Backport SettingsInterface

This commit is contained in:
Connor McLaughlin 2022-07-09 00:14:48 +10:00
parent 0c0bd4c995
commit 6a6ab6529a
13 changed files with 749 additions and 113 deletions

View File

@ -30,6 +30,8 @@ add_library(common
gl/texture.h
hash_combine.h
heap_array.h
layered_settings_interface.cpp
layered_settings_interface.h
log.cpp
log.h
make_array.h
@ -43,6 +45,7 @@ add_library(common
progress_callback.h
rectangle.h
scope_guard.h
settings_interface.h
string.cpp
string.h
string_util.cpp

View File

@ -45,6 +45,7 @@
<ExcludedFromBuild Condition="'$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="image.h" />
<ClInclude Include="layered_settings_interface.h" />
<ClInclude Include="log.h" />
<ClInclude Include="lru_cache.h" />
<ClInclude Include="make_array.h" />
@ -55,6 +56,7 @@
<ClInclude Include="progress_callback.h" />
<ClInclude Include="rectangle.h" />
<ClInclude Include="scope_guard.h" />
<ClInclude Include="settings_interface.h" />
<ClInclude Include="string.h" />
<ClInclude Include="string_util.h" />
<ClInclude Include="thirdparty\StackWalker.h">
@ -116,6 +118,7 @@
<ExcludedFromBuild Condition="'$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="image.cpp" />
<ClCompile Include="layered_settings_interface.cpp" />
<ClCompile Include="log.cpp" />
<ClCompile Include="md5_digest.cpp" />
<ClCompile Include="minizip_helpers.cpp" />

View File

@ -133,6 +133,8 @@
<ClInclude Include="gl\loader.h">
<Filter>gl</Filter>
</ClInclude>
<ClInclude Include="settings_interface.h" />
<ClInclude Include="layered_settings_interface.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="gl\program.cpp">
@ -244,6 +246,7 @@
<ClCompile Include="vulkan\loader.cpp">
<Filter>vulkan</Filter>
</ClCompile>
<ClCompile Include="layered_settings_interface.cpp" />
</ItemGroup>
<ItemGroup>
<Natvis Include="bitfield.natvis" />

View File

@ -0,0 +1,189 @@
#include "layered_settings_interface.h"
#include "common/assert.h"
LayeredSettingsInterface::LayeredSettingsInterface() = default;
LayeredSettingsInterface::~LayeredSettingsInterface() = default;
bool LayeredSettingsInterface::Save()
{
Panic("Attempting to save layered settings interface");
return false;
}
void LayeredSettingsInterface::Clear()
{
Panic("Attempting to clear layered settings interface");
}
bool LayeredSettingsInterface::GetIntValue(const char* section, const char* key, s32* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
if (sif->GetIntValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetUIntValue(const char* section, const char* key, u32* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
if (sif->GetUIntValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetFloatValue(const char* section, const char* key, float* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
if (sif->GetFloatValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetDoubleValue(const char* section, const char* key, double* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
if (sif->GetDoubleValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetBoolValue(const char* section, const char* key, bool* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
if (sif->GetBoolValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetStringValue(const char* section, const char* key, std::string* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
if (sif->GetStringValue(section, key, value))
return true;
}
}
return false;
}
void LayeredSettingsInterface::SetIntValue(const char* section, const char* key, int value)
{
Panic("Attempt to call SetIntValue() on layered settings interface");
}
void LayeredSettingsInterface::SetUIntValue(const char* section, const char* key, u32 value)
{
Panic("Attempt to call SetUIntValue() on layered settings interface");
}
void LayeredSettingsInterface::SetFloatValue(const char* section, const char* key, float value)
{
Panic("Attempt to call SetFloatValue() on layered settings interface");
}
void LayeredSettingsInterface::SetDoubleValue(const char* section, const char* key, double value)
{
Panic("Attempt to call SetDoubleValue() on layered settings interface");
}
void LayeredSettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
{
Panic("Attempt to call SetBoolValue() on layered settings interface");
}
void LayeredSettingsInterface::SetStringValue(const char* section, const char* key, const char* value)
{
Panic("Attempt to call SetStringValue() on layered settings interface");
}
bool LayeredSettingsInterface::ContainsValue(const char* section, const char* key) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
if (sif->ContainsValue(key, section))
return true;
}
}
return false;
}
void LayeredSettingsInterface::DeleteValue(const char* section, const char* key)
{
Panic("Attempt to call DeleteValue() on layered settings interface");
}
void LayeredSettingsInterface::ClearSection(const char* section)
{
Panic("Attempt to call ClearSection() on layered settings interface");
}
std::vector<std::string> LayeredSettingsInterface::GetStringList(const char* section, const char* key) const
{
std::vector<std::string> ret;
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer]; sif != nullptr)
{
ret = sif->GetStringList(section, key);
if (!ret.empty())
break;
}
}
return ret;
}
void LayeredSettingsInterface::SetStringList(const char* section, const char* key,
const std::vector<std::string>& items)
{
Panic("Attempt to call SetStringList() on layered settings interface");
}
bool LayeredSettingsInterface::RemoveFromStringList(const char* section, const char* key, const char* item)
{
Panic("Attempt to call RemoveFromStringList() on layered settings interface");
return false;
}
bool LayeredSettingsInterface::AddToStringList(const char* section, const char* key, const char* item)
{
Panic("Attempt to call AddToStringList() on layered settings interface");
return true;
}

