InputManager: Add proper binds for vibration motors
Instead of the janky "vibration capabilities" flag. Fixes the "Clear Mappings" button not applying to vibration motors.
This commit is contained in:
parent
13b85728a0
commit
6f9caa6b12
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com> and contributors.
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// SPDX-FileCopyrightText: 2019-2025 Connor McLaughlin <stenzek@gmail.com> and contributors.
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "analog_controller.h"
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@ -757,6 +757,8 @@ static const Controller::ControllerBindingInfo s_binding_info[] = {
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static_cast<u32>(AnalogController::Button::Count) + static_cast<u32>(halfaxis), \
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InputBindingInfo::Type::HalfAxis, \
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genb}
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#define MOTOR(name, display_name, icon_name, index, genb) \
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{name, display_name, icon_name, index, InputBindingInfo::Type::Motor, genb}
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// clang-format off
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BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogController::Button::Up, GenericInputBinding::DPadUp),
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@ -785,8 +787,12 @@ static const Controller::ControllerBindingInfo s_binding_info[] = {
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AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight),
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AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown),
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AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp),
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MOTOR("LargeMotor", TRANSLATE_NOOP("AnalogController", "Large Motor"), ICON_PF_GEARS_OPTIONS_SETTINGS, 0, GenericInputBinding::LargeMotor),
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MOTOR("SmallMotor", TRANSLATE_NOOP("AnalogController", "Small Motor"), ICON_PF_GEARS_OPTIONS_SETTINGS, 1, GenericInputBinding::SmallMotor),
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// clang-format on
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#undef MOTOR
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#undef AXIS
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#undef BUTTON
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};
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@ -844,8 +850,7 @@ const Controller::ControllerInfo AnalogController::INFO = {ControllerType::Analo
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TRANSLATE_NOOP("ControllerType", "Analog Controller"),
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ICON_PF_GAMEPAD_ALT,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::LargeSmallMotors};
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s_settings};
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void AnalogController::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
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{
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@ -412,8 +412,7 @@ const Controller::ControllerInfo AnalogJoystick::INFO = {ControllerType::AnalogJ
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TRANSLATE_NOOP("ControllerType", "Analog Joystick"),
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ICON_PF_GAMEPAD,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::NoVibration};
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s_settings};
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void AnalogJoystick::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
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{
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@ -19,13 +19,8 @@
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#include "fmt/format.h"
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static const Controller::ControllerInfo s_none_info = {ControllerType::None,
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"None",
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TRANSLATE_NOOP("ControllerType", "Not Connected"),
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nullptr,
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{},
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{},
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Controller::VibrationCapabilities::NoVibration};
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static const Controller::ControllerInfo s_none_info = {
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ControllerType::None, "None", TRANSLATE_NOOP("ControllerType", "Not Connected"), nullptr, {}, {}};
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static const Controller::ControllerInfo* s_controller_info[] = {
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&s_none_info,
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@ -23,14 +23,6 @@ class HostInterface;
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class Controller
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{
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public:
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enum class VibrationCapabilities : u8
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{
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NoVibration,
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LargeSmallMotors,
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SingleMotor,
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Count
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};
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struct ControllerBindingInfo
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{
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const char* name;
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@ -49,7 +41,6 @@ public:
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const char* icon_name;
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std::span<const ControllerBindingInfo> bindings;
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std::span<const SettingInfo> settings;
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VibrationCapabilities vibration_caps;
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/// Returns localized controller type name.
