GPU/SW: Fix double draws of polyline vertices

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Stenzek 2024-12-19 22:42:02 +10:00
parent 10e2079ee4
commit 6993e6c31f
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1 changed files with 1 additions and 1 deletions

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@ -51,7 +51,7 @@ void GPU_SW_Backend::DrawLine(const GPUBackendDrawLineCommand* cmd)
const GPU_SW_Rasterizer::DrawLineFunction DrawFunction =
GPU_SW_Rasterizer::GetDrawLineFunction(cmd->rc.shading_enable, cmd->rc.transparency_enable);
for (u16 i = 1; i < cmd->num_vertices; i++)
for (u16 i = 1; i < cmd->num_vertices; i += 2)
DrawFunction(cmd, &cmd->vertices[i - 1], &cmd->vertices[i]);
}