Merge pull request #2824 from stenzek/raintegration
Cheevos: Add RAIntergration support
This commit is contained in:
commit
44d47e898e
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*.o
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MIT License
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Copyright (c) 2019 RetroAchievements.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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#ifndef RA_CONSOLES_H
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#define RA_CONSOLES_H
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/* this list should match the list in rcheevos/include/rconsoles.h */
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enum ConsoleID
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{
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UnknownConsoleID = 0,
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MegaDrive = 1,
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N64 = 2,
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SNES = 3,
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GB = 4,
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GBA = 5,
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GBC = 6,
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NES = 7,
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PCEngine = 8,
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SegaCD = 9,
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Sega32X = 10,
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MasterSystem = 11,
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PlayStation = 12,
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Lynx = 13,
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NeoGeoPocket = 14,
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GameGear = 15,
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GameCube = 16,
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Jaguar = 17,
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DS = 18,
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WII = 19,
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WIIU = 20,
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PlayStation2 = 21,
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Xbox = 22,
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MagnavoxOdyssey = 23,
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PokemonMini = 24,
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Atari2600 = 25,
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MSDOS = 26,
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Arcade = 27,
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VirtualBoy = 28,
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MSX = 29,
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C64 = 30,
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ZX81 = 31,
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Oric = 32,
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SG1000 = 33,
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VIC20 = 34,
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Amiga = 35,
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AtariST = 36,
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AmstradCPC = 37,
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AppleII = 38,
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Saturn = 39,
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Dreamcast = 40,
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PSP = 41,
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CDi = 42,
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ThreeDO = 43,
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Colecovision = 44,
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Intellivision = 45,
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Vectrex = 46,
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PC8800 = 47,
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PC9800 = 48,
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PCFX = 49,
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Atari5200 = 50,
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Atari7800 = 51,
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X68K = 52,
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WonderSwan = 53,
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CassetteVision = 54,
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SuperCassetteVision = 55,
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NeoGeoCD = 56,
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FairchildChannelF = 57,
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FMTowns = 58,
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ZXSpectrum = 59,
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GameAndWatch = 60,
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NokiaNGage = 61,
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Nintendo3DS = 62,
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Supervision = 63,
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SharpX1 = 64,
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Tic80 = 65,
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ThomsonTO8 = 66,
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PC6000 = 67,
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Pico = 68,
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MegaDuck = 69,
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Zeebo = 70,
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Arduboy = 71,
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NumConsoleIDs
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};
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#endif /* !RA_CONSOLES_H */
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#ifndef RA_EMULATORS_H
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#define RA_EMULATORS_H
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enum EmulatorID
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{
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RA_Gens = 0,
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RA_Project64 = 1,
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RA_Snes9x = 2,
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RA_VisualboyAdvance = 3,
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RA_Nester = 4,
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RA_FCEUX = 5,
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RA_PCE = 6,
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RA_Libretro = 7,
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RA_Meka = 8,
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RA_QUASI88 = 9,
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RA_AppleWin = 10,
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RA_Oricutron = 11,
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NumEmulatorIDs,
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UnknownEmulator = NumEmulatorIDs
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};
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#endif /* !RA_EMULATORS_H */
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Load Diff
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#ifndef RA_INTERFACE_H
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#define RA_INTERFACE_H
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#include <wtypes.h> /* HWND */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/******************************
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* Initialization *
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******************************/
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/**
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* Loads and initializes the DLL.
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*
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* Must be called before using any of the other functions. Will automatically download the DLL
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* if not found, or prompt the user to upgrade if a newer version is available
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*
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* @param hMainHWND the handle of the main window
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* @param nEmulatorID the unique idenfier of the emulator
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* @param sClientVersion the current version of the emulator (will be validated against the minimum version for the specified emulator ID)
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*/
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extern void RA_Init(HWND hMainHWND, int nEmulatorID, const char* sClientVersion);
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/**
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* Loads and initializes the DLL.
