libretro: Re-query hardware render interface after AV system info change

I suspect the frontend is supposed to call context_reset/destroy here,
but it's not for whatever reason, and this works around it.
This commit is contained in:
Connor McLaughlin 2020-11-26 01:32:29 +10:00
parent b45bee5954
commit 627a3109b3
7 changed files with 87 additions and 21 deletions

View File

@ -71,6 +71,34 @@ void LibretroD3D11HostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_
m_window_info.surface_height = static_cast<u32>(new_window_height);
}
bool LibretroD3D11HostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
{
// Check that the device hasn't changed.
retro_hw_render_interface* ri = nullptr;
if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE, &ri))
{
Log_ErrorPrint("Failed to get HW render interface");
return false;
}
else if (ri->interface_type != RETRO_HW_RENDER_INTERFACE_D3D11 ||
ri->interface_version != RETRO_HW_RENDER_INTERFACE_D3D11_VERSION)
{
Log_ErrorPrintf("Unexpected HW interface - type %u version %u", static_cast<unsigned>(ri->interface_type),
static_cast<unsigned>(ri->interface_version));
return false;
}
const retro_hw_render_interface_d3d11* d3d11_ri = reinterpret_cast<const retro_hw_render_interface_d3d11*>(ri);
if (d3d11_ri->device != m_device.Get() || d3d11_ri->context != m_context.Get())
{
Log_ErrorPrintf("D3D device/context changed outside our control");
return false;
}
m_window_info = new_wi;
return true;
}
bool LibretroD3D11HostDisplay::Render()
{
const u32 resolution_scale = g_libretro_host_interface.GetResolutionScale();

View File

@ -14,6 +14,7 @@ public:
bool CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device) override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void SetVSync(bool enabled) override;

View File

@ -1145,6 +1145,16 @@ void LibretroHostInterface::HardwareRendererContextReset()
void LibretroHostInterface::SwitchToHardwareRenderer()
{
struct retro_system_av_info avi;
g_libretro_host_interface.GetSystemAVInfo(&avi, true);
WindowInfo wi;
wi.type = WindowInfo::Type::Libretro;
wi.display_connection = &g_libretro_host_interface.m_hw_render_callback;
wi.surface_width = avi.geometry.base_width;
wi.surface_height = avi.geometry.base_height;
wi.surface_scale = 1.0f;
// use the existing device if we just resized the window
std::optional<GPURenderer> renderer;
std::unique_ptr<HostDisplay> display = std::move(m_hw_render_display);
@ -1152,10 +1162,15 @@ void LibretroHostInterface::SwitchToHardwareRenderer()
{
Log_InfoPrintf("Using existing hardware display");
renderer = RenderAPIToRenderer(display->GetRenderAPI());
if (!display->CreateResources())
Panic("Failed to recreate resources after reinit");
if (!display->ChangeRenderWindow(wi) || !display->CreateResources())
{
Log_ErrorPrintf("Failed to recreate resources after reinit");
display->DestroyRenderDevice();
display.reset();
}
}
else
if (!display)
{
renderer = RetroHwContextToRenderer(m_hw_render_callback.context_type);
if (!renderer.has_value())
@ -1184,16 +1199,6 @@ void LibretroHostInterface::SwitchToHardwareRenderer()
Log_ErrorPrintf("Unhandled renderer '%s'", Settings::GetRendererName(renderer.value()));
return;
}
struct retro_system_av_info avi;
g_libretro_host_interface.GetSystemAVInfo(&avi, true);
WindowInfo wi;
wi.type = WindowInfo::Type::Libretro;
wi.display_connection = &g_libretro_host_interface.m_hw_render_callback;
wi.surface_width = avi.geometry.base_width;
wi.surface_height = avi.geometry.base_height;
wi.surface_scale = 1.0f;
if (!display || !display->CreateRenderDevice(wi, {}, g_settings.gpu_use_debug_device) ||
!display->InitializeRenderDevice(GetShaderCacheBasePath(), g_settings.gpu_use_debug_device))
{

