Deps: Speed up shaderc build

Mainly for flatpak...
This commit is contained in:
Stenzek 2024-04-05 22:39:39 +10:00
parent d9b1d39638
commit 69f79c3a4f
No known key found for this signature in database
11 changed files with 317 additions and 163 deletions

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@ -158,7 +158,7 @@ Due to Ubuntu LTS using older package versions, DuckStation releases use manuall
Fedora package names (assumes you are using the dependency build script): Fedora package names (assumes you are using the dependency build script):
``` ```
alsa-lib-devel brotli-devel clang cmake dbus-devel egl-wayland-devel fontconfig-devel gcc-c++ libcurl-devel libdecor-devel libevdev-devel libICE-devel libinput-devel libSM-devel libX11-devel libXau-devel libxcb-devel libXcomposite-devel libXcursor-devel libXext-devel libXfixes-devel libXft-devel libXi-devel libxkbcommon-devel libxkbcommon-x11-devel libXpresent-devel libXrandr-devel libXrender-devel lld llvm make mesa-libEGL-devel mesa-libGL-devel ninja-build openssl-devel patch pcre2-devel perl-Digest-SHA pipewire-devel pulseaudio-libs-devel systemd-devel wayland-devel xcb-util-cursor-devel xcb-util-errors-devel xcb-util-image-devel xcb-util-keysyms-devel xcb-util-renderutil-devel zlib-devel alsa-lib-devel brotli-devel clang cmake dbus-devel egl-wayland-devel fontconfig-devel gcc-c++ libcurl-devel libdecor-devel libevdev-devel libICE-devel libinput-devel libSM-devel libX11-devel libXau-devel libxcb-devel libXcomposite-devel libXcursor-devel libXext-devel libXfixes-devel libXft-devel libXi-devel libxkbcommon-devel libxkbcommon-x11-devel libXpresent-devel libXrandr-devel libXrender-devel lld llvm make mesa-libEGL-devel mesa-libGL-devel ninja-build openssl-devel patch pcre2-devel perl-Digest-SHA pipewire-devel pulseaudio-libs-devel systemd-devel wayland-devel xcb-util-cursor-devel xcb-util-devel xcb-util-errors-devel xcb-util-image-devel xcb-util-keysyms-devel xcb-util-renderutil-devel xcb-util-wm-devel xcb-util-xrm-devel zlib-devel
``` ```
1. Clone the repository: `git clone https://github.com/stenzek/duckstation.git -b dev`. 1. Clone the repository: `git clone https://github.com/stenzek/duckstation.git -b dev`.

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@ -328,7 +328,7 @@ tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools" mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd .. cd ..
patch -p1 < "$SCRIPTDIR/shaderc-install.patch" patch -p1 < "$SCRIPTDIR/shaderc-install.patch"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build
make -C build "-j$NPROCS" make -C build "-j$NPROCS"
make -C build install make -C build install
cd .. cd ..

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@ -241,7 +241,7 @@ rename "SPIRV-Headers-%SHADERC_SPIRVHEADERS%" "spirv-headers" || goto error
rename "SPIRV-Tools-%SHADERC_SPIRVTOOLS%" "spirv-tools" || goto error rename "SPIRV-Tools-%SHADERC_SPIRVTOOLS%" "spirv-tools" || goto error
cd .. || goto error cd .. || goto error
%PATCH% -p1 < "%SCRIPTDIR%\shaderc-install.patch" || goto error %PATCH% -p1 < "%SCRIPTDIR%\shaderc-install.patch" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja || goto error cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja || goto error
cmake --build build --parallel || goto error cmake --build build --parallel || goto error
ninja -C build install || goto error ninja -C build install || goto error
cd .. || goto error cd .. || goto error

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@ -238,7 +238,7 @@ rename "SPIRV-Headers-%SHADERC_SPIRVHEADERS%" "spirv-headers" || goto error
rename "SPIRV-Tools-%SHADERC_SPIRVTOOLS%" "spirv-tools" || goto error rename "SPIRV-Tools-%SHADERC_SPIRVTOOLS%" "spirv-tools" || goto error
cd .. || goto error cd .. || goto error
%PATCH% -p1 < "%SCRIPTDIR%\shaderc-install.patch" || goto error %PATCH% -p1 < "%SCRIPTDIR%\shaderc-install.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja || goto error cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja || goto error
cmake --build build --parallel || goto error cmake --build build --parallel || goto error
ninja -C build install || goto error ninja -C build install || goto error
cd .. || goto error cd .. || goto error

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@ -292,7 +292,7 @@ tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools" mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd .. cd ..
patch -p1 < "$SCRIPTDIR/shaderc-install.patch" patch -p1 < "$SCRIPTDIR/shaderc-install.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build -G Ninja
cmake --build build --parallel cmake --build build --parallel
ninja -C build install ninja -C build install
cd .. cd ..

