GPU: Clean up CRTC variable naming

This commit is contained in:
Albert Liu 2020-12-11 23:59:09 -08:00
parent b8abf2df95
commit 78e42d9b4c
2 changed files with 79 additions and 60 deletions

View File

@ -161,13 +161,13 @@ bool GPU::DoState(StateWrapper& sw, bool update_display)
sw.Do(&m_crtc_state.display_vram_width);
sw.Do(&m_crtc_state.display_vram_height);
sw.Do(&m_crtc_state.horizontal_total);
sw.Do(&m_crtc_state.horizontal_active_start);
sw.Do(&m_crtc_state.horizontal_active_end);
sw.Do(&m_crtc_state.horizontal_visible_start);
sw.Do(&m_crtc_state.horizontal_visible_end);
sw.Do(&m_crtc_state.horizontal_display_start);
sw.Do(&m_crtc_state.horizontal_display_end);
sw.Do(&m_crtc_state.vertical_total);
sw.Do(&m_crtc_state.vertical_active_start);
sw.Do(&m_crtc_state.vertical_active_end);
sw.Do(&m_crtc_state.vertical_visible_start);
sw.Do(&m_crtc_state.vertical_visible_end);
sw.Do(&m_crtc_state.vertical_display_start);
sw.Do(&m_crtc_state.vertical_display_end);
sw.Do(&m_crtc_state.fractional_ticks);
@ -545,25 +545,27 @@ void GPU::UpdateCRTCDisplayParameters()
switch (crop_mode)
{
case DisplayCropMode::None:
cs.horizontal_active_start = 487;
cs.horizontal_active_end = 3282;
cs.vertical_active_start = 20;
cs.vertical_active_end = 308;
cs.horizontal_visible_start = PAL_HORIZONTAL_ACTIVE_START;
cs.horizontal_visible_end = PAL_HORIZONTAL_ACTIVE_END;
cs.vertical_visible_start = PAL_VERTICAL_ACTIVE_START;
cs.vertical_visible_end = PAL_VERTICAL_ACTIVE_END;
break;
case DisplayCropMode::Overscan:
cs.horizontal_active_start = static_cast<u16>(std::max<int>(0, 628 + g_settings.display_active_start_offset));
cs.horizontal_active_end = static_cast<u16>(std::max<int>(0, 3188 + g_settings.display_active_end_offset));
cs.vertical_active_start = static_cast<u16>(std::max<int>(0, 30 + g_settings.display_line_start_offset));
cs.vertical_active_end = static_cast<u16>(std::max<int>(0, 298 + g_settings.display_line_end_offset));
cs.horizontal_visible_start = static_cast<u16>(std::max<int>(0, 628 + g_settings.display_active_start_offset));
cs.horizontal_visible_end =
static_cast<u16>(std::max<int>(cs.horizontal_visible_start, 3188 + g_settings.display_active_end_offset));
cs.vertical_visible_start = static_cast<u16>(std::max<int>(0, 30 + g_settings.display_line_start_offset));
cs.vertical_visible_end =
static_cast<u16>(std::max<int>(cs.vertical_visible_start, 298 + g_settings.display_line_end_offset));
break;
case DisplayCropMode::Borders:
default:
cs.horizontal_active_start = horizontal_display_start;
cs.horizontal_active_end = horizontal_display_end;
cs.vertical_active_start = vertical_display_start;
cs.vertical_active_end = vertical_display_end;
cs.horizontal_visible_start = horizontal_display_start;
cs.horizontal_visible_end = horizontal_display_end;
cs.vertical_visible_start = vertical_display_start;
cs.vertical_visible_end = vertical_display_end;
break;
}
}
@ -572,25 +574,27 @@ void GPU::UpdateCRTCDisplayParameters()
switch (crop_mode)
{
case DisplayCropMode::None:
cs.horizontal_active_start = 488;
cs.horizontal_active_end = 3288;
cs.vertical_active_start = 16;
cs.vertical_active_end = 256;
cs.horizontal_visible_start = NTSC_HORIZONTAL_ACTIVE_START;
cs.horizontal_visible_end = NTSC_HORIZONTAL_ACTIVE_END;
cs.vertical_visible_start = NTSC_VERTICAL_ACTIVE_START;
cs.vertical_visible_end = NTSC_VERTICAL_ACTIVE_END;
break;
case DisplayCropMode::Overscan:
cs.horizontal_active_start = static_cast<u16>(std::max<int>(0, 608 + g_settings.display_active_start_offset));
cs.horizontal_active_end = static_cast<u16>(std::max<int>(0, 3168 + g_settings.display_active_end_offset));
cs.vertical_active_start = static_cast<u16>(std::max<int>(0, 24 + g_settings.display_line_start_offset));
cs.vertical_active_end = static_cast<u16>(std::max<int>(0, 248 + g_settings.display_line_end_offset));
cs.horizontal_visible_start = static_cast<u16>(std::max<int>(0, 608 + g_settings.display_active_start_offset));
cs.horizontal_visible_end =
static_cast<u16>(std::max<int>(cs.horizontal_visible_start, 3168 + g_settings.display_active_end_offset));
cs.vertical_visible_start = static_cast<u16>(std::max<int>(0, 24 + g_settings.display_line_start_offset));
cs.vertical_visible_end =
static_cast<u16>(std::max<int>(cs.vertical_visible_start, 248 + g_settings.display_line_end_offset));
break;
case DisplayCropMode::Borders:
default:
cs.horizontal_active_start = horizontal_display_start;
cs.horizontal_active_end = horizontal_display_end;
cs.vertical_active_start = vertical_display_start;
cs.vertical_active_end = vertical_display_end;
cs.horizontal_visible_start = horizontal_display_start;
cs.horizontal_visible_end = horizontal_display_end;
cs.vertical_visible_start = vertical_display_start;
cs.vertical_visible_end = vertical_display_end;
break;
}
}
@ -601,8 +605,8 @@ void GPU::UpdateCRTCDisplayParameters()
const u8 height_shift = m_force_progressive_scan ? y_shift : BoolToUInt8(m_GPUSTAT.vertical_interlace);
// Determine screen size.
cs.display_width = (cs.horizontal_active_end - cs.horizontal_active_start) / cs.dot_clock_divider;
