Vulkan: Hook up VK_KHR_driver_properties
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@ -12,14 +12,12 @@ Log_SetChannel(Vulkan::Context);
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std::unique_ptr<Vulkan::Context> g_vulkan_context;
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namespace Vulkan {
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enum : u32
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{
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TEXTURE_BUFFER_SIZE = 32 * 1024 * 1024,
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};
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Context::Context(VkInstance instance, VkPhysicalDevice physical_device, bool owns_device)
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Vulkan::Context::Context(VkInstance instance, VkPhysicalDevice physical_device, bool owns_device)
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: m_instance(instance), m_physical_device(physical_device)
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{
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// Read device physical memory properties, we need it for allocating buffers
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@ -37,9 +35,9 @@ Context::Context(VkInstance instance, VkPhysicalDevice physical_device, bool own
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std::max(m_device_properties.limits.optimalBufferCopyRowPitchAlignment, static_cast<VkDeviceSize>(1));
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}
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Context::~Context() = default;
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Vulkan::Context::~Context() = default;
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bool Context::CheckValidationLayerAvailablility()
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bool Vulkan::Context::CheckValidationLayerAvailablility()
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{
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u32 extension_count = 0;
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VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr);
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@ -75,7 +73,8 @@ bool Context::CheckValidationLayerAvailablility()
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}) != layer_list.end());
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}
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VkInstance Context::CreateVulkanInstance(const WindowInfo* wi, bool enable_debug_utils, bool enable_validation_layer)
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VkInstance Vulkan::Context::CreateVulkanInstance(const WindowInfo* wi, bool enable_debug_utils,
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bool enable_validation_layer)
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{
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ExtensionList enabled_extensions;
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if (!SelectInstanceExtensions(&enabled_extensions, wi, enable_debug_utils))
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@ -119,7 +118,8 @@ VkInstance Context::CreateVulkanInstance(const WindowInfo* wi, bool enable_debug
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return instance;
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}
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bool Context::SelectInstanceExtensions(ExtensionList* extension_list, const WindowInfo* wi, bool enable_debug_utils)
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bool Vulkan::Context::SelectInstanceExtensions(ExtensionList* extension_list, const WindowInfo* wi,
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bool enable_debug_utils)
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{
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u32 extension_count = 0;
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VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr);
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@ -194,7 +194,7 @@ bool Context::SelectInstanceExtensions(ExtensionList* extension_list, const Wind
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return true;
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}
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Context::GPUList Context::EnumerateGPUs(VkInstance instance)
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Vulkan::Context::GPUList Vulkan::Context::EnumerateGPUs(VkInstance instance)
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{
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u32 gpu_count = 0;
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VkResult res = vkEnumeratePhysicalDevices(instance, &gpu_count, nullptr);
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@ -217,7 +217,7 @@ Context::GPUList Context::EnumerateGPUs(VkInstance instance)
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return gpus;
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}
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Context::GPUNameList Context::EnumerateGPUNames(VkInstance instance)
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Vulkan::Context::GPUNameList Vulkan::Context::EnumerateGPUNames(VkInstance instance)
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{
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u32 gpu_count = 0;
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VkResult res = vkEnumeratePhysicalDevices(instance, &gpu_count, nullptr);
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@ -267,8 +267,9 @@ Context::GPUNameList Context::EnumerateGPUNames(VkInstance instance)
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return gpu_names;
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}
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bool Context::Create(std::string_view gpu_name, const WindowInfo* wi, std::unique_ptr<SwapChain>* out_swap_chain,
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bool threaded_presentation, bool enable_debug_utils, bool enable_validation_layer)
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bool Vulkan::Context::Create(std::string_view gpu_name, const WindowInfo* wi,
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std::unique_ptr<SwapChain>* out_swap_chain, bool threaded_presentation,
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bool enable_debug_utils, bool enable_validation_layer)
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{
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AssertMsg(!g_vulkan_context, "Has no current context");
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@ -364,13 +365,11 @@ bool Context::Create(std::string_view gpu_name, const WindowInfo* wi, std::uniqu
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return true;
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}
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bool Context::CreateFromExistingInstance(VkInstance instance, VkPhysicalDevice gpu, VkSurfaceKHR surface,
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bool take_ownership, bool enable_validation_layer, bool enable_debug_utils,
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const char** required_device_extensions /* = nullptr */,
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u32 num_required_device_extensions /* = 0 */,
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const char** required_device_layers /* = nullptr */,
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u32 num_required_device_layers /* = 0 */,
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const VkPhysicalDeviceFeatures* required_features /* = nullptr */)
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bool Vulkan::Context::CreateFromExistingInstance(
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VkInstance instance, VkPhysicalDevice gpu, VkSurfaceKHR surface, bool take_ownership, bool enable_validation_layer,
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bool enable_debug_utils, const char** required_device_extensions /* = nullptr */,
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u32 num_required_device_extensions /* = 0 */, const char** required_device_layers /* = nullptr */,