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*
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* Must be called before using any of the other functions. Will automatically download the DLL
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* if not found, or prompt the user to upgrade if a newer version is available
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*
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* @param hMainHWND the handle of the main window
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* @param sClientName the name of the client, displayed in the title bar and included in the User-Agent for API calls
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* @param sClientVersion the current version of the client
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*/
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extern void RA_InitClient(HWND hMainHWND, const char* sClientName, const char* sClientVersion);
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/**
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* Defines callbacks that the DLL can use to interact with the client.
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*
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* @param fpUnusedIsActive [no longer used] returns non-zero if a game is running
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* @param fpCauseUnpause unpauses the emulator
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* @param fpCausePause pauses the emulator
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* @param fpRebuildMenu notifies the client that the popup menu has changed (@see RA_CreatePopupMenu)
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* @param fpEstimateTitle gets a short description for the game being loaded (parameter is a 256-byte buffer to fill)
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* @param fpResetEmulator resets the emulator
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* @param fpLoadROM [currently unused] tells the emulator to load a specific game
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*/
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extern void RA_InstallSharedFunctions(int (*fpUnusedIsActive)(void),
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void (*fpCauseUnpause)(void), void (*fpCausePause)(void), void (*fpRebuildMenu)(void),
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void (*fpEstimateTitle)(char*), void (*fpResetEmulator)(void), void (*fpLoadROM)(const char*));
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/**
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* Tells the DLL to use UpdateWindow instead of InvalidateRect when the UI needs to be repainted. This is primarily
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* necessary when integrating with an emulator using the SDL library as it keeps the message queue flooded so the
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* InvalidateRect messages never get turned into WM_PAINT messages.
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*
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* @param bEnable non-zero if InvalidateRect calls should be replaced with UpdateWindow
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*/
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extern void RA_SetForceRepaint(int bEnable);
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/**
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* Creates a popup menu that can be appended to the main menu of the emulator.
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*
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* @return handle to the menu. if not attached to the program menu, caller must destroy it themselves.
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*/
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extern HMENU RA_CreatePopupMenu(void);
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/* Resource values for menu items - needed by MFC ON_COMMAND_RANGE macros or WM_COMMAND WndProc handlers
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* they're not all currently used, allowing additional items without forcing recompilation of the emulators
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*/
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#define IDM_RA_MENUSTART 1700
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#define IDM_RA_MENUEND 1739
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/**
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* Called when a menu item in the popup menu is selected.
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*
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* @param nID the ID of the menu item (will be between IDM_RA_MENUSTART and IDM_RA_MENUEND)
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*/
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extern void RA_InvokeDialog(LPARAM nID);
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/**
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* Provides additional information to include in the User-Agent string for API calls.
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*
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* This is primarily used to identify dependencies or configurations (such as libretro core versions)
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*
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* @param sDetail the additional information to include
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*/
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extern void RA_SetUserAgentDetail(const char* sDetail);
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/**
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* Attempts to log in to the retroachievements.org site.
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*
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* Prompts the user for their login credentials and performs the login. If they've previously logged in and have
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* chosen to store their credentials, the login occurs without prompting.
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*
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* @param bBlocking if zero, control is returned to the calling process while the login request is processed by the server.
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*/
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extern void RA_AttemptLogin(int bBlocking);
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/**
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* Specifies the console associated to the emulator.
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*
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* May be called just before loading a game if the emulator supports multiple consoles.
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*
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* @param nConsoleID the unique identifier of the console associated to the game being loaded.
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*/
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extern void RA_SetConsoleID(unsigned int nConsoleID);
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/**
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* Resets memory references created by previous calls to RA_InstallMemoryBank.
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*/
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extern void RA_ClearMemoryBanks(void);
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typedef unsigned char (RA_ReadMemoryFunc)(unsigned int nAddress);
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typedef void (RA_WriteMemoryFunc)(unsigned int nAddress, unsigned char nValue);
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/**
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* Exposes a block of memory to the DLL.
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*
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* The blocks of memory expected by the DLL are unique per console ID. To identify the correct map for a console,
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* view the consoleinfo.c file in the rcheevos repository.
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*
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* @param nBankID the index of the bank to update. will replace any existing bank at that index.
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* @param pReader a function to read from the bank. parameter is the offset within the bank to read from.
