Qt: Support binding multiple buttons/axis to controllers
This commit is contained in:
parent
08a8434140
commit
6c162eb3c5
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@ -33,6 +33,9 @@ add_executable(duckstation-qt
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gpusettingswidget.ui
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hotkeysettingswidget.cpp
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hotkeysettingswidget.h
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inputbindingdialog.cpp
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inputbindingdialog.h
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inputbindingdialog.ui
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inputbindingwidgets.cpp
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inputbindingwidgets.h
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main.cpp
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@ -42,6 +42,7 @@
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<ClCompile Include="generalsettingswidget.cpp" />
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<ClCompile Include="gpusettingswidget.cpp" />
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<ClCompile Include="hotkeysettingswidget.cpp" />
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<ClCompile Include="inputbindingdialog.cpp" />
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<ClCompile Include="inputbindingwidgets.cpp" />
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<ClCompile Include="qtdisplaywidget.cpp" />
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<ClCompile Include="gamelistsettingswidget.cpp" />
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@ -68,6 +69,7 @@
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<QtMoc Include="inputbindingwidgets.h" />
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<QtMoc Include="advancedsettingswidget.h" />
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<QtMoc Include="qtprogresscallback.h" />
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<QtMoc Include="inputbindingdialog.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="settingwidgetbinder.h" />
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<QtMoc Include="consolesettingswidget.h" />
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@ -148,6 +150,7 @@
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<ClCompile Include="$(IntDir)moc_generalsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_gpusettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_hotkeysettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_inputbindingdialog.cpp" />
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<ClCompile Include="$(IntDir)moc_inputbindingwidgets.cpp" />
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<ClCompile Include="$(IntDir)moc_mainwindow.cpp" />
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<ClCompile Include="$(IntDir)moc_memorycardsettingswidget.cpp" />
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@ -171,6 +174,11 @@
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<ItemGroup>
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<Image Include="duckstation-qt.ico" />
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</ItemGroup>
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<ItemGroup>
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<QtUi Include="inputbindingdialog.ui">
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<FileType>Document</FileType>
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</QtUi>
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</ItemGroup>
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<Target Name="CopyCommonDataFiles" AfterTargets="Build" Inputs="@(CommonDataFiles)" Outputs="@(CommonDataFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')">
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<Message Text="Copying common data files" Importance="High" />
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<Copy SourceFiles="@(CommonDataFiles)" DestinationFolder="$(BinaryOutputDir)\%(RecursiveDir)" SkipUnchangedFiles="true" />
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@ -40,11 +40,13 @@
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<ClCompile Include="$(IntDir)moc_controllersettingswidget.cpp" />
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<ClCompile Include="$(IntDir)moc_memorycardsettingswidget.cpp" />
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<ClCompile Include="$(IntDir)qrc_resources.cpp" />
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<ClCompile Include="inputbindingdialog.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="qtutils.h" />
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<ClInclude Include="settingwidgetbinder.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="inputbindingdialog.h" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="resources">
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@ -95,4 +97,7 @@
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<ItemGroup>
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<Image Include="duckstation-qt.ico" />
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</ItemGroup>
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<ItemGroup>
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<None Include="inputbindingdialog.ui" />
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</ItemGroup>
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</Project>
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@ -0,0 +1,319 @@
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#include "inputbindingdialog.h"
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#include "common/bitutils.h"
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#include "common/string_util.h"
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#include "core/settings.h"
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#include "frontend-common/controller_interface.h"
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#include "qthostinterface.h"
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#include "qtutils.h"
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#include <QtCore/QTimer>
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#include <QtGui/QKeyEvent>
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#include <QtGui/QMouseEvent>
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#include <algorithm>
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#include <cmath>
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InputBindingDialog::InputBindingDialog(QtHostInterface* host_interface, std::string section_name, std::string key_name,