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u32 num_required_device_layers /* = 0 */, const VkPhysicalDeviceFeatures* required_features /* = nullptr */)
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{
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g_vulkan_context.reset(new Context(instance, gpu, take_ownership));
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@ -391,7 +390,7 @@ bool Context::CreateFromExistingInstance(VkInstance instance, VkPhysicalDevice g
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return true;
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}
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void Context::Destroy()
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void Vulkan::Context::Destroy()
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{
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AssertMsg(g_vulkan_context, "Has context");
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@ -421,7 +420,7 @@ void Context::Destroy()
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g_vulkan_context.reset();
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}
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bool Context::SelectDeviceExtensions(ExtensionList* extension_list, bool enable_surface)
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bool Vulkan::Context::SelectDeviceExtensions(ExtensionList* extension_list, bool enable_surface)
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{
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u32 extension_count = 0;
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VkResult res = vkEnumerateDeviceExtensionProperties(m_physical_device, nullptr, &extension_count, nullptr);
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@ -476,7 +475,7 @@ bool Context::SelectDeviceExtensions(ExtensionList* extension_list, bool enable_
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return true;
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}
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bool Context::SelectDeviceFeatures(const VkPhysicalDeviceFeatures* required_features)
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bool Vulkan::Context::SelectDeviceFeatures(const VkPhysicalDeviceFeatures* required_features)
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{
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VkPhysicalDeviceFeatures available_features;
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vkGetPhysicalDeviceFeatures(m_physical_device, &available_features);
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@ -490,9 +489,10 @@ bool Context::SelectDeviceFeatures(const VkPhysicalDeviceFeatures* required_feat
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return true;
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}
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bool Context::CreateDevice(VkSurfaceKHR surface, bool enable_validation_layer, const char** required_device_extensions,
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u32 num_required_device_extensions, const char** required_device_layers,
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u32 num_required_device_layers, const VkPhysicalDeviceFeatures* required_features)
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bool Vulkan::Context::CreateDevice(VkSurfaceKHR surface, bool enable_validation_layer,
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const char** required_device_extensions, u32 num_required_device_extensions,
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const char** required_device_layers, u32 num_required_device_layers,
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const VkPhysicalDeviceFeatures* required_features)
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{
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u32 queue_family_count;
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vkGetPhysicalDeviceQueueFamilyProperties(m_physical_device, &queue_family_count, nullptr);
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@ -639,10 +639,24 @@ bool Context::CreateDevice(VkSurfaceKHR surface, bool enable_validation_layer, c
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queue_family_properties[m_graphics_queue_family_index].timestampValidBits,
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m_device_properties.limits.timestampPeriod);
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ProcessDeviceExtensions();
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return true;
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}
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bool Context::CreateAllocator()
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void Vulkan::Context::ProcessDeviceExtensions()
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{
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VkPhysicalDeviceProperties2 properties2 = {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2};
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if (m_optional_extensions.vk_khr_driver_properties)
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{
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m_device_driver_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
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Util::AddPointerToChain(&properties2, &m_device_driver_properties);
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}
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// query
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vkGetPhysicalDeviceProperties2(m_physical_device, &properties2);
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}
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bool Vulkan::Context::CreateAllocator()
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{
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VmaAllocatorCreateInfo ci = {};
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ci.vulkanApiVersion = VK_API_VERSION_1_1;
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@ -664,7 +678,7 @@ bool Context::CreateAllocator()
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return true;
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}
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void Context::DestroyAllocator()
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void Vulkan::Context::DestroyAllocator()
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{
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if (m_allocator == VK_NULL_HANDLE)
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return;
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@ -673,7 +687,7 @@ void Context::DestroyAllocator()
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m_allocator = VK_NULL_HANDLE;
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}
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bool Context::CreateCommandBuffers()
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bool Vulkan::Context::CreateCommandBuffers()
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{
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VkResult res;
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@ -743,7 +757,7 @@ bool Context::CreateCommandBuffers()
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return true;
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}
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void Context::DestroyCommandBuffers()
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void Vulkan::Context::DestroyCommandBuffers()
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{
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for (FrameResources& resources : m_frame_resources)
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{
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@ -774,7 +788,7 @@ void Context::DestroyCommandBuffers()
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}
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}
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bool Context::CreateGlobalDescriptorPool()
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bool Vulkan::Context::CreateGlobalDescriptorPool()
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{
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// TODO: A better way to choose the number of descriptors.
