VulkanHostDisplay: Don't crash when headless
This commit is contained in:
parent
09c65b48b8
commit
607cb8dbb7
|
@ -355,7 +355,16 @@ bool VulkanHostDisplay::HasRenderSurface() const
|
|||
|
||||
VkRenderPass VulkanHostDisplay::GetRenderPassForDisplay() const
|
||||
{
|
||||
if (m_swap_chain)
|
||||
{
|
||||
return m_swap_chain->GetClearRenderPass();
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we're running headless, assume RGBA8.
|
||||
return g_vulkan_context->GetRenderPass(VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_UNDEFINED, VK_SAMPLE_COUNT_1_BIT,
|
||||
VK_ATTACHMENT_LOAD_OP_CLEAR);
|
||||
}
|
||||
}
|
||||
|
||||
bool VulkanHostDisplay::CreateResources()
|
||||
|
|
Loading…
Reference in New Issue