Merge pull request #2238 from CookiePLMonster/hardcore-mode-improvements

Misc improvements
This commit is contained in:
Connor McLaughlin 2021-06-09 21:01:54 +10:00 committed by GitHub
commit 44da13358d
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GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 59 additions and 45 deletions

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@ -83,14 +83,14 @@ s32 HostInterface::GetAudioOutputVolume() const
return g_settings.audio_output_muted ? 0 : g_settings.audio_output_volume;
}
bool HostInterface::BootSystem(const SystemBootParameters& parameters)
bool HostInterface::BootSystem(std::shared_ptr<SystemBootParameters> parameters)
{
if (!parameters.state_stream)
if (!parameters->state_stream)
{
if (parameters.filename.empty())
if (parameters->filename.empty())
Log_InfoPrintf("Boot Filename: <BIOS/Shell>");
else
Log_InfoPrintf("Boot Filename: %s", parameters.filename.c_str());
Log_InfoPrintf("Boot Filename: %s", parameters->filename.c_str());
}
if (!AcquireHostDisplay())
@ -108,7 +108,7 @@ bool HostInterface::BootSystem(const SystemBootParameters& parameters)
// create the audio stream. this will never fail, since we'll just fall back to null
CreateAudioStream();
if (!System::Boot(parameters))
if (!System::Boot(*parameters))
{
if (!System::IsStartupCancelled())
{
@ -417,9 +417,9 @@ bool HostInterface::LoadState(const char* filename)
}
else
{
SystemBootParameters boot_params;
boot_params.state_stream = std::move(stream);
if (!BootSystem(boot_params))
auto boot_params = std::make_shared<SystemBootParameters>();
boot_params->state_stream = std::move(stream);
if (!BootSystem(std::move(boot_params)))
return false;
}
@ -1164,9 +1164,9 @@ void HostInterface::RecreateSystem()
DestroySystem();
SystemBootParameters boot_params;
boot_params.state_stream = std::move(stream);
if (!BootSystem(boot_params))
auto boot_params = std::make_shared<SystemBootParameters>();
boot_params->state_stream = std::move(stream);
if (!BootSystem(std::move(boot_params)))
{
ReportError("Failed to boot system after recreation.");
return;

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@ -51,7 +51,7 @@ public:
/// Shuts down the emulator frontend.
virtual void Shutdown();
virtual bool BootSystem(const SystemBootParameters& parameters);
virtual bool BootSystem(std::shared_ptr<SystemBootParameters> parameters);
virtual void PauseSystem(bool paused);
virtual void ResetSystem();
virtual void DestroySystem();

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@ -68,8 +68,7 @@ static int Run(std::unique_ptr<NoGUIHostInterface> host_interface, std::unique_p
}
if (boot_params)
host_interface->BootSystem(*boot_params);
boot_params.reset(); // Need to free resume file handle so auto save on exit works
host_interface->BootSystem(std::move(boot_params));
int result;
if (System::IsValid() || !host_interface->InBatchMode())

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@ -311,6 +311,7 @@ void GamePropertiesDialog::populateGameSettings()
populateBooleanUserSetting(m_ui.userEnableCPUClockSpeedControl, gs.cpu_overclock_enable);
populateBooleanUserSetting(m_ui.userEnable8MBRAM, gs.enable_8mb_ram);
m_ui.userCPUClockSpeed->setEnabled(m_ui.userEnableCPUClockSpeedControl->checkState() != Qt::Unchecked);
updateCPUClockSpeedLabel();
if (gs.cdrom_read_speedup.has_value())
@ -567,7 +568,7 @@ void GamePropertiesDialog::connectUi()
connectBooleanUserSetting(m_ui.userEnableCPUClockSpeedControl, &m_game_settings.cpu_overclock_enable);
connectBooleanUserSetting(m_ui.userEnable8MBRAM, &m_game_settings.enable_8mb_ram);
connect(m_ui.userEnableCPUClockSpeedControl, &QCheckBox::stateChanged, this,
&GamePropertiesDialog::updateCPUClockSpeedLabel);
&GamePropertiesDialog::onEnableCPUClockSpeedControlChecked);
connect(m_ui.userCPUClockSpeed, &QSlider::valueChanged, [this](int value) {
if (value == 100)
@ -856,11 +857,18 @@ void GamePropertiesDialog::connectUi()
void GamePropertiesDialog::updateCPUClockSpeedLabel()
{
const int percent = m_ui.userCPUClockSpeed->value();
const int percent =
m_ui.userEnableCPUClockSpeedControl->checkState() != Qt::Unchecked ? m_ui.userCPUClockSpeed->value() : 100;
const double frequency = (static_cast<double>(System::MASTER_CLOCK) * static_cast<double>(percent)) / 100.0;
m_ui.userCPUClockSpeedLabel->setText(tr("%1% (%2MHz)").arg(percent).arg(frequency / 1000000.0, 0, 'f', 2));
}
void GamePropertiesDialog::onEnableCPUClockSpeedControlChecked(int state)
{
m_ui.userCPUClockSpeed->setEnabled(state != Qt::Unchecked);
updateCPUClockSpeedLabel();
}
void GamePropertiesDialog::onUserAspectRatioChanged()
{
const int index = m_ui.userAspectRatio->currentIndex();