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const char* GetDisplayName() const;
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@ -164,9 +164,7 @@ std::unique_ptr<DigitalController> DigitalController::Create(u32 index, Controll
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static const Controller::ControllerBindingInfo s_binding_info[] = {
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#define BUTTON(name, display_name, icon_name, button, genb) \
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{ \
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name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
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}
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{name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb}
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// clang-format off
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BUTTON("Up", TRANSLATE_NOOP("DigitalController", "D-Pad Up"), ICON_PF_DPAD_UP, DigitalController::Button::Up, GenericInputBinding::DPadUp),
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@ -193,14 +191,11 @@ const Controller::ControllerInfo DigitalController::INFO = {ControllerType::Digi
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TRANSLATE_NOOP("ControllerType", "Digital Controller"),
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ICON_PF_GAMEPAD_ALT,
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s_binding_info,
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{},
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Controller::VibrationCapabilities::NoVibration};
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{}};
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static const Controller::ControllerBindingInfo s_popn_binding_info[] = {
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#define BUTTON(name, display_name, icon_name, button, genb) \
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{ \
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name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
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}
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{name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb}
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// clang-format off
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BUTTON("LeftWhite", TRANSLATE_NOOP("PopnController", "Left White"), ICON_PF_BUTTON_TRIANGLE, DigitalController::Button::Triangle, GenericInputBinding::Triangle),
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@ -222,14 +217,11 @@ const Controller::ControllerInfo DigitalController::INFO_POPN = {ControllerType:
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TRANSLATE_NOOP("ControllerType", "Pop'n Controller"),
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ICON_PF_GAMEPAD_ALT,
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s_popn_binding_info,
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{},
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Controller::VibrationCapabilities::NoVibration};
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{}};
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static const Controller::ControllerBindingInfo s_ddgo_binding_info[] = {
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#define BUTTON(name, display_name, icon_name, button, genb) \
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{ \
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name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb \
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}
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{name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb}
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// clang-format off
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BUTTON("Select", TRANSLATE_NOOP("DDGoController", "Select"), ICON_PF_SELECT_SHARE, DigitalController::Button::Select, GenericInputBinding::Select),
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@ -255,5 +247,4 @@ const Controller::ControllerInfo DigitalController::INFO_DDGO = {
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TRANSLATE_NOOP("ControllerType", "Densha de Go! Controller"),
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ICON_PF_GAMEPAD_ALT,
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s_ddgo_binding_info,
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{},
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Controller::VibrationCapabilities::NoVibration};
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{}};
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@ -304,8 +304,8 @@ static const SettingInfo s_settings[] = {
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"%.0f%%", nullptr, 100.0f}};
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const Controller::ControllerInfo GunCon::INFO = {
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ControllerType::GunCon, "GunCon", TRANSLATE_NOOP("ControllerType", "GunCon"), ICON_PF_LIGHT_GUN,
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s_binding_info, s_settings, Controller::VibrationCapabilities::NoVibration};