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@ -2,6 +2,12 @@
"name": "sdl2", "name": "sdl2",
"buildsystem": "cmake-ninja", "buildsystem": "cmake-ninja",
"builddir": true, "builddir": true,
"config-opts": [
"-DBUILD_SHARED_LIBS=ON",
"-DSDL_SHARED=ON",
"-DSDL_STATIC=OFF",
"-DSDL_TESTS=OFF"
],
"build-options": { "build-options": {
"strip": true "strip": true
}, },
@ -21,4 +27,3 @@
"/lib/pkgconfig" "/lib/pkgconfig"
] ]
} }

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@ -18,5 +18,4 @@
"/lib/*.a", "/lib/*.a",
"/lib/*.la" "/lib/*.la"
] ]
} }

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@ -5,7 +5,7 @@
"config-opts": [ "config-opts": [
"-DSHADERC_SKIP_TESTS=ON", "-DSHADERC_SKIP_TESTS=ON",
"-DSHADERC_SKIP_EXAMPLES=ON", "-DSHADERC_SKIP_EXAMPLES=ON",
"-DSHADERC_ENABLE_SHARED_CRT=ON" "-DSHADERC_SKIP_COPYRIGHT_CHECK=ON"
], ],
"build-options": { "build-options": {
"strip": true "strip": true

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@ -1,3 +1,100 @@
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -117,6 +117,9 @@ if(MSVC)
endif()
endif(MSVC)
+if(NOT WIN32)
+ add_definitions("-fvisibility=hidden")
+endif()
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
@@ -124,7 +127,6 @@ add_subdirectory(third_party)
add_subdirectory(libshaderc_util)
add_subdirectory(libshaderc)
-add_subdirectory(glslc)
if(${SHADERC_ENABLE_EXAMPLES})
add_subdirectory(examples)
endif()
@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
endfunction()
define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -24,13 +24,6 @@ set(SHADERC_SOURCES
src/shaderc_private.h
)
-add_library(shaderc STATIC ${SHADERC_SOURCES})
-shaderc_default_compile_options(shaderc)
-target_include_directories(shaderc
- PUBLIC include
- PRIVATE ${glslang_SOURCE_DIR}
- ${SPIRV-Headers_SOURCE_DIR}/include)
-
add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
shaderc_default_compile_options(shaderc_shared)
target_include_directories(shaderc_shared
@@ -54,7 +47,7 @@ if(SHADERC_ENABLE_INSTALL)
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
- install(TARGETS shaderc shaderc_shared
+ install(TARGETS shaderc_shared
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -69,20 +62,8 @@ set(SHADERC_LIBS
SPIRV-Tools
)
-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
-shaderc_add_tests(
- TEST_PREFIX shaderc
- LINK_LIBS shaderc
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp
- shaderc_private)
-
shaderc_add_tests(
TEST_PREFIX shaderc_shared
LINK_LIBS shaderc_shared SPIRV-Tools
@@ -94,22 +75,6 @@ shaderc_add_tests(
shaderc_cpp
shaderc_private)
-shaderc_combine_static_lib(shaderc_combined shaderc)
-
-if(SHADERC_ENABLE_INSTALL)
- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
-shaderc_add_tests(
- TEST_PREFIX shaderc_combined
- LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp)
-
if(${SHADERC_ENABLE_TESTS})
add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
shaderc_default_c_compile_options(shaderc_c_smoke_test)
diff --git a/libshaderc_util/src/compiler.cc b/libshaderc_util/src/compiler.cc
index e5f5d10..f4f0fef 100644
--- a/libshaderc_util/src/compiler.cc --- a/libshaderc_util/src/compiler.cc
+++ b/libshaderc_util/src/compiler.cc +++ b/libshaderc_util/src/compiler.cc
@@ -341,6 +341,10 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile( @@ -341,6 +341,10 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
@ -26,46 +123,24 @@
# Configure third party projects. # Configure third party projects.
if(${SHADERC_ENABLE_TESTS}) if(${SHADERC_ENABLE_TESTS})
--- a/CMakeLists.txt @@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
+++ b/CMakeLists.txt add_subdirectory(${SHADERC_RE2_DIR} re2)
@@ -117,6 +117,10 @@ add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
endif() endif()
endif(MSVC) - add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
+ set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
+ set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
+ set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
+ add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
if (NOT "${SPIRV_SKIP_TESTS}")
if (MSVC)
if (${MSVC_VERSION} LESS 1920)
@@ -83,7 +86,7 @@ endif()
+if(NOT WIN32) if (NOT TARGET glslang)
+ add_definitions("-fvisibility=hidden") if (IS_DIRECTORY ${SHADERC_GLSLANG_DIR})
+endif() - add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
+ + add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
endif()
# Configure subdirectories. if (NOT TARGET glslang)
# We depend on these for later projects, so they should come first. message(FATAL_ERROR "glslang was not found - required for compilation")
@@ -158,5 +162,4 @@
endfunction()
define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
+
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -54,7 +54,7 @@
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
- install(TARGETS shaderc shaderc_shared
+ install(TARGETS shaderc_shared
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -96,10 +96,6 @@
shaderc_combine_static_lib(shaderc_combined shaderc)
-if(SHADERC_ENABLE_INSTALL)
- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
shaderc_add_tests(
TEST_PREFIX shaderc_combined
LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}