View File

@ -0,0 +1,62 @@
#pragma once
#include "settings_interface.h"
#include <array>
class LayeredSettingsInterface final : public SettingsInterface
{
public:
enum Layer : u32
{
LAYER_CMDLINE,
LAYER_GAME,
LAYER_INPUT,
LAYER_BASE,
NUM_LAYERS
};
LayeredSettingsInterface();
~LayeredSettingsInterface() override;
SettingsInterface* GetLayer(Layer layer) const { return m_layers[layer]; }
void SetLayer(Layer layer, SettingsInterface* sif) { m_layers[layer] = sif; }
bool Save() override;
void Clear() override;
bool GetIntValue(const char* section, const char* key, s32* value) const override;
bool GetUIntValue(const char* section, const char* key, u32* value) const override;
bool GetFloatValue(const char* section, const char* key, float* value) const override;
bool GetDoubleValue(const char* section, const char* key, double* value) const override;
bool GetBoolValue(const char* section, const char* key, bool* value) const override;
bool GetStringValue(const char* section, const char* key, std::string* value) const override;
void SetIntValue(const char* section, const char* key, s32 value) override;
void SetUIntValue(const char* section, const char* key, u32 value) override;
void SetFloatValue(const char* section, const char* key, float value) override;
void SetDoubleValue(const char* section, const char* key, double value) override;
void SetBoolValue(const char* section, const char* key, bool value) override;
void SetStringValue(const char* section, const char* key, const char* value) override;
bool ContainsValue(const char* section, const char* key) const override;
void DeleteValue(const char* section, const char* key) override;
void ClearSection(const char* section) override;
std::vector<std::string> GetStringList(const char* section, const char* key) const override;
void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;
bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
bool AddToStringList(const char* section, const char* key, const char* item) override;
// default parameter overloads
using SettingsInterface::GetBoolValue;
using SettingsInterface::GetDoubleValue;
using SettingsInterface::GetFloatValue;
using SettingsInterface::GetIntValue;
using SettingsInterface::GetStringValue;
using SettingsInterface::GetUIntValue;
private:
static constexpr Layer FIRST_LAYER = LAYER_CMDLINE;
static constexpr Layer LAST_LAYER = LAYER_BASE;
std::array<SettingsInterface*, NUM_LAYERS> m_layers{};
};