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ControllerType::GunCon, "GunCon", TRANSLATE_NOOP("ControllerType", "GunCon"),
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ICON_PF_LIGHT_GUN, s_binding_info, s_settings};
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void GunCon::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
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{
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@ -65,8 +65,8 @@ enum class GenericInputBinding : u8
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R1, // RB on XBox pads.
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R2, // Right trigger on Xbox pads.
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SmallMotor, // High frequency vibration.
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LargeMotor, // Low frequency vibration.
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SmallMotor, // High frequency vibration.
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Count,
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};
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@ -632,6 +632,9 @@ static const Controller::ControllerBindingInfo s_binding_info[] = {
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// clang-format on
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{"Motor", TRANSLATE_NOOP("JogCon", "Vibration Motor"), nullptr, 0u, InputBindingInfo::Type::Motor,
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GenericInputBinding::LargeMotor},
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{"ForceFeedbackDevice", TRANSLATE_NOOP("JogCon", "Force Feedback Device"), nullptr,
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static_cast<u32>(JogCon::Button::MaxCount) + static_cast<u32>(JogCon::HalfAxis::MaxCount),
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InputBindingInfo::Type::Device, GenericInputBinding::Unknown},
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@ -661,5 +664,5 @@ static const SettingInfo s_settings[] = {
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};
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const Controller::ControllerInfo JogCon::INFO = {
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ControllerType::JogCon, "JogCon", TRANSLATE_NOOP("ControllerType", "JogCon"), ICON_PF_STEERING_WHEEL,
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s_binding_info, s_settings, Controller::VibrationCapabilities::SingleMotor};
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ControllerType::JogCon, "JogCon", TRANSLATE_NOOP("ControllerType", "JogCon"),
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ICON_PF_STEERING_WHEEL, s_binding_info, s_settings};
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@ -327,13 +327,9 @@ std::unique_ptr<Justifier> Justifier::Create(u32 index)
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static const Controller::ControllerBindingInfo s_binding_info[] = {
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#define BUTTON(name, display_name, icon_name, binding, genb) \
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{ \
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name, display_name, icon_name, static_cast<u32>(binding), InputBindingInfo::Type::Button, genb \
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}
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{name, display_name, icon_name, static_cast<u32>(binding), InputBindingInfo::Type::Button, genb}
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#define HALFAXIS(name, display_name, icon_name, binding, genb) \
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{ \
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name, display_name, icon_name, static_cast<u32>(binding), InputBindingInfo::Type::HalfAxis, genb \
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}
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{name, display_name, icon_name, static_cast<u32>(binding), InputBindingInfo::Type::HalfAxis, genb}
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// clang-format off
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{"Pointer", TRANSLATE_NOOP("Justifier", "Pointer/Aiming"), ICON_PF_MOUSE, static_cast<u32>(Justifier::Binding::ButtonCount), InputBindingInfo::Type::Pointer, GenericInputBinding::Unknown},
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@ -394,13 +390,9 @@ static const SettingInfo s_settings[] = {
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"5", "0", "80", "1", "%u", nullptr, 0.0f},
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};
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const Controller::ControllerInfo Justifier::INFO = {ControllerType::Justifier,
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"Justifier",
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TRANSLATE_NOOP("ControllerType", "Justifier"),
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ICON_PF_LIGHT_GUN,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::NoVibration};
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const Controller::ControllerInfo Justifier::INFO = {
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ControllerType::Justifier, "Justifier", TRANSLATE_NOOP("ControllerType", "Justifier"),
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ICON_PF_LIGHT_GUN, s_binding_info, s_settings};
