diff --git a/data/resources/gamedb.yaml b/data/resources/gamedb.yaml index 0b063771e..cd013b0c4 100644 --- a/data/resources/gamedb.yaml +++ b/data/resources/gamedb.yaml @@ -30517,8 +30517,9 @@ SCUS-94244: - AnalogController - DigitalController traits: - - ForceRoundTextureCoordinates - - DisablePGXPColorCorrection + - ForceRoundTextureCoordinates # Fixes alignment of flipped textures when upscaling. + - DisablePGXPColorCorrection # Shadows break with perspective correct colour. + - ForceRecompilerICache # Sound effects during intro are lost if the CPU is too fast. metadata: publisher: "Sony" developer: "Naughty Dog, Inc" @@ -30626,8 +30627,9 @@ SCPS-10073: - AnalogController - DigitalController traits: - - ForceRoundTextureCoordinates - - DisablePGXPColorCorrection + - ForceRoundTextureCoordinates # Fixes alignment of flipped textures when upscaling. + - DisablePGXPColorCorrection # Shadows break with perspective correct colour. + - ForceRecompilerICache # Sound effects during intro are lost if the CPU is too fast. codes: - SCPS-10073 - SCPS-91164 @@ -30654,7 +30656,9 @@ SCPS-45350: - AnalogController - DigitalController traits: - - ForceRoundTextureCoordinates + - ForceRoundTextureCoordinates # Fixes alignment of flipped textures when upscaling. + - DisablePGXPColorCorrection # Shadows break with perspective correct colour. + - ForceRecompilerICache # Sound effects during intro are lost if the CPU is too fast. metadata: publisher: "Sony" developer: "Naughty Dog, Inc" @@ -30677,8 +30681,9 @@ SCES-01420: - AnalogController - DigitalController traits: - - ForceRoundTextureCoordinates - - DisablePGXPColorCorrection + - ForceRoundTextureCoordinates # Fixes alignment of flipped textures when upscaling. + - DisablePGXPColorCorrection # Shadows break with perspective correct colour. + - ForceRecompilerICache # Sound effects during intro are lost if the CPU is too fast. metadata: publisher: "Sony" developer: "Naughty Dog, Inc"