View File

@ -0,0 +1,213 @@
#pragma once
#include "types.h"
#include <optional>
#include <string>
#include <vector>
class SettingsInterface
{
public:
virtual ~SettingsInterface() = default;
virtual bool Save() = 0;
virtual void Clear() = 0;
virtual bool GetIntValue(const char* section, const char* key, s32* value) const = 0;
virtual bool GetUIntValue(const char* section, const char* key, u32* value) const = 0;
virtual bool GetFloatValue(const char* section, const char* key, float* value) const = 0;
virtual bool GetDoubleValue(const char* section, const char* key, double* value) const = 0;
virtual bool GetBoolValue(const char* section, const char* key, bool* value) const = 0;
virtual bool GetStringValue(const char* section, const char* key, std::string* value) const = 0;
virtual void SetIntValue(const char* section, const char* key, s32 value) = 0;
virtual void SetUIntValue(const char* section, const char* key, u32 value) = 0;
virtual void SetFloatValue(const char* section, const char* key, float value) = 0;
virtual void SetDoubleValue(const char* section, const char* key, double value) = 0;
virtual void SetBoolValue(const char* section, const char* key, bool value) = 0;
virtual void SetStringValue(const char* section, const char* key, const char* value) = 0;
virtual std::vector<std::string> GetStringList(const char* section, const char* key) const = 0;
virtual void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) = 0;
virtual bool RemoveFromStringList(const char* section, const char* key, const char* item) = 0;
virtual bool AddToStringList(const char* section, const char* key, const char* item) = 0;
virtual bool ContainsValue(const char* section, const char* key) const = 0;
virtual void DeleteValue(const char* section, const char* key) = 0;
virtual void ClearSection(const char* section) = 0;
ALWAYS_INLINE s32 GetIntValue(const char* section, const char* key, s32 default_value = 0) const
{
s32 value;
return GetIntValue(section, key, &value) ? value : default_value;
}
ALWAYS_INLINE u32 GetUIntValue(const char* section, const char* key, u32 default_value = 0) const
{
u32 value;
return GetUIntValue(section, key, &value) ? value : default_value;
}
ALWAYS_INLINE float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) const
{
float value;
return GetFloatValue(section, key, &value) ? value : default_value;
}
ALWAYS_INLINE double GetDoubleValue(const char* section, const char* key, double default_value = 0.0) const
{
double value;
return GetDoubleValue(section, key, &value) ? value : default_value;
}
ALWAYS_INLINE bool GetBoolValue(const char* section, const char* key, bool default_value = false) const
{
bool value;
return GetBoolValue(section, key, &value) ? value : default_value;
}
ALWAYS_INLINE std::string GetStringValue(const char* section, const char* key, const char* default_value = "") const
{
std::string value;
if (!GetStringValue(section, key, &value))
value.assign(default_value);
return value;
}
ALWAYS_INLINE std::optional<s32> GetOptionalIntValue(const char* section, const char* key,
std::optional<s32> default_value = std::nullopt)
{
s32 ret;
return GetIntValue(section, key, &ret) ? std::optional<s32>(ret) : default_value;
}
ALWAYS_INLINE std::optional<u32> GetOptionalUIntValue(const char* section, const char* key,
std::optional<u32> default_value = std::nullopt)
{
u32 ret;
return GetUIntValue(section, key, &ret) ? std::optional<u32>(ret) : default_value;
}
ALWAYS_INLINE std::optional<float> GetOptionalFloatValue(const char* section, const char* key,
std::optional<float> default_value = std::nullopt)
{
float ret;
return GetFloatValue(section, key, &ret) ? std::optional<float>(ret) : default_value;
}
ALWAYS_INLINE std::optional<double> GetOptionalDoubleValue(const char* section, const char* key,
std::optional<double> default_value = std::nullopt)
{
double ret;
return GetDoubleValue(section, key, &ret) ? std::optional<double>(ret) : default_value;
}
ALWAYS_INLINE std::optional<bool> GetOptionalBoolValue(const char* section, const char* key,
std::optional<bool> default_value = std::nullopt)
{
bool ret;
return GetBoolValue(section, key, &ret) ? std::optional<bool>(ret) : default_value;
}
ALWAYS_INLINE std::optional<std::string>
GetOptionalStringValue(const char* section, const char* key,
std::optional<const char*> default_value = std::nullopt) const
{
std::string ret;
return GetStringValue(section, key, &ret) ? std::optional<std::string>(ret) : default_value;
}
ALWAYS_INLINE void SetOptionalIntValue(const char* section, const char* key, const std::optional<s32>& value)
{
value.has_value() ? SetIntValue(section, key, value.value()) : DeleteValue(section, key);
}
ALWAYS_INLINE void SetOptionalUIntValue(const char* section, const char* key, const std::optional<u32>& value)
{
value.has_value() ? SetUIntValue(section, key, value.value()) : DeleteValue(section, key);
}
ALWAYS_INLINE void SetOptionalFloatValue(const char* section, const char* key, const std::optional<float>& value)
{
value.has_value() ? SetFloatValue(section, key, value.value()) : DeleteValue(section, key);
}
ALWAYS_INLINE void SetOptionalDoubleValue(const char* section, const char* key, const std::optional<double>& value)
{
value.has_value() ? SetDoubleValue(section, key, value.value()) : DeleteValue(section, key);
}
ALWAYS_INLINE void SetOptionalBoolValue(const char* section, const char* key, const std::optional<bool>& value)
{
value.has_value() ? SetBoolValue(section, key, value.value()) : DeleteValue(section, key);
}
ALWAYS_INLINE void SetOptionalStringValue(const char* section, const char* key,
const std::optional<const char*>& value)
{
value.has_value() ? SetStringValue(section, key, value.value()) : DeleteValue(section, key);
}
ALWAYS_INLINE void CopyBoolValue(const SettingsInterface& si, const char* section, const char* key)
{
bool value;
if (si.GetBoolValue(section, key, &value))
SetBoolValue(section, key, value);
else
DeleteValue(section, key);
}
ALWAYS_INLINE void CopyIntValue(const SettingsInterface& si, const char* section, const char* key)
{
s32 value;
if (si.GetIntValue(section, key, &value))
SetIntValue(section, key, value);
else
DeleteValue(section, key);
}
ALWAYS_INLINE void CopyUIntValue(const SettingsInterface& si, const char* section, const char* key)
{
u32 value;
if (si.GetUIntValue(section, key, &value))
SetUIntValue(section, key, value);
else
DeleteValue(section, key);
}
ALWAYS_INLINE void CopyFloatValue(const SettingsInterface& si, const char* section, const char* key)
{
float value;
if (si.GetFloatValue(section, key, &value))
SetFloatValue(section, key, value);
else
DeleteValue(section, key);
}
ALWAYS_INLINE void CopyDoubleValue(const SettingsInterface& si, const char* section, const char* key)
{
double value;
if (si.GetDoubleValue(section, key, &value))
SetDoubleValue(section, key, value);
else
DeleteValue(section, key);
}
ALWAYS_INLINE void CopyStringValue(const SettingsInterface& si, const char* section, const char* key)
{
std::string value;
if (si.GetStringValue(section, key, &value))
SetStringValue(section, key, value.c_str());
else
DeleteValue(section, key);
}
ALWAYS_INLINE void CopyStringListValue(const SettingsInterface& si, const char* section, const char* key)
{
std::vector<std::string> value(si.GetStringList(section, key));
if (!value.empty())
SetStringList(section, key, value);
else
DeleteValue(section, key);
}
};

