Misc: Fix build on Debian Bullseye
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@ -47,6 +47,14 @@ struct transparent_string_less
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};
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} // namespace detail
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template<typename ValueType>
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using StringMap = std::map<std::string, ValueType, detail::transparent_string_less>;
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template<typename ValueType>
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using StringMultiMap = std::multimap<std::string, ValueType, detail::transparent_string_less>;
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using StringSet = std::set<std::string, detail::transparent_string_less>;
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using StringMultiSet = std::multiset<std::string, detail::transparent_string_less>;
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#if defined(__cpp_lib_generic_unordered_lookup) && __cpp_lib_generic_unordered_lookup >= 201811L
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template<typename ValueType>
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using UnorderedStringMap =
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std::unordered_map<std::string, ValueType, detail::transparent_string_hash, detail::transparent_string_equal>;
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@ -59,8 +67,21 @@ using UnorderedStringMultiSet =
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std::unordered_multiset<std::string, detail::transparent_string_hash, detail::transparent_string_equal>;
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template<typename ValueType>
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using StringMap = std::map<std::string, ValueType, detail::transparent_string_less>;
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using PreferUnorderedStringMap = UnorderedStringMap<ValueType>;
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template<typename ValueType>
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using StringMultiMap = std::multimap<std::string, ValueType, detail::transparent_string_less>;
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using StringSet = std::set<std::string, detail::transparent_string_less>;
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using StringMultiSet = std::multiset<std::string, detail::transparent_string_less>;
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using PreferUnorderedStringMultimap = UnorderedStringMultimap<ValueType>;
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using PreferUnorderedStringSet = UnorderedStringSet;
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using PreferUnorderedStringMultiSet = UnorderedStringMultiSet;
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#else
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#pragma message "__cpp_lib_generic_unordered_lookup is missing, performance will be slower."
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// GCC 10 doesn't support generic_unordered_lookup...
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template<typename ValueType>
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using PreferUnorderedStringMap = StringMap<ValueType>;
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template<typename ValueType>
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using PreferUnorderedStringMultimap = StringMultiMap<ValueType>;
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using PreferUnorderedStringSet = StringSet;
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using PreferUnorderedStringMultiSet = StringMultiSet;
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#endif
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@ -9,52 +9,52 @@
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class MemorySettingsInterface final : public SettingsInterface
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{
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public:
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MemorySettingsInterface();
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~MemorySettingsInterface();
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MemorySettingsInterface();
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~MemorySettingsInterface();
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bool Save() override;
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bool Save() override;
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void Clear() override;
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void Clear() override;
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bool GetIntValue(const char* section, const char* key, s32* value) const override;
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bool GetUIntValue(const char* section, const char* key, u32* value) const override;
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bool GetFloatValue(const char* section, const char* key, float* value) const override;
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bool GetDoubleValue(const char* section, const char* key, double* value) const override;
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bool GetBoolValue(const char* section, const char* key, bool* value) const override;
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bool GetStringValue(const char* section, const char* key, std::string* value) const override;
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bool GetIntValue(const char* section, const char* key, s32* value) const override;
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bool GetUIntValue(const char* section, const char* key, u32* value) const override;
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bool GetFloatValue(const char* section, const char* key, float* value) const override;
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bool GetDoubleValue(const char* section, const char* key, double* value) const override;
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bool GetBoolValue(const char* section, const char* key, bool* value) const override;
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bool GetStringValue(const char* section, const char* key, std::string* value) const override;
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void SetIntValue(const char* section, const char* key, s32 value) override;
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void SetUIntValue(const char* section, const char* key, u32 value) override;
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void SetFloatValue(const char* section, const char* key, float value) override;
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void SetDoubleValue(const char* section, const char* key, double value) override;
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void SetBoolValue(const char* section, const char* key, bool value) override;
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void SetStringValue(const char* section, const char* key, const char* value) override;
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void SetIntValue(const char* section, const char* key, s32 value) override;
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void SetUIntValue(const char* section, const char* key, u32 value) override;
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void SetFloatValue(const char* section, const char* key, float value) override;
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void SetDoubleValue(const char* section, const char* key, double value) override;
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void SetBoolValue(const char* section, const char* key, bool value) override;
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void SetStringValue(const char* section, const char* key, const char* value) override;
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std::vector<std::pair<std::string, std::string>> GetKeyValueList(const char* section) const override;
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void SetKeyValueList(const char* section, const std::vector<std::pair<std::string, std::string>>& items) override;
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std::vector<std::pair<std::string, std::string>> GetKeyValueList(const char* section) const override;
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void SetKeyValueList(const char* section, const std::vector<std::pair<std::string, std::string>>& items) override;
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bool ContainsValue(const char* section, const char* key) const override;
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void DeleteValue(const char* section, const char* key) override;
