GPU: Fix internal res screenshot AR with None cropping

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Stenzek 2024-09-07 20:19:28 +10:00
parent 62497c66f6
commit 7293460ac7
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1 changed files with 2 additions and 2 deletions

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@ -2772,8 +2772,8 @@ void GPU::CalculateScreenshotSize(DisplayScreenshotMode mode, u32* width, u32* h
{ {
if (mode == DisplayScreenshotMode::InternalResolution) if (mode == DisplayScreenshotMode::InternalResolution)
{ {
const u32 draw_width = static_cast<u32>(draw_rect->width()); const u32 draw_width = static_cast<u32>(display_rect->width());
const u32 draw_height = static_cast<u32>(draw_rect->height()); const u32 draw_height = static_cast<u32>(display_rect->height());
// If internal res, scale the computed draw rectangle to the internal res. // If internal res, scale the computed draw rectangle to the internal res.
// We re-use the draw rect because it's already been AR corrected. // We re-use the draw rect because it's already been AR corrected.