View File

@ -12,8 +12,6 @@
Settings g_settings;
SettingsInterface::~SettingsInterface() = default;
const char* SettingInfo::StringDefaultValue() const
{
return default_value ? default_value : "";

View File

@ -1,5 +1,6 @@
#pragma once
#include "common/log.h"
#include "common/settings_interface.h"
#include "common/string.h"
#include "types.h"
#include <array>
@ -7,33 +8,6 @@
#include <string>
#include <vector>
class SettingsInterface
{
public:
virtual ~SettingsInterface();
virtual bool Save() = 0;
virtual void Clear() = 0;
virtual int GetIntValue(const char* section, const char* key, int default_value = 0) = 0;
virtual float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) = 0;
virtual bool GetBoolValue(const char* section, const char* key, bool default_value = false) = 0;
virtual std::string GetStringValue(const char* section, const char* key, const char* default_value = "") = 0;
virtual void SetIntValue(const char* section, const char* key, int value) = 0;
virtual void SetFloatValue(const char* section, const char* key, float value) = 0;
virtual void SetBoolValue(const char* section, const char* key, bool value) = 0;
virtual void SetStringValue(const char* section, const char* key, const char* value) = 0;
virtual std::vector<std::string> GetStringList(const char* section, const char* key) = 0;
virtual void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) = 0;
virtual bool RemoveFromStringList(const char* section, const char* key, const char* item) = 0;
virtual bool AddToStringList(const char* section, const char* key, const char* item) = 0;
virtual void DeleteValue(const char* section, const char* key) = 0;
virtual void ClearSection(const char* section) = 0;
};
struct SettingInfo
{
enum class Type

