ImGuiManager: Split OSD and debug window fonts
Fixes the latter not fitting on screen anymore.
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d3bfa1cc52
commit
69865a339e
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@ -232,7 +232,7 @@ void ImGuiManager::DrawPerformanceOverlay(float& position_y, float scale, float
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const float shadow_offset = std::ceil(1.0f * scale);
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const float shadow_offset = std::ceil(1.0f * scale);
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ImFont* fixed_font = ImGuiManager::GetFixedFont();
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ImFont* fixed_font = ImGuiManager::GetFixedFont();
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ImFont* standard_font = ImGuiManager::GetStandardFont();
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ImFont* standard_font = ImGuiManager::GetOSDFont();
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ImDrawList* dl = ImGui::GetBackgroundDrawList();
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ImDrawList* dl = ImGui::GetBackgroundDrawList();
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SmallString text;
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SmallString text;
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ImVec2 text_size;
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ImVec2 text_size;
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@ -506,7 +506,7 @@ void ImGuiManager::DrawMediaCaptureOverlay(float& position_y, float scale, float
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return;
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return;
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const float shadow_offset = std::ceil(scale);
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const float shadow_offset = std::ceil(scale);
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ImFont* const standard_font = ImGuiManager::GetStandardFont();
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ImFont* const standard_font = ImGuiManager::GetOSDFont();
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ImDrawList* dl = ImGui::GetBackgroundDrawList();
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ImDrawList* dl = ImGui::GetBackgroundDrawList();
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static constexpr const char* ICON = ICON_PF_CIRCLE;
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static constexpr const char* ICON = ICON_PF_CIRCLE;
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@ -614,7 +614,7 @@ void ImGuiManager::DrawInputsOverlay()
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const float shadow_offset = 1.0f * scale;
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const float shadow_offset = 1.0f * scale;
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const float margin = 10.0f * scale;
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const float margin = 10.0f * scale;
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const float spacing = 5.0f * scale;
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const float spacing = 5.0f * scale;
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ImFont* font = ImGuiManager::GetStandardFont();
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ImFont* font = ImGuiManager::GetOSDFont();
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static constexpr u32 text_color = IM_COL32(0xff, 0xff, 0xff, 255);
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static constexpr u32 text_color = IM_COL32(0xff, 0xff, 0xff, 255);
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static constexpr u32 shadow_color = IM_COL32(0x00, 0x00, 0x00, 100);
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static constexpr u32 shadow_color = IM_COL32(0x00, 0x00, 0x00, 100);
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@ -984,6 +984,7 @@ void SaveStateSelectorUI::Draw()
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, padding_and_rounding);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, padding_and_rounding);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(padding_and_rounding, padding_and_rounding));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(padding_and_rounding, padding_and_rounding));
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.11f, 0.15f, 0.17f, 0.8f));
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0.11f, 0.15f, 0.17f, 0.8f));
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ImGui::PushFont(ImGuiManager::GetOSDFont());
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ImGui::SetNextWindowSize(ImVec2(width, height), ImGuiCond_Always);
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ImGui::SetNextWindowSize(ImVec2(width, height), ImGuiCond_Always);
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ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f), ImGuiCond_Always,
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ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f), ImGuiCond_Always,
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ImVec2(0.5f, 0.5f));
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ImVec2(0.5f, 0.5f));
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@ -1103,6 +1104,7 @@ void SaveStateSelectorUI::Draw()
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}
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}
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ImGui::End();
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ImGui::End();
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ImGui::PopFont();
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ImGui::PopStyleVar(2);
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ImGui::PopStyleVar(2);
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ImGui::PopStyleColor();
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ImGui::PopStyleColor();
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@ -202,9 +202,8 @@ static std::vector<BackgroundProgressDialogData> s_background_progress_dialogs;
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static std::mutex s_background_progress_lock;
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static std::mutex s_background_progress_lock;
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} // namespace ImGuiFullscreen
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} // namespace ImGuiFullscreen
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void ImGuiFullscreen::SetFonts(ImFont* standard_font, ImFont* medium_font, ImFont* large_font)
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void ImGuiFullscreen::SetFonts(ImFont* medium_font, ImFont* large_font)
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{
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{
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g_standard_font = standard_font;
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g_medium_font = medium_font;
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g_medium_font = medium_font;
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g_large_font = large_font;
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g_large_font = large_font;
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}
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}
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@ -43,7 +43,6 @@ static constexpr float LAYOUT_HORIZONTAL_MENU_HEIGHT = 320.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_PADDING = 30.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_PADDING = 30.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_ITEM_WIDTH = 250.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_ITEM_WIDTH = 250.0f;
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extern ImFont* g_standard_font;
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extern ImFont* g_medium_font;
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extern ImFont* g_medium_font;
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extern ImFont* g_large_font;
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extern ImFont* g_large_font;
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@ -121,7 +120,7 @@ ImRect CenterImage(const ImRect& fit_rect, const ImVec2& image_size);
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bool Initialize(const char* placeholder_image_path);
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bool Initialize(const char* placeholder_image_path);
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void SetTheme(bool light);
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void SetTheme(bool light);
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void SetFonts(ImFont* standard_font, ImFont* medium_font, ImFont* large_font);
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void SetFonts(ImFont* medium_font, ImFont* large_font);
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bool UpdateLayoutScale();
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bool UpdateLayoutScale();
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/// Shuts down, clearing all state.
