Qt: Hook up console settings
This commit is contained in:
parent
62e1829ec9
commit
77a47c87d2
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@ -1,8 +1,17 @@
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#include "consolesettingswidget.h"
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#include "consolesettingswidget.h"
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#include "settingwidgetbinder.h"
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ConsoleSettingsWidget::ConsoleSettingsWidget(QWidget* parent /*= nullptr*/) : QWidget(parent)
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ConsoleSettingsWidget::ConsoleSettingsWidget(QtHostInterface* host_interface, QWidget* parent /* = nullptr */)
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: QWidget(parent), m_host_interface(host_interface)
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{
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{
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m_ui.setupUi(this);
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m_ui.setupUi(this);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.region, &Settings::region);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.biosPath, &Settings::bios_path);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.enableTTYOutput, &Settings::bios_patch_tty_enable);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.fastBoot, &Settings::bios_patch_fast_boot);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.enableSpeedLimiter, &Settings::speed_limiter_enabled);
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SettingWidgetBinder::BindWidgetToSetting(m_host_interface, m_ui.pauseOnStart, &Settings::start_paused);
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}
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}
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ConsoleSettingsWidget::~ConsoleSettingsWidget() = default;
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ConsoleSettingsWidget::~ConsoleSettingsWidget() = default;
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@ -4,14 +4,18 @@
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#include "ui_consolesettingswidget.h"
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#include "ui_consolesettingswidget.h"
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class QtHostInterface;
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class ConsoleSettingsWidget : public QWidget
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class ConsoleSettingsWidget : public QWidget
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{
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{
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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explicit ConsoleSettingsWidget(QWidget* parent = nullptr);
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explicit ConsoleSettingsWidget(QtHostInterface* host_interface, QWidget* parent = nullptr);
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~ConsoleSettingsWidget();
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~ConsoleSettingsWidget();
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private:
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private:
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Ui::ConsoleSettingsWidget m_ui;
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Ui::ConsoleSettingsWidget m_ui;
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QtHostInterface* m_host_interface;
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};
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};
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@ -41,12 +41,12 @@
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</item>
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</item>
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<item>
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<item>
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<property name="text">
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<property name="text">
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<string>NTSC-U (US)</string>
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<string>NTSC-J (Japan)</string>
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</property>
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</property>
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</item>
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</item>
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<item>
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<item>
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<property name="text">
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<property name="text">
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<string>NTSC-J (Japan)</string>
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<string>NTSC-U (US)</string>
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</property>
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</property>
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</item>
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</item>
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<item>
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<item>
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@ -47,6 +47,7 @@
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<ClCompile Include="settingsdialog.cpp" />
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<ClCompile Include="settingsdialog.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="settingwidgetbinder.h" />
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<QtMoc Include="consolesettingswidget.h" />
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<QtMoc Include="consolesettingswidget.h" />
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<QtMoc Include="gamelistsettingswidget.h" />
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<QtMoc Include="gamelistsettingswidget.h" />
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<QtMoc Include="gamelistwidget.h" />
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<QtMoc Include="gamelistwidget.h" />
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@ -11,30 +11,41 @@
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<ClCompile Include="gamelistsettingswidget.cpp" />
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<ClCompile Include="gamelistsettingswidget.cpp" />
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<ClCompile Include="qtsettingsinterface.cpp" />
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<ClCompile Include="qtsettingsinterface.cpp" />
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<ClCompile Include="qtutils.cpp" />
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<ClCompile Include="qtutils.cpp" />
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<ClCompile Include="$(IntDir)moc_consolesettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_gamelistsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_gamelistwidget.cpp" />
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<ClCompile Include="$(IntDir)moc_mainwindow.cpp" />
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<ClCompile Include="$(IntDir)moc_opengldisplaywindow.cpp" />
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<ClCompile Include="$(IntDir)moc_qthostinterface.cpp" />
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<ClCompile Include="$(IntDir)moc_settingsdialog.cpp" />
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<ClCompile Include="$(IntDir)qrc_icons.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="mainwindow.h" />
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<ClInclude Include="gamelistwidget.h" />
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<ClInclude Include="settingsdialog.h" />
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<ClInclude Include="consolesettingswidget.h" />
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<ClInclude Include="opengldisplaywindow.h" />
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<ClInclude Include="qthostinterface.h" />
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<ClInclude Include="gamelistsettingswidget.h" />
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<ClInclude Include="qtsettingsinterface.h" />
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<ClInclude Include="qtsettingsinterface.h" />
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<ClInclude Include="qtutils.h" />
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<ClInclude Include="qtutils.h" />
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</ItemGroup>
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<ClInclude Include="settingwidgetbinder.h" />
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<ItemGroup>
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<None Include="consolesettingswidget.ui" />
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<None Include="gamelistsettingswidget.ui" />
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<None Include="mainwindow.ui" />
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<None Include="settingsdialog.ui" />
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<None Include="resources\icons.qrc">
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<Filter>resources</Filter>
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</None>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Filter Include="resources">
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<Filter Include="resources">