View File

@ -23,90 +23,129 @@ static std::string GetFullKey(const char* section, const char* key)
return StringUtil::StdStringFromFormat("%s/%s", section, key);
}
int RegTestSettingsInterface::GetIntValue(const char* section, const char* key, int default_value /*= 0*/)
bool RegTestSettingsInterface::GetIntValue(const char* section, const char* key, s32* value) const
{
int retval = default_value;
const std::string fullkey(GetFullKey(section, key));
auto iter = m_keys.find(fullkey);
if (iter != m_keys.end())
retval = StringUtil::FromChars<int>(iter->second, 10).value_or(default_value);
if (iter == m_keys.end())
return false;
Log_DevPrintf("GetIntValue(%s) -> %d", fullkey.c_str(), retval);
return retval;
std::optional<s32> parsed = StringUtil::FromChars<s32>(iter->second, 10);
if (!parsed.has_value())
return false;
*value = parsed.value();
return true;
}
float RegTestSettingsInterface::GetFloatValue(const char* section, const char* key, float default_value /*= 0.0f*/)
bool RegTestSettingsInterface::GetUIntValue(const char* section, const char* key, u32* value) const
{
float retval = default_value;
const std::string fullkey(GetFullKey(section, key));
auto iter = m_keys.find(fullkey);
if (iter != m_keys.end())
retval = StringUtil::FromChars<float>(iter->second).value_or(default_value);
if (iter == m_keys.end())
return false;
Log_DevPrintf("GetFloatValue(%s) -> %f", fullkey.c_str(), retval);
return retval;
std::optional<u32> parsed = StringUtil::FromChars<u32>(iter->second, 10);
if (!parsed.has_value())
return false;
*value = parsed.value();
return true;
}
bool RegTestSettingsInterface::GetBoolValue(const char* section, const char* key, bool default_value /*= false*/)
bool RegTestSettingsInterface::GetFloatValue(const char* section, const char* key, float* value) const
{
bool retval = default_value;
const std::string fullkey(GetFullKey(section, key));
auto iter = m_keys.find(fullkey);
if (iter != m_keys.end())
retval = StringUtil::FromChars<bool>(iter->second).value_or(default_value);
if (iter == m_keys.end())
return false;
Log_DevPrintf("GetBoolValue(%s) -> %s", fullkey.c_str(), retval ? "true" : "false");
return retval;
std::optional<float> parsed = StringUtil::FromChars<float>(iter->second);
if (!parsed.has_value())
return false;
*value = parsed.value();
return true;
}
std::string RegTestSettingsInterface::GetStringValue(const char* section, const char* key,
const char* default_value /*= ""*/)
bool RegTestSettingsInterface::GetDoubleValue(const char* section, const char* key, double* value) const
{
std::string retval;
const std::string fullkey(GetFullKey(section, key));
auto iter = m_keys.find(fullkey);
if (iter != m_keys.end())
retval = iter->second;
else
retval = default_value;
if (iter == m_keys.end())
return false;
Log_DevPrintf("GetStringValue(%s) -> %s", fullkey.c_str(), retval.c_str());
return retval;
std::optional<double> parsed = StringUtil::FromChars<double>(iter->second);
if (!parsed.has_value())
return false;
*value = parsed.value();
return true;
}
void RegTestSettingsInterface::SetIntValue(const char* section, const char* key, int value)
bool RegTestSettingsInterface::GetBoolValue(const char* section, const char* key, bool* value) const
{
const std::string fullkey(GetFullKey(section, key));
auto iter = m_keys.find(fullkey);
if (iter == m_keys.end())
return false;
std::optional<bool> parsed = StringUtil::FromChars<bool>(iter->second);
if (!parsed.has_value())
return false;
*value = parsed.value();
return true;
}
bool RegTestSettingsInterface::GetStringValue(const char* section, const char* key, std::string* value) const
{
const std::string fullkey(GetFullKey(section, key));
auto iter = m_keys.find(fullkey);
if (iter == m_keys.end())
return false;
*value = iter->second;
return true;
}
void RegTestSettingsInterface::SetIntValue(const char* section, const char* key, s32 value)
{
const std::string fullkey(GetFullKey(section, key));
m_keys[std::move(fullkey)] = std::to_string(value);
}
void RegTestSettingsInterface::SetUIntValue(const char* section, const char* key, u32 value)
{
const std::string fullkey(GetFullKey(section, key));
Log_DevPrintf("SetIntValue(%s, %d)", fullkey.c_str(), value);
m_keys[std::move(fullkey)] = std::to_string(value);
}
void RegTestSettingsInterface::SetFloatValue(const char* section, const char* key, float value)
{
const std::string fullkey(GetFullKey(section, key));
Log_DevPrintf("SetFloatValue(%s, %f)", fullkey.c_str(), value);
m_keys[std::move(fullkey)] = std::to_string(value);
}
void RegTestSettingsInterface::SetDoubleValue(const char* section, const char* key, double value)
{
const std::string fullkey(GetFullKey(section, key));
m_keys[std::move(fullkey)] = std::to_string(value);
}
void RegTestSettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
{
const std::string fullkey(GetFullKey(section, key));
Log_DevPrintf("SetBoolValue(%s, %s)", fullkey.c_str(), value ? "true" : "false");
m_keys[std::move(fullkey)] = std::string(value ? "true" : "false");
}
void RegTestSettingsInterface::SetStringValue(const char* section, const char* key, const char* value)
{
const std::string fullkey(GetFullKey(section, key));
Log_DevPrintf("SetStringValue(%s, %s)", fullkey.c_str(), value);
m_keys[std::move(fullkey)] = value;
}
std::vector<std::string> RegTestSettingsInterface::GetStringList(const char* section, const char* key)
std::vector<std::string> RegTestSettingsInterface::GetStringList(const char* section, const char* key) const
{
std::vector<std::string> ret;
Panic("Not implemented");
@ -131,10 +170,15 @@ bool RegTestSettingsInterface::AddToStringList(const char* section, const char*
return false;
}
bool RegTestSettingsInterface::ContainsValue(const char* section, const char* key) const
{
const std::string fullkey(GetFullKey(section, key));
return (m_keys.find(fullkey) != m_keys.end());
}
void RegTestSettingsInterface::DeleteValue(const char* section, const char* key)
{
const std::string fullkey(GetFullKey(section, key));
Log_DevPrintf("DeleteValue(%s)", fullkey.c_str());
auto iter = m_keys.find(fullkey);
if (iter != m_keys.end())
@ -143,8 +187,6 @@ void RegTestSettingsInterface::DeleteValue(const char* section, const char* key)
void RegTestSettingsInterface::ClearSection(const char* section)
{
Log_DevPrintf("ClearSection(%s)", section);
const std::string start(StringUtil::StdStringFromFormat("%s/", section));
for (auto iter = m_keys.begin(); iter != m_keys.end();)
{