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/// Shuts down, clearing all state.
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@ -86,6 +86,7 @@ static std::vector<WCharType> s_font_range;
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static std::vector<WCharType> s_emoji_range;
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static std::vector<WCharType> s_emoji_range;
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static ImFont* s_standard_font;
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static ImFont* s_standard_font;
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static ImFont* s_osd_font;
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static ImFont* s_fixed_font;
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static ImFont* s_fixed_font;
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static ImFont* s_medium_font;
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static ImFont* s_medium_font;
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static ImFont* s_large_font;
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static ImFont* s_large_font;
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@ -274,7 +275,7 @@ void ImGuiManager::Shutdown()
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s_fixed_font = nullptr;
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s_fixed_font = nullptr;
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s_medium_font = nullptr;
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s_medium_font = nullptr;
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s_large_font = nullptr;
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s_large_font = nullptr;
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ImGuiFullscreen::SetFonts(nullptr, nullptr, nullptr);
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ImGuiFullscreen::SetFonts(nullptr, nullptr);
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}
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}
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float ImGuiManager::GetWindowWidth()
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float ImGuiManager::GetWindowWidth()
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@ -654,20 +655,24 @@ bool ImGuiManager::AddIconFonts(float size)
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bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
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bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
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{
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{
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const float standard_font_size = std::ceil(18.0f * s_global_scale);
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const float standard_font_size = std::ceil(15.0f * s_global_scale);
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const float fixed_font_size = std::ceil(15.0f * s_global_scale);
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const float osd_font_size = std::ceil(17.0f * s_global_scale);
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ImGuiIO& io = ImGui::GetIO();
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ImGuiIO& io = ImGui::GetIO();
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io.Fonts->Clear();
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io.Fonts->Clear();
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s_standard_font = AddTextFont(standard_font_size);
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s_standard_font = AddTextFont(standard_font_size);
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if (!s_standard_font || !AddIconFonts(standard_font_size))
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if (!s_standard_font)
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return false;
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return false;
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s_fixed_font = AddFixedFont(fixed_font_size);
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s_fixed_font = AddFixedFont(standard_font_size);
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if (!s_fixed_font)
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if (!s_fixed_font)
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return false;
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return false;
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s_osd_font = AddTextFont(osd_font_size);
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if (!s_osd_font || !AddIconFonts(osd_font_size))
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return false;
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if (fullscreen_fonts)
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if (fullscreen_fonts)
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{
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{
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const float medium_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE);
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const float medium_font_size = ImGuiFullscreen::LayoutScale(ImGuiFullscreen::LAYOUT_MEDIUM_FONT_SIZE);
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@ -686,7 +691,7 @@ bool ImGuiManager::AddImGuiFonts(bool fullscreen_fonts)
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s_large_font = nullptr;
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s_large_font = nullptr;
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}
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}
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ImGuiFullscreen::SetFonts(s_standard_font, s_medium_font, s_large_font);
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ImGuiFullscreen::SetFonts(s_medium_font, s_large_font);
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return io.Fonts->Build();
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return io.Fonts->Build();
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}
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}
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@ -837,11 +842,11 @@ void ImGuiManager::DrawOSDMessages(Common::Timer::Value current_time)
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{
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{
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static constexpr float MOVE_DURATION = 0.5f;
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static constexpr float MOVE_DURATION = 0.5f;
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ImFont* const font = ImGui::GetFont();
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ImFont* const font = s_osd_font;
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const float scale = s_global_scale;
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const float scale = s_global_scale;
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const float spacing = std::ceil(6.0f * scale);
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const float spacing = std::ceil(6.0f * scale);
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const float margin = std::ceil(12.0f * scale);
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const float margin = std::ceil(11.0f * scale);
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const float padding = std::ceil(10.0f * scale);
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const float padding = std::ceil(9.0f * scale);
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const float rounding = std::ceil(6.0f * scale);
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const float rounding = std::ceil(6.0f * scale);
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const float max_width = s_window_width - (margin + padding) * 2.0f;
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const float max_width = s_window_width - (margin + padding) * 2.0f;
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float position_x = margin;
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float position_x = margin;
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@ -942,6 +947,11 @@ ImFont* ImGuiManager::GetStandardFont()
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return s_standard_font;
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return s_standard_font;
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}
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}
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ImFont* ImGuiManager::GetOSDFont()
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{
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return s_osd_font;
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}
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ImFont* ImGuiManager::GetFixedFont()
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ImFont* ImGuiManager::GetFixedFont()
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{
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{
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return s_fixed_font;
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return s_fixed_font;
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@ -69,6 +69,9 @@ bool AddFullscreenFontsIfMissing();
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/// Returns the standard font for external drawing.
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/// Returns the standard font for external drawing.
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ImFont* GetStandardFont();
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ImFont* GetStandardFont();
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/// Returns the standard font for on-screen display drawing.
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ImFont* GetOSDFont();
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/// Returns the fixed-width font for external drawing.
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/// Returns the fixed-width font for external drawing.
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ImFont* GetFixedFont();
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ImFont* GetFixedFont();
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