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<UniqueIdentifier>{3b2587ae-ce3b-4eb5-ada2-237e853620cf}</UniqueIdentifier>
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<UniqueIdentifier>{3b2587ae-ce3b-4eb5-ada2-237e853620cf}</UniqueIdentifier>
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</Filter>
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</Filter>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<QtResource Include="resources\icons.qrc" />
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</ItemGroup>
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<ItemGroup>
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<QtMoc Include="consolesettingswidget.h" />
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<QtMoc Include="gamelistsettingswidget.h" />
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<QtMoc Include="gamelistwidget.h" />
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<QtMoc Include="mainwindow.h" />
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<QtMoc Include="opengldisplaywindow.h" />
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<QtMoc Include="qthostinterface.h" />
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<QtMoc Include="settingsdialog.h" />
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</ItemGroup>
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<ItemGroup>
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<QtUi Include="consolesettingswidget.ui" />
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<QtUi Include="gamelistsettingswidget.ui" />
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<QtUi Include="mainwindow.ui" />
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<QtUi Include="settingsdialog.ui" />
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</ItemGroup>
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</Project>
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</Project>
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@ -36,10 +36,15 @@ void QtHostInterface::ReportMessage(const char* message)
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void QtHostInterface::setDefaultSettings()
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void QtHostInterface::setDefaultSettings()
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{
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{
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QtSettingsInterface si(m_qsettings);
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m_settings.SetDefaults();
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m_settings.SetDefaults();
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updateQSettings();
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}
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void QtHostInterface::updateQSettings()
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{
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QtSettingsInterface si(m_qsettings);
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m_settings.Save(si);
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m_settings.Save(si);
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m_qsettings.sync();
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// m_qsettings.sync();
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}
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}
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void QtHostInterface::applySettings()
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void QtHostInterface::applySettings()
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@ -69,6 +74,8 @@ void QtHostInterface::checkSettings()
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m_qsettings.setValue(settings_version_key, expected_version);
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m_qsettings.setValue(settings_version_key, expected_version);
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setDefaultSettings();
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setDefaultSettings();
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}
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}
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applySettings();
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}
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}
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void QtHostInterface::createGameList()
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void QtHostInterface::createGameList()
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@ -25,8 +25,13 @@ public:
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const QSettings& getQSettings() const { return m_qsettings; }
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const QSettings& getQSettings() const { return m_qsettings; }
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QSettings& getQSettings() { return m_qsettings; }
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QSettings& getQSettings() { return m_qsettings; }
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void setDefaultSettings();
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void setDefaultSettings();
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void updateQSettings();
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void applySettings();
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void applySettings();
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const Settings& GetCoreSettings() const { return m_settings; }
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Settings& GetCoreSettings() { return m_settings; }
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//void UpdateCoreSettingsGPU();
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const GameList* getGameList() const { return m_game_list.get(); }
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const GameList* getGameList() const { return m_game_list.get(); }
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GameList* getGameList() { return m_game_list.get(); }
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GameList* getGameList() { return m_game_list.get(); }
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void updateGameListDatabase(bool refresh_list = true);
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void updateGameListDatabase(bool refresh_list = true);
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@ -9,7 +9,7 @@ SettingsDialog::SettingsDialog(QtHostInterface* host_interface, QWidget* parent
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{
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{
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m_ui.setupUi(this);
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m_ui.setupUi(this);
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m_console_settings = new ConsoleSettingsWidget(m_ui.settingsContainer);
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m_console_settings = new ConsoleSettingsWidget(host_interface, m_ui.settingsContainer);
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m_game_list_settings = new GameListSettingsWidget(host_interface, m_ui.settingsContainer);
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m_game_list_settings = new GameListSettingsWidget(host_interface, m_ui.settingsContainer);
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m_cpu_settings = new QWidget(m_ui.settingsContainer);
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m_cpu_settings = new QWidget(m_ui.settingsContainer);
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m_gpu_settings = new QWidget(m_ui.settingsContainer);
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m_gpu_settings = new QWidget(m_ui.settingsContainer);
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@ -102,7 +102,7 @@
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<enum>Qt::Horizontal</enum>
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<enum>Qt::Horizontal</enum>
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</property>
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</property>
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<property name="standardButtons">
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<property name="standardButtons">
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<set>QDialogButtonBox::Apply|QDialogButtonBox::Cancel|QDialogButtonBox::Ok|QDialogButtonBox::RestoreDefaults</set>
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<set>QDialogButtonBox::Close|QDialogButtonBox::RestoreDefaults</set>
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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@ -0,0 +1,139 @@
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#pragma once
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#include <type_traits>
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#include "core/settings.h"
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#include "qthostinterface.h"
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#include <QtWidgets/QCheckBox>
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#include <QtWidgets/QComboBox>
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#include <QtWidgets/QLineEdit>
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namespace SettingWidgetBinder {
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template<typename T>
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struct SettingAccessor
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{
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static bool getBoolValue(const T* widget);