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VkDescriptorPoolSize pool_sizes[] = {{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1024},
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@ -813,7 +827,7 @@ bool Context::CreateGlobalDescriptorPool()
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return true;
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}
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void Context::DestroyGlobalDescriptorPool()
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void Vulkan::Context::DestroyGlobalDescriptorPool()
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{
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if (m_global_descriptor_pool != VK_NULL_HANDLE)
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{
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@ -822,7 +836,7 @@ void Context::DestroyGlobalDescriptorPool()
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}
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}
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bool Context::CreateTextureStreamBuffer()
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bool Vulkan::Context::CreateTextureStreamBuffer()
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{
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if (!m_texture_upload_buffer.Create(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, TEXTURE_BUFFER_SIZE))
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{
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@ -833,7 +847,7 @@ bool Context::CreateTextureStreamBuffer()
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return true;
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}
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void Context::DestroyRenderPassCache()
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void Vulkan::Context::DestroyRenderPassCache()
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{
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for (auto& it : m_render_pass_cache)
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vkDestroyRenderPass(m_device, it.second, nullptr);
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@ -841,7 +855,7 @@ void Context::DestroyRenderPassCache()
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m_render_pass_cache.clear();
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}
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VkDescriptorSet Context::AllocateDescriptorSet(VkDescriptorSetLayout set_layout)
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VkDescriptorSet Vulkan::Context::AllocateDescriptorSet(VkDescriptorSetLayout set_layout)
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{
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VkDescriptorSetAllocateInfo allocate_info = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, nullptr,
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m_frame_resources[m_current_frame].descriptor_pool, 1, &set_layout};
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@ -858,7 +872,7 @@ VkDescriptorSet Context::AllocateDescriptorSet(VkDescriptorSetLayout set_layout)
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return descriptor_set;
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}
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VkDescriptorSet Context::AllocateGlobalDescriptorSet(VkDescriptorSetLayout set_layout)
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VkDescriptorSet Vulkan::Context::AllocateGlobalDescriptorSet(VkDescriptorSetLayout set_layout)
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{
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VkDescriptorSetAllocateInfo allocate_info = {VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, nullptr,
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m_global_descriptor_pool, 1, &set_layout};
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@ -871,12 +885,12 @@ VkDescriptorSet Context::AllocateGlobalDescriptorSet(VkDescriptorSetLayout set_l
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return descriptor_set;
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}
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void Context::FreeGlobalDescriptorSet(VkDescriptorSet set)
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void Vulkan::Context::FreeGlobalDescriptorSet(VkDescriptorSet set)
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{
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vkFreeDescriptorSets(m_device, m_global_descriptor_pool, 1, &set);
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}
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void Context::WaitForFenceCounter(u64 fence_counter)
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void Vulkan::Context::WaitForFenceCounter(u64 fence_counter)
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{
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if (m_completed_fence_counter >= fence_counter)
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return;
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@ -895,26 +909,26 @@ void Context::WaitForFenceCounter(u64 fence_counter)
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WaitForCommandBufferCompletion(index);
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}
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void Context::WaitForGPUIdle()
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void Vulkan::Context::WaitForGPUIdle()
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{
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WaitForPresentComplete();
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vkDeviceWaitIdle(m_device);
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}
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float Context::GetAndResetAccumulatedGPUTime()
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float Vulkan::Context::GetAndResetAccumulatedGPUTime()
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{
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const float time = m_accumulated_gpu_time;
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m_accumulated_gpu_time = 0.0f;
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return time;
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}
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bool Context::SetEnableGPUTiming(bool enabled)
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bool Vulkan::Context::SetEnableGPUTiming(bool enabled)
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{
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m_gpu_timing_enabled = enabled && m_gpu_timing_supported;
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return (enabled == m_gpu_timing_enabled);
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}
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void Context::WaitForCommandBufferCompletion(u32 index)
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void Vulkan::Context::WaitForCommandBufferCompletion(u32 index)
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{
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// Wait for this command buffer to be completed.
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VkResult res = vkWaitForFences(m_device, 1, &m_frame_resources[index].fence, VK_TRUE, UINT64_MAX);
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@ -944,10 +958,11 @@ void Context::WaitForCommandBufferCompletion(u32 index)
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m_completed_fence_counter = now_completed_counter;
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}
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void Context::SubmitCommandBuffer(VkSemaphore wait_semaphore /* = VK_NULL_HANDLE */,
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void Vulkan::Context::SubmitCommandBuffer(VkSemaphore wait_semaphore /* = VK_NULL_HANDLE */,
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VkSemaphore signal_semaphore /* = VK_NULL_HANDLE */,
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VkSwapchainKHR present_swap_chain /* = VK_NULL_HANDLE */,
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uint32_t present_image_index /* = 0xFFFFFFFF */, bool submit_on_thread /* = false */)
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uint32_t present_image_index /* = 0xFFFFFFFF */,
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bool submit_on_thread /* = false */)
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{
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FrameResources& resources = m_frame_resources[m_current_frame];
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@ -988,7 +1003,7 @@ void Context::SubmitCommandBuffer(VkSemaphore wait_semaphore /* = VK_NULL_HANDLE
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m_present_queued_cv.notify_one();
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}
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void Context::DoSubmitCommandBuffer(u32 index, VkSemaphore wait_semaphore, VkSemaphore signal_semaphore)
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void Vulkan::Context::DoSubmitCommandBuffer(u32 index, VkSemaphore wait_semaphore, VkSemaphore signal_semaphore)
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{
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FrameResources& resources = m_frame_resources[index];
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@ -1017,7 +1032,8 @@ void Context::DoSubmitCommandBuffer(u32 index, VkSemaphore wait_semaphore, VkSem
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}
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}
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void Context::DoPresent(VkSemaphore wait_semaphore, VkSwapchainKHR present_swap_chain, uint32_t present_image_index)
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void Vulkan::Context::DoPresent(VkSemaphore wait_semaphore, VkSwapchainKHR present_swap_chain,
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uint32_t present_image_index)
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{
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// Should have a signal semaphore.