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std::vector<std::string> bindings, QWidget* parent)
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: QDialog(parent), m_host_interface(host_interface), m_section_name(std::move(section_name)),
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m_key_name(std::move(key_name)), m_bindings(std::move(bindings))
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{
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m_ui.setupUi(this);
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m_ui.title->setText(
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tr("Bindings for %1 %2").arg(QString::fromStdString(m_section_name)).arg(QString::fromStdString(m_key_name)));
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connect(m_ui.addBinding, &QPushButton::clicked, this, &InputBindingDialog::onAddBindingButtonClicked);
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connect(m_ui.removeBinding, &QPushButton::clicked, this, &InputBindingDialog::onRemoveBindingButtonClicked);
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connect(m_ui.clearBindings, &QPushButton::clicked, this, &InputBindingDialog::onClearBindingsButtonClicked);
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connect(m_ui.buttonBox, &QDialogButtonBox::rejected, [this]() { done(0); });
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updateList();
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}
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InputBindingDialog::~InputBindingDialog()
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{
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Q_ASSERT(!isListeningForInput());
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}
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bool InputBindingDialog::eventFilter(QObject* watched, QEvent* event)
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{
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const QEvent::Type event_type = event->type();
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if (event_type == QEvent::MouseButtonPress || event_type == QEvent::MouseButtonRelease ||
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event_type == QEvent::MouseButtonDblClick)
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{
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return true;
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}
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return false;
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}
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void InputBindingDialog::onInputListenTimerTimeout()
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{
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m_input_listen_remaining_seconds--;
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if (m_input_listen_remaining_seconds == 0)
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{
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stopListeningForInput();
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return;
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}
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m_ui.status->setText(tr("Push Button/Axis... [%1]").arg(m_input_listen_remaining_seconds));
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}
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void InputBindingDialog::startListeningForInput(u32 timeout_in_seconds)
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{
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m_input_listen_timer = new QTimer(this);
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m_input_listen_timer->setSingleShot(false);
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m_input_listen_timer->start(1000);
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m_input_listen_timer->connect(m_input_listen_timer, &QTimer::timeout, this,
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&InputBindingDialog::onInputListenTimerTimeout);
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m_input_listen_remaining_seconds = timeout_in_seconds;
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m_ui.status->setText(tr("Push Button/Axis... [%1]").arg(m_input_listen_remaining_seconds));
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m_ui.addBinding->setEnabled(false);
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m_ui.removeBinding->setEnabled(false);
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m_ui.clearBindings->setEnabled(false);
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m_ui.buttonBox->setEnabled(false);
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installEventFilter(this);
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grabKeyboard();
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grabMouse();
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}
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void InputBindingDialog::stopListeningForInput()
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{
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m_ui.status->clear();
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m_ui.addBinding->setEnabled(true);
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m_ui.removeBinding->setEnabled(true);
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m_ui.clearBindings->setEnabled(true);
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m_ui.buttonBox->setEnabled(true);
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delete m_input_listen_timer;
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m_input_listen_timer = nullptr;
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releaseMouse();
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releaseKeyboard();
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removeEventFilter(this);
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}
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void InputBindingDialog::addNewBinding(std::string new_binding)
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{
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if (std::find(m_bindings.begin(), m_bindings.end(), new_binding) != m_bindings.end())
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return;
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m_ui.bindingList->addItem(QString::fromStdString(new_binding));
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m_bindings.push_back(std::move(new_binding));
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saveListToSettings();
