RegTest: Improve -maxframes option
Grab the last N frames instead of first N. Better for showing crashes.
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@ -310,8 +310,9 @@ def check_regression_test(baselinedir, testdir, name):
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has_any = True
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has_any = True
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if not compare_frames(path1, path2):
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if not compare_frames(path1, path2):
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diff_frames.append(framenum)
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diff_frames.append((framenum, path1, path2))
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for (framenum, path1, path2) in diff_frames[-MAX_DIFF_FRAMES:]:
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if first_fail:
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if first_fail:
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write("<div class=\"item\">")
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write("<div class=\"item\">")
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write("<h1>{}</h1>".format(name))
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write("<h1>{}</h1>".format(name))
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@ -323,14 +324,11 @@ def check_regression_test(baselinedir, testdir, name):
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write("<tr><td colspan=\"2\">Frame %d</td></tr>" % (framenum))
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write("<tr><td colspan=\"2\">Frame %d</td></tr>" % (framenum))
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write("<tr><td><img class=\"before\" src=\"%s\" /></td><td><img class=\"after\" src=\"%s\" /></td></tr>" % (imguri1, imguri2))
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write("<tr><td><img class=\"before\" src=\"%s\" /></td><td><img class=\"after\" src=\"%s\" /></td></tr>" % (imguri1, imguri2))
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if len(diff_frames) == MAX_DIFF_FRAMES:
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break
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if not first_fail:
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if not first_fail:
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write("</table>")
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write("</table>")
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write("<pre>Difference in frames [%s] for %s</pre>" % (",".join(map(str, diff_frames)), name))
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write("<pre>Difference in frames [%s] for %s</pre>" % (",".join(map(lambda x: str(x[0]), diff_frames)), name))
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write("</div>")
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write("</div>")
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print("*** Difference in frames [%s] for %s" % (",".join(map(str, diff_frames)), name))
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print("*** Difference in frames [%s] for %s" % (",".join(map(lambda x: str(x[0]), diff_frames)), name))
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#assert has_any
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#assert has_any
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return len(diff_frames) == 0
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return len(diff_frames) == 0
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@ -55,8 +55,6 @@ def run_regression_tests(runner, gamedir, destdir, dump_interval, frames, parall
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for filename in pool.imap_unordered(func, gamepaths, chunksize=1):
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for filename in pool.imap_unordered(func, gamepaths, chunksize=1):
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completed += 1
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completed += 1
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print("[%u%% %u/%u] %s" % ((completed * 100) // len(gamepaths), completed, len(gamepaths), filename))
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print("[%u%% %u/%u] %s" % ((completed * 100) // len(gamepaths), completed, len(gamepaths), filename))
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pool.map(func, gamepaths, chunksize=1)
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pool.close()
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pool.close()
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