Image: Don't use libjpeg stdio functions
Fixes I/O in debug builds.
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cb6be52404
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59a13d91ea
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@ -224,3 +224,6 @@ static constexpr u32 HOST_PAGE_SHIFT = 12;
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static_cast<std::underlying_type<type_>::type>(rhs)); \
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static_cast<std::underlying_type<type_>::type>(rhs)); \
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return lhs; \
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return lhs; \
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}
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}
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// Compute the address of a base type given a field offset.
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#define BASE_FROM_RECORD_FIELD(ptr, base_type, field) ((base_type*)(((char*)ptr) - offsetof(base_type, field)))
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@ -518,7 +518,62 @@ bool JPEGBufferLoader(RGBA8Image* image, const void* buffer, size_t buffer_size)
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bool JPEGFileLoader(RGBA8Image* image, const char* filename, std::FILE* fp)
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bool JPEGFileLoader(RGBA8Image* image, const char* filename, std::FILE* fp)
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{
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{
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return WrapJPEGDecompress(image, [fp](jpeg_decompress_struct& info) { jpeg_stdio_src(&info, fp); });
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static constexpr u32 BUFFER_SIZE = 16384;
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struct FileCallback
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{
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jpeg_source_mgr mgr;
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std::FILE* fp;
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std::unique_ptr<u8[]> buffer;
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bool end_of_file;
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};
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FileCallback cb = {
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.mgr = {
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.init_source = [](j_decompress_ptr cinfo) {},
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.fill_input_buffer = [](j_decompress_ptr cinfo) -> boolean {
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FileCallback* cb = BASE_FROM_RECORD_FIELD(cinfo->src, FileCallback, mgr);
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cb->mgr.next_input_byte = cb->buffer.get();
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if (cb->end_of_file)
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{
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cb->buffer[0] = 0xFF;
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cb->buffer[1] = JPEG_EOI;
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cb->mgr.bytes_in_buffer = 2;
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return TRUE;
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}
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const size_t r = std::fread(cb->buffer.get(), 1, BUFFER_SIZE, cb->fp);
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cb->end_of_file |= (std::feof(cb->fp) != 0);
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cb->mgr.bytes_in_buffer = r;
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return TRUE;
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},
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.skip_input_data =
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[](j_decompress_ptr cinfo, long num_bytes) {
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FileCallback* cb = BASE_FROM_RECORD_FIELD(cinfo->src, FileCallback, mgr);
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const size_t skip_in_buffer = std::min<size_t>(cb->mgr.bytes_in_buffer, static_cast<size_t>(num_bytes));
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cb->mgr.next_input_byte += skip_in_buffer;
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cb->mgr.bytes_in_buffer -= skip_in_buffer;
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const size_t seek_cur = static_cast<size_t>(num_bytes) - skip_in_buffer;
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if (seek_cur > 0)
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{
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if (FileSystem::FSeek64(cb->fp, static_cast<size_t>(seek_cur), SEEK_CUR) != 0)
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{
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cb->end_of_file = true;
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return;
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}
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}
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},
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.resync_to_restart = jpeg_resync_to_restart,
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.term_source = [](j_decompress_ptr cinfo) {},
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},
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.fp = fp,
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.buffer = std::make_unique<u8[]>(BUFFER_SIZE),
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.end_of_file = false,
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};
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return WrapJPEGDecompress(image, [&cb](jpeg_decompress_struct& info) { info.src = &cb.mgr; });
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}
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}
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template<typename T>
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template<typename T>
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@ -613,7 +668,49 @@ bool JPEGBufferSaver(const RGBA8Image& image, std::vector<u8>* buffer, u8 qualit
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bool JPEGFileSaver(const RGBA8Image& image, const char* filename, std::FILE* fp, u8 quality)
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bool JPEGFileSaver(const RGBA8Image& image, const char* filename, std::FILE* fp, u8 quality)
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{
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{
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return WrapJPEGCompress(image, quality, [fp](jpeg_compress_struct& info) { jpeg_stdio_dest(&info, fp); });
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static constexpr u32 BUFFER_SIZE = 16384;
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struct FileCallback
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{
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jpeg_destination_mgr mgr;
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std::FILE* fp;
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std::unique_ptr<u8[]> buffer;
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bool write_error;
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};
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FileCallback cb = {
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.mgr = {
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.init_destination =
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[](j_compress_ptr cinfo) {
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FileCallback* cb = BASE_FROM_RECORD_FIELD(cinfo->dest, FileCallback, mgr);
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cb->mgr.next_output_byte = cb->buffer.get();
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cb->mgr.free_in_buffer = BUFFER_SIZE;
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},
