Add 5106, 5146, 5186 codes for indirect reads from a register code
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@ -267,10 +267,6 @@
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; It will then poke all following codes for rest of cheat
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; 00000000 FFFF or until it reaches the 00000000 FFFF line.
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;
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;* 52XXXXXX YYYYYYYY - Register Master Code, if ($XXXXXX) contains 0xYYYYYYYY poke
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; 00000000 FFFF all following codes for rest of the cheat or until it reaches
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; the 00000000 FFFF line.
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;
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; Other Code Types
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; ****************
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; These are only needed on hardware when you can't enable & disable codes after
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@ -304,21 +300,25 @@
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;* 510000XX TTTTTTTT - 8-Bit Address Write from Register, Poke address TTTTTTTT
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; with the 8-bit contents of Register XX.
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; u8Poke TTTTTTTT, RegXX
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;* 510100XX TTTTTTTT - 8-Bit Address Read to Register, Peek the 8bit contents of
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;* 510100XX TTTTTTTT - 8-Bit Address Read to Register, Peek the 8-bit contents of
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; address TTTTTTTT and store it in Register XX.
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; u8Poke RegXX, (TTTTTTTT)
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;* 510200XX 000000ZZ - 8-Bit Indirect Register Write, poke ZZ to the 32-Bit
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; address stored in Register XX.
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; u8Poke (RegXX), ZZ
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;* 5103YYXX 000000ZZ - 8-Bit Register Addition, add ZZ and the 8 bit contents
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;* 5103YYXX 000000ZZ - 8-Bit Register Addition, add ZZ and the 8-bit contents
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; of Register YY together and write it to Register XX.
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; u8Poke RegXX, RegYY + ZZ
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;* 5104YYXX 000000ZZ - 8-Bit Indirect Register Write with addition, add ZZ and
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; the 8 bit contents of Register YY together and write it
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; the 8-bit contents of Register YY together and write it
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; to the 32-Bit address stored in Register XX.
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; u8Poke (RegXX), RegYY + ZZ
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;* 510500XX 000000ZZ - 8-Bit Direct Register Write, poke ZZ to Register XX.
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; u8Poke RegXX, ZZ
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;* 5106YYXX ZZZZZZZZ - 8-Bit Indirect Register Read, Peek the 8-bit contents
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; of (32-Bit address in Register YY + ZZZZZZZZ) and write it
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; to Register XX.
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; u8Poke RegXX, (RegYY + ZZZZZZZZ)
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;
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; 16 BIT operations:
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; ==================
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@ -340,6 +340,10 @@
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; u16Poke (RegXX), RegYY + ZZZZ
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;* 514500XX 0000ZZZZ - 16-Bit Direct Register Write, poke ZZZZ to Register XX.
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; u16Poke RegXX, ZZZZ
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;* 5146YYXX ZZZZZZZZ - 16-Bit Indirect Register Read, Peek the 16-bit contents
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; of (32-Bit address in Register YY + ZZZZZZZZ) and write it
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; to Register XX.
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; u16Poke RegXX, (RegYY + ZZZZZZZZ)
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;
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; 32 BIT operations:
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; ==================
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@ -363,6 +367,10 @@
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;* 518500XX ZZZZZZZZ - 32-Bit Direct Register Write, poke ZZZZZZZZ to Register XX.
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; u32Poke RegXX, ZZZZZZZZ. Note: This is useful to write
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; the actual address to a register.
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;* 5186YYXX ZZZZZZZZ - 32-Bit Indirect Register Read, Peek the 32-bit contents
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; of (32-Bit address in Register YY + ZZZZZZZZ) and write it
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; to Register XX.
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; u32Poke RegXX, (RegYY + ZZZZZZZZ)
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;
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; Generic Register Operations:
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; ============================
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@ -1492,6 +1492,10 @@ void CheatCode::Apply() const
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case 0x05: // Write the u8 poke value to cht_register[cht_reg_no1]
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cht_register[cht_reg_no1] = Truncate8(poke_value & 0xFFu);
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break;
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case 0x06: // Read the u8 value from the address (cht_register[cht_reg_no2] + poke_value) to
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// cht_register[cht_reg_no1]
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cht_register[cht_reg_no1] = DoMemoryRead<u8>(cht_register[cht_reg_no2] + poke_value);
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break;
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case 0x40: // Write the u16 from cht_register[cht_reg_no1] to address
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DoMemoryWrite<u16>(inst.value32, Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
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@ -1515,6 +1519,10 @@ void CheatCode::Apply() const
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case 0x45: // Write the u16 poke value to cht_register[cht_reg_no1]
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cht_register[cht_reg_no1] = Truncate16(poke_value & 0xFFFFu);
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break;
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case 0x46: // Read the u16 value from the address (cht_register[cht_reg_no2] + poke_value) to
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// cht_register[cht_reg_no1]
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cht_register[cht_reg_no1] = DoMemoryRead<u16>(cht_register[cht_reg_no2] + poke_value);
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break;
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case 0x80: // Write the u32 from cht_register[cht_reg_no1] to address
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DoMemoryWrite<u32>(inst.value32, cht_register[cht_reg_no1]);
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@ -1536,6 +1544,10 @@ void CheatCode::Apply() const
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case 0x85: // Write the u32 poke value to cht_register[cht_reg_no1]
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cht_register[cht_reg_no1] = poke_value;
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break;
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case 0x86: // Read the u32 value from the address (cht_register[cht_reg_no2] + poke_value) to
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// cht_register[cht_reg_no1]
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cht_register[cht_reg_no1] = DoMemoryRead<u32>(cht_register[cht_reg_no2] + poke_value);
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break;
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case 0xC0: // Reg3 = Reg2 + Reg1
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cht_register[cht_reg_no3] = cht_register[cht_reg_no2] + cht_register[cht_reg_no1];
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