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* @param pWriter a function to write to the bank. parameters are the offset within the bank to write to and an 8-bit value to write.
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* @param nBankSize the size of the bank.
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*/
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extern void RA_InstallMemoryBank(int nBankID, RA_ReadMemoryFunc pReader, RA_WriteMemoryFunc pWriter, int nBankSize);
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/**
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* Deinitializes and unloads the DLL.
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*/
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extern void RA_Shutdown(void);
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/******************************
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* Overlay *
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******************************/
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/**
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* Determines if the overlay is fully visible.
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*
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* Precursor check before calling RA_NavigateOverlay
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*
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* @return non-zero if the overlay is fully visible, zero if it is not.
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*/
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extern int RA_IsOverlayFullyVisible(void);
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/**
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* Called to show or hide the overlay.
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*
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* @param bIsPaused true to show the overlay, false to hide it.
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*/
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extern void RA_SetPaused(bool bIsPaused);
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struct ControllerInput
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{
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int m_bUpPressed;
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int m_bDownPressed;
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int m_bLeftPressed;
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int m_bRightPressed;
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int m_bConfirmPressed; /* Usually C or A */
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int m_bCancelPressed; /* Usually B */
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int m_bQuitPressed; /* Usually Start */
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};
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/**
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* Passes controller input to the overlay.
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*
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* Does nothing if the overlay is not fully visible.
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*
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* @param pInput pointer to a ControllerInput structure indicating which inputs are active.
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*/
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extern void RA_NavigateOverlay(struct ControllerInput* pInput);
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/**
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* [deprecated] Updates the overlay for a single frame.
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*
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* This function just calls RA_NavigateOverlay. Updating and rendering is now handled internally to the DLL.
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*/
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extern void RA_UpdateRenderOverlay(HDC, struct ControllerInput* pInput, float, RECT*, bool, bool);
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/**
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* Updates the handle to the main window.
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*
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* The main window handle is used to anchor the overlay. If the client recreates the handle as the result of switching
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* from windowed mode to full screen, or for any other reason, it should call this to reattach the overlay.
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*
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* @param hMainHWND the new handle of the main window
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*/
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extern void RA_UpdateHWnd(HWND hMainHWND);
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/******************************
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* Game Management *
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******************************/
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/**
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* Identifies the game associated to a block of memory.
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*
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* The block of memory is the fully buffered game file. If more complicated identification is required, the caller
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* needs to link against rcheevos/rhash directly to generate the hash, and call RA_IdentifyHash with the result.
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* Can be called when switching discs to ensure the additional discs are still associated to the loaded game.
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*
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* @param pROMData the contents of the game file
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* @param nROMSize the size of the game file
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* @return the unique identifier of the game, 0 if no association available.
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*/
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extern unsigned int RA_IdentifyRom(BYTE* pROMData, unsigned int nROMSize);
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/**
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* Identifies the game associated to a pre-generated hash.
|
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*
|
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* Used when the hash algorithm is something other than full file.
|
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* Can be called when switching discs to ensure the additional discs are still associated to the loaded game.
|
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*
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||||
* @param sHash the hash generated by rcheevos/rhash
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* @return the unique identifier of the game, 0 if no association available.
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*/
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extern unsigned int RA_IdentifyHash(const char* sHash);
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/**
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* Fetches all retroachievements related data for the specified game.
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||||
*
|
||||
* @param nGameId the unique identifier of the game to activate
|
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*/
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extern void RA_ActivateGame(unsigned int nGameId);
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/**
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* Identifies and activates the game associated to a block of memory.
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*
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* Functions as a call to RA_IdentifyRom followed by a call to RA_ActivateGame.