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}
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void InputBindingDialog::onAddBindingButtonClicked()
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{
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if (isListeningForInput())
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stopListeningForInput();
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startListeningForInput(TIMEOUT_FOR_BINDING);
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}
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void InputBindingDialog::onRemoveBindingButtonClicked()
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{
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const int row = m_ui.bindingList->currentRow();
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if (row < 0 || static_cast<size_t>(row) >= m_bindings.size())
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return;
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m_bindings.erase(m_bindings.begin() + row);
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delete m_ui.bindingList->takeItem(row);
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saveListToSettings();
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}
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void InputBindingDialog::onClearBindingsButtonClicked()
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{
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m_bindings.clear();
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m_ui.bindingList->clear();
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saveListToSettings();
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}
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void InputBindingDialog::updateList()
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{
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m_ui.bindingList->clear();
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for (const std::string& binding : m_bindings)
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m_ui.bindingList->addItem(QString::fromStdString(binding));
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}
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void InputBindingDialog::saveListToSettings()
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{
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if (!m_bindings.empty())
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m_host_interface->SetStringListSettingValue(m_section_name.c_str(), m_key_name.c_str(), m_bindings);
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else
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m_host_interface->RemoveSettingValue(m_section_name.c_str(), m_key_name.c_str());
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m_host_interface->updateInputMap();
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}
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InputButtonBindingDialog::InputButtonBindingDialog(QtHostInterface* host_interface, std::string section_name,
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std::string key_name, std::vector<std::string> bindings,
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QWidget* parent)
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: InputBindingDialog(host_interface, std::move(section_name), std::move(key_name), std::move(bindings), parent)
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{
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}
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InputButtonBindingDialog::~InputButtonBindingDialog()
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{
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if (isListeningForInput())
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InputButtonBindingDialog::stopListeningForInput();
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}
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bool InputButtonBindingDialog::eventFilter(QObject* watched, QEvent* event)
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{
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const QEvent::Type event_type = event->type();
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// if the key is being released, set the input
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if (event_type == QEvent::KeyRelease)
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{
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addNewBinding(std::move(m_new_binding_value));
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stopListeningForInput();
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return true;
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}
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else if (event_type == QEvent::KeyPress)
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{
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QString binding = QtUtils::KeyEventToString(static_cast<QKeyEvent*>(event));
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if (!binding.isEmpty())
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m_new_binding_value = QStringLiteral("Keyboard/%1").arg(binding).toStdString();
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return true;
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}
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else if (event_type == QEvent::MouseButtonRelease)
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{
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const u32 button_mask = static_cast<u32>(static_cast<const QMouseEvent*>(event)->button());
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const u32 button_index = (button_mask == 0u) ? 0 : CountTrailingZeros(button_mask);
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m_new_binding_value = StringUtil::StdStringFromFormat("Mouse/Button%d", button_index + 1);
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addNewBinding(std::move(m_new_binding_value));
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stopListeningForInput();
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return true;
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}
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return InputBindingDialog::eventFilter(watched, event);
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}
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void InputButtonBindingDialog::hookControllerInput()
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{
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ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