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@ -135,6 +135,12 @@ void LibretroOpenGLHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new
m_window_info.surface_height = static_cast<u32>(new_window_height);
}
bool LibretroOpenGLHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
{
m_window_info = new_wi;
return true;
}
bool LibretroOpenGLHostDisplay::Render()
{
const GLuint fbo = static_cast<GLuint>(

View File

@ -21,6 +21,7 @@ public:
void DestroyRenderDevice() override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void SetVSync(bool enabled) override;

View File

@ -107,11 +107,8 @@ bool LibretroVulkanHostDisplay::CreateRenderDevice(const WindowInfo& wi, std::st
return false;
}
// Keeping the pointer instead of memcpying can cause crashes, e.g. fullscreen switches.
std::memcpy(&m_ri, reinterpret_cast<const retro_hw_render_interface_vulkan*>(ri),
sizeof(retro_hw_render_interface_vulkan));
// TODO: Grab queue? it should be the same
m_ri = reinterpret_cast<retro_hw_render_interface_vulkan*>(ri);
return true;
}
@ -150,6 +147,33 @@ void LibretroVulkanHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new
m_window_info.surface_height = static_cast<u32>(new_window_height);
}
bool LibretroVulkanHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
{
// re-query hardware render interface - in vulkan, things get recreated without us being notified
retro_hw_render_interface* ri = nullptr;
if (!g_retro_environment_callback(RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE, &ri))
{
Log_ErrorPrint("Failed to get HW render interface");
return false;
}
else if (ri->interface_type != RETRO_HW_RENDER_INTERFACE_VULKAN ||
ri->interface_version != RETRO_HW_RENDER_INTERFACE_VULKAN_VERSION)
{
Log_ErrorPrintf("Unexpected HW interface - type %u version %u", static_cast<unsigned>(ri->interface_type),
static_cast<unsigned>(ri->interface_version));
return false;
}
retro_hw_render_interface_vulkan* vri = reinterpret_cast<retro_hw_render_interface_vulkan*>(ri);
if (vri != m_ri)
{
Log_WarningPrintf("HW render interface pointer changed without us being notified, this might cause issues?");
m_ri = vri;
}
return true;
}
bool LibretroVulkanHostDisplay::Render()
{
const u32 resolution_scale = g_libretro_host_interface.GetResolutionScale();
@ -186,13 +210,13 @@ bool LibretroVulkanHostDisplay::Render()
vkCmdEndRenderPass(cmdbuffer);
m_frame_texture.TransitionToLayout(cmdbuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
m_frame_view.image_layout = m_frame_texture.GetLayout();
m_ri.set_image(m_ri.handle, &m_frame_view, 0, nullptr, VK_QUEUE_FAMILY_IGNORED);
m_ri->set_image(m_ri->handle, &m_frame_view, 0, nullptr, VK_QUEUE_FAMILY_IGNORED);
// TODO: We can't use this because it doesn't support passing fences...
// m_ri.set_command_buffers(m_ri.handle, 1, &cmdbuffer);
m_ri.lock_queue(m_ri.handle);
m_ri->lock_queue(m_ri->handle);
g_vulkan_context->SubmitCommandBuffer();
m_ri.unlock_queue(m_ri.handle);
m_ri->unlock_queue(m_ri->handle);
g_vulkan_context->MoveToNextCommandBuffer();
g_retro_video_refresh_callback(RETRO_HW_FRAME_BUFFER_VALID, display_width, display_height, 0);

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@ -18,6 +18,7 @@ public:
void DestroyRenderDevice() override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void SetVSync(bool enabled) override;
@ -33,7 +34,7 @@ private:
bool CheckFramebufferSize(u32 width, u32 height);
retro_hw_render_interface_vulkan m_ri;
retro_hw_render_interface_vulkan* m_ri = nullptr;
Vulkan::Texture m_frame_texture;
retro_vulkan_image m_frame_view = {};