Qt: Make general settings overridable per-game
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75b4891f78
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@ -38,6 +38,11 @@ GeneralSettingsWidget::GeneralSettingsWidget(SettingsDialog* dialog, QWidget* pa
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onRenderToSeparateWindowChanged();
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onRenderToSeparateWindowChanged();
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if (m_dialog->isPerGameSettings())
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{
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m_ui.applyGameSettings->setEnabled(false);
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}
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dialog->registerWidgetHelp(
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dialog->registerWidgetHelp(
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m_ui.confirmPowerOff, tr("Confirm Power Off"), tr("Checked"),
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m_ui.confirmPowerOff, tr("Confirm Power Off"), tr("Checked"),
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tr("Determines whether a prompt will be displayed to confirm shutting down the emulator/game "
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tr("Determines whether a prompt will be displayed to confirm shutting down the emulator/game "
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@ -61,12 +61,13 @@ SettingsDialog::~SettingsDialog()
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void SettingsDialog::addPages()
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void SettingsDialog::addPages()
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{
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{
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addWidget(m_general_settings = new GeneralSettingsWidget(this, m_ui.settingsContainer), tr("General"),
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QStringLiteral("settings-3-line"),
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tr("<strong>General Settings</strong><hr>These options control how the emulator looks and "
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"behaves.<br><br>Mouse over an option for additional information."));
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if (!isPerGameSettings())
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if (!isPerGameSettings())
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{
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{
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addWidget(m_general_settings = new GeneralSettingsWidget(this, m_ui.settingsContainer), tr("General"),
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QStringLiteral("settings-3-line"),
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tr("<strong>General Settings</strong><hr>These options control how the emulator looks and "
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"behaves.<br><br>Mouse over an option for additional information."));
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addWidget(
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addWidget(
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m_game_list_settings = new GameListSettingsWidget(this, m_ui.settingsContainer), tr("Game List"),
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m_game_list_settings = new GameListSettingsWidget(this, m_ui.settingsContainer), tr("Game List"),
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QStringLiteral("folder-settings-line"),
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QStringLiteral("folder-settings-line"),
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@ -74,10 +75,6 @@ void SettingsDialog::addPages()
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"DuckStation to populate the game list. Search directories can be added, removed, and switched to "
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"DuckStation to populate the game list. Search directories can be added, removed, and switched to "
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"recursive/non-recursive."));
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"recursive/non-recursive."));
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}
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}
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else
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{
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m_ui.buttonBox->button(QDialogButtonBox::RestoreDefaults)->setVisible(false);
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}
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addWidget(m_bios_settings = new BIOSSettingsWidget(this, m_ui.settingsContainer), tr("BIOS"),
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addWidget(m_bios_settings = new BIOSSettingsWidget(this, m_ui.settingsContainer), tr("BIOS"),
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QStringLiteral("hard-drive-2-line"),
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QStringLiteral("hard-drive-2-line"),
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@ -162,6 +159,11 @@ void SettingsDialog::addPages()
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tr("<strong>Advanced Settings</strong><hr>These options control logging and internal behavior of the "
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tr("<strong>Advanced Settings</strong><hr>These options control logging and internal behavior of the "
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"emulator. Mouse over an option for additional information."));
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"emulator. Mouse over an option for additional information."));
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if (isPerGameSettings())
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{
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m_ui.buttonBox->button(QDialogButtonBox::RestoreDefaults)->setVisible(false);
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}
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m_ui.settingsCategory->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
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m_ui.settingsCategory->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
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m_ui.settingsCategory->setCurrentRow(0);
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m_ui.settingsCategory->setCurrentRow(0);
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m_ui.settingsContainer->setCurrentIndex(0);
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m_ui.settingsContainer->setCurrentIndex(0);
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