View File

@ -10,25 +10,38 @@ public:
~RegTestSettingsInterface();
bool Save() override;
void Clear() override;
int GetIntValue(const char* section, const char* key, int default_value = 0) override;
float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) override;
bool GetBoolValue(const char* section, const char* key, bool default_value = false) override;
bool GetIntValue(const char* section, const char* key, s32* value) const override;
bool GetUIntValue(const char* section, const char* key, u32* value) const override;
bool GetFloatValue(const char* section, const char* key, float* value) const override;
bool GetDoubleValue(const char* section, const char* key, double* value) const override;
bool GetBoolValue(const char* section, const char* key, bool* value) const override;
bool GetStringValue(const char* section, const char* key, std::string* value) const override;
std::string GetStringValue(const char* section, const char* key, const char* default_value = "") override;
void SetIntValue(const char* section, const char* key, int value) override;
void SetIntValue(const char* section, const char* key, s32 value) override;
void SetUIntValue(const char* section, const char* key, u32 value) override;
void SetFloatValue(const char* section, const char* key, float value) override;
void SetDoubleValue(const char* section, const char* key, double value) override;
void SetBoolValue(const char* section, const char* key, bool value) override;
void SetStringValue(const char* section, const char* key, const char* value) override;
bool ContainsValue(const char* section, const char* key) const override;
void DeleteValue(const char* section, const char* key) override;
void ClearSection(const char* section) override;
std::vector<std::string> GetStringList(const char* section, const char* key) override;
std::vector<std::string> GetStringList(const char* section, const char* key) const override;
void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;
bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
bool AddToStringList(const char* section, const char* key, const char* item) override;
void DeleteValue(const char* section, const char* key) override;
void ClearSection(const char* section) override;
// default parameter overloads
using SettingsInterface::GetBoolValue;
using SettingsInterface::GetDoubleValue;
using SettingsInterface::GetFloatValue;
using SettingsInterface::GetIntValue;
using SettingsInterface::GetStringValue;
using SettingsInterface::GetUIntValue;
private:
using KeyMap = std::unordered_map<std::string, std::string>;

View File

@ -2866,10 +2866,9 @@ void CommonHostInterface::ClearAllControllerBindings()
bool CommonHostInterface::ApplyInputProfile(const char* profile_path)
{
if (!FileSystem::FileExists(profile_path))
return false;
INISettingsInterface profile(profile_path);
if (!profile.Load())
return false;
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
@ -2966,7 +2965,6 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path)
Log_WarningPrintf("Input profile at '%s' does not exist, new input profile will be created", profile_path);
INISettingsInterface profile(profile_path);
profile.Clear();
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
{
@ -3309,6 +3307,10 @@ void CommonHostInterface::LoadSettings()
#ifndef __ANDROID__
// we don't check the settings version on android, because it's not using the ini yet..
// we can re-enable this once we move it over.. eventually.
const bool loaded = static_cast<INISettingsInterface*>(m_settings_interface.get())->Load();
if (!loaded)
SetDefaultSettings(*m_settings_interface);
const int settings_version = m_settings_interface->GetIntValue("Main", "SettingsVersion", -1);
if (settings_version != SETTINGS_VERSION)
{
@ -3876,6 +3878,13 @@ bool CommonHostInterface::UpdateControllerInputMapFromGameSettings()
}
INISettingsInterface si(std::move(path));
if (!si.Load())
{
AddFormattedOSDMessage(10.0f, TranslateString("OSDMessage", "Input profile '%s' cannot be loaded."),
gs->input_profile_name.c_str());
return false;
}
UpdateControllerInputMap(si);
return true;
}