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static void setBoolValue(T* widget, bool value);
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static int getIntValue(const T* widget);
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static void setIntValue(T* widget, int value);
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static QString getStringValue(const T* widget);
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static void setStringValue(T* widget, const QString& value);
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template<typename F>
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static void connectValueChanged(T* widget, F func);
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};
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template<>
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struct SettingAccessor<QLineEdit>
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{
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static bool getBoolValue(const QLineEdit* widget) { return widget->text().toInt() != 0; }
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static void setBoolValue(QLineEdit* widget, bool value)
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{
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widget->setText(value ? QStringLiteral("1") : QStringLiteral("0"));
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}
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static int getIntValue(const QLineEdit* widget) { return widget->text().toInt(); }
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static void setIntValue(QLineEdit* widget, int value) { widget->setText(QStringLiteral("%1").arg(value)); }
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static QString getStringValue(const QLineEdit* widget) { return widget->text(); }
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static void setStringValue(QLineEdit* widget, const QString& value) { widget->setText(value); }
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template<typename F>
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static void connectValueChanged(QLineEdit* widget, F func)
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{
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widget->connect(widget, &QLineEdit::textChanged, func);
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}
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};
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template<>
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struct SettingAccessor<QComboBox>
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{
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static bool getBoolValue(const QComboBox* widget) { return widget->currentText() > 0; }
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static void setBoolValue(QComboBox* widget, bool value) { widget->setCurrentIndex(value ? 1 : 0); }
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static int getIntValue(const QComboBox* widget) { return widget->currentIndex(); }
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static void setIntValue(QComboBox* widget, int value) { widget->setCurrentIndex(value); }
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static QString getStringValue(const QComboBox* widget) { return widget->currentText(); }
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static void setStringValue(QComboBox* widget, const QString& value) { widget->setCurrentText(value); }
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template<typename F>
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static void connectValueChanged(QComboBox* widget, F func)
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{
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widget->connect(widget, static_cast<void(QComboBox::*)(int)>(&QComboBox::currentIndexChanged), func);
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}
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};
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template<>
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struct SettingAccessor<QCheckBox>
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{
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static bool getBoolValue(const QCheckBox* widget) { return widget->isChecked(); }
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static void setBoolValue(QCheckBox* widget, bool value) { widget->setChecked(value); }
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static int getIntValue(const QCheckBox* widget) { return widget->isChecked() ? 1 : 0; }
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static void setIntValue(QCheckBox* widget, int value) { widget->setChecked(value != 0); }
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static QString getStringValue(const QCheckBox* widget)
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{
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return widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0");
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}
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static void setStringValue(QCheckBox* widget, const QString& value) { widget->setChecked(value.toInt() != 0); }
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template<typename F>
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static void connectValueChanged(QCheckBox* widget, F func)
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{
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widget->connect(widget, &QCheckBox::stateChanged, func);
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}
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};
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/// Binds a widget's value to a setting, updating it when the value changes.
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// template<typename WidgetType, typename DataType, typename = void>
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// void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, DataType Settings::*settings_ptr);
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template<typename WidgetType>
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void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, bool Settings::*settings_ptr)
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{
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using Accessor = SettingAccessor<WidgetType>;
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Accessor::setBoolValue(widget, hi->GetCoreSettings().*settings_ptr);
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Accessor::connectValueChanged(widget, [hi, widget, settings_ptr]() {
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(hi->GetCoreSettings().*settings_ptr) = Accessor::getBoolValue(widget);
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hi->updateQSettings();
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});
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}
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template<typename WidgetType>
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void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, std::string Settings::*settings_ptr)
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{
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using Accessor = SettingAccessor<WidgetType>;
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Accessor::setStringValue(widget, QString::fromStdString(hi->GetCoreSettings().*settings_ptr));
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Accessor::connectValueChanged(widget, [hi, widget, settings_ptr]() {
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const QString value = Accessor::getStringValue(widget);
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(hi->GetCoreSettings().*settings_ptr) = value.toStdString();
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hi->updateQSettings();
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});
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}
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template<typename WidgetType, typename DataType>
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void BindWidgetToSetting(QtHostInterface* hi, WidgetType* widget, DataType Settings::*settings_ptr,
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std::enable_if_t<std::is_enum_v<DataType>, int>* v = nullptr)
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{
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using Accessor = SettingAccessor<WidgetType>;
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using UnderlyingType = std::underlying_type_t<DataType>;
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Accessor::setIntValue(widget, static_cast<int>(static_cast<UnderlyingType>(hi->GetCoreSettings().*settings_ptr)));
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Accessor::connectValueChanged(widget, [hi, widget, settings_ptr](int) {
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const int value = Accessor::getIntValue(widget);
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(hi->GetCoreSettings().*settings_ptr) = static_cast<DataType>(static_cast<UnderlyingType>(value));
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hi->updateQSettings();
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});
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}
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} // namespace SettingWidgetBinder
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