vsprops: Simplify conditions

This commit is contained in:
Connor McLaughlin 2022-08-10 13:25:03 +10:00
parent 99bd02a2c5
commit 58cc3efa7f
3 changed files with 15 additions and 28 deletions

View File

@ -1,16 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<PropertyGroup Condition="$(Configuration.Contains(Debug))">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='DebugFast'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<PropertyGroup Condition="!$(Configuration.Contains(Debug))">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='ReleaseLTCG'">
<LinkIncremental>false</LinkIncremental>
<PropertyGroup Condition="$(Configuration.Contains(LTCG))">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
@ -31,14 +27,14 @@
</ItemDefinitionGroup>
<!-- Disable exceptions when not building for UWP. -->
<ItemDefinitionGroup Condition="'$(BuildingForUWP)'!='true'">
<ItemDefinitionGroup Condition="!$(Configuration.Contains(UWP))">
<ClCompile>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>false</ExceptionHandling>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(BuildingForUWP)'=='true'">
<ItemDefinitionGroup Condition="$(Configuration.Contains(UWP))">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<AdditionalIncludeDirectories></AdditionalIncludeDirectories>
@ -46,22 +42,21 @@
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='DebugUWP'">
<ItemDefinitionGroup Condition="$(Configuration.Contains(Debug))">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='DebugFast'">
<ItemDefinitionGroup Condition="$(Configuration.Contains(DebugFast))">
<ClCompile>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<SupportJustMyCode>false</SupportJustMyCode>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PreprocessorDefinitions>_DEBUGFAST;_DEBUG;_ITERATOR_DEBUG_LEVEL=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUGFAST;_ITERATOR_DEBUG_LEVEL=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ItemDefinitionGroup Condition="!$(Configuration.Contains(Debug))">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -75,20 +70,12 @@
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='ReleaseLTCG' Or '$(Configuration)'=='ReleaseUWP'">
<ItemDefinitionGroup Condition="$(Configuration.Contains(LTCG))">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>true</WholeProgramOptimization>
<OmitFramePointers>true</OmitFramePointers>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>

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@ -79,19 +79,19 @@
<BuildingForUWP Condition="'$(Configuration)'=='DebugUWP' Or '$(Configuration)'=='ReleaseUWP'">true</BuildingForUWP>
</PropertyGroup>
<Import Project="$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="('$(Configuration)'=='DebugUWP' Or '$(Configuration)'=='ReleaseUWP') And Exists('$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props')" />
<Import Project="$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="$(Configuration.Contains(UWP)) And Exists('$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.210505.3\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<ProjectName>$(MSBuildProjectName)</ProjectName>
<RootNamespace>$(MSBuildProjectName)</RootNamespace>
</PropertyGroup>
<PropertyGroup Label="Globals" Condition="'$(BuildingForUWP)'!='true'">
<PropertyGroup Label="Globals" Condition="!$(Configuration.Contains(UWP))">
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Label="Globals" Condition="'$(BuildingForUWP)'=='true'">
<PropertyGroup Label="Globals" Condition="$(Configuration.Contains(UWP))">
<MinimalCoreWin>true</MinimalCoreWin>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>

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@ -6,10 +6,10 @@
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug' Or '$(Configuration)'=='DebugFast' Or '$(Configuration)'=='DebugUWP'">
<PropertyGroup Condition="$(Configuration.Contains(Debug))">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='ReleaseLTCG' Or '$(Configuration)'=='ReleaseUWP'">
<PropertyGroup Condition="!$(Configuration.Contains(Debug))">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
</Project>