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*
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* @param pROMData the contents of the game file
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* @param nROMSize the size of the game file
|
||||
*/
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||||
extern void RA_OnLoadNewRom(BYTE* pROMData, unsigned int nROMSize);
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||||
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||||
/**
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* Called before unloading the game to allow the user to save any changes they might have.
|
||||
*
|
||||
* @param bIsQuitting non-zero to change the messaging to indicate the emulator is closing.
|
||||
* @return zero to abort the unload. non-zero to continue.
|
||||
*/
|
||||
extern int RA_ConfirmLoadNewRom(int bIsQuitting);
|
||||
|
||||
|
||||
|
||||
/******************************
|
||||
* Runtime Functionality *
|
||||
******************************/
|
||||
|
||||
/**
|
||||
* Does all achievement-related processing for a single frame.
|
||||
*/
|
||||
extern void RA_DoAchievementsFrame(void);
|
||||
|
||||
/**
|
||||
* Temporarily disables forced updating of tool windows.
|
||||
*
|
||||
* Primarily used while fast-forwarding.
|
||||
*/
|
||||
extern void RA_SuspendRepaint(void);
|
||||
|
||||
/**
|
||||
* Resumes forced updating of tool windows.
|
||||
*/
|
||||
extern void RA_ResumeRepaint(void);
|
||||
|
||||
/**
|
||||
* [deprecated] Used to be used to ensure the asynchronous server calls are processed on the UI thread.
|
||||
* That's all managed within the DLL now. Calling this function does nothing.
|
||||
*/
|
||||
extern void RA_HandleHTTPResults(void);
|
||||
|
||||
/**
|
||||
* Adds flavor text to the application title bar.
|
||||
*
|
||||
* Application title bar is managed by the DLL. Value will be "ClientName - Version - Flavor Text - Username"
|
||||
*
|
||||
* @param sCustomMessage the flavor text to include in the title bar.
|
||||
*/
|
||||
extern void RA_UpdateAppTitle(const char* sCustomMessage);
|
||||
|
||||
/**
|
||||
* Get the user name of the currently logged in user.
|
||||
*
|
||||
* @return user name of the currently logged in user, empty if no user is logged in.
|
||||
*/
|
||||
const char* RA_UserName(void);
|
||||
|
||||
/**
|
||||
* Determines if the user is currently playing with hardcore enabled.
|
||||
*
|
||||
* The client should disable any features that would give the player an unfair advantage if this returns non-zero.
|
||||
* Things like loading states, using cheats, modifying RAM, disabling rendering layers, viewing decoded tilemaps, etc.
|
||||
*
|
||||
* @return non-zero if hardcore mode is currently active.
|
||||
*/
|
||||
extern int RA_HardcoreModeIsActive(void);
|
||||
|
||||
/**
|
||||
* Warns the user they're about to do something that will disable hardcore mode.
|
||||
*
|
||||
* @param sActivity what the user is about to do (i.e. "load a state").
|
||||
* @return non-zero if the user disabled hardcore and the activity is allowed.
|
||||
* zero if the user declined to disable hardcore and the activity should be aborted.
|
||||
*/
|
||||
extern int RA_WarnDisableHardcore(const char* sActivity);
|
||||
|
||||
/**
|
||||
* Disables hardcore mode without prompting or notifying the user.
|
||||
*
|
||||
* Should only be called if the client does its own prompting/notification.
|
||||
* Typically used when an activity cannot be aborted.
|
||||
*/
|
||||
extern void RA_DisableHardcore(void);
|
||||
|
||||
/**
|
||||
* Notifies the DLL that the game has been reset.
|
||||
*
|
||||
* Disables active leaderboards and resets hit counts on all active achievements.
|
||||
*/
|
||||
extern void RA_OnReset(void);
|
||||
|
||||
/**
|
||||
* Notifies the DLL that a save state has been created.
|
||||
*
|
||||
* Creates a .rap file next to the state file that contains achievement-related information for the save state.
|
||||
*
|
||||
* @param sFilename full path to the save state file.
|
||||
*/
|
||||
extern void RA_OnSaveState(const char* sFilename);
|
||||
|
||||
/**
|
||||
* Notifies the DLL that a save state has been loaded.
|
||||
*
|
||||
* Loads the .rap file next to the state file that contains achievement-related information for the save state being loaded.
|
||||
*
|
||||
* @param sFilename full path to the save state file.
|
||||
*/
|
||||
extern void RA_OnLoadState(const char* sFilename);
|
||||
|
||||
/**
|
||||
* Captures the current state of the achievement runtime for inclusion in a save state.