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@ -37,6 +37,7 @@ private Q_SLOTS:
void onVerifyDumpClicked();
void onExportCompatibilityInfoClicked();
void updateCPUClockSpeedLabel();
void onEnableCPUClockSpeedControlChecked(int state);
private:
void setupAdditionalUi();

View File

@ -478,12 +478,12 @@ void MainWindow::onStartDiscActionTriggered()
if (filename.isEmpty())
return;
m_host_interface->bootSystem(std::make_shared<const SystemBootParameters>(filename.toStdString()));
m_host_interface->bootSystem(std::make_shared<SystemBootParameters>(filename.toStdString()));
}
void MainWindow::onStartBIOSActionTriggered()
{
m_host_interface->bootSystem(std::make_shared<const SystemBootParameters>());
m_host_interface->bootSystem(std::make_shared<SystemBootParameters>());
}
void MainWindow::onChangeDiscFromFileActionTriggered()
@ -655,9 +655,8 @@ void MainWindow::onGameListContextMenuRequested(const QPoint& point, const GameL
m_host_interface->populateGameListContextMenu(entry, this, &menu);
menu.addSeparator();
connect(menu.addAction(tr("Default Boot")), &QAction::triggered, [this, entry]() {
m_host_interface->bootSystem(std::make_shared<const SystemBootParameters>(entry->path));
});
connect(menu.addAction(tr("Default Boot")), &QAction::triggered,
[this, entry]() { m_host_interface->bootSystem(std::make_shared<SystemBootParameters>(entry->path)); });
connect(menu.addAction(tr("Fast Boot")), &QAction::triggered, [this, entry]() {
auto boot_params = std::make_shared<SystemBootParameters>(entry->path);
@ -976,7 +975,7 @@ void MainWindow::startGameOrChangeDiscs(const std::string& path)
if (m_host_interface->CanResumeSystemFromFile(path.c_str()))
m_host_interface->resumeSystemFromState(QString::fromStdString(path), true);
else
m_host_interface->bootSystem(std::make_shared<const SystemBootParameters>(path));
m_host_interface->bootSystem(std::make_shared<SystemBootParameters>(path));
}
else
{

View File

@ -52,7 +52,7 @@ Log_SetChannel(QtHostInterface);
QtHostInterface::QtHostInterface(QObject* parent) : QObject(parent), CommonHostInterface()
{
qRegisterMetaType<std::shared_ptr<const SystemBootParameters>>();
qRegisterMetaType<std::shared_ptr<SystemBootParameters>>();
qRegisterMetaType<const GameListEntry*>();
qRegisterMetaType<GPURenderer>();
}
@ -333,17 +333,17 @@ void QtHostInterface::setMainWindow(MainWindow* window)
m_main_window = window;
}
void QtHostInterface::bootSystem(std::shared_ptr<const SystemBootParameters> params)
void QtHostInterface::bootSystem(std::shared_ptr<SystemBootParameters> params)
{
if (!isOnWorkerThread())
{
QMetaObject::invokeMethod(this, "bootSystem", Qt::QueuedConnection,
Q_ARG(std::shared_ptr<const SystemBootParameters>, std::move(params)));
Q_ARG(std::shared_ptr<SystemBootParameters>, std::move(params)));
return;
}
emit emulationStarting();
if (!BootSystem(*params))
if (!BootSystem(std::move(params)))
return;
// force a frame to be drawn to repaint the window

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@ -32,7 +32,7 @@ class INISettingsInterface;
class MainWindow;
class QtDisplayWidget;
Q_DECLARE_METATYPE(std::shared_ptr<const SystemBootParameters>);
Q_DECLARE_METATYPE(std::shared_ptr<SystemBootParameters>);
Q_DECLARE_METATYPE(const GameListEntry*);
Q_DECLARE_METATYPE(GPURenderer);
@ -149,7 +149,7 @@ public Q_SLOTS:
void applySettings(bool display_osd_messages = false);
void updateInputMap();
void applyInputProfile(const QString& profile_path);
void bootSystem(std::shared_ptr<const SystemBootParameters> params);
void bootSystem(std::shared_ptr<SystemBootParameters> params);
void resumeSystemFromState(const QString& filename, bool boot_on_failure);
void resumeSystemFromMostRecentState();
void powerOffSystem();

