Common/FileSystem: Fix misspelling of 'separator'
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d0398c8a83
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@ -112,7 +112,7 @@ void CanonicalizePath(char* Destination, u32 cbDestination, const char* Path, bo
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// fix ospath
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// fix ospath
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if (OSPath && (currentCh == '\\' || currentCh == '/'))
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if (OSPath && (currentCh == '\\' || currentCh == '/'))
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currentCh = FS_OSPATH_SEPERATOR_CHARACTER;
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currentCh = FS_OSPATH_SEPARATOR_CHARACTER;
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// copy character
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// copy character
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if (destinationLength < cbDestination)
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if (destinationLength < cbDestination)
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@ -547,7 +547,7 @@ void BuildOSPath(char* Destination, u32 cbDestination, const char* Path)
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for (i = 0; i < pathLength; i++)
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for (i = 0; i < pathLength; i++)
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{
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{
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if (Destination[i] == '/')
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if (Destination[i] == '/')
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Destination[i] = FS_OSPATH_SEPERATOR_CHARACTER;
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Destination[i] = FS_OSPATH_SEPARATOR_CHARACTER;
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}
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}
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}
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}
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else
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else
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@ -556,7 +556,7 @@ void BuildOSPath(char* Destination, u32 cbDestination, const char* Path)
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pathLength = std::max(pathLength, cbDestination - 1);
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pathLength = std::max(pathLength, cbDestination - 1);
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for (i = 0; i < pathLength; i++)
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for (i = 0; i < pathLength; i++)
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{
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{
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Destination[i] = (Path[i] == '/') ? FS_OSPATH_SEPERATOR_CHARACTER : Path[i];
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Destination[i] = (Path[i] == '/') ? FS_OSPATH_SEPARATOR_CHARACTER : Path[i];
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}
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}
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Destination[pathLength] = '\0';
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Destination[pathLength] = '\0';
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@ -576,7 +576,7 @@ void BuildOSPath(String& Destination, const char* Path)
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for (i = 0; i < pathLength; i++)
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for (i = 0; i < pathLength; i++)
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{
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{
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if (Destination[i] == '/')
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if (Destination[i] == '/')
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Destination[i] = FS_OSPATH_SEPERATOR_CHARACTER;
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Destination[i] = FS_OSPATH_SEPARATOR_CHARACTER;
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}
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}
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}
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}
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else
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else
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@ -586,7 +586,7 @@ void BuildOSPath(String& Destination, const char* Path)
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Destination.Resize(pathLength);
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Destination.Resize(pathLength);
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for (i = 0; i < pathLength; i++)
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for (i = 0; i < pathLength; i++)
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{
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{
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Destination[i] = (Path[i] == '/') ? FS_OSPATH_SEPERATOR_CHARACTER : Path[i];
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Destination[i] = (Path[i] == '/') ? FS_OSPATH_SEPARATOR_CHARACTER : Path[i];
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}
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}
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}
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}
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}
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}
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@ -10,10 +10,10 @@
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class ByteStream;
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class ByteStream;
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#ifdef WIN32
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#ifdef WIN32
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#define FS_OSPATH_SEPERATOR_CHARACTER '\\'
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#define FS_OSPATH_SEPARATOR_CHARACTER '\\'
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#define FS_OSPATH_SEPARATOR_STR "\\"
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#define FS_OSPATH_SEPARATOR_STR "\\"
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#else
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#else
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#define FS_OSPATH_SEPERATOR_CHARACTER '/'
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#define FS_OSPATH_SEPARATOR_CHARACTER '/'
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#define FS_OSPATH_SEPARATOR_STR "/"
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#define FS_OSPATH_SEPARATOR_STR "/"
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#endif
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#endif
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@ -767,7 +767,7 @@ void QtHostInterface::saveInputProfile(const QString& profile_name)
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QString QtHostInterface::getUserDirectoryRelativePath(const QString& arg) const
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QString QtHostInterface::getUserDirectoryRelativePath(const QString& arg) const
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{
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{
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QString result = QString::fromStdString(m_user_directory);
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QString result = QString::fromStdString(m_user_directory);
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result += FS_OSPATH_SEPERATOR_CHARACTER;
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result += FS_OSPATH_SEPARATOR_CHARACTER;
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result += arg;
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result += arg;
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return result;