|
||||
*
|
||||
* @param pBuffer buffer to write achievement state information to
|
||||
* @param nBufferSize the size of the buffer
|
||||
* @return the number of bytes needed to capture the achievement state. if less than nBufferSize, pBuffer
|
||||
* will not be populated. the function should be called again with a larger buffer.
|
||||
*/
|
||||
extern int RA_CaptureState(char* pBuffer, int nBufferSize);
|
||||
|
||||
/**
|
||||
* Restores the state of the achievement runtime from a previously captured state.
|
||||
*
|
||||
* @param pBuffer buffer containing previously serialized achievement state information
|
||||
*/
|
||||
extern void RA_RestoreState(const char* pBuffer);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif // !RA_INTERFACE_H
|
|
@ -0,0 +1,5 @@
|
|||
# RAInterface
|
||||
|
||||
This code is intended to be loaded into another repository as a submodule.
|
||||
|
||||
An emulator should include RA_Interface.cpp in its build and link against winhttp.lib. Then, the emulator can be modified to call the hooks provided in RA_Interface.cpp at appropriate times to integrate with the RetroAchievements server via the RA_Integration.dll. See wiki for more details.
|
|
@ -0,0 +1,23 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="..\msvc\vsprops\Configurations.props" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{E4357877-D459-45C7-B8F6-DCBB587BB528}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="RA_Consoles.h" />
|
||||
<ClInclude Include="RA_Emulators.h" />
|
||||
<ClInclude Include="RA_Interface.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="RA_Interface.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="..\msvc\vsprops\StaticLibrary.props" />
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>TurnOffAllWarnings</WarningLevel>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="..\msvc\vsprops\Targets.props" />
|
||||
</Project>
|
|
@ -0,0 +1,11 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClInclude Include="RA_Emulators.h" />
|
||||
<ClInclude Include="RA_Interface.h" />
|
||||
<ClInclude Include="RA_Consoles.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="RA_Interface.cpp" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -26,10 +26,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core", "src\core\core.vcxpr
|
|||
{EE054E08-3799-4A59-A422-18259C105FFD} = {EE054E08-3799-4A59-A422-18259C105FFD}
|
||||
{BB08260F-6FBC-46AF-8924-090EE71360C6} = {BB08260F-6FBC-46AF-8924-090EE71360C6}
|
||||
{8906836E-F06E-46E8-B11A-74E5E8C7B8FB} = {8906836E-F06E-46E8-B11A-74E5E8C7B8FB}
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528} = {E4357877-D459-45C7-B8F6-DCBB587BB528}
|
||||
{ED601289-AC1A-46B8-A8ED-17DB9EB73423} = {ED601289-AC1A-46B8-A8ED-17DB9EB73423}
|
||||
{09553C96-9F39-49BF-8AE6-7ACBD07C410C} = {09553C96-9F39-49BF-8AE6-7ACBD07C410C}
|
||||
{9C8DDEB0-2B8F-4F5F-BA86-127CDF27F035} = {9C8DDEB0-2B8F-4F5F-BA86-127CDF27F035}
|
||||
{7FF9FDB9-D504-47DB-A16A-B08071999620} = {7FF9FDB9-D504-47DB-A16A-B08071999620}
|
||||
{4BA0A6D4-3AE1-42B2-9347-096FD023FF64} = {4BA0A6D4-3AE1-42B2-9347-096FD023FF64}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "stb", "dep\stb\stb.vcxproj", "{ED601289-AC1A-46B8-A8ED-17DB9EB73423}"
|
||||
|
@ -68,7 +70,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "frontend-common", "src\fron
|
|||
{933118A9-68C5-47B4-B151-B03C93961623} = {933118A9-68C5-47B4-B151-B03C93961623}
|
||||
{868B98C8-65A1-494B-8346-250A73A48C0A} = {868B98C8-65A1-494B-8346-250A73A48C0A}
|
||||
{3773F4CC-614E-4028-8595-22E08CA649E3} = {3773F4CC-614E-4028-8595-22E08CA649E3}
|
||||
{4BA0A6D4-3AE1-42B2-9347-096FD023FF64} = {4BA0A6D4-3AE1-42B2-9347-096FD023FF64}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xxhash", "dep\xxhash\xxhash.vcxproj", "{09553C96-9F39-49BF-8AE6-7ACBD07C410C}"
|
||||
|
@ -100,6 +101,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rcheevos", "dep\rcheevos\rc