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@ -168,13 +168,18 @@ void CommonHostInterface::InitializeUserDirectory()
ReportError("Failed to create one or more user directories. This may cause issues at runtime.");
}
bool CommonHostInterface::BootSystem(const SystemBootParameters& parameters)
bool CommonHostInterface::BootSystem(std::shared_ptr<SystemBootParameters> parameters)
{
// If the fullscreen UI is enabled, make sure it's finished loading the game list so we don't race it.
if (m_display && m_fullscreen_ui_enabled)
FullscreenUI::EnsureGameListLoaded();
ApplyRendererFromGameSettings(parameters.filename);
// In Challenge mode, do not allow loading a save state under any circumstances
// If it's present, drop it
if (IsCheevosChallengeModeActive())
parameters->state_stream.reset();
ApplyRendererFromGameSettings(parameters->filename);
if (!HostInterface::BootSystem(parameters))
{
@ -186,8 +191,8 @@ bool CommonHostInterface::BootSystem(const SystemBootParameters& parameters)
}
// enter fullscreen if requested in the parameters
if (!g_settings.start_paused && ((parameters.override_fullscreen.has_value() && *parameters.override_fullscreen) ||
(!parameters.override_fullscreen.has_value() && g_settings.start_fullscreen)))
if (!g_settings.start_paused && ((parameters->override_fullscreen.has_value() && *parameters->override_fullscreen) ||
(!parameters->override_fullscreen.has_value() && g_settings.start_fullscreen)))
{
SetFullscreen(true);
}
@ -739,9 +744,7 @@ bool CommonHostInterface::CanResumeSystemFromFile(const char* filename)
bool CommonHostInterface::ResumeSystemFromState(const char* filename, bool boot_on_failure)
{
SystemBootParameters boot_params;
boot_params.filename = filename;
if (!BootSystem(boot_params))
if (!BootSystem(std::make_shared<SystemBootParameters>(filename)))
return false;
const bool global = System::GetRunningCode().empty();
@ -2909,6 +2912,11 @@ void CommonHostInterface::FixIncompatibleSettings(bool display_osd_messages)
g_settings.turbo_speed = (g_settings.turbo_speed != 0.0f) ? std::max(g_settings.turbo_speed, 1.0f) : 0.0f;
g_settings.rewind_enable = false;
g_settings.auto_load_cheats = false;
if (g_settings.cpu_overclock_enable && g_settings.GetCPUOverclockPercent() < 100)
{
g_settings.cpu_overclock_enable = false;
g_settings.UpdateOverclockActive();
}
g_settings.debugging.enable_gdb_server = false;
g_settings.debugging.show_vram = false;
g_settings.debugging.show_gpu_state = false;

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@ -129,7 +129,7 @@ public:
virtual void Shutdown() override;
virtual bool BootSystem(const SystemBootParameters& parameters) override;
virtual bool BootSystem(std::shared_ptr<SystemBootParameters> parameters) override;
virtual void ResetSystem() override;
virtual void DestroySystem() override;

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@ -551,9 +551,7 @@ static void DoStartPath(const std::string& path, bool allow_resume)
return;
}
SystemBootParameters params;
params.filename = path;
s_host_interface->BootSystem(params);
s_host_interface->BootSystem(std::make_shared<SystemBootParameters>(path));
}
static void DoStartFile()
@ -571,10 +569,7 @@ static void DoStartFile()
static void DoStartBIOS()
{
s_host_interface->RunLater([]() {
SystemBootParameters boot_params;
s_host_interface->BootSystem(boot_params);
});
s_host_interface->RunLater([]() { s_host_interface->BootSystem(std::make_shared<SystemBootParameters>()); });
ClearImGuiFocus();
}

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@ -278,12 +278,16 @@ void SaveStateSelectorUI::Draw()
ImGui::SetCursorPosX(padding);
ImGui::BeginTable("table", 2);
const bool hide_load_button = m_host_interface->IsCheevosChallengeModeActive();
ImGui::TableNextColumn();
ImGui::TextUnformatted(m_load_legend.c_str());
ImGui::TextUnformatted(!hide_load_button ? m_load_legend.c_str() : m_save_legend.c_str());
ImGui::TableNextColumn();
ImGui::TextUnformatted(m_prev_legend.c_str());
ImGui::TableNextColumn();
ImGui::TextUnformatted(m_save_legend.c_str());
if (!hide_load_button)
{
ImGui::TextUnformatted(m_save_legend.c_str());
}
ImGui::TableNextColumn();
ImGui::TextUnformatted(m_next_legend.c_str());