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Assert(wait_semaphore != VK_NULL_HANDLE);
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@ -1041,7 +1057,7 @@ void Context::DoPresent(VkSemaphore wait_semaphore, VkSwapchainKHR present_swap_
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}
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}
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void Context::WaitForPresentComplete()
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void Vulkan::Context::WaitForPresentComplete()
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{
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if (m_present_done.load())
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return;
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@ -1050,7 +1066,7 @@ void Context::WaitForPresentComplete()
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WaitForPresentComplete(lock);
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}
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void Context::WaitForPresentComplete(std::unique_lock<std::mutex>& lock)
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void Vulkan::Context::WaitForPresentComplete(std::unique_lock<std::mutex>& lock)
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{
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if (m_present_done.load())
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return;
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@ -1058,7 +1074,7 @@ void Context::WaitForPresentComplete(std::unique_lock<std::mutex>& lock)
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m_present_done_cv.wait(lock, [this]() { return m_present_done.load(); });
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}
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void Context::PresentThread()
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void Vulkan::Context::PresentThread()
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{
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std::unique_lock<std::mutex> lock(m_present_mutex);
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while (!m_present_thread_done.load())
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@ -1077,14 +1093,14 @@ void Context::PresentThread()
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}
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}
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void Context::StartPresentThread()
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void Vulkan::Context::StartPresentThread()
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{
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Assert(!m_present_thread.joinable());
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m_present_thread_done.store(false);
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m_present_thread = std::thread(&Context::PresentThread, this);
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}
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void Context::StopPresentThread()
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void Vulkan::Context::StopPresentThread()
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{
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if (!m_present_thread.joinable())
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return;
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@ -1099,12 +1115,12 @@ void Context::StopPresentThread()
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m_present_thread.join();
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}
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void Context::MoveToNextCommandBuffer()
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void Vulkan::Context::MoveToNextCommandBuffer()
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{
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ActivateCommandBuffer((m_current_frame + 1) % NUM_COMMAND_BUFFERS);
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}
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void Context::ActivateCommandBuffer(u32 index)
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void Vulkan::Context::ActivateCommandBuffer(u32 index)
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{
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FrameResources& resources = m_frame_resources[index];
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@ -1178,7 +1194,7 @@ void Context::ActivateCommandBuffer(u32 index)
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vmaSetCurrentFrameIndex(m_allocator, static_cast<u32>(m_next_fence_counter));
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}
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void Context::ExecuteCommandBuffer(bool wait_for_completion)
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void Vulkan::Context::ExecuteCommandBuffer(bool wait_for_completion)
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{
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// If we're waiting for completion, don't bother waking the worker thread.
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const u32 current_frame = m_current_frame;
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@ -1189,70 +1205,70 @@ void Context::ExecuteCommandBuffer(bool wait_for_completion)
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WaitForCommandBufferCompletion(current_frame);
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}
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bool Context::CheckLastPresentFail()
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bool Vulkan::Context::CheckLastPresentFail()
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{
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bool res = m_last_present_failed;
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m_last_present_failed = false;
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return res;
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}
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void Context::DeferBufferDestruction(VkBuffer object)
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void Vulkan::Context::DeferBufferDestruction(VkBuffer object)
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{
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FrameResources& resources = m_frame_resources[m_current_frame];
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resources.cleanup_resources.push_back([this, object]() { vkDestroyBuffer(m_device, object, nullptr); });
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}
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void Context::DeferBufferDestruction(VkBuffer object, VmaAllocation allocation)
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void Vulkan::Context::DeferBufferDestruction(VkBuffer object, VmaAllocation allocation)
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{
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FrameResources& resources = m_frame_resources[m_current_frame];
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resources.cleanup_resources.push_back(
|
||||
[this, object, allocation]() { vmaDestroyBuffer(m_allocator, object, allocation); });
|
||||
}
|
||||
|
||||
void Context::DeferBufferViewDestruction(VkBufferView object)
|
||||
void Vulkan::Context::DeferBufferViewDestruction(VkBufferView object)
|
||||
{
|
||||
FrameResources& resources = m_frame_resources[m_current_frame];
|
||||
resources.cleanup_resources.push_back([this, object]() { vkDestroyBufferView(m_device, object, nullptr); });
|
||||
}
|
||||
|
||||
void Context::DeferDeviceMemoryDestruction(VkDeviceMemory object)
|
||||
void Vulkan::Context::DeferDeviceMemoryDestruction(VkDeviceMemory object)
|
||||
{
|
||||
FrameResources& resources = m_frame_resources[m_current_frame];
|
||||
resources.cleanup_resources.push_back([this, object]() { vkFreeMemory(m_device, object, nullptr); });
|
||||
}
|
||||
|
||||
void Context::DeferFramebufferDestruction(VkFramebuffer object)
|
||||
void Vulkan::Context::DeferFramebufferDestruction(VkFramebuffer object)
|
||||
{
|
||||
FrameResources& resources = m_frame_resources[m_current_frame];
|
||||
resources.cleanup_resources.push_back([this, object]() { vkDestroyFramebuffer(m_device, object, nullptr); });
|
||||
}
|
||||
|
||||
void Context::DeferImageDestruction(VkImage object)
|
||||
void Vulkan::Context::DeferImageDestruction(VkImage object)
|
||||
{
|
||||
FrameResources& resources = m_frame_resources[m_current_frame];
|
||||
resources.cleanup_resources.push_back([this, object]() { vkDestroyImage(m_device, object, nullptr); });
|
||||
}
|
||||
|
||||
void Context::DeferImageDestruction(VkImage object, VmaAllocation allocation)
|
||||
void Vulkan::Context::DeferImageDestruction(VkImage object, VmaAllocation allocation)
|
||||
{
|
||||
FrameResources& resources = m_frame_resources[m_current_frame];
|
||||
resources.cleanup_resources.push_back(
|
||||
[this, object, allocation]() { vmaDestroyImage(m_allocator, object, allocation); });
|
||||
}
|
||||
|
||||
void Context::DeferImageViewDestruction(VkImageView object)
|
||||
void Vulkan::Context::DeferImageViewDestruction(VkImageView object)
|
||||
{
|
||||
FrameResources& resources = m_frame_resources[m_current_frame];
|
||||
resources.cleanup_resources.push_back([this, object]() { vkDestroyImageView(m_device, object, nullptr); });
|
||||
}
|
||||
|
||||
void Context::DeferPipelineDestruction(VkPipeline pipeline)
|
||||
void Vulkan::Context::DeferPipelineDestruction(VkPipeline pipeline)
|
||||
{
|
||||
FrameResources& resources = m_frame_resources[m_current_frame];
|
||||
resources.cleanup_resources.push_back([this, pipeline]() { vkDestroyPipeline(m_device, pipeline, nullptr); });
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL DebugMessengerCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
|
||||
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugMessengerCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT messageType,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
|
||||
void* pUserData)
|
||||
|
@ -1272,7 +1288,7 @@ VKAPI_ATTR VkBool32 VKAPI_CALL DebugMessengerCallback(VkDebugUtilsMessageSeverit
|
|||
return VK_FALSE;
|
||||
}
|
||||
|
||||
bool Context::EnableDebugUtils()
|
||||
bool Vulkan::Context::EnableDebugUtils()
|
||||
{
|
||||
// Already enabled?
