PostProcessingShader: Fix errors in shader parsing
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@ -155,6 +155,7 @@ void ShaderGen::WriteHeader(std::stringstream& ss)
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{
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ss << "#define HLSL 1\n";
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ss << "#define roundEven round\n";
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ss << "#define mix lerp\n";
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ss << "#define CONSTANT static const\n";
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ss << "#define VECTOR_EQ(a, b) (all((a) == (b)))\n";
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ss << "#define VECTOR_NEQ(a, b) (any((a) != (b)))\n";
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@ -34,9 +34,9 @@ void ParseKeyValue(const std::string_view& line, std::string_view* key, std::str
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while (value_start < line.size() && std::isspace(line[value_start]))
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value_start++;
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size_t value_end = value_start;
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while (value_end < line.size() && !std::isspace(line[value_end]))
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value_end++;
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size_t value_end = line.size();
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while (value_end > value_start && std::isspace(line[value_end - 1]))
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value_end--;
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if (value_start == value_end)
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return;
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@ -52,15 +52,24 @@ u32 ParseVector(const std::string_view& line, PostProcessingShader::Option::Valu
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size_t start = 0;
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while (index < PostProcessingShader::Option::MAX_VECTOR_COMPONENTS)
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{
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size_t end = line.find(',');
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while (start < line.size() && std::isspace(line[start]))
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start++;
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if (start >= line.size())
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break;
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size_t end = line.find(',', start);
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if (end == std::string_view::npos)
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end = line.size();
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T value = StringUtil::FromChars<T>(line.substr(start, end - start)).value_or(static_cast<T>(0));
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const std::string_view component = line.substr(start, end - start);
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T value = StringUtil::FromChars<T>(component).value_or(static_cast<T>(0));
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if constexpr (std::is_same_v<T, float>)
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(*values)[index++].float_value = value;
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else if constexpr (std::is_same_v<T, s32>)
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(*values)[index++].int_value = value;
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start = end + 1;
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}
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const u32 size = index;
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@ -308,11 +317,9 @@ void PostProcessingShader::LoadOptions()
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{
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std::string_view line_view = line_str;
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#ifndef _WIN32
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// Check for CRLF eol and convert it to LF
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if (!line_view.empty() && line_view.at(line_view.size() - 1) == '\r')
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line_view.remove_suffix(1);
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#endif
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if (line_view.empty())
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continue;
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@ -344,9 +351,11 @@ void PostProcessingShader::LoadOptions()
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current_option.type = Option::Type::Int;
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else
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Log_ErrorPrintf("Invalid option type: '%s'", line_str.c_str());
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continue;
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}
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else
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{
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}
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if (current_option.type == Option::Type::Invalid)
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continue;
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@ -387,7 +396,7 @@ void PostProcessingShader::LoadOptions()
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size = ParseVector<s32>(value, dst_array);
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current_option.vector_size =
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(current_option.vector_size != 0) ? size : std::min(current_option.vector_size, size);
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(current_option.vector_size == 0) ? size : std::min(current_option.vector_size, size);
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}
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else
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{
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@ -396,8 +405,6 @@ void PostProcessingShader::LoadOptions()
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}
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}
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}
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}
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}
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if (current_option.type != Option::Type::Invalid && !current_option.name.empty() && current_option.vector_size > 0)
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{
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@ -66,6 +66,8 @@ public:
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ALWAYS_INLINE const std::string& GetName() const { return m_name; }
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ALWAYS_INLINE const std::string& GetCode() const { return m_code; }
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ALWAYS_INLINE const std::vector<Option>& GetOptions() const { return m_options; }
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ALWAYS_INLINE std::vector<Option>& GetOptions() { return m_options; }
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ALWAYS_INLINE bool HasOptions() const { return !m_options.empty(); }
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bool IsValid() const;
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@ -147,14 +147,14 @@ void PostProcessingShaderGen::WriteUniformBuffer(std::stringstream& ss, const Po
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ss << " float ubo_pad" << (pad_counter++) << ";\n";
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ss << "\n";
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static constexpr std::array<const char*, PostProcessingShader::Option::MAX_VECTOR_COMPONENTS> vector_size_suffix = {
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{"", "2", "3", "4"}};
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static constexpr std::array<const char*, PostProcessingShader::Option::MAX_VECTOR_COMPONENTS + 1> vector_size_suffix =
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{{"", "", "2", "3", "4"}};
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for (const PostProcessingShader::Option& option : shader.GetOptions())
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{
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switch (option.type)
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{
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case PostProcessingShader::Option::Type::Bool:
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ss << " bool u_option_" << option.name << ";\n";
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ss << " bool " << option.name << ";\n";
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for (u32 i = option.vector_size; i < PostProcessingShader::Option::MAX_VECTOR_COMPONENTS; i++)
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ss << " bool ubo_pad" << (pad_counter++) << ";\n";
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break;
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