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void Justifier::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
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{
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@ -343,8 +343,8 @@ static const SettingInfo s_settings[] = {
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};
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const Controller::ControllerInfo NeGcon::INFO = {
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ControllerType::NeGcon, "NeGcon", TRANSLATE_NOOP("ControllerType", "NeGcon"), ICON_PF_GAMEPAD,
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s_binding_info, s_settings, Controller::VibrationCapabilities::NoVibration};
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ControllerType::NeGcon, "NeGcon", TRANSLATE_NOOP("ControllerType", "NeGcon"),
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ICON_PF_GAMEPAD, s_binding_info, s_settings};
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void NeGcon::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
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{
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com> and contributors.
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// SPDX-FileCopyrightText: 2019-2025 Connor McLaughlin <stenzek@gmail.com> and contributors.
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "negcon_rumble.h"
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@ -718,6 +718,8 @@ static const Controller::ControllerBindingInfo s_binding_info[] = {
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static_cast<u32>(NeGconRumble::Button::Count) + static_cast<u32>(halfaxis), \
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InputBindingInfo::Type::HalfAxis, \
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genb}
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#define MOTOR(name, display_name, icon_name, index, genb) \
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{name, display_name, icon_name, index, InputBindingInfo::Type::Motor, genb}
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// clang-format off
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BUTTON("Up", TRANSLATE_NOOP("NeGconRumble", "D-Pad Up"), ICON_PF_DPAD_UP, NeGconRumble::Button::Up, GenericInputBinding::DPadUp),
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AXIS("SteeringLeft", TRANSLATE_NOOP("NeGconRumble", "Steering (Twist) Left"), ICON_PF_LEFT_ANALOG_LEFT, NeGconRumble::HalfAxis::SteeringLeft, GenericInputBinding::LeftStickLeft),
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AXIS("SteeringRight", TRANSLATE_NOOP("NeGconRumble", "Steering (Twist) Right"), ICON_PF_LEFT_ANALOG_LEFT, NeGconRumble::HalfAxis::SteeringRight, GenericInputBinding::LeftStickRight),
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BUTTON("Analog", TRANSLATE_NOOP("NeGconRumble", "Analog Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, NeGconRumble::Button::Analog, GenericInputBinding::System),
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MOTOR("LargeMotor", TRANSLATE_NOOP("AnalogController", "Large Motor"), ICON_PF_GEARS_OPTIONS_SETTINGS, 0, GenericInputBinding::LargeMotor),
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MOTOR("SmallMotor", TRANSLATE_NOOP("AnalogController", "Small Motor"), ICON_PF_GEARS_OPTIONS_SETTINGS, 1, GenericInputBinding::SmallMotor),
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// clang-format on
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#undef MOTOR
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#undef AXIS
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#undef BUTTON
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};
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@ -764,8 +770,7 @@ const Controller::ControllerInfo NeGconRumble::INFO = {ControllerType::NeGconRum
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TRANSLATE_NOOP("ControllerType", "NeGcon (Rumble)"),
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ICON_PF_GAMEPAD,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::LargeSmallMotors};
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s_settings};
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void NeGconRumble::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
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{
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@ -220,5 +220,4 @@ const Controller::ControllerInfo PlayStationMouse::INFO = {ControllerType::PlayS
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TRANSLATE_NOOP("ControllerType", "Mouse"),
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ICON_PF_MOUSE,
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s_binding_info,
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s_settings,
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Controller::VibrationCapabilities::NoVibration};
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s_settings};
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@ -401,7 +401,7 @@ void ControllerBindingWidget::createBindingWidgets(QWidget* parent)
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{
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if (bi.type == InputBindingInfo::Type::Axis || bi.type == InputBindingInfo::Type::HalfAxis ||