|
||||
if (m_debug_messenger_callback != VK_NULL_HANDLE)
|
||||
|
@ -1305,7 +1321,7 @@ bool Context::EnableDebugUtils()
|
|||
return true;
|
||||
}
|
||||
|
||||
void Context::DisableDebugUtils()
|
||||
void Vulkan::Context::DisableDebugUtils()
|
||||
{
|
||||
if (m_debug_messenger_callback != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -1314,7 +1330,7 @@ void Context::DisableDebugUtils()
|
|||
}
|
||||
}
|
||||
|
||||
VkRenderPass Context::GetRenderPass(VkFormat color_format, VkFormat depth_format, VkSampleCountFlagBits samples,
|
||||
VkRenderPass Vulkan::Context::GetRenderPass(VkFormat color_format, VkFormat depth_format, VkSampleCountFlagBits samples,
|
||||
VkAttachmentLoadOp load_op)
|
||||
{
|
||||
auto key = std::tie(color_format, depth_format, samples, load_op);
|
||||
|
@ -1392,5 +1408,3 @@ VkRenderPass Context::GetRenderPass(VkFormat color_format, VkFormat depth_format
|
|||
m_render_pass_cache.emplace(key, pass);
|
||||
return pass;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -88,6 +88,10 @@ public:
|
|||
ALWAYS_INLINE const VkPhysicalDeviceProperties& GetDeviceProperties() const { return m_device_properties; }
|
||||
ALWAYS_INLINE const VkPhysicalDeviceFeatures& GetDeviceFeatures() const { return m_device_features; }
|
||||
ALWAYS_INLINE const VkPhysicalDeviceLimits& GetDeviceLimits() const { return m_device_properties.limits; }
|
||||
ALWAYS_INLINE const VkPhysicalDeviceDriverProperties& GetDeviceDriverProperties() const
|
||||
{
|
||||
return m_device_driver_properties;
|
||||
}
|
||||
|
||||
// Support bits
|
||||
ALWAYS_INLINE bool SupportsGeometryShaders() const { return m_device_features.geometryShader == VK_TRUE; }
|
||||
|
@ -199,6 +203,7 @@ private:
|
|||
bool CreateDevice(VkSurfaceKHR surface, bool enable_validation_layer, const char** required_device_extensions,
|
||||
u32 num_required_device_extensions, const char** required_device_layers,
|
||||
u32 num_required_device_layers, const VkPhysicalDeviceFeatures* required_features);
|
||||
void ProcessDeviceExtensions();
|
||||
|
||||
bool CreateAllocator();
|
||||
void DestroyAllocator();
|
||||
|
|
|
@ -7,9 +7,7 @@
|
|||
|
||||
#include <cmath>
|
||||
|
||||
namespace Vulkan {
|
||||
namespace Util {
|
||||
bool IsDepthFormat(VkFormat format)
|
||||
bool Vulkan::Util::IsDepthFormat(VkFormat format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
|
@ -24,7 +22,7 @@ bool IsDepthFormat(VkFormat format)
|
|||
}
|
||||
}
|
||||
|
||||
bool IsCompressedFormat(VkFormat format)
|
||||
bool Vulkan::Util::IsCompressedFormat(VkFormat format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
|
@ -39,7 +37,7 @@ bool IsCompressedFormat(VkFormat format)
|
|||
}
|
||||
}
|
||||
|
||||
VkFormat GetLinearFormat(VkFormat format)
|
||||
VkFormat Vulkan::Util::GetLinearFormat(VkFormat format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
|
@ -60,7 +58,7 @@ VkFormat GetLinearFormat(VkFormat format)
|
|||
}
|
||||
}
|
||||
|
||||
u32 GetTexelSize(VkFormat format)
|
||||
u32 Vulkan::Util::GetTexelSize(VkFormat format)
|
||||
{
|
||||
// Only contains pixel formats we use.
