GameSettings: Fix CD-ROM read speedup incorrectly saved to ini
This commit is contained in:
parent
3e6bc0e10d
commit
56ab103559
|
@ -288,7 +288,7 @@ static void StoreIniSection(const Entry& entry, const char* section, CSimpleIniA
|
||||||
ini.SetBoolValue(section, "CPUOverclockEnable", entry.cpu_overclock_enable.value());
|
ini.SetBoolValue(section, "CPUOverclockEnable", entry.cpu_overclock_enable.value());
|
||||||
|
|
||||||
if (entry.cdrom_read_speedup.has_value())
|
if (entry.cdrom_read_speedup.has_value())
|
||||||
ini.SetBoolValue(section, "CDROMReadSpeedup", entry.cdrom_read_speedup.value());
|
ini.SetLongValue(section, "CDROMReadSpeedup", static_cast<long>(entry.cdrom_read_speedup.value()));
|
||||||
|
|
||||||
if (entry.display_active_start_offset.has_value())
|
if (entry.display_active_start_offset.has_value())
|
||||||
ini.SetLongValue(section, "DisplayActiveStartOffset", entry.display_active_start_offset.value());
|
ini.SetLongValue(section, "DisplayActiveStartOffset", entry.display_active_start_offset.value());
|
||||||
|
|
Loading…
Reference in New Issue