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bi.type == InputBindingInfo::Type::Pointer || bi.type == InputBindingInfo::Type::RelativePointer ||
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bi.type == InputBindingInfo::Type::Device)
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bi.type == InputBindingInfo::Type::Device || bi.type == InputBindingInfo::Type::Motor)
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{
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if (!axis_gbox)
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{
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@ -411,7 +411,12 @@ void ControllerBindingWidget::createBindingWidgets(QWidget* parent)
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QGroupBox* gbox = new QGroupBox(QString::fromUtf8(m_controller_info->GetBindingDisplayName(bi)), axis_gbox);
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QVBoxLayout* temp = new QVBoxLayout(gbox);
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InputBindingWidget* widget = new InputBindingWidget(gbox, sif, bi.type, getConfigSection(), bi.name);
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QWidget* widget;
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if (bi.type != InputBindingInfo::Type::Motor)
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widget = new InputBindingWidget(gbox, sif, bi.type, getConfigSection(), bi.name);
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else
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widget = new InputVibrationBindingWidget(gbox, getDialog(), getConfigSection(), bi.name);
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temp->addWidget(widget);
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axis_layout->addWidget(gbox, row, column);
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if ((++column) == NUM_AXIS_COLUMNS)
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}
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}
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}
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if (m_controller_info->vibration_caps != Controller::VibrationCapabilities::NoVibration)
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{
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const bool dual_motors = (m_controller_info->vibration_caps == Controller::VibrationCapabilities::LargeSmallMotors);
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if (!axis_gbox)
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{
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axis_gbox = new QGroupBox(tr("Axes"), scrollarea_widget);
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axis_layout = new QGridLayout(axis_gbox);
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}
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QGroupBox* gbox = new QGroupBox(dual_motors ? tr("Large Motor") : tr("Vibration"), axis_gbox);
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QVBoxLayout* temp = new QVBoxLayout(gbox);
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InputVibrationBindingWidget* widget =
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new InputVibrationBindingWidget(gbox, getDialog(), getConfigSection(), dual_motors ? "LargeMotor" : "Motor");
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temp->addWidget(widget);
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axis_layout->addWidget(gbox, row, column);
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if ((++column) == NUM_AXIS_COLUMNS)
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{
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column = 0;
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row++;
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}
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if (m_controller_info->vibration_caps == Controller::VibrationCapabilities::LargeSmallMotors)
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{
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gbox = new QGroupBox(tr("Small Motor"), axis_gbox);
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temp = new QVBoxLayout(gbox);
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widget = new InputVibrationBindingWidget(gbox, getDialog(), getConfigSection(), "SmallMotor");
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temp->addWidget(widget);
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axis_layout->addWidget(gbox, row, column);
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if ((++column) == NUM_AXIS_COLUMNS)
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{
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column = 0;
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row++;
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}
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}
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}
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if (axis_gbox)
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axis_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Minimum, QSizePolicy::Expanding), ++row, 0);
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@ -526,34 +497,12 @@ void ControllerBindingWidget::bindBindingWidgets(QWidget* parent)