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "duckstation-regtest", "src\duckstation-regtest\duckstation-regtest.vcxproj", "{3029310E-4211-4C87-801A-72E130A648EF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rainterface", "dep\rainterface\rainterface.vcxproj", "{E4357877-D459-45C7-B8F6-DCBB587BB528}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
|
@ -912,6 +915,42 @@ Global
|
|||
{3029310E-4211-4C87-801A-72E130A648EF}.ReleaseUWP|ARM64.ActiveCfg = ReleaseUWP|ARM64
|
||||
{3029310E-4211-4C87-801A-72E130A648EF}.ReleaseUWP|x64.ActiveCfg = ReleaseUWP|x64
|
||||
{3029310E-4211-4C87-801A-72E130A648EF}.ReleaseUWP|x86.ActiveCfg = ReleaseUWP|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Debug|x64.Build.0 = Debug|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Debug|x86.Build.0 = Debug|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugFast|ARM64.ActiveCfg = DebugFast|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugFast|ARM64.Build.0 = DebugFast|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugFast|x64.ActiveCfg = DebugFast|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugFast|x64.Build.0 = DebugFast|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugFast|x86.ActiveCfg = DebugFast|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugFast|x86.Build.0 = DebugFast|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugUWP|ARM64.ActiveCfg = DebugUWP|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugUWP|ARM64.Build.0 = DebugUWP|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugUWP|x64.ActiveCfg = DebugUWP|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugUWP|x64.Build.0 = DebugUWP|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugUWP|x86.ActiveCfg = DebugUWP|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.DebugUWP|x86.Build.0 = DebugUWP|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Release|x64.ActiveCfg = Release|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Release|x64.Build.0 = Release|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Release|x86.ActiveCfg = Release|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.Release|x86.Build.0 = Release|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseLTCG|ARM64.ActiveCfg = ReleaseLTCG|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseLTCG|ARM64.Build.0 = ReleaseLTCG|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseLTCG|x64.ActiveCfg = ReleaseLTCG|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseLTCG|x64.Build.0 = ReleaseLTCG|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseLTCG|x86.ActiveCfg = ReleaseLTCG|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseLTCG|x86.Build.0 = ReleaseLTCG|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseUWP|ARM64.ActiveCfg = ReleaseUWP|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseUWP|ARM64.Build.0 = ReleaseUWP|ARM64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseUWP|x64.ActiveCfg = ReleaseUWP|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseUWP|x64.Build.0 = ReleaseUWP|x64
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseUWP|x86.ActiveCfg = ReleaseUWP|Win32
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528}.ReleaseUWP|x86.Build.0 = ReleaseUWP|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -935,6 +974,7 @@ Global
|
|||
{8906836E-F06E-46E8-B11A-74E5E8C7B8FB} = {BA490C0E-497D-4634-A21E-E65012006385}
|
||||
{39F0ADFF-3A84-470D-9CF0-CA49E164F2F3} = {BA490C0E-497D-4634-A21E-E65012006385}
|
||||
{4BA0A6D4-3AE1-42B2-9347-096FD023FF64} = {BA490C0E-497D-4634-A21E-E65012006385}
|
||||
{E4357877-D459-45C7-B8F6-DCBB587BB528} = {BA490C0E-497D-4634-A21E-E65012006385}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {26E40B32-7C1D-48D0-95F4-1A500E054028}
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,6 +4,8 @@
|
|||
#include <functional>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
class CDImage;
|
||||
class StateWrapper;
|
||||
|
@ -51,6 +53,25 @@ extern bool g_active;
|
|||
extern bool g_challenge_mode;
|
||||
extern u32 g_game_id;
|
||||
|
||||
// RAIntegration only exists for Windows, so no point checking it on other platforms.