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.empty_output_buffer = [](j_compress_ptr cinfo) -> boolean {
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FileCallback* cb = BASE_FROM_RECORD_FIELD(cinfo->dest, FileCallback, mgr);
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if (!cb->write_error)
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cb->write_error |= (std::fwrite(cb->buffer.get(), 1, BUFFER_SIZE, cb->fp) != BUFFER_SIZE);
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cb->mgr.next_output_byte = cb->buffer.get();
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cb->mgr.free_in_buffer = BUFFER_SIZE;
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return TRUE;
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},
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.term_destination =
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[](j_compress_ptr cinfo) {
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FileCallback* cb = BASE_FROM_RECORD_FIELD(cinfo->dest, FileCallback, mgr);
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const size_t left = BUFFER_SIZE - cb->mgr.free_in_buffer;
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if (left > 0 && !cb->write_error)
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cb->write_error |= (std::fwrite(cb->buffer.get(), 1, left, cb->fp) != left);
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},
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},
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.fp = fp,
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.buffer = std::make_unique<u8[]>(BUFFER_SIZE),
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.write_error = false,
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};
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return (WrapJPEGCompress(image, quality, [&cb](jpeg_compress_struct& info) { info.dest = &cb.mgr; }) &&
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!cb.write_error);
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}
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}
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bool WebPBufferLoader(RGBA8Image* image, const void* buffer, size_t buffer_size)
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bool WebPBufferLoader(RGBA8Image* image, const void* buffer, size_t buffer_size)
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@ -1,4 +1,4 @@
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// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
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#define IMGUI_DEFINE_MATH_OPERATORS
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#define IMGUI_DEFINE_MATH_OPERATORS
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@ -10,6 +10,7 @@
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/easing.h"
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#include "common/easing.h"
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#include "common/error.h"
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#include "common/file_system.h"
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#include "common/file_system.h"
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#include "common/log.h"
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#include "common/log.h"
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#include "common/lru_cache.h"
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#include "common/lru_cache.h"
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@ -271,24 +272,37 @@ const std::shared_ptr<GPUTexture>& ImGuiFullscreen::GetPlaceholderTexture()
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std::optional<RGBA8Image> ImGuiFullscreen::LoadTextureImage(const char* path)
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std::optional<RGBA8Image> ImGuiFullscreen::LoadTextureImage(const char* path)
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{
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{
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std::optional<RGBA8Image> image;
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std::optional<RGBA8Image> image;
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std::optional<std::vector<u8>> data;
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if (Path::IsAbsolute(path))
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if (Path::IsAbsolute(path))
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data = FileSystem::ReadBinaryFile(path);
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else
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data = Host::ReadResourceFile(path, true);
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if (data.has_value())
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{
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{
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image = RGBA8Image();
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Error error;
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if (!image->LoadFromBuffer(path, data->data(), data->size()))
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auto fp = FileSystem::OpenManagedCFile(path, "rb", &error);
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if (fp)
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{
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{
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Log_ErrorPrintf("Failed to read texture resource '%s'", path);
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image = RGBA8Image();
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image.reset();
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if (!image->LoadFromFile(path, fp.get()))
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Log_ErrorFmt("Failed to read texture file '{}'", path);
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}
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else
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{
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Log_ErrorFmt("Failed to open texture file '{}': {}", path, error.GetDescription());
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}
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}
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}
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}
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else
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else
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{
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{
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Log_ErrorPrintf("Failed to open texture resource '%s'", path);
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std::optional<std::vector<u8>> data = Host::ReadResourceFile(path, true);
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if (data.has_value())
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{
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image = RGBA8Image();
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if (!image->LoadFromBuffer(path, data->data(), data->size()))
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{
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Log_ErrorFmt("Failed to read texture resource '{}'", path);
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image.reset();
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}
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}
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else
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{
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Log_ErrorFmt("Failed to open texture resource '{}'", path);
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}
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}
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}
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return image;
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return image;
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