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widget->initialize(sif, bi.type, config_section, bi.name);
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}
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}
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switch (m_controller_info->vibration_caps)
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else if (bi.type == InputBindingInfo::Type::Motor)
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{
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case Controller::VibrationCapabilities::LargeSmallMotors:
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{
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InputVibrationBindingWidget* widget =
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parent->findChild<InputVibrationBindingWidget*>(QStringLiteral("LargeMotor"));
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InputVibrationBindingWidget* widget = parent->findChild<InputVibrationBindingWidget*>(QString::fromUtf8(bi.name));
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if (widget)
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widget->setKey(getDialog(), config_section, "LargeMotor");
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widget = parent->findChild<InputVibrationBindingWidget*>(QStringLiteral("SmallMotor"));
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if (widget)
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widget->setKey(getDialog(), config_section, "SmallMotor");
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widget->setKey(getDialog(), config_section, bi.name);
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}
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break;
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case Controller::VibrationCapabilities::SingleMotor:
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{
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InputVibrationBindingWidget* widget = parent->findChild<InputVibrationBindingWidget*>(QStringLiteral("Motor"));
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if (widget)
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widget->setKey(getDialog(), config_section, "Motor");
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}
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break;
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case Controller::VibrationCapabilities::NoVibration:
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default:
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break;
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}
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}
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||||
|
||||
|
|
|
@ -3,6 +3,6 @@
|
|||
|
||||
static constexpr ImWchar FA_ICON_RANGE[] = { 0xe06f,0xe070,0xe086,0xe086,0xf002,0xf002,0xf005,0xf005,0xf007,0xf007,0xf00c,0xf00e,0xf011,0xf013,0xf017,0xf017,0xf019,0xf019,0xf01c,0xf01c,0xf021,0xf021,0xf023,0xf023,0xf025,0xf026,0xf028,0xf028,0xf02e,0xf02e,0xf030,0xf030,0xf03a,0xf03a,0xf03d,0xf03d,0xf04a,0xf04c,0xf050,0xf050,0xf056,0xf056,0xf05e,0xf05e,0xf062,0xf063,0xf065,0xf067,0xf071,0xf071,0xf075,0xf075,0xf077,0xf078,0xf07b,0xf07c,0xf083,0xf085,0xf091,0xf091,0xf0ac,0xf0ae,0xf0b2,0xf0b2,0xf0c3,0xf0c3,0xf0c5,0xf0c5,0xf0c7,0xf0c9,0xf0cb,0xf0cb,0xf0d0,0xf0d0,0xf0dc,0xf0dc,0xf0e0,0xf0e0,0xf0e2,0xf0e2,0xf0e7,0xf0e8,0xf0eb,0xf0eb,0xf0f1,0xf0f1,0xf0f3,0xf0f3,0xf0fe,0xf0fe,0xf110,0xf110,0xf11b,0xf11c,0xf140,0xf140,0xf144,0xf144,0xf146,0xf146,0xf14a,0xf14a,0xf15b,0xf15d,0xf191,0xf192,0xf1ab,0xf1ab,0xf1c0,0xf1c0,0xf1c5,0xf1c5,0xf1de,0xf1de,0xf1e6,0xf1e6,0xf1eb,0xf1eb,0xf1f8,0xf1f8,0xf1fb,0xf1fc,0xf201,0xf201,0xf240,0xf240,0xf242,0xf242,0xf245,0xf245,0xf26c,0xf26c,0xf279,0xf279,0xf2c1,0xf2c1,0xf2d0,0xf2d0,0xf2db,0xf2db,0xf2f1,0xf2f2,0xf302,0xf302,0xf31e,0xf31e,0xf338,0xf338,0xf35d,0xf35d,0xf360,0xf360,0xf362,0xf362,0xf3fd,0xf3fd,0xf410,0xf410,0xf422,0xf422,0xf424,0xf424,0xf462,0xf462,0xf466,0xf466,0xf4ce,0xf4ce,0xf500,0xf500,0xf51f,0xf51f,0xf538,0xf538,0xf53f,0xf53f,0xf545,0xf545,0xf547,0xf548,0xf54c,0xf54c,0xf55b,0xf55b,0xf55d,0xf55d,0xf565,0xf565,0xf56e,0xf570,0xf575,0xf575,0xf5a2,0xf5a2,0xf5aa,0xf5aa,0xf5ae,0xf5ae,0xf5c7,0xf5c7,0xf5cb,0xf5cb,0xf5e7,0xf5e7,0xf5ee,0xf5ee,0xf61f,0xf61f,0xf65d,0xf65e,0xf6a9,0xf6a9,0xf6cf,0xf6cf,0xf70c,0xf70c,0xf70e,0xf70e,0xf78c,0xf78c,0xf794,0xf794,0xf7a0,0xf7a0,0xf7a4,0xf7a5,0xf7c2,0xf7c2,0xf807,0xf807,0xf815,0xf815,0xf818,0xf818,0xf84c,0xf84c,0xf87d,0xf87d,0xf8cc,0xf8cc,0x0,0x0 };
|
||||
|
||||
static constexpr ImWchar PF_ICON_RANGE[] = { 0x2196,0x2199,0x219e,0x21a3,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21e0,0x21e3,0x21e6,0x21e8,0x21ed,0x21ee,0x21f7,0x21f8,0x21fa,0x21fb,0x227a,0x227f,0x2284,0x2284,0x2349,0x2349,0x235e,0x235e,0x2360,0x2361,0x2364,0x2366,0x23b2,0x23b4,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243e,0x2460,0x246b,0x248f,0x248f,0x24f5,0x24fd,0x24ff,0x24ff,0x2717,0x2717,0x278a,0x278e,0x27fc,0x27fc,0xe000,0xe001,0xff21,0xff3a,0x1f52b,0x1f52b,0x1f578,0x1f578,0x0,0x0 };
|
||||
