NoGUI: Start in fullscreen when option or command line flag is set
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23e102b90a
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590513350c
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@ -58,7 +58,7 @@ void DRMHostInterface::FixIncompatibleSettings(bool display_osd_messages)
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g_settings.confim_power_off = false;
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}
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bool DRMHostInterface::CreatePlatformWindow()
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bool DRMHostInterface::CreatePlatformWindow(bool fullscreen)
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{
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Assert(!m_drm_display);
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m_drm_display = std::make_unique<DRMDisplay>();
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@ -22,7 +22,7 @@ public:
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protected:
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virtual void FixIncompatibleSettings(bool display_osd_messages) override;
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bool CreatePlatformWindow() override;
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bool CreatePlatformWindow(bool fullscreen) override;
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void DestroyPlatformWindow() override;
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std::optional<WindowInfo> GetPlatformWindowInfo() override;
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@ -48,7 +48,8 @@ bool NoGUIHostInterface::Initialize()
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CreateImGuiContext();
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if (!CreatePlatformWindow())
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const bool start_fullscreen = m_command_line_flags.start_fullscreen || g_settings.start_fullscreen;
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if (!CreatePlatformWindow(start_fullscreen))
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{
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Log_ErrorPrintf("Failed to create platform window");
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ImGui::DestroyContext();
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@ -264,12 +265,14 @@ bool NoGUIHostInterface::AcquireHostDisplay()
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if (needs_switch)
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{
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const bool was_fullscreen = IsFullscreen();
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ImGui::EndFrame();
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DestroyDisplay();
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// We need to recreate the window, otherwise bad things happen...
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DestroyPlatformWindow();
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if (!CreatePlatformWindow())
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if (!CreatePlatformWindow(was_fullscreen))
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Panic("Failed to recreate platform window on GPU renderer switch");
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if (!CreateDisplay())
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@ -55,7 +55,7 @@ protected:
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void RequestExit() override;
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virtual void PollAndUpdate() override;
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virtual bool CreatePlatformWindow() = 0;
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virtual bool CreatePlatformWindow(bool fullscreen) = 0;
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virtual void DestroyPlatformWindow() = 0;
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virtual std::optional<WindowInfo> GetPlatformWindowInfo() = 0;
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void OnPlatformWindowResized(u32 new_width, u32 new_height, float new_scale);
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@ -131,7 +131,7 @@ ALWAYS_INLINE static TinyString GetWindowTitle()
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return TinyString::FromFormat("DuckStation %s (%s)", g_scm_tag_str, g_scm_branch_str);
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}
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bool SDLHostInterface::CreatePlatformWindow()
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bool SDLHostInterface::CreatePlatformWindow(bool fullscreen)
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{
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// Create window.
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const u32 window_flags = SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI;
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@ -165,8 +165,11 @@ bool SDLHostInterface::CreatePlatformWindow()
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SDL_FreeSurface(icon_surface);
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}
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if (m_fullscreen)
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if (fullscreen || m_fullscreen)
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{
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SDL_SetWindowFullscreen(m_window, SDL_WINDOW_FULLSCREEN_DESKTOP);
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m_fullscreen = true;
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}
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ImGui_ImplSDL2_Init(m_window);
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@ -29,7 +29,7 @@ protected:
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std::optional<HostKeyCode> GetHostKeyCode(const std::string_view key_code) const override;
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bool CreatePlatformWindow() override;
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bool CreatePlatformWindow(bool fullscreen) override;
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void DestroyPlatformWindow() override;
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std::optional<WindowInfo> GetPlatformWindowInfo() override;
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@ -57,7 +57,7 @@ bool Win32HostInterface::RegisterWindowClass()
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return true;
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}
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bool Win32HostInterface::CreatePlatformWindow()
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bool Win32HostInterface::CreatePlatformWindow(bool fullscreen)
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{
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m_hwnd = CreateWindowExW(WS_EX_CLIENTEDGE, WINDOW_CLASS_NAME, _T("DuckStation"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
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CW_USEDEFAULT, DEFAULT_WINDOW_WIDTH, DEFAULT_WINDOW_HEIGHT, nullptr, nullptr,
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@ -16,7 +16,7 @@ public:
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static std::unique_ptr<NoGUIHostInterface> Create();
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protected:
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bool CreatePlatformWindow() override;
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bool CreatePlatformWindow(bool fullscreen) override;
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void DestroyPlatformWindow() override;
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std::optional<WindowInfo> GetPlatformWindowInfo() override;
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@ -304,6 +304,7 @@ bool CommonHostInterface::ParseCommandLineParameters(int argc, char* argv[],
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else if (CHECK_ARG("-fullscreen"))
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{
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Log_InfoPrintf("Going fullscreen after booting.");
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m_command_line_flags.start_fullscreen = true;
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force_fullscreen = true;
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continue;
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}
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@ -405,6 +405,9 @@ protected:
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// disable controller interface (buggy devices with SDL)
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BitField<u8, bool, 1, 1> disable_controller_interface;
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// starting fullscreen (outside of boot options)
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BitField<u8, bool, 2, 1> start_fullscreen;
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} m_command_line_flags = {};
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private:
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