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if (!controller_interface)
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return;
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controller_interface->SetHook([this](const ControllerInterface::Hook& ei) {
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if (ei.type == ControllerInterface::Hook::Type::Axis)
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{
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// wait until it's at least half pushed so we don't get confused between axises with small movement
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if (std::abs(ei.value) < 0.5f)
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return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
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// TODO: this probably should consider the "last value"
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QMetaObject::invokeMethod(this, "bindToControllerAxis", Q_ARG(int, ei.controller_index),
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Q_ARG(int, ei.button_or_axis_number), Q_ARG(bool, ei.value > 0));
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return ControllerInterface::Hook::CallbackResult::StopMonitoring;
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}
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else if (ei.type == ControllerInterface::Hook::Type::Button && ei.value > 0.0f)
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{
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QMetaObject::invokeMethod(this, "bindToControllerButton", Q_ARG(int, ei.controller_index),
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Q_ARG(int, ei.button_or_axis_number));
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return ControllerInterface::Hook::CallbackResult::StopMonitoring;
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}
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return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
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});
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}
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void InputButtonBindingDialog::unhookControllerInput()
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{
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ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
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if (!controller_interface)
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return;
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controller_interface->ClearHook();
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}
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void InputButtonBindingDialog::bindToControllerAxis(int controller_index, int axis_index, bool positive)
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{
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std::string binding =
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StringUtil::StdStringFromFormat("Controller%d/%cAxis%d", controller_index, positive ? '+' : '-', axis_index);
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addNewBinding(std::move(binding));
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stopListeningForInput();
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}
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void InputButtonBindingDialog::bindToControllerButton(int controller_index, int button_index)
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{
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std::string binding = StringUtil::StdStringFromFormat("Controller%d/Button%d", controller_index, button_index);
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addNewBinding(std::move(binding));
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stopListeningForInput();
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}
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void InputButtonBindingDialog::startListeningForInput(u32 timeout_in_seconds)
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{
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InputBindingDialog::startListeningForInput(timeout_in_seconds);
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hookControllerInput();
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}
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void InputButtonBindingDialog::stopListeningForInput()
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{
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unhookControllerInput();
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InputBindingDialog::stopListeningForInput();
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}
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InputAxisBindingDialog::InputAxisBindingDialog(QtHostInterface* host_interface, std::string section_name,
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std::string key_name, std::vector<std::string> bindings, QWidget* parent)
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: InputBindingDialog(host_interface, std::move(section_name), std::move(key_name), std::move(bindings), parent)
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{
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}
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InputAxisBindingDialog::~InputAxisBindingDialog()
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{
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if (isListeningForInput())
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InputAxisBindingDialog::stopListeningForInput();
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}
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void InputAxisBindingDialog::hookControllerInput()
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{
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ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
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if (!controller_interface)
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return;
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controller_interface->SetHook([this](const ControllerInterface::Hook& ei) {
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if (ei.type == ControllerInterface::Hook::Type::Axis)
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{
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// wait until it's at least half pushed so we don't get confused between axises with small movement
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if (std::abs(ei.value) < 0.5f)
