GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
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@ -114614,6 +114614,7 @@ SCES-00582:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceFullBoot # Full boot improves reliability.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Kalisto Technologies"
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developer: "Kalisto Technologies"
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@ -114635,6 +114636,7 @@ SCES-00684:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceFullBoot # Full boot improves reliability.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Kalisto Technologies"
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developer: "Kalisto Technologies"
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@ -114656,6 +114658,7 @@ SIPS-60027:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceFullBoot # Full boot improves reliability.
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metadata:
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metadata:
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publisher: "Sony"
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publisher: "Sony"
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developer: "Kalisto Technologies"
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developer: "Kalisto Technologies"
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@ -114676,6 +114679,7 @@ PCPX-96101:
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genre: "** DEMO **"
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genre: "** DEMO **"
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traits:
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traits:
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceFullBoot # Full boot improves reliability.
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SLUS-00582:
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SLUS-00582:
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name: "Nightmare Creatures (USA)"
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name: "Nightmare Creatures (USA)"
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compatibility:
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compatibility:
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@ -114686,6 +114690,7 @@ SLUS-00582:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceFullBoot # Full boot improves reliability.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Kalisto Technologies"
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developer: "Kalisto Technologies"
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@ -114706,6 +114711,7 @@ SLUS-90011:
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genre: "** DEMO **"
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genre: "** DEMO **"
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traits:
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traits:
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceRecompilerICache # Crappy CD code on boot is timing sensitive.
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- ForceFullBoot # Full boot improves reliability.
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SLES-02751:
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SLES-02751:
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name: "Nightmare Creatures II (Europe) (En,Fr,De)"
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name: "Nightmare Creatures II (Europe) (En,Fr,De)"
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controllers:
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controllers:
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@ -40,7 +40,7 @@ namespace GameDatabase {
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enum : u32
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enum : u32
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{
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{
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GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48,
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GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48,
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GAME_DATABASE_CACHE_VERSION = 17,
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GAME_DATABASE_CACHE_VERSION = 18,
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};
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};
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static const Entry* GetEntryForId(std::string_view code);
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static const Entry* GetEntryForId(std::string_view code);
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@ -82,6 +82,7 @@ static constexpr const std::array<const char*, static_cast<size_t>(Trait::MaxCou
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"ForceRoundTextureCoordinates",
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"ForceRoundTextureCoordinates",
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"ForceAccurateBlending",
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"ForceAccurateBlending",
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"ForceDeinterlacing",
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"ForceDeinterlacing",
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"ForceFullBoot",
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"DisableAutoAnalogMode",
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"DisableAutoAnalogMode",
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"DisableTrueColor",
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"DisableTrueColor",
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"DisableUpscaling",
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"DisableUpscaling",
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@ -112,6 +113,7 @@ static constexpr const std::array<const char*, static_cast<size_t>(Trait::MaxCou
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Force Round Texture Coordinates", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Force Round Texture Coordinates", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Force Accurate Blending", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Force Accurate Blending", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Force Deinterlacing", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Force Deinterlacing", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Force Full Boot", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Disable Automatic Analog Mode", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Disable Automatic Analog Mode", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Disable True Color", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Disable True Color", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Disable Upscaling", "GameDatabase::Trait"),
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TRANSLATE_DISAMBIG_NOOP("GameDatabase", "Disable Upscaling", "GameDatabase::Trait"),
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@ -493,6 +495,14 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes
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}
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}
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}
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}
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if (HasTrait(Trait::ForceFullBoot))
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{
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if (display_osd_messages && settings.bios_patch_fast_boot)
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APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Fast boot disabled."));
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settings.bios_patch_fast_boot = false;
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}
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if (HasTrait(Trait::DisableTrueColor))
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if (HasTrait(Trait::DisableTrueColor))
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{
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{
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if (display_osd_messages && settings.gpu_true_color)
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if (display_osd_messages && settings.gpu_true_color)
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@ -39,6 +39,7 @@ enum class Trait : u32
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ForceRoundUpscaledTextureCoordinates,
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ForceRoundUpscaledTextureCoordinates,
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ForceAccurateBlending,
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ForceAccurateBlending,
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ForceDeinterlacing,
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ForceDeinterlacing,
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ForceFullBoot,
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DisableAutoAnalogMode,
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DisableAutoAnalogMode,
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DisableTrueColor,
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DisableTrueColor,
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DisableUpscaling,
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DisableUpscaling,
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