Fix CMake build
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b9e0c329d0
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@ -4,6 +4,8 @@ set(SRCS
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bitfield.h
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cd_image.cpp
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cd_image.h
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cd_image_bin.cpp
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cd_image_cue.cpp
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cd_xa.cpp
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cd_xa.h
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gl_program.cpp
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@ -50,7 +50,7 @@
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<ClCompile Include="audio_stream.cpp" />
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<ClCompile Include="cd_image.cpp" />
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<ClCompile Include="cd_image_bin.cpp" />
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<ClCompile Include="cd_image_cuesheet.cpp" />
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<ClCompile Include="cd_image_cue.cpp" />
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<ClCompile Include="gl_program.cpp" />
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<ClCompile Include="gl_texture.cpp" />
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<ClCompile Include="jit_code_buffer.cpp" />
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@ -389,4 +389,4 @@
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<ImportGroup Label="ExtensionTargets">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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</ImportGroup>
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</Project>
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</Project>
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@ -20,10 +20,10 @@
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<ClCompile Include="cd_image.cpp" />
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<ClCompile Include="audio_stream.cpp" />
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<ClCompile Include="cd_xa.cpp" />
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<ClCompile Include="cd_image_cuesheet.cpp" />
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<ClCompile Include="cd_image_cue.cpp" />
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<ClCompile Include="cd_image_bin.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="bitfield.natvis" />
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</ItemGroup>
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</Project>
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</Project>
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@ -16,6 +16,7 @@ add_library(core
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dma.h
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gpu.cpp
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gpu.h
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gpu_commands.cpp
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gpu_hw.cpp
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gpu_hw.h
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gpu_hw_opengl.cpp
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@ -1,4 +1,5 @@
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set(SRCS
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icon.cpp
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main.cpp
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sdl_audio_stream.cpp
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sdl_audio_stream.h
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@ -8,4 +9,4 @@ set(SRCS
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add_executable(duckstation ${SRCS})
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target_include_directories(duckstation PRIVATE "${SDL2_INCLUDE_DIRS}")
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target_link_libraries(duckstation core imgui "${SDL2_LIBRARIES}")
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target_link_libraries(duckstation core imgui nativefiledialog "${SDL2_LIBRARIES}")
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