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
|
||||
extern bool g_using_raintegration;
|
||||
|
||||
static ALWAYS_INLINE bool IsUsingRAIntegration()
|
||||
{
|
||||
return g_using_raintegration;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static ALWAYS_INLINE bool IsUsingRAIntegration()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
ALWAYS_INLINE bool IsActive()
|
||||
{
|
||||
return g_active;
|
||||
|
@ -123,4 +144,15 @@ TinyString GetAchievementProgressText(const Achievement& achievement);
|
|||
void UnlockAchievement(u32 achievement_id, bool add_notification = true);
|
||||
void SubmitLeaderboard(u32 leaderboard_id, int value);
|
||||
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
void SwitchToRAIntegration();
|
||||
|
||||
namespace RAIntegration {
|
||||
void MainWindowChanged(void* new_handle);
|
||||
void GameChanged();
|
||||
std::vector<std::pair<int, const char*>> GetMenuItems();
|
||||
void ActivateMenuItem(int item);
|
||||
} // namespace RAIntegration
|
||||
#endif
|
||||
|
||||
} // namespace Cheevos
|
||||
|
|
|
@ -5,10 +5,12 @@
|
|||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WITH_CHEEVOS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Platform)'=='x64' Or '$(Platform)'=='ARM' Or '$(Platform)'=='ARM64'">WITH_RECOMPILER=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="('$(BuildingForUWP)'!='true' And '$(Platform)'!='ARM64')">WITH_RAINTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="('$(Platform)'=='x64' Or '$(Platform)'=='ARM' Or '$(Platform)'=='ARM64')">WITH_RECOMPILER=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="('$(Platform)'=='x64' Or '$(Platform)'=='ARM64') And ('$(BuildingForUWP)'!='true')">WITH_MMAP_FASTMEM=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\xxhash\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\vulkan-loader\include;$(SolutionDir)dep\rcheevos\include;$(SolutionDir)dep\rapidjson\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="('$(BuildingForUWP)'!='true' And '$(Platform)'!='ARM64')">$(SolutionDir)dep\rainterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
|
||||
<AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(SolutionDir)dep\xbyak\xbyak;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Platform)'=='ARM' Or '$(Platform)'=='ARM64'">$(SolutionDir)dep\vixl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
|
@ -18,6 +20,7 @@
|
|||
<ItemDefinitionGroup>
|
||||
<Lib>
|
||||
<AdditionalDependencies>$(RootBuildDir)rcheevos\rcheevos.lib;$(RootBuildDir)imgui\imgui.lib;$(RootBuildDir)stb\stb.lib;$(RootBuildDir)vulkan-loader\vulkan-loader.lib;$(RootBuildDir)xxhash\xxhash.lib;$(RootBuildDir)zlib\zlib.lib;$(RootBuildDir)common\common.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies Condition="('$(BuildingForUWP)'!='true' And '$(Platform)'!='ARM64')">$(RootBuildDir)rainterface\rainterface.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies Condition="'$(Platform)'=='ARM64'">$(RootBuildDir)vixl\vixl.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
|
|
|
@ -20,6 +20,11 @@
|
|||
#include "scmversion/scmversion.h"
|
||||
#include "settingsdialog.h"
|
||||
#include "settingwidgetbinder.h"
|
||||
|
||||
#ifdef WITH_CHEEVOS
|
||||
#include "core/cheevos.h"
|
||||
#endif
|
||||
|
||||
#include <QtCore/QDebug>
|
||||
#include <QtCore/QFile>
|
||||
#include <QtCore/QFileInfo>
|
||||
|
@ -101,6 +106,11 @@ void MainWindow::initializeAndShow()
|
|||
switchToGameListView();
|
||||
|
||||
show();
|
||||
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
if (Cheevos::IsUsingRAIntegration())
|
||||
Cheevos::RAIntegration::MainWindowChanged((void*)winId());
|
||||
#endif
|
||||
}
|
||||
|
||||