View File

@ -1,24 +1,28 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "ini_settings_interface.h"
#include "common/file_system.h"
#include "common/log.h"
#include "common/string_util.h"
#include <algorithm>
#include <iterator>
Log_SetChannel(INISettingsInterface);
INISettingsInterface::INISettingsInterface(std::string filename) : m_filename(std::move(filename)), m_ini(true, true)
{
SI_Error err = SI_FAIL;
std::FILE* fp = FileSystem::OpenCFile(m_filename.c_str(), "rb");
if (fp)
{
err = m_ini.LoadFile(fp);
std::fclose(fp);
}
if (err != SI_OK)
Log_WarningPrintf("Settings could not be loaded from '%s', defaults will be used.", m_filename.c_str());
}
INISettingsInterface::INISettingsInterface(std::string filename) : m_filename(std::move(filename)), m_ini(true, true) {}
INISettingsInterface::~INISettingsInterface()
{
@ -26,8 +30,24 @@ INISettingsInterface::~INISettingsInterface()
Save();
}
bool INISettingsInterface::Load()
{
if (m_filename.empty())
return false;
SI_Error err = SI_FAIL;
auto fp = FileSystem::OpenManagedCFile(m_filename.c_str(), "rb");
if (fp)
err = m_ini.LoadFile(fp.get());
return (err == SI_OK);
}
bool INISettingsInterface::Save()
{
if (m_filename.empty())
return false;
SI_Error err = SI_FAIL;
std::FILE* fp = FileSystem::OpenCFile(m_filename.c_str(), "wb");
if (fp)
@ -51,25 +71,84 @@ void INISettingsInterface::Clear()
m_ini.Reset();
}
int INISettingsInterface::GetIntValue(const char* section, const char* key, int default_value /*= 0*/)
bool INISettingsInterface::GetIntValue(const char* section, const char* key, s32* value) const
{
return static_cast<int>(m_ini.GetLongValue(section, key, default_value));
const char* str_value = m_ini.GetValue(section, key);
if (!str_value)
return false;
std::optional<s32> parsed_value = StringUtil::FromChars<s32>(str_value, 10);
if (!parsed_value.has_value())
return false;
*value = parsed_value.value();
return true;
}
float INISettingsInterface::GetFloatValue(const char* section, const char* key, float default_value /*= 0.0f*/)
bool INISettingsInterface::GetUIntValue(const char* section, const char* key, u32* value) const
{
return static_cast<float>(m_ini.GetDoubleValue(section, key, default_value));
const char* str_value = m_ini.GetValue(section, key);
if (!str_value)
return false;
std::optional<u32> parsed_value = StringUtil::FromChars<u32>(str_value, 10);
if (!parsed_value.has_value())
return false;
*value = parsed_value.value();
return true;
}
bool INISettingsInterface::GetBoolValue(const char* section, const char* key, bool default_value /*= false*/)
bool INISettingsInterface::GetFloatValue(const char* section, const char* key, float* value) const
{
return m_ini.GetBoolValue(section, key, default_value);
const char* str_value = m_ini.GetValue(section, key);
if (!str_value)
return false;
std::optional<float> parsed_value = StringUtil::FromChars<float>(str_value);
if (!parsed_value.has_value())
return false;
*value = parsed_value.value();
return true;
}
std::string INISettingsInterface::GetStringValue(const char* section, const char* key,
const char* default_value /*= ""*/)
bool INISettingsInterface::GetDoubleValue(const char* section, const char* key, double* value) const
{
return m_ini.GetValue(section, key, default_value);
const char* str_value = m_ini.GetValue(section, key);
if (!str_value)
return false;
std::optional<double> parsed_value = StringUtil::FromChars<double>(str_value);
if (!parsed_value.has_value())
return false;
*value = parsed_value.value();
return true;
}
bool INISettingsInterface::GetBoolValue(const char* section, const char* key, bool* value) const
{
const char* str_value = m_ini.GetValue(section, key);
if (!str_value)
return false;
std::optional<bool> parsed_value = StringUtil::FromChars<bool>(str_value);
if (!parsed_value.has_value())
return false;
*value = parsed_value.value();
return true;
}
bool INISettingsInterface::GetStringValue(const char* section, const char* key, std::string* value) const
{
const char* str_value = m_ini.GetValue(section, key);
if (!str_value)
return false;
value->assign(str_value);
return true;
}
void INISettingsInterface::SetIntValue(const char* section, const char* key, int value)
@ -78,12 +157,24 @@ void INISettingsInterface::SetIntValue(const char* section, const char* key, int
m_ini.SetLongValue(section, key, static_cast<long>(value), nullptr, false, true);
}
void INISettingsInterface::SetUIntValue(const char* section, const char* key, u32 value)
{
m_dirty = true;
m_ini.SetLongValue(section, key, static_cast<long>(value), nullptr, false, true);
}
void INISettingsInterface::SetFloatValue(const char* section, const char* key, float value)
{
m_dirty = true;
m_ini.SetDoubleValue(section, key, static_cast<double>(value), nullptr, true);
}
void INISettingsInterface::SetDoubleValue(const char* section, const char* key, double value)
{
m_dirty = true;
m_ini.SetDoubleValue(section, key, value, nullptr, true);
}
void INISettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
{
m_dirty = true;
@ -96,6 +187,11 @@ void INISettingsInterface::SetStringValue(const char* section, const char* key,
m_ini.SetValue(section, key, value, nullptr, true);
}
bool INISettingsInterface::ContainsValue(const char* section, const char* key) const
{
return (m_ini.GetValue(section, key, nullptr) != nullptr);
}
void INISettingsInterface::DeleteValue(const char* section, const char* key)
{
m_dirty = true;
@ -109,7 +205,7 @@ void INISettingsInterface::ClearSection(const char* section)
m_ini.SetValue(section, nullptr, nullptr);
}
std::vector<std::string> INISettingsInterface::GetStringList(const char* section, const char* key)
std::vector<std::string> INISettingsInterface::GetStringList(const char* section, const char* key) const
{
std::list<CSimpleIniA::Entry> entries;
if (!m_ini.GetAllValues(section, key, entries))
@ -117,8 +213,8 @@ std::vector<std::string> INISettingsInterface::GetStringList(const char* section
std::vector<std::string> ret;
ret.reserve(entries.size());
std::transform(entries.begin(), entries.end(), std::back_inserter(ret),
[](const CSimpleIniA::Entry& it) { return std::string(it.pItem); });
for (const CSimpleIniA::Entry& entry : entries)
ret.emplace_back(entry.pItem);
return ret;
}

