CDROM: Reset audio decoder state immediately after pause or seek
Fixes stuttering dialogue in Dino Crisis (control room at beginning of game).
This commit is contained in:
parent
5a34a15bf2
commit
5634e821c5
|
@ -1161,6 +1161,9 @@ void CDROM::ExecuteCommand()
|
||||||
Log_DebugPrintf("CDROM pause command");
|
Log_DebugPrintf("CDROM pause command");
|
||||||
SendACKAndStat();
|
SendACKAndStat();
|
||||||
|
|
||||||
|
// Reset audio buffer here - control room cutscene audio repeats in Dino Crisis otherwise.
|
||||||
|
ResetAudioDecoder();
|
||||||
|
|
||||||
m_drive_state = DriveState::Pausing;
|
m_drive_state = DriveState::Pausing;
|
||||||
m_drive_event->Schedule(pause_time);
|
m_drive_event->Schedule(pause_time);
|
||||||
|
|
||||||
|
@ -1544,6 +1547,7 @@ void CDROM::BeginReading(TickCount ticks_late /* = 0 */, bool after_seek /* = fa
|
||||||
Log_DebugPrintf("Starting reading @ LBA %u", m_current_lba);
|
Log_DebugPrintf("Starting reading @ LBA %u", m_current_lba);
|
||||||
m_secondary_status.ClearActiveBits();
|
m_secondary_status.ClearActiveBits();
|
||||||
m_secondary_status.motor_on = true;
|
m_secondary_status.motor_on = true;
|
||||||
|
ResetAudioDecoder();
|
||||||
|
|
||||||
const TickCount ticks = GetTicksForRead();
|
const TickCount ticks = GetTicksForRead();
|
||||||
const TickCount first_sector_ticks = ticks + (after_seek ? 0 : GetTicksForSeek(m_current_lba)) - ticks_late;
|
const TickCount first_sector_ticks = ticks + (after_seek ? 0 : GetTicksForSeek(m_current_lba)) - ticks_late;
|
||||||
|
@ -1552,8 +1556,6 @@ void CDROM::BeginReading(TickCount ticks_late /* = 0 */, bool after_seek /* = fa
|
||||||
m_drive_event->Schedule(first_sector_ticks);
|
m_drive_event->Schedule(first_sector_ticks);
|
||||||
m_current_read_sector_buffer = 0;
|
m_current_read_sector_buffer = 0;
|
||||||
m_current_write_sector_buffer = 0;
|
m_current_write_sector_buffer = 0;
|
||||||
ResetCurrentXAFile();
|
|
||||||
ResetAudioDecoder();
|
|
||||||
|
|
||||||
m_reader.QueueReadSector(m_current_lba);
|
m_reader.QueueReadSector(m_current_lba);
|
||||||
}
|
}
|
||||||
|
@ -1587,6 +1589,7 @@ void CDROM::BeginPlaying(u8 track_bcd, TickCount ticks_late /* = 0 */, bool afte
|
||||||
m_secondary_status.ClearActiveBits();
|
m_secondary_status.ClearActiveBits();
|
||||||
m_secondary_status.motor_on = true;
|
m_secondary_status.motor_on = true;
|
||||||
ClearSectorBuffers();
|
ClearSectorBuffers();
|
||||||
|
ResetAudioDecoder();
|
||||||
|
|
||||||
const TickCount ticks = GetTicksForRead();
|
const TickCount ticks = GetTicksForRead();
|
||||||
const TickCount first_sector_ticks = ticks + (after_seek ? 0 : GetTicksForSeek(m_current_lba)) - ticks_late;
|
const TickCount first_sector_ticks = ticks + (after_seek ? 0 : GetTicksForSeek(m_current_lba)) - ticks_late;
|
||||||
|
@ -1595,8 +1598,6 @@ void CDROM::BeginPlaying(u8 track_bcd, TickCount ticks_late /* = 0 */, bool afte
|
||||||
m_drive_event->Schedule(first_sector_ticks);
|
m_drive_event->Schedule(first_sector_ticks);
|
||||||
m_current_read_sector_buffer = 0;
|
m_current_read_sector_buffer = 0;
|
||||||
m_current_write_sector_buffer = 0;
|
m_current_write_sector_buffer = 0;
|
||||||
ResetAudioDecoder();
|
|
||||||
ResetCurrentXAFile();
|
|
||||||
|
|
||||||
m_reader.QueueReadSector(m_current_lba);
|
m_reader.QueueReadSector(m_current_lba);
|
||||||
}
|
}
|
||||||
|
@ -1620,6 +1621,7 @@ void CDROM::BeginSeeking(bool logical, bool read_after_seek, bool play_after_see
|
||||||
m_secondary_status.motor_on = true;
|
m_secondary_status.motor_on = true;
|
||||||
m_secondary_status.seeking = true;
|
m_secondary_status.seeking = true;
|
||||||
m_last_sector_header_valid = false;
|
m_last_sector_header_valid = false;
|
||||||
|
ResetAudioDecoder();
|
||||||
|
|
||||||
m_drive_state = logical ? DriveState::SeekingLogical : DriveState::SeekingPhysical;
|
m_drive_state = logical ? DriveState::SeekingLogical : DriveState::SeekingPhysical;
|
||||||
m_drive_event->SetIntervalAndSchedule(seek_time);
|
m_drive_event->SetIntervalAndSchedule(seek_time);
|
||||||
|
@ -2148,6 +2150,8 @@ void CDROM::ResetCurrentXAFile()
|
||||||
|
|
||||||
void CDROM::ResetAudioDecoder()
|
void CDROM::ResetAudioDecoder()
|
||||||
{
|
{
|
||||||
|
ResetCurrentXAFile();
|
||||||
|
|
||||||
m_xa_last_samples.fill(0);
|
m_xa_last_samples.fill(0);
|
||||||
for (u32 i = 0; i < 2; i++)
|
for (u32 i = 0; i < 2; i++)
|
||||||
{
|
{
|
||||||
|
@ -2185,10 +2189,10 @@ void CDROM::ProcessXAADPCMSector(const u8* raw_sector, const CDImage::SubChannel
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ResetAudioDecoder();
|
||||||
m_xa_current_file_number = m_last_sector_subheader.file_number;
|
m_xa_current_file_number = m_last_sector_subheader.file_number;
|
||||||
m_xa_current_channel_number = m_last_sector_subheader.channel_number;
|
m_xa_current_channel_number = m_last_sector_subheader.channel_number;
|
||||||
m_xa_current_set = true;
|
m_xa_current_set = true;
|
||||||
ResetAudioDecoder();
|
|
||||||
}
|
}
|
||||||
else if (m_last_sector_subheader.file_number != m_xa_current_file_number ||
|
else if (m_last_sector_subheader.file_number != m_xa_current_file_number ||
|
||||||
m_last_sector_subheader.channel_number != m_xa_current_channel_number)
|
m_last_sector_subheader.channel_number != m_xa_current_channel_number)
|
||||||
|
|
Loading…
Reference in New Issue