|
||||
switch (format)
|
||||
|
@ -97,7 +95,7 @@ u32 GetTexelSize(VkFormat format)
|
|||
}
|
||||
}
|
||||
|
||||
u32 GetBlockSize(VkFormat format)
|
||||
u32 Vulkan::Util::GetBlockSize(VkFormat format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
|
@ -112,7 +110,7 @@ u32 GetBlockSize(VkFormat format)
|
|||
}
|
||||
}
|
||||
|
||||
VkRect2D ClampRect2D(const VkRect2D& rect, u32 width, u32 height)
|
||||
VkRect2D Vulkan::Util::ClampRect2D(const VkRect2D& rect, u32 width, u32 height)
|
||||
{
|
||||
VkRect2D out;
|
||||
out.offset.x = std::clamp(rect.offset.x, 0, static_cast<int>(width - 1));
|
||||
|
@ -122,7 +120,7 @@ VkRect2D ClampRect2D(const VkRect2D& rect, u32 width, u32 height)
|
|||
return out;
|
||||
}
|
||||
|
||||
VkBlendFactor GetAlphaBlendFactor(VkBlendFactor factor)
|
||||
VkBlendFactor Vulkan::Util::GetAlphaBlendFactor(VkBlendFactor factor)
|
||||
{
|
||||
switch (factor)
|
||||
{
|
||||
|
@ -139,8 +137,8 @@ VkBlendFactor GetAlphaBlendFactor(VkBlendFactor factor)
|
|||
}
|
||||
}
|
||||
|
||||
void SetViewport(VkCommandBuffer command_buffer, int x, int y, int width, int height, float min_depth /*= 0.0f*/,
|
||||
float max_depth /*= 1.0f*/)
|
||||
void Vulkan::Util::SetViewport(VkCommandBuffer command_buffer, int x, int y, int width, int height,
|
||||
float min_depth /*= 0.0f*/, float max_depth /*= 1.0f*/)
|
||||
{
|
||||
const VkViewport vp{static_cast<float>(x),
|
||||
static_cast<float>(y),
|
||||
|
@ -151,13 +149,13 @@ void SetViewport(VkCommandBuffer command_buffer, int x, int y, int width, int he
|
|||
vkCmdSetViewport(command_buffer, 0, 1, &vp);
|
||||
}
|
||||
|
||||
void SetScissor(VkCommandBuffer command_buffer, int x, int y, int width, int height)
|
||||
void Vulkan::Util::SetScissor(VkCommandBuffer command_buffer, int x, int y, int width, int height)
|
||||
{
|
||||
const VkRect2D scissor{{x, y}, {static_cast<u32>(width), static_cast<u32>(height)}};
|
||||
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
||||
}
|
||||
|
||||
void SetViewportAndScissor(VkCommandBuffer command_buffer, int x, int y, int width, int height,
|
||||
void Vulkan::Util::SetViewportAndScissor(VkCommandBuffer command_buffer, int x, int y, int width, int height,
|
||||
float min_depth /* = 0.0f */, float max_depth /* = 1.0f */)
|
||||
{
|
||||
const VkViewport vp{static_cast<float>(x),
|
||||
|
@ -171,7 +169,7 @@ void SetViewportAndScissor(VkCommandBuffer command_buffer, int x, int y, int wid
|
|||
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
||||
}
|
||||
|
||||
void SafeDestroyFramebuffer(VkFramebuffer& fb)
|
||||
void Vulkan::Util::SafeDestroyFramebuffer(VkFramebuffer& fb)
|
||||
{
|
||||
if (fb != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -180,7 +178,7 @@ void SafeDestroyFramebuffer(VkFramebuffer& fb)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroyShaderModule(VkShaderModule& sm)
|
||||
void Vulkan::Util::SafeDestroyShaderModule(VkShaderModule& sm)
|
||||
{
|
||||
if (sm != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -189,7 +187,7 @@ void SafeDestroyShaderModule(VkShaderModule& sm)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroyPipeline(VkPipeline& p)
|
||||
void Vulkan::Util::SafeDestroyPipeline(VkPipeline& p)
|
||||
{
|
||||
if (p != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -198,7 +196,7 @@ void SafeDestroyPipeline(VkPipeline& p)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroyPipelineLayout(VkPipelineLayout& pl)
|
||||
void Vulkan::Util::SafeDestroyPipelineLayout(VkPipelineLayout& pl)
|
||||
{
|
||||
if (pl != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -207,7 +205,7 @@ void SafeDestroyPipelineLayout(VkPipelineLayout& pl)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroyDescriptorSetLayout(VkDescriptorSetLayout& dsl)
|
||||
void Vulkan::Util::SafeDestroyDescriptorSetLayout(VkDescriptorSetLayout& dsl)
|
||||
{
|
||||
if (dsl != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -216,7 +214,7 @@ void SafeDestroyDescriptorSetLayout(VkDescriptorSetLayout& dsl)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroyBufferView(VkBufferView& bv)
|
||||
void Vulkan::Util::SafeDestroyBufferView(VkBufferView& bv)
|
||||
{
|
||||
if (bv != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -225,7 +223,7 @@ void SafeDestroyBufferView(VkBufferView& bv)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroyImageView(VkImageView& iv)
|
||||
void Vulkan::Util::SafeDestroyImageView(VkImageView& iv)
|
||||
{
|
||||
if (iv != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -234,7 +232,7 @@ void SafeDestroyImageView(VkImageView& iv)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroySampler(VkSampler& samp)
|
||||
void Vulkan::Util::SafeDestroySampler(VkSampler& samp)
|
||||
{
|
||||