View File

@ -1,5 +1,20 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "core/settings.h"
#include "common/settings_interface.h"
// being a pain here...
#ifdef _WIN32
@ -13,27 +28,43 @@ public:
INISettingsInterface(std::string filename);
~INISettingsInterface() override;
const std::string& GetFileName() const { return m_filename; }
bool Load();
bool Save() override;
void Clear() override;
int GetIntValue(const char* section, const char* key, int default_value = 0) override;
float GetFloatValue(const char* section, const char* key, float default_value = 0.0f) override;
bool GetBoolValue(const char* section, const char* key, bool default_value = false) override;
std::string GetStringValue(const char* section, const char* key, const char* default_value = "") override;
bool GetIntValue(const char* section, const char* key, s32* value) const override;
bool GetUIntValue(const char* section, const char* key, u32* value) const override;
bool GetFloatValue(const char* section, const char* key, float* value) const override;
bool GetDoubleValue(const char* section, const char* key, double* value) const override;
bool GetBoolValue(const char* section, const char* key, bool* value) const override;
bool GetStringValue(const char* section, const char* key, std::string* value) const override;
void SetIntValue(const char* section, const char* key, int value) override;
void SetIntValue(const char* section, const char* key, s32 value) override;
void SetUIntValue(const char* section, const char* key, u32 value) override;
void SetFloatValue(const char* section, const char* key, float value) override;
void SetDoubleValue(const char* section, const char* key, double value) override;
void SetBoolValue(const char* section, const char* key, bool value) override;
void SetStringValue(const char* section, const char* key, const char* value) override;
bool ContainsValue(const char* section, const char* key) const override;
void DeleteValue(const char* section, const char* key) override;
void ClearSection(const char* section) override;
std::vector<std::string> GetStringList(const char* section, const char* key) override;
std::vector<std::string> GetStringList(const char* section, const char* key) const override;
void SetStringList(const char* section, const char* key, const std::vector<std::string>& items) override;
bool RemoveFromStringList(const char* section, const char* key, const char* item) override;
bool AddToStringList(const char* section, const char* key, const char* item) override;
// default parameter overloads
using SettingsInterface::GetBoolValue;
using SettingsInterface::GetDoubleValue;
using SettingsInterface::GetFloatValue;
using SettingsInterface::GetIntValue;
using SettingsInterface::GetStringValue;
using SettingsInterface::GetUIntValue;
private:
std::string m_filename;
CSimpleIniA m_ini;