GPUThread: Skip debug window update on Android
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@ -1079,6 +1079,8 @@ void GPUThread::UpdateSettings(bool gpu_settings_changed, bool device_settings_c
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}
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else
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{
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#ifndef __ANDROID__
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// Not needed on Android, debug windows are not used.
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RunOnThread([]() {
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if (s_state.gpu_backend)
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{
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@ -1086,6 +1088,7 @@ void GPUThread::UpdateSettings(bool gpu_settings_changed, bool device_settings_c
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Internal::PresentFrameAndRestoreContext();
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}
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});
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#endif
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}
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}
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