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return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
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QMetaObject::invokeMethod(this, "bindToControllerAxis", Q_ARG(int, ei.controller_index),
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Q_ARG(int, ei.button_or_axis_number));
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return ControllerInterface::Hook::CallbackResult::StopMonitoring;
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}
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return ControllerInterface::Hook::CallbackResult::ContinueMonitoring;
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});
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}
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void InputAxisBindingDialog::unhookControllerInput()
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{
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ControllerInterface* controller_interface = m_host_interface->getControllerInterface();
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if (!controller_interface)
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return;
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controller_interface->ClearHook();
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}
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void InputAxisBindingDialog::bindToControllerAxis(int controller_index, int axis_index)
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{
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std::string binding = StringUtil::StdStringFromFormat("Controller%d/Axis%d", controller_index, axis_index);
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addNewBinding(std::move(binding));
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stopListeningForInput();
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}
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void InputAxisBindingDialog::startListeningForInput(u32 timeout_in_seconds)
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{
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InputBindingDialog::startListeningForInput(timeout_in_seconds);
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hookControllerInput();
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}
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void InputAxisBindingDialog::stopListeningForInput()
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{
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unhookControllerInput();
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InputBindingDialog::stopListeningForInput();
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}
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@ -0,0 +1,95 @@
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#pragma once
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#include "common/types.h"
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#include "ui_inputbindingdialog.h"
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#include <QtWidgets/QDialog>
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#include <string>
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#include <vector>
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class QtHostInterface;
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class InputBindingDialog : public QDialog
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{
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Q_OBJECT
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public:
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InputBindingDialog(QtHostInterface* host_interface, std::string section_name, std::string key_name,
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std::vector<std::string> bindings, QWidget* parent);
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~InputBindingDialog();
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protected Q_SLOTS:
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void onAddBindingButtonClicked();
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void onRemoveBindingButtonClicked();
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void onClearBindingsButtonClicked();
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void onInputListenTimerTimeout();
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protected:
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enum : u32
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{
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TIMEOUT_FOR_BINDING = 5
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};
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virtual bool eventFilter(QObject* watched, QEvent* event) override;
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virtual void startListeningForInput(u32 timeout_in_seconds);
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virtual void stopListeningForInput();
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bool isListeningForInput() const { return m_input_listen_timer != nullptr; }
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void addNewBinding(std::string new_binding);
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void updateList();
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void saveListToSettings();
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Ui::InputBindingDialog m_ui;
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QtHostInterface* m_host_interface;
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std::string m_section_name;
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std::string m_key_name;
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std::vector<std::string> m_bindings;
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std::string m_new_binding_value;
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QTimer* m_input_listen_timer = nullptr;
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u32 m_input_listen_remaining_seconds = 0;
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};
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class InputButtonBindingDialog : public InputBindingDialog
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{
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Q_OBJECT
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public:
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InputButtonBindingDialog(QtHostInterface* host_interface, std::string section_name, std::string key_name,
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std::vector<std::string> bindings, QWidget* parent);
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~InputButtonBindingDialog();