if (samp != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -243,7 +241,7 @@ void SafeDestroySampler(VkSampler& samp)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeDestroySemaphore(VkSemaphore& sem)
|
||||
void Vulkan::Util::SafeDestroySemaphore(VkSemaphore& sem)
|
||||
{
|
||||
if (sem != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -252,7 +250,7 @@ void SafeDestroySemaphore(VkSemaphore& sem)
|
|||
}
|
||||
}
|
||||
|
||||
void SafeFreeGlobalDescriptorSet(VkDescriptorSet& ds)
|
||||
void Vulkan::Util::SafeFreeGlobalDescriptorSet(VkDescriptorSet& ds)
|
||||
{
|
||||
if (ds != VK_NULL_HANDLE)
|
||||
{
|
||||
|
@ -261,7 +259,7 @@ void SafeFreeGlobalDescriptorSet(VkDescriptorSet& ds)
|
|||
}
|
||||
}
|
||||
|
||||
void BufferMemoryBarrier(VkCommandBuffer command_buffer, VkBuffer buffer, VkAccessFlags src_access_mask,
|
||||
void Vulkan::Util::BufferMemoryBarrier(VkCommandBuffer command_buffer, VkBuffer buffer, VkAccessFlags src_access_mask,
|
||||
VkAccessFlags dst_access_mask, VkDeviceSize offset, VkDeviceSize size,
|
||||
VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask)
|
||||
{
|
||||
|
@ -280,7 +278,21 @@ void BufferMemoryBarrier(VkCommandBuffer command_buffer, VkBuffer buffer, VkAcce
|
|||
vkCmdPipelineBarrier(command_buffer, src_stage_mask, dst_stage_mask, 0, 0, nullptr, 1, &buffer_info, 0, nullptr);
|
||||
}
|
||||
|
||||
VkShaderModule CreateShaderModule(const u32* spv, size_t spv_word_count)
|
||||
void Vulkan::Util::AddPointerToChain(void* head, const void* ptr)
|
||||
{
|
||||
VkBaseInStructure* last_st = static_cast<VkBaseInStructure*>(head);
|
||||
while (last_st->pNext)
|
||||
{
|
||||
if (last_st->pNext == ptr)
|
||||
return;
|
||||
|
||||
last_st = const_cast<VkBaseInStructure*>(last_st->pNext);
|
||||
}
|
||||
|
||||
last_st->pNext = static_cast<const VkBaseInStructure*>(ptr);
|
||||
}
|
||||
|
||||
VkShaderModule Vulkan::Util::CreateShaderModule(const u32* spv, size_t spv_word_count)
|
||||
{
|
||||
VkShaderModuleCreateInfo info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
|
@ -298,7 +310,7 @@ VkShaderModule CreateShaderModule(const u32* spv, size_t spv_word_count)
|
|||
return module;
|
||||
}
|
||||
|
||||
VkShaderModule CompileAndCreateVertexShader(std::string_view source_code)
|
||||
VkShaderModule Vulkan::Util::CompileAndCreateVertexShader(std::string_view source_code)
|
||||
{
|
||||
std::optional<ShaderCompiler::SPIRVCodeVector> code = ShaderCompiler::CompileVertexShader(source_code);
|
||||
if (!code)
|
||||
|
@ -307,7 +319,7 @@ VkShaderModule CompileAndCreateVertexShader(std::string_view source_code)
|
|||
return CreateShaderModule(code->data(), code->size());
|
||||
}
|
||||
|
||||
VkShaderModule CompileAndCreateGeometryShader(std::string_view source_code)
|
||||
VkShaderModule Vulkan::Util::CompileAndCreateGeometryShader(std::string_view source_code)
|
||||
{
|
||||
std::optional<ShaderCompiler::SPIRVCodeVector> code = ShaderCompiler::CompileGeometryShader(source_code);
|
||||
if (!code)
|
||||
|
@ -316,7 +328,7 @@ VkShaderModule CompileAndCreateGeometryShader(std::string_view source_code)
|
|||
return CreateShaderModule(code->data(), code->size());
|
||||
}
|
||||
|
||||
VkShaderModule CompileAndCreateFragmentShader(std::string_view source_code)
|
||||
VkShaderModule Vulkan::Util::CompileAndCreateFragmentShader(std::string_view source_code)
|
||||
{
|
||||
std::optional<ShaderCompiler::SPIRVCodeVector> code = ShaderCompiler::CompileFragmentShader(source_code);
|
||||
if (!code)
|
||||
|
@ -325,7 +337,7 @@ VkShaderModule CompileAndCreateFragmentShader(std::string_view source_code)
|
|||
return CreateShaderModule(code->data(), code->size());
|
||||
}
|
||||
|
||||
VkShaderModule CompileAndCreateComputeShader(std::string_view source_code)
|
||||
VkShaderModule Vulkan::Util::CompileAndCreateComputeShader(std::string_view source_code)
|
||||
{
|
||||
std::optional<ShaderCompiler::SPIRVCodeVector> code = ShaderCompiler::CompileComputeShader(source_code);
|
||||
if (!code)
|
||||
|
@ -334,7 +346,7 @@ VkShaderModule CompileAndCreateComputeShader(std::string_view source_code)
|
|||
return CreateShaderModule(code->data(), code->size());
|
||||
}
|
||||
|
||||
const char* VkResultToString(VkResult res)
|
||||
const char* Vulkan::Util::VkResultToString(VkResult res)
|
||||
{
|
||||
switch (res)
|
||||
{
|
||||
|
@ -414,7 +426,8 @@ const char* VkResultToString(VkResult res)
|
|||
return "UNKNOWN_VK_RESULT";
|
||||
}
|
||||
}
|
||||
const char* VkImageLayoutToString(VkImageLayout layout)
|
||||
|
||||
const char* Vulkan::Util::VkImageLayoutToString(VkImageLayout layout)
|
||||
{
|
||||
switch (layout)
|
||||
{
|
||||
|
@ -480,7 +493,7 @@ const char* VkImageLayoutToString(VkImageLayout layout)
|
|||
}
|
||||
}
|
||||
|
||||
void LogVulkanResult(int level, const char* func_name, VkResult res, const char* msg, ...)