cs.display_height = (cs.vertical_active_end - cs.vertical_active_start) << height_shift;
cs.display_width = (cs.horizontal_visible_end - cs.horizontal_visible_start) / cs.dot_clock_divider;
cs.display_height = (cs.vertical_visible_end - cs.vertical_visible_start) << height_shift;
// Determine number of pixels outputted from VRAM (in general, round to 4-pixel multiple).
// TODO: Verify behavior if values are outside of the active video portion of scanline.
@ -618,17 +622,17 @@ void GPU::UpdateCRTCDisplayParameters()
// Determine if we need to adjust the VRAM rectangle (because the display is starting outside the visible area) or add
// padding.
u16 horizontal_skip_pixels;
if (horizontal_display_start >= cs.horizontal_active_start)
if (horizontal_display_start >= cs.horizontal_visible_start)
{
cs.display_origin_left = (horizontal_display_start - cs.horizontal_active_start) / cs.dot_clock_divider;
cs.display_vram_left = std::min<u16>(m_crtc_state.regs.X, VRAM_WIDTH - 1);
cs.display_origin_left = (horizontal_display_start - cs.horizontal_visible_start) / cs.dot_clock_divider;
cs.display_vram_left = std::min<u16>(cs.regs.X, VRAM_WIDTH - 1);
horizontal_skip_pixels = 0;
}
else
{
horizontal_skip_pixels = (cs.horizontal_active_start - horizontal_display_start) / cs.dot_clock_divider;
horizontal_skip_pixels = (cs.horizontal_visible_start - horizontal_display_start) / cs.dot_clock_divider;
cs.display_origin_left = 0;
cs.display_vram_left = std::min<u16>(m_crtc_state.regs.X + horizontal_skip_pixels, VRAM_WIDTH - 1);
cs.display_vram_left = std::min<u16>(cs.regs.X + horizontal_skip_pixels, VRAM_WIDTH - 1);
}
// apply the crop from the start (usually overscan)
@ -637,28 +641,29 @@ void GPU::UpdateCRTCDisplayParameters()
// Apply crop from the end by shrinking VRAM rectangle width if display would end outside the visible area.
cs.display_vram_width = std::min<u16>(cs.display_vram_width, cs.display_width - cs.display_origin_left);
if (vertical_display_start >= cs.vertical_active_start)
if (vertical_display_start >= cs.vertical_visible_start)
{
cs.display_origin_top = (vertical_display_start - cs.vertical_active_start) << y_shift;
cs.display_vram_top = m_crtc_state.regs.Y;
cs.display_origin_top = (vertical_display_start - cs.vertical_visible_start) << y_shift;
cs.display_vram_top = cs.regs.Y;
}
else
{
cs.display_origin_top = 0;
cs.display_vram_top = m_crtc_state.regs.Y + ((cs.vertical_active_start - vertical_display_start) << y_shift);
cs.display_vram_top = cs.regs.Y + ((cs.vertical_visible_start - vertical_display_start) << y_shift);
}
if (vertical_display_end <= cs.vertical_active_end)
if (vertical_display_end <= cs.vertical_visible_end)
{
cs.display_vram_height = (vertical_display_end - std::min(vertical_display_end, std::max(vertical_display_start,
cs.vertical_active_start)))
<< height_shift;
cs.display_vram_height =
(vertical_display_end -
std::min(vertical_display_end, std::max(vertical_display_start, cs.vertical_visible_start)))
<< height_shift;
}
else
{
cs.display_vram_height =
(cs.vertical_active_end -
std::min(cs.vertical_active_end, std::max(vertical_display_start, cs.vertical_active_start)))
(cs.vertical_visible_end -
std::min(cs.vertical_visible_end, std::max(vertical_display_start, cs.vertical_visible_start)))
<< height_shift;
}
}
@ -895,8 +900,8 @@ bool GPU::ConvertScreenCoordinatesToBeamTicksAndLines(s32 window_x, s32 window_y
}
*out_line =
(static_cast<u32>(display_y) >> BoolToUInt8(m_GPUSTAT.vertical_interlace)) + m_crtc_state.vertical_active_start;
*out_tick = (static_cast<u32>(display_x) * m_crtc_state.dot_clock_divider) + m_crtc_state.horizontal_active_start;
(static_cast<u32>(display_y) >> BoolToUInt8(m_GPUSTAT.vertical_interlace)) + m_crtc_state.vertical_visible_start;
*out_tick = (static_cast<u32>(display_x) * m_crtc_state.dot_clock_divider) + m_crtc_state.horizontal_visible_start;
return true;
}
@ -1539,9 +1544,9 @@ void GPU::DrawDebugStateWindow()
cs.horizontal_display_start / cs.dot_clock_divider, cs.horizontal_display_end / cs.dot_clock_divider,
cs.vertical_display_start, cs.vertical_display_end);
ImGui::Text("Cropping: %s", Settings::GetDisplayCropModeName(g_settings.display_crop_mode));
ImGui::Text("Visible Display Range: %u-%u (%u-%u), %u-%u", cs.horizontal_active_start, cs.horizontal_active_end,
cs.horizontal_active_start / cs.dot_clock_divider, cs.horizontal_active_end / cs.dot_clock_divider,
cs.vertical_active_start, cs.vertical_active_end);
ImGui::Text("Visible Display Range: %u-%u (%u-%u), %u-%u", cs.horizontal_visible_start, cs.horizontal_visible_end,
cs.horizontal_visible_start / cs.dot_clock_divider, cs.horizontal_visible_end / cs.dot_clock_divider,
cs.vertical_visible_start, cs.vertical_visible_end);
ImGui::Text("Display Resolution: %ux%u", cs.display_width, cs.display_height);
ImGui::Text("Display Origin: %u, %u", cs.display_origin_left, cs.display_origin_top);
ImGui::Text("Displayed/Visible VRAM Portion: %ux%u @ (%u, %u)", cs.display_vram_width, cs.display_vram_height,