static constexpr ImWchar PF_ICON_RANGE[] = { 0x2196,0x2199,0x219e,0x21a3,0x21b0,0x21b3,0x21ba,0x21c3,0x21c7,0x21ca,0x21d0,0x21d4,0x21e0,0x21e3,0x21e6,0x21e8,0x21ed,0x21ee,0x21f7,0x21f8,0x21fa,0x21fb,0x227a,0x227f,0x2284,0x2284,0x2349,0x2349,0x235e,0x235e,0x2360,0x2361,0x2364,0x2366,0x23b2,0x23b4,0x23ce,0x23ce,0x23f4,0x23f7,0x2427,0x243a,0x243c,0x243e,0x2460,0x246b,0x248f,0x248f,0x24f5,0x24fd,0x24ff,0x24ff,0x2699,0x2699,0x2717,0x2717,0x278a,0x278e,0x27fc,0x27fc,0xe000,0xe001,0xff21,0xff3a,0x1f52b,0x1f52b,0x1f578,0x1f578,0x0,0x0 };
|
||||
|
||||
static constexpr ImWchar EMOJI_ICON_RANGE[] = { 0x2139,0x2139,0x23e9,0x23ea,0x23f8,0x23f8,0x26a0,0x26a0,0x1f4be,0x1f4be,0x1f4c2,0x1f4c2,0x1f4f7,0x1f4f8,0x1f504,0x1f504,0x1f507,0x1f507,0x1f509,0x1f50a,0x1f50d,0x1f50d,0x1f513,0x1f513,0x0,0x0 };
|
||||
|
|
|
@ -837,6 +837,10 @@ void InputManager::AddHotkeyBindings(const SettingsInterface& si)
|
|||
void InputManager::AddPadBindings(const SettingsInterface& si, const std::string& section, u32 pad_index,
|
||||
const Controller::ControllerInfo* cinfo)
|
||||
{
|
||||
bool vibration_binding_valid = false;
|
||||
PadVibrationBinding vibration_binding = {};
|
||||
vibration_binding.pad_index = pad_index;
|
||||
|
||||
for (const Controller::ControllerBindingInfo& bi : cinfo->bindings)
|
||||
{
|
||||
const std::vector<std::string> bindings(si.GetStringList(section.c_str(), bi.name));
|
||||
|
@ -896,6 +900,21 @@ void InputManager::AddPadBindings(const SettingsInterface& si, const std::string
|
|||
}
|
||||
break;
|
||||
|
||||
case InputBindingInfo::Type::Motor:
|
||||
{
|
||||
DebugAssert(bi.bind_index < std::size(vibration_binding.motors));
|
||||
if (bindings.empty())
|
||||
continue;
|
||||
|
||||
if (bindings.size() > 1)
|
||||
WARNING_LOG("More than one vibration motor binding for {}:{}", pad_index, bi.name);
|
||||
|
||||
vibration_binding_valid |=
|
||||
ParseBindingAndGetSource(bindings.front(), &vibration_binding.motors[bi.bind_index].binding,
|
||||
&vibration_binding.motors[bi.bind_index].source);
|
||||
}
|
||||
break;
|
||||
|
||||
case InputBindingInfo::Type::Pointer:
|
||||
case InputBindingInfo::Type::Device:
|
||||
// handled in device
|
||||
|
@ -907,6 +926,9 @@ void InputManager::AddPadBindings(const SettingsInterface& si, const std::string
|
|||
}
|
||||
}
|
||||
|
||||
if (vibration_binding_valid)
|
||||
s_pad_vibration_array.push_back(std::move(vibration_binding));
|
||||
|
||||
for (u32 macro_button_index = 0; macro_button_index < NUM_MACRO_BUTTONS_PER_CONTROLLER; macro_button_index++)
|
||||
{
|
||||
const std::vector<std::string> bindings(
|
||||
|
@ -943,38 +965,6 @@ void InputManager::AddPadBindings(const SettingsInterface& si, const std::string
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cinfo->vibration_caps != Controller::VibrationCapabilities::NoVibration)
|
||||
{
|
||||
PadVibrationBinding vib;
|
||||
vib.pad_index = pad_index;
|
||||
|
||||
bool has_any_bindings = false;
|
||||
switch (cinfo->vibration_caps)
|
||||
{
|
||||
case Controller::VibrationCapabilities::LargeSmallMotors:
|
||||
{
|
||||
if (const std::string large_binding(si.GetStringValue(section.c_str(), "LargeMotor")); !large_binding.empty())
|
||||
has_any_bindings |= ParseBindingAndGetSource(large_binding, &vib.motors[0].binding, &vib.motors[0].source);
|
||||
if (const std::string small_binding(si.GetStringValue(section.c_str(), "SmallMotor")); !small_binding.empty())
|
||||
has_any_bindings |= ParseBindingAndGetSource(small_binding, &vib.motors[1].binding, &vib.motors[1].source);
|
||||
}
|
||||
break;
|
||||
|
||||
case Controller::VibrationCapabilities::SingleMotor:
|
||||
{
|
||||
if (const std::string binding(si.GetStringValue(section.c_str(), "Motor")); !binding.empty())
|
||||
has_any_bindings |= ParseBindingAndGetSource(binding, &vib.motors[0].binding, &vib.motors[0].source);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (has_any_bindings)
|
||||
s_pad_vibration_array.push_back(std::move(vib));
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
@ -1580,19 +1570,13 @@ bool InputManager::MapController(SettingsInterface& si, u32 controller,
|
|||
if (bi.generic_mapping == GenericInputBinding::Unknown)
|
||||
continue;
|
||||
|
||||
num_mappings += TryMapGenericMapping(si, section, mapping, bi.generic_mapping, bi.name);
|
||||
}
|
||||
if (info->vibration_caps == Controller::VibrationCapabilities::LargeSmallMotors)
|
||||
{
|
||||
num_mappings += TryMapGenericMapping(si, section, mapping, GenericInputBinding::SmallMotor, "SmallMotor");
|
||||
num_mappings += TryMapGenericMapping(si, section, mapping, GenericInputBinding::LargeMotor, "LargeMotor");
|
||||
}
|
||||
else if (info->vibration_caps == Controller::VibrationCapabilities::SingleMotor)
|
||||
{
|
||||
if (TryMapGenericMapping(si, section, mapping, GenericInputBinding::LargeMotor, "Motor") == 0)
|
||||
num_mappings += TryMapGenericMapping(si, section, mapping, GenericInputBinding::SmallMotor, "Motor");
|
||||
else
|
||||
num_mappings++;
|
||||
u32 mappings_added = TryMapGenericMapping(si, section, mapping, bi.generic_mapping, bi.name);
|
||||
|
||||
// try to map to small motor if we tried big motor
|
||||
if (mappings_added == 0 && bi.generic_mapping == GenericInputBinding::LargeMotor)
|
||||
mappings_added += TryMapGenericMapping(si, section, mapping, GenericInputBinding::SmallMotor, bi.name);
|
||||
|
||||
num_mappings += mappings_added;
|
||||
}
|
||||
|
||||
return (num_mappings > 0);
|
||||
|
|
Loading…
Reference in New Issue