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void ClearSection(const char* section) override;
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bool ContainsValue(const char* section, const char* key) const override;
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void DeleteValue(const char* section, const char* key) override;
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void ClearSection(const char* section) override;
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std::vector<std::string> GetStringList(const char* section, const char* key) const override;
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void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;
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bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
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bool AddToStringList(const char* section, const char* key, const char* item) override;
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std::vector<std::string> GetStringList(const char* section, const char* key) const override;
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void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;
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bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
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bool AddToStringList(const char* section, const char* key, const char* item) override;
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// default parameter overloads
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using SettingsInterface::GetBoolValue;
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using SettingsInterface::GetDoubleValue;
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using SettingsInterface::GetFloatValue;
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using SettingsInterface::GetIntValue;
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using SettingsInterface::GetStringValue;
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using SettingsInterface::GetUIntValue;
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// default parameter overloads
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using SettingsInterface::GetBoolValue;
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using SettingsInterface::GetDoubleValue;
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using SettingsInterface::GetFloatValue;
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using SettingsInterface::GetIntValue;
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using SettingsInterface::GetStringValue;
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using SettingsInterface::GetUIntValue;
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private:
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using KeyMap = UnorderedStringMultimap<std::string>;
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using SectionMap = UnorderedStringMap<KeyMap>;
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using KeyMap = PreferUnorderedStringMultimap<std::string>;
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using SectionMap = PreferUnorderedStringMap<KeyMap>;
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void SetValue(const char* section, const char* key, std::string value);
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void SetValue(const char* section, const char* key, std::string value);
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SectionMap m_sections;
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};
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SectionMap m_sections;
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};
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@ -1558,6 +1558,8 @@ static constexpr std::array<RT, 256> GetHardwareRegisterHandlerTable()
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ret[i] = UnmappedWriteHandler<size>;
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}
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#if 0
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// Verifies no region has >1 handler, but doesn't compile on older GCC.
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#define SET(raddr, rsize, read_handler, write_handler) \
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static_assert(raddr >= 0x1F801000 && (raddr + rsize) <= 0x1F802000); \
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for (u32 taddr = raddr; taddr < (raddr + rsize); taddr += 16) \
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@ -1568,6 +1570,18 @@ static constexpr std::array<RT, 256> GetHardwareRegisterHandlerTable()
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else \
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ret[i] = (ret[i] == UnmappedWriteHandler<size>) ? write_handler<size> : (abort(), write_handler<size>); \
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}
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#else
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#define SET(raddr, rsize, read_handler, write_handler) \
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static_assert(raddr >= 0x1F801000 && (raddr + rsize) <= 0x1F802000); \
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for (u32 taddr = raddr; taddr < (raddr + rsize); taddr += 16) \
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{ \
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const u32 i = (taddr >> 4) & 0xFFu; \
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if constexpr (type == MemoryAccessType::Read) \
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ret[i] = read_handler<size>; \
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else \
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ret[i] = write_handler<size>; \
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}
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#endif
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SET(MEMCTRL_BASE, MEMCTRL_SIZE, MemCtrlRead, MemCtrlWrite);
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SET(PAD_BASE, PAD_SIZE, PADRead, PADWrite);
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@ -75,7 +75,7 @@ static bool s_loaded = false;
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static bool s_track_hashes_loaded = false;
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static std::vector<GameDatabase::Entry> s_entries;
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static UnorderedStringMap<u32> s_code_lookup;
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static PreferUnorderedStringMap<u32> s_code_lookup;
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static TrackHashesMap s_track_hashes_map;
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} // namespace GameDatabase
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@ -54,8 +54,8 @@ struct PlayedTimeEntry
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std::time_t total_played_time;
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};
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using CacheMap = UnorderedStringMap<Entry>;
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using PlayedTimeMap = UnorderedStringMap<PlayedTimeEntry>;
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using CacheMap = PreferUnorderedStringMap<Entry>;
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using PlayedTimeMap = PreferUnorderedStringMap<PlayedTimeEntry>;
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static_assert(std::is_same_v<decltype(Entry::hash), System::GameHash>);
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@ -18,8 +18,8 @@ static std::pair<const char*, u32> LookupTranslationString(const std::string_vie
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const std::string_view& msg);
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static constexpr u32 TRANSLATION_STRING_CACHE_SIZE = 4 * 1024 * 1024;
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using TranslationStringMap = UnorderedStringMap<std::pair<u32, u32>>;
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using TranslationStringContextMap = UnorderedStringMap<TranslationStringMap>;
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using TranslationStringMap = PreferUnorderedStringMap<std::pair<u32, u32>>;
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using TranslationStringContextMap = PreferUnorderedStringMap<TranslationStringMap>;
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static std::shared_mutex s_translation_string_mutex;
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static TranslationStringContextMap s_translation_string_map;
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static std::vector<char> s_translation_string_cache;
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