View File

@ -56,6 +56,18 @@ public:
PAL_TOTAL_LINES = 314,
};
enum : u16
{
NTSC_HORIZONTAL_ACTIVE_START = 488,
NTSC_HORIZONTAL_ACTIVE_END = 3288,
NTSC_VERTICAL_ACTIVE_START = 16,
NTSC_VERTICAL_ACTIVE_END = 256,
PAL_HORIZONTAL_ACTIVE_START = 487,
PAL_HORIZONTAL_ACTIVE_END = 3282,
PAL_VERTICAL_ACTIVE_START = 20,
PAL_VERTICAL_ACTIVE_END = 308,
};
// Base class constructor.
GPU();
virtual ~GPU();
@ -89,7 +101,7 @@ public:
}
void EndDMAWrite();
/// Returns false if the DAC is loading any data from VRAM.
/// Returns true if no data is being sent from VRAM to the DAC or that no portion of VRAM would be visible on screen.
ALWAYS_INLINE bool IsDisplayDisabled() const
{
return m_GPUSTAT.display_disable || m_crtc_state.display_vram_width == 0 || m_crtc_state.display_vram_height == 0;
@ -475,28 +487,30 @@ protected:
u16 display_width;
u16 display_height;
// Top-left corner where the VRAM is displayed. Depending on the CRTC config, this may indicate padding.
// Top-left corner in screen coordinates where the outputted portion of VRAM is first visible.
u16 display_origin_left;
u16 display_origin_top;
// Rectangle describing the displayed area of VRAM, in coordinates.
// Rectangle in VRAM coordinates describing the area of VRAM that is visible on screen.
u16 display_vram_left;
u16 display_vram_top;
u16 display_vram_width;
u16 display_vram_height;
u16 horizontal_total;
u16 horizontal_sync_start; // <- not currently saved to state, so we don't have to bump the version
u16 horizontal_active_start;
u16 horizontal_active_end;
u16 horizontal_visible_start;
u16 horizontal_visible_end;
u16 vertical_visible_start;
u16 vertical_visible_end;
u16 horizontal_display_start;
u16 horizontal_display_end;
u16 vertical_total;
u16 vertical_active_start;
u16 vertical_active_end;
u16 vertical_display_start;
u16 vertical_display_end;
u16 horizontal_total;
u16 horizontal_sync_start; // <- not currently saved to state, so we don't have to bump the version
u16 vertical_total;
TickCount fractional_ticks;
TickCount current_tick_in_scanline;
u32 current_scanline;