|
||||
void Vulkan::Util::LogVulkanResult(int level, const char* func_name, VkResult res, const char* msg, ...)
|
||||
{
|
||||
std::va_list ap;
|
||||
va_start(ap, msg);
|
||||
|
@ -493,8 +506,8 @@ void LogVulkanResult(int level, const char* func_name, VkResult res, const char*
|
|||
|
||||
#ifdef ENABLE_VULKAN_DEBUG_OBJECTS
|
||||
|
||||
u8 DebugScope<VkCommandBuffer>::depth = 0;
|
||||
u8 DebugScope<VkQueue>::depth = 0;
|
||||
u8 Vulkan::Util::DebugScope<VkCommandBuffer>::depth = 0;
|
||||
u8 Vulkan::Util::DebugScope<VkQueue>::depth = 0;
|
||||
|
||||
static std::array<float, 4> Palette(float phase, const std::array<float, 3>& a, const std::array<float, 3>& b,
|
||||
const std::array<float, 3>& c, const std::array<float, 3>& d)
|
||||
|
@ -507,7 +520,8 @@ static std::array<float, 4> Palette(float phase, const std::array<float, 3>& a,
|
|||
return result;
|
||||
}
|
||||
|
||||
DebugScope<VkCommandBuffer>::DebugScope(VkCommandBuffer context, const char* format, ...) : command_buffer(context)
|
||||
Vulkan::Util::DebugScope<VkCommandBuffer>::DebugScope(VkCommandBuffer context, const char* format, ...)
|
||||
: command_buffer(context)
|
||||
{
|
||||
if (command_buffer)
|
||||
{
|
||||
|
@ -526,7 +540,7 @@ DebugScope<VkCommandBuffer>::DebugScope(VkCommandBuffer context, const char* for
|
|||
}
|
||||
}
|
||||
|
||||
DebugScope<VkCommandBuffer>::~DebugScope()
|
||||
Vulkan::Util::DebugScope<VkCommandBuffer>::~DebugScope()
|
||||
{
|
||||
if (command_buffer)
|
||||
{
|
||||
|
@ -535,7 +549,7 @@ DebugScope<VkCommandBuffer>::~DebugScope()
|
|||
}
|
||||
}
|
||||
|
||||
DebugScope<VkQueue>::DebugScope(VkQueue context, const char* format, ...) : queue(context)
|
||||
Vulkan::Util::DebugScope<VkQueue>::DebugScope(VkQueue context, const char* format, ...) : queue(context)
|
||||
{
|
||||
if (queue)
|
||||
{
|
||||
|
@ -554,7 +568,7 @@ DebugScope<VkQueue>::DebugScope(VkQueue context, const char* format, ...) : queu
|
|||
}
|
||||
}
|
||||
|
||||
DebugScope<VkQueue>::~DebugScope()
|
||||
Vulkan::Util::DebugScope<VkQueue>::~DebugScope()
|
||||
{
|
||||
if (queue)
|
||||
{
|
||||
|
@ -564,7 +578,3 @@ DebugScope<VkQueue>::~DebugScope()
|
|||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Util
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -8,8 +8,7 @@
|
|||
#include <array>
|
||||
#include <cstdarg>
|
||||
#include <string_view>
|
||||
namespace Vulkan {
|
||||
namespace Util {
|
||||
namespace Vulkan::Util {
|
||||
|
||||
inline constexpr u32 MakeRGBA8Color(float r, float g, float b, float a)
|
||||
{
|
||||
|
@ -56,6 +55,9 @@ void BufferMemoryBarrier(VkCommandBuffer command_buffer, VkBuffer buffer, VkAcce
|
|||
VkAccessFlags dst_access_mask, VkDeviceSize offset, VkDeviceSize size,
|
||||
VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask);
|
||||
|
||||
// Adds a structure to a chain.
|
||||
void AddPointerToChain(void* head, const void* ptr);
|
||||
|
||||
// Create a shader module from the specified SPIR-V.
|
||||
VkShaderModule CreateShaderModule(const u32* spv, size_t spv_word_count);
|
||||
|
||||
|
@ -296,6 +298,4 @@ private:
|
|||
};
|
||||
#endif
|
||||
|
||||
} // namespace Util
|
||||
|
||||
} // namespace Vulkan
|
||||
} // namespace Vulkan::Util
|
||||
|
|
Loading…
Reference in New Issue