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@ -1,3 +1,100 @@
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -117,6 +117,9 @@ if(MSVC)
endif()
endif(MSVC)
+if(NOT WIN32)
+ add_definitions("-fvisibility=hidden")
+endif()
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
@@ -124,7 +127,6 @@ add_subdirectory(third_party)
add_subdirectory(libshaderc_util)
add_subdirectory(libshaderc)
-add_subdirectory(glslc)
if(${SHADERC_ENABLE_EXAMPLES})
add_subdirectory(examples)
endif()
@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
endfunction()
define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -24,13 +24,6 @@ set(SHADERC_SOURCES
src/shaderc_private.h
)
-add_library(shaderc STATIC ${SHADERC_SOURCES})
-shaderc_default_compile_options(shaderc)
-target_include_directories(shaderc
- PUBLIC include
- PRIVATE ${glslang_SOURCE_DIR}
- ${SPIRV-Headers_SOURCE_DIR}/include)
-
add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
shaderc_default_compile_options(shaderc_shared)
target_include_directories(shaderc_shared
@@ -54,7 +47,7 @@ if(SHADERC_ENABLE_INSTALL)
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
- install(TARGETS shaderc shaderc_shared
+ install(TARGETS shaderc_shared
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -69,20 +62,8 @@ set(SHADERC_LIBS
SPIRV-Tools
)
-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
-shaderc_add_tests(
- TEST_PREFIX shaderc
- LINK_LIBS shaderc
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp
- shaderc_private)
-
shaderc_add_tests(
TEST_PREFIX shaderc_shared
LINK_LIBS shaderc_shared SPIRV-Tools
@@ -94,22 +75,6 @@ shaderc_add_tests(
shaderc_cpp
shaderc_private)
-shaderc_combine_static_lib(shaderc_combined shaderc)
-
-if(SHADERC_ENABLE_INSTALL)
- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
-shaderc_add_tests(
- TEST_PREFIX shaderc_combined
- LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp)
-
if(${SHADERC_ENABLE_TESTS})
add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
shaderc_default_c_compile_options(shaderc_c_smoke_test)
diff --git a/libshaderc_util/src/compiler.cc b/libshaderc_util/src/compiler.cc
index e5f5d10..f4f0fef 100644
--- a/libshaderc_util/src/compiler.cc --- a/libshaderc_util/src/compiler.cc
+++ b/libshaderc_util/src/compiler.cc +++ b/libshaderc_util/src/compiler.cc
@@ -341,6 +341,10 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile( @@ -341,6 +341,10 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
@ -26,46 +123,24 @@
# Configure third party projects. # Configure third party projects.
if(${SHADERC_ENABLE_TESTS}) if(${SHADERC_ENABLE_TESTS})
--- a/CMakeLists.txt @@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
+++ b/CMakeLists.txt add_subdirectory(${SHADERC_RE2_DIR} re2)
@@ -117,6 +117,10 @@ add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
endif() endif()
endif(MSVC) - add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
+ set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
+ set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
+ set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
+ add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
if (NOT "${SPIRV_SKIP_TESTS}")
if (MSVC)
if (${MSVC_VERSION} LESS 1920)
@@ -83,7 +86,7 @@ endif()
+if(NOT WIN32) if (NOT TARGET glslang)
+ add_definitions("-fvisibility=hidden") if (IS_DIRECTORY ${SHADERC_GLSLANG_DIR})
+endif() - add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
+ + add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
endif()
# Configure subdirectories. if (NOT TARGET glslang)
# We depend on these for later projects, so they should come first. message(FATAL_ERROR "glslang was not found - required for compilation")
@@ -158,5 +162,4 @@
endfunction()
define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
+
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -54,7 +54,7 @@
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
- install(TARGETS shaderc shaderc_shared
+ install(TARGETS shaderc_shared
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -96,10 +96,6 @@
shaderc_combine_static_lib(shaderc_combined shaderc)
-if(SHADERC_ENABLE_INSTALL)
- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
shaderc_add_tests(
TEST_PREFIX shaderc_combined
LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}

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@ -28,7 +28,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLi
{ {
Win32ProgressCallback progress; Win32ProgressCallback progress;
const bool com_initialized = CoInitializeEx(nullptr, COINIT_MULTITHREADED); const bool com_initialized = SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED));
const ScopedGuard com_guard = [com_initialized]() { const ScopedGuard com_guard = [com_initialized]() {
if (com_initialized) if (com_initialized)
CoUninitialize(); CoUninitialize();