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return result;
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}
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}
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@ -775,7 +775,7 @@ QString QtHostInterface::getUserDirectoryRelativePath(const QString& arg) const
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QString QtHostInterface::getProgramDirectoryRelativePath(const QString& arg) const
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QString QtHostInterface::getProgramDirectoryRelativePath(const QString& arg) const
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{
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{
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QString result = QString::fromStdString(m_program_directory);
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QString result = QString::fromStdString(m_program_directory);
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result += FS_OSPATH_SEPERATOR_CHARACTER;
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result += FS_OSPATH_SEPARATOR_CHARACTER;
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result += arg;
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result += arg;
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return result;
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return result;
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}
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}
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@ -1157,9 +1157,9 @@ std::string GameList::GetCoverImagePathForEntry(const GameListEntry* entry) cons
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{
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{
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cover_path.Clear();
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cover_path.Clear();
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cover_path.AppendString(g_host_interface->GetUserDirectory().c_str());
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cover_path.AppendString(g_host_interface->GetUserDirectory().c_str());
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cover_path.AppendCharacter(FS_OSPATH_SEPERATOR_CHARACTER);
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cover_path.AppendCharacter(FS_OSPATH_SEPARATOR_CHARACTER);
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cover_path.AppendString("covers");
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cover_path.AppendString("covers");
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cover_path.AppendCharacter(FS_OSPATH_SEPERATOR_CHARACTER);
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cover_path.AppendCharacter(FS_OSPATH_SEPARATOR_CHARACTER);
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cover_path.AppendString(file_title.data(), static_cast<u32>(file_title.size()));
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cover_path.AppendString(file_title.data(), static_cast<u32>(file_title.size()));
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cover_path.AppendCharacter('.');
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cover_path.AppendCharacter('.');
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cover_path.AppendString(extension);
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cover_path.AppendString(extension);
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@ -98,15 +98,15 @@ bool Updater::ParseZip()
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for (size_t i = 0; i < len; i++)
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for (size_t i = 0; i < len; i++)
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{
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{
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if (zip_filename_buffer[i] == '/' || zip_filename_buffer[i] == '\\')
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if (zip_filename_buffer[i] == '/' || zip_filename_buffer[i] == '\\')
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zip_filename_buffer[i] = FS_OSPATH_SEPERATOR_CHARACTER;
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zip_filename_buffer[i] = FS_OSPATH_SEPARATOR_CHARACTER;
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}
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}
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// should never have a leading slash. just in case.
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// should never have a leading slash. just in case.
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while (zip_filename_buffer[0] == FS_OSPATH_SEPERATOR_CHARACTER)
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while (zip_filename_buffer[0] == FS_OSPATH_SEPARATOR_CHARACTER)
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std::memmove(&zip_filename_buffer[1], &zip_filename_buffer[0], --len);
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std::memmove(&zip_filename_buffer[1], &zip_filename_buffer[0], --len);
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// skip directories (we sort them out later)
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// skip directories (we sort them out later)
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if (len > 0 && zip_filename_buffer[len - 1] != FS_OSPATH_SEPERATOR_CHARACTER)
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if (len > 0 && zip_filename_buffer[len - 1] != FS_OSPATH_SEPARATOR_CHARACTER)
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{
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{
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// skip updater itself, since it was already pre-extracted.
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// skip updater itself, since it was already pre-extracted.
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if (StringUtil::Strcasecmp(zip_filename_buffer, "updater.exe") != 0)
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if (StringUtil::Strcasecmp(zip_filename_buffer, "updater.exe") != 0)
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@ -138,10 +138,10 @@ bool Updater::ParseZip()
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const size_t len = ftu.destination_filename.length();
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const size_t len = ftu.destination_filename.length();
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for (size_t i = 0; i < len; i++)
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for (size_t i = 0; i < len; i++)
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{
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{
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if (ftu.destination_filename[i] == FS_OSPATH_SEPERATOR_CHARACTER)
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if (ftu.destination_filename[i] == FS_OSPATH_SEPARATOR_CHARACTER)
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{
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{
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std::string dir(ftu.destination_filename.begin(), ftu.destination_filename.begin() + i);
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std::string dir(ftu.destination_filename.begin(), ftu.destination_filename.begin() + i);
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while (!dir.empty() && dir[dir.length() - 1] == FS_OSPATH_SEPERATOR_CHARACTER)
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while (!dir.empty() && dir[dir.length() - 1] == FS_OSPATH_SEPARATOR_CHARACTER)
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dir.erase(dir.length() - 1);
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dir.erase(dir.length() - 1);
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if (std::find(m_update_directories.begin(), m_update_directories.end(), dir) == m_update_directories.end())
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if (std::find(m_update_directories.begin(), m_update_directories.end(), dir) == m_update_directories.end())
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