Settings: Add EmuFolders::IsRunningInPortableMode()
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@ -2335,3 +2335,8 @@ std::string EmuFolders::GetOverridableResourcePath(std::string_view name)
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return upath;
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return upath;
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}
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}
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bool EmuFolders::IsRunningInPortableMode()
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{
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return (AppRoot == DataRoot);
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}
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@ -593,4 +593,7 @@ void Update();
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/// Returns the path to a resource file, allowing the user to override it.
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/// Returns the path to a resource file, allowing the user to override it.
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std::string GetOverridableResourcePath(std::string_view name);
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std::string GetOverridableResourcePath(std::string_view name);
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/// Returns true if the application is running in portable mode.
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bool IsRunningInPortableMode();
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} // namespace EmuFolders
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} // namespace EmuFolders
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