InputManager: Fix default value of SDL input source
This commit is contained in:
parent
11c0b7467b
commit
65991899eb
|
@ -1468,6 +1468,6 @@ void InputManager::ReloadSources(SettingsInterface& si, std::unique_lock<std::mu
|
||||||
UpdateInputSourceState(si, settings_lock, InputSourceType::RawInput, &InputSource::CreateWin32RawInputSource, false);
|
UpdateInputSourceState(si, settings_lock, InputSourceType::RawInput, &InputSource::CreateWin32RawInputSource, false);
|
||||||
#endif
|
#endif
|
||||||
#ifdef WITH_SDL2
|
#ifdef WITH_SDL2
|
||||||
UpdateInputSourceState(si, settings_lock, InputSourceType::SDL, &InputSource::CreateSDLSource, false);
|
UpdateInputSourceState(si, settings_lock, InputSourceType::SDL, &InputSource::CreateSDLSource, true);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue