From 559f14d27d523cf0fa590b8325559b83eec88dfc Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Thu, 12 Jan 2023 17:41:30 +1000 Subject: [PATCH] ImGuiOverlays: Fix incorrect frame time order --- src/frontend-common/imgui_overlays.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/frontend-common/imgui_overlays.cpp b/src/frontend-common/imgui_overlays.cpp index dc1cfa0ab..b5a8ae9a8 100644 --- a/src/frontend-common/imgui_overlays.cpp +++ b/src/frontend-common/imgui_overlays.cpp @@ -249,7 +249,7 @@ void ImGuiManager::DrawPerformanceOverlay() { text.Clear(); text.AppendFmtString("{:.2f}ms | {:.2f}ms | {:.2f}ms", System::GetMinimumFrameTime(), - System::GetMaximumFrameTime(), System::GetAverageFrameTime()); + System::GetAverageFrameTime(), System::GetMaximumFrameTime()); DRAW_LINE(fixed_font, text, IM_COL32(255, 255, 255, 255)); text.Clear();