Add some input profiles to ship with
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[Controller1]
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Type=AnalogController
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ButtonUp=Controller0/Button11
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ButtonDown=Controller0/Button12
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ButtonLeft=Controller0/Button13
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ButtonRight=Controller0/Button14
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ButtonSelect=Controller0/Button4
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ButtonStart=Controller0/Button6
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ButtonTriangle=Controller0/Button3
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ButtonCross=Controller0/Button0
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ButtonCircle=Controller0/Button1
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ButtonSquare=Controller0/Button2
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ButtonL1=Controller0/Button9
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ButtonL2=Controller0/+Axis4
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ButtonR1=Controller0/Button10
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ButtonR2=Controller0/+Axis5
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ButtonL3=Controller0/Button7
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ButtonR3=Controller0/Button8
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AxisLeftX=Controller0/Axis0
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AxisLeftY=Controller0/Axis1
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AxisRightX=Controller0/Axis2
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AxisRightY=Controller0/Axis3
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[Controller1]
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Type = DigitalController
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ButtonUp = Keyboard/W
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ButtonDown = Keyboard/S
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ButtonLeft = Keyboard/A
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ButtonRight = Keyboard/D
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ButtonSelect = Keyboard/Backspace
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ButtonStart = Keyboard/Return
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ButtonTriangle = Keyboard/I
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ButtonCross = Keyboard/K
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ButtonCircle = Keyboard/L
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ButtonSquare = Keyboard/J
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ButtonL1 = Keyboard/Q
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ButtonL2 = Keyboard/1
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ButtonR1 = Keyboard/E
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ButtonR2 = Keyboard/3
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Rumble = Controller0
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[Controller1]
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Type = DigitalController
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ButtonUp = Keyboard/W
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ButtonDown = Keyboard/S
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ButtonLeft = Keyboard/A
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ButtonRight = Keyboard/D
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ButtonSelect = Keyboard/Backspace
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ButtonStart = Keyboard/Return
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ButtonTriangle = Keyboard/Keypad+8
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ButtonCross = Keyboard/Keypad+2
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ButtonCircle = Keyboard/Keypad+6
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ButtonSquare = Keyboard/Keypad+4
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ButtonL1 = Keyboard/Q
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ButtonL2 = Keyboard/1
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ButtonR1 = Keyboard/E
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ButtonR2 = Keyboard/3
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Rumble = Controller0
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[Controller1]
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Type=AnalogController
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ButtonUp=Controller0/Button11
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ButtonDown=Controller0/Button12
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ButtonLeft=Controller0/Button13
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ButtonRight=Controller0/Button14
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ButtonSelect=Controller0/Button4
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ButtonStart=Controller0/Button6
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ButtonTriangle=Controller0/Button3
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ButtonCross=Controller0/Button0
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ButtonCircle=Controller0/Button1
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ButtonSquare=Controller0/Button2
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ButtonL1=Controller0/Button9
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ButtonL2=Controller0/+Axis4
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ButtonR1=Controller0/Button10
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ButtonR2=Controller0/+Axis5
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ButtonL3=Controller0/Button7
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ButtonR3=Controller0/Button8
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AxisLeftX=Controller0/Axis0
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AxisLeftY=Controller0/Axis1
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AxisRightX=Controller0/Axis2
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AxisRightY=Controller0/Axis3
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Rumble=Controller0
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