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protected:
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bool eventFilter(QObject* watched, QEvent* event) override;
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private Q_SLOTS:
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void bindToControllerAxis(int controller_index, int axis_index, bool positive);
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void bindToControllerButton(int controller_index, int button_index);
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protected:
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void startListeningForInput(u32 timeout_in_seconds) override;
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void stopListeningForInput() override;
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void hookControllerInput();
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void unhookControllerInput();
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};
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class InputAxisBindingDialog : public InputBindingDialog
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{
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Q_OBJECT
|
||||
|
||||
public:
|
||||
InputAxisBindingDialog(QtHostInterface* host_interface, std::string section_name, std::string key_name,
|
||||
std::vector<std::string> bindings, QWidget* parent);
|
||||
~InputAxisBindingDialog();
|
||||
|
||||
private Q_SLOTS:
|
||||
void bindToControllerAxis(int controller_index, int axis_index);
|
||||
|
||||
protected:
|
||||
void startListeningForInput(u32 timeout_in_seconds) override;
|
||||
void stopListeningForInput() override;
|
||||
void hookControllerInput();
|
||||
void unhookControllerInput();
|
||||
};
|
|
@ -0,0 +1,89 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>InputBindingDialog</class>
|
||||
<widget class="QDialog" name="InputBindingDialog">
|
||||
<property name="windowModality">
|
||||
<enum>Qt::WindowModal</enum>
|
||||
</property>
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>533</width>
|
||||
<height>283</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Edit Bindings</string>
|
||||
</property>
|
||||
<property name="modal">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="title">
|
||||
<property name="text">
|
||||
<string>Bindings for Controller0/ButtonCircle</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QListWidget" name="bindingList"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="status">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="addBinding">
|
||||
<property name="text">
|
||||
<string>Add Binding</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="removeBinding">
|
||||
<property name="text">
|
||||
<string>Remove Binding</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="clearBindings">
|
||||
<property name="text">
|
||||
<string>Clear Bindings</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Close</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
|
@ -3,6 +3,7 @@
|
|||
#include "common/string_util.h"
|
||||
#include "core/settings.h"
|
||||
#include "frontend-common/controller_interface.h"
|
||||
#include "inputbindingdialog.h"
|
||||
#include "qthostinterface.h"
|
||||
#include "qtutils.h"
|
||||
#include <QtCore/QTimer>
|
||||
|
@ -15,8 +16,9 @@ InputBindingWidget::InputBindingWidget(QtHostInterface* host_interface, std::str
|
|||
: QPushButton(parent), m_host_interface(host_interface), m_section_name(std::move(section_name)),
|
||||
m_key_name(std::move(key_name))
|
||||
{
|
||||
m_current_binding_value = m_host_interface->GetStringSettingValue(m_section_name.c_str(), m_key_name.c_str());
|
||||
setText(QString::fromStdString(m_current_binding_value));
|
||||
m_bindings = m_host_interface->GetSettingStringList(m_section_name.c_str(), m_key_name.c_str());
|
||||
updateText();
|
||||
|
||||
setMinimumWidth(150);
|
||||
setMaximumWidth(150);
|
||||
|
||||
|
@ -28,6 +30,16 @@ InputBindingWidget::~InputBindingWidget()
|
|||
Q_ASSERT(!isListeningForInput());
|
||||
}
|
||||
|
||||
void InputBindingWidget::updateText()
|
||||
{
|
||||
if (m_bindings.empty())
|
||||
setText(QString());
|
||||
else if (m_bindings.size() > 1)
|
||||
setText(tr("%1 bindings").arg(m_bindings.size()));
|
||||
else
|
||||
setText(QString::fromStdString(m_bindings[0]));
|
||||
}
|
||||
|
||||
void InputBindingWidget::beginRebindAll()
|
||||
{
|
||||
m_is_binding_all = true;
|
||||
|
@ -50,6 +62,21 @@ bool InputBindingWidget::eventFilter(QObject* watched, QEvent* event)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool InputBindingWidget::event(QEvent* event)
|
||||
{
|
||||
if (event->type() == QEvent::MouseButtonRelease)
|
||||
{
|
||||
QMouseEvent* mev = static_cast<QMouseEvent*>(event);
|
||||
if (mev->button() == Qt::LeftButton && mev->modifiers() & Qt::ShiftModifier)
|
||||
{
|
||||
openDialog();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return QPushButton::event(event);
|
||||
}
|
||||
|
||||
void InputBindingWidget::mouseReleaseEvent(QMouseEvent* e)
|
||||
{
|
||||
if (e->button() == Qt::RightButton)
|
||||
|
@ -69,26 +96,32 @@ void InputBindingWidget::setNewBinding()
|
|||
m_host_interface->SetStringSettingValue(m_section_name.c_str(), m_key_name.c_str(), m_new_binding_value.c_str());
|
||||
m_host_interface->updateInputMap();
|
||||
|
||||
m_current_binding_value = std::move(m_new_binding_value);
|
||||
m_new_binding_value.clear();
|
||||
m_bindings.clear();
|
||||
m_bindings.push_back(std::move(m_new_binding_value));
|
||||
}
|
||||
|
||||
void InputBindingWidget::clearBinding()
|
||||
{
|
||||
m_current_binding_value.clear();
|
||||
m_bindings.clear();
|
||||
m_host_interface->RemoveSettingValue(m_section_name.c_str(), m_key_name.c_str());
|
||||
m_host_interface->updateInputMap();
|
||||
setText(QString::fromStdString(m_current_binding_value));
|
||||
updateText();
|
||||
}
|
||||
|
||||
void InputBindingWidget::reloadBinding()
|
||||
{
|
||||
m_current_binding_value = m_host_interface->GetStringSettingValue(m_section_name.c_str(), m_key_name.c_str());
|
||||
setText(QString::fromStdString(m_current_binding_value));
|
||||
m_bindings = m_host_interface->GetSettingStringList(m_section_name.c_str(), m_key_name.c_str());
|
||||
updateText();
|
||||
}
|
||||
|
||||
void InputBindingWidget::onClicked()
|
||||
{
|
||||
if (m_bindings.size() > 1)
|
||||
{
|
||||
openDialog();
|
||||
return;
|
||||
}
|
||||
|
||||
if (isListeningForInput())
|
||||
stopListeningForInput();
|
||||
|
||||
|
@ -125,7 +158,7 @@ void InputBindingWidget::startListeningForInput(u32 timeout_in_seconds)
|
|||
|
||||
void InputBindingWidget::stopListeningForInput()
|
||||
{
|
||||
setText(QString::fromStdString(m_current_binding_value));
|
||||
updateText();
|
||||
delete m_input_listen_timer;
|
||||
m_input_listen_timer = nullptr;
|
||||
|
||||
|
@ -138,6 +171,8 @@ void InputBindingWidget::stopListeningForInput()
|
|||
m_is_binding_all = false;
|
||||
}
|
||||
|
||||
void InputBindingWidget::openDialog() {}
|
||||
|
||||
InputButtonBindingWidget::InputButtonBindingWidget(QtHostInterface* host_interface, std::string section_name,
|
||||
std::string key_name, QWidget* parent)
|
||||
: InputBindingWidget(host_interface, std::move(section_name), std::move(key_name), parent)
|
||||
|
@ -247,6 +282,14 @@ void InputButtonBindingWidget::stopListeningForInput()
|
|||
InputBindingWidget::stopListeningForInput();
|
||||
}
|
||||
|
||||
void InputButtonBindingWidget::openDialog()
|
||||
{
|
||||
InputButtonBindingDialog binding_dialog(m_host_interface, m_section_name, m_key_name, m_bindings,
|
||||
QtUtils::GetRootWidget(this));
|
||||
binding_dialog.exec();
|
||||
reloadBinding();
|
||||
}
|
||||
|
||||
InputAxisBindingWidget::InputAxisBindingWidget(QtHostInterface* host_interface, std::string section_name,
|
||||
std::string key_name, QWidget* parent)
|
||||
: InputBindingWidget(host_interface, std::move(section_name), std::move(key_name), parent)
|
||||
|
@ -309,6 +352,14 @@ void InputAxisBindingWidget::stopListeningForInput()
|
|||
InputBindingWidget::stopListeningForInput();
|
||||
}
|
||||
|
||||
void InputAxisBindingWidget::openDialog()
|
||||
{
|
||||
InputAxisBindingDialog binding_dialog(m_host_interface, m_section_name, m_key_name, m_bindings,
|
||||
QtUtils::GetRootWidget(this));
|
||||
binding_dialog.exec();
|
||||
reloadBinding();
|
||||
}
|
||||
|
||||
InputRumbleBindingWidget::InputRumbleBindingWidget(QtHostInterface* host_interface, std::string section_name,
|
||||
std::string key_name, QWidget* parent)
|
||||
: InputBindingWidget(host_interface, std::move(section_name), std::move(key_name), parent)
|
||||
|
|
|
@ -34,18 +34,21 @@ protected:
|
|||
};
|
||||
|
||||
virtual bool eventFilter(QObject* watched, QEvent* event) override;
|
||||
virtual bool event(QEvent* event) override;
|
||||
virtual void mouseReleaseEvent(QMouseEvent* e) override;
|
||||
|
||||
virtual void startListeningForInput(u32 timeout_in_seconds);
|
||||
virtual void stopListeningForInput();
|
||||
virtual void openDialog();
|
||||
|
||||
bool isListeningForInput() const { return m_input_listen_timer != nullptr; }
|
||||
void setNewBinding();
|
||||
void updateText();
|
||||
|
||||
QtHostInterface* m_host_interface;
|
||||
std::string m_section_name;
|
||||
std::string m_key_name;
|
||||
std::string m_current_binding_value;
|
||||
std::vector<std::string> m_bindings;
|
||||
std::string m_new_binding_value;
|
||||
QTimer* m_input_listen_timer = nullptr;
|
||||
u32 m_input_listen_remaining_seconds = 0;
|
||||
|
@ -59,7 +62,8 @@ class InputButtonBindingWidget : public InputBindingWidget
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
InputButtonBindingWidget(QtHostInterface* host_interface, std::string section_name, std::string key_name, QWidget* parent);
|
||||
InputButtonBindingWidget(QtHostInterface* host_interface, std::string section_name, std::string key_name,
|
||||
QWidget* parent);
|
||||
~InputButtonBindingWidget();
|
||||
|
||||
protected:
|
||||
|
@ -72,6 +76,7 @@ private Q_SLOTS:
|
|||
protected:
|
||||
void startListeningForInput(u32 timeout_in_seconds) override;
|
||||
void stopListeningForInput() override;
|
||||
void openDialog() override;
|
||||
void hookControllerInput();
|
||||
void unhookControllerInput();
|
||||
};
|
||||
|
@ -81,7 +86,8 @@ class InputAxisBindingWidget : public InputBindingWidget
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
InputAxisBindingWidget(QtHostInterface* host_interface, std::string section_name, std::string key_name, QWidget* parent);
|
||||
InputAxisBindingWidget(QtHostInterface* host_interface, std::string section_name, std::string key_name,
|
||||
QWidget* parent);
|
||||
~InputAxisBindingWidget();
|
||||
|
||||
private Q_SLOTS:
|
||||
|
@ -90,6 +96,7 @@ private Q_SLOTS:
|
|||
protected:
|
||||
void startListeningForInput(u32 timeout_in_seconds) override;
|
||||
void stopListeningForInput() override;
|
||||
void openDialog() override;
|
||||
void hookControllerInput();
|
||||
void unhookControllerInput();
|
||||
};
|
||||
|
@ -99,7 +106,8 @@ class InputRumbleBindingWidget : public InputBindingWidget
|
|||
Q_OBJECT
|
||||
|
||||
public:
|
||||
InputRumbleBindingWidget(QtHostInterface* host_interface, std::string section_name, std::string key_name, QWidget* parent);
|
||||
InputRumbleBindingWidget(QtHostInterface* host_interface, std::string section_name, std::string key_name,
|
||||
QWidget* parent);
|
||||
~InputRumbleBindingWidget();
|
||||
|
||||
private Q_SLOTS:
|
||||
|
|
|
@ -25,12 +25,14 @@ static constexpr std::array<const char*, static_cast<int>(SettingsDialog::Catego
|
|||
"<strong>Hotkey Settings</strong><hr>Binding a hotkey allows you to trigger events such as a resetting or taking "
|
||||
"screenshots at the press of a key/controller button. Hotkey titles are self-explanatory. Clicking a binding will "
|
||||
"start a countdown, in which case you should press the key or controller button/axis you wish to bind. If no button "
|
||||
"is pressed and the timer lapses, the binding will be unchanged. To clear a binding, right-click the button.",
|
||||
"is pressed and the timer lapses, the binding will be unchanged. To clear a binding, right-click the button. To "
|
||||
"bind multiple buttons, hold Shift and click the button.",
|
||||
"<strong>Controller Settings</strong><hr>This page lets you choose the type of controller you wish to simulate for "
|
||||
"the console, and rebind the keys or host game controller buttons to your choosing. Clicking a binding will start a "
|
||||
"countdown, in which case you should press the key or controller button/axis you wish to bind. (For rumble, press "
|
||||
"any button/axis on the controller you wish to send rumble to.) If no button is pressed and the timer lapses, "
|
||||
"the binding will be unchanged. To clear a binding, right-click the button.",
|
||||
"the binding will be unchanged. To clear a binding, right-click the button. To bind multiple buttons, hold Shift "
|
||||
"and click the button.",
|
||||
"<strong>Memory Card Settings</strong><hr>This page lets you control what mode the memory card emulation will "
|
||||
"function in, and where the images for these cards will be stored on disk.",
|
||||
"<strong>GPU Settings</strong><hr>These options control the simulation of the GPU in the console. Various "
|
||||
|
|
Loading…
Reference in New Issue