void MainWindow::reportError(const QString& message)
|
||||
|
@ -991,6 +1001,33 @@ void MainWindow::setupAdditionalUi()
|
|||
connect(action, &QAction::triggered,
|
||||
[scale]() { QtHostInterface::GetInstance()->requestRenderWindowScale(scale); });
|
||||
}
|
||||
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
if (Cheevos::IsUsingRAIntegration())
|
||||
{
|
||||
QMenu* raMenu = new QMenu(QStringLiteral("RAIntegration"), m_ui.menuDebug);
|
||||
connect(raMenu, &QMenu::aboutToShow, this, [this, raMenu]() {
|
||||
raMenu->clear();
|
||||
|
||||
const auto items = Cheevos::RAIntegration::GetMenuItems();
|
||||
for (const auto& [id, title] : items)
|
||||
{
|
||||
if (id == 0)
|
||||
{
|
||||
raMenu->addSeparator();
|
||||
continue;
|
||||
}
|
||||
|
||||
QAction* raAction = raMenu->addAction(QString::fromUtf8(title));
|
||||
connect(raAction, &QAction::triggered, this, [id]() {
|
||||
QtHostInterface::GetInstance()->executeOnEmulationThread(
|
||||
[id]() { Cheevos::RAIntegration::ActivateMenuItem(id); });
|
||||
});
|
||||
}
|
||||
});
|
||||
m_ui.menuDebug->insertMenu(m_ui.menuCPUExecutionMode->menuAction(), raMenu);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void MainWindow::updateEmulationActions(bool starting, bool running, bool cheevos_challenge_mode)
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
|
||||
#ifdef WITH_CHEEVOS
|
||||
#include "achievementsettingswidget.h"
|
||||
#include "core/cheevos.h"
|
||||
#endif
|
||||
|
||||
static constexpr char DEFAULT_SETTING_HELP_TEXT[] = "";
|
||||
|
@ -45,7 +46,8 @@ SettingsDialog::SettingsDialog(QtHostInterface* host_interface, QWidget* parent
|
|||
m_advanced_settings = new AdvancedSettingsWidget(host_interface, m_ui.settingsContainer, this);
|
||||
|
||||
#ifdef WITH_CHEEVOS
|
||||
m_achievement_settings = new AchievementSettingsWidget(host_interface, m_ui.settingsContainer, this);
|
||||
if (!Cheevos::IsUsingRAIntegration())
|
||||
m_achievement_settings = new AchievementSettingsWidget(host_interface, m_ui.settingsContainer, this);
|
||||
#endif
|
||||
|
||||
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::GeneralSettings), m_general_settings);
|
||||
|
@ -62,7 +64,18 @@ SettingsDialog::SettingsDialog(QtHostInterface* host_interface, QWidget* parent
|
|||
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::AudioSettings), m_audio_settings);
|
||||
|
||||
#ifdef WITH_CHEEVOS
|
||||
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::AchievementSettings), m_achievement_settings);
|
||||
if (Cheevos::IsUsingRAIntegration())
|
||||
{
|
||||
QLabel* placeholder_label =
|
||||
new QLabel(QStringLiteral("RAIntegration is being used, built-in RetroAchievements support is disabled."),
|
||||
m_ui.settingsContainer);
|
||||
placeholder_label->setAlignment(Qt::AlignLeft | Qt::AlignTop);
|
||||
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::AchievementSettings), placeholder_label);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ui.settingsContainer->insertWidget(static_cast<int>(Category::AchievementSettings), m_achievement_settings);
|
||||
}
|
||||
#else
|
||||
QLabel* placeholder_label =
|
||||
new QLabel(tr("This DuckStation build was not compiled with RetroAchievements support."), m_ui.settingsContainer);
|
||||
|
|
|
@ -113,6 +113,11 @@ bool CommonHostInterface::Initialize()
|
|||
CreateImGuiContext();
|
||||
|
||||
#ifdef WITH_CHEEVOS
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
if (GetBoolSettingValue("Cheevos", "UseRAIntegration", false))
|
||||
Cheevos::SwitchToRAIntegration();
|
||||
#endif
|
||||
|
||||
UpdateCheevosActive();
|
||||
#endif
|
||||
|
||||
|
@ -3287,6 +3292,10 @@ void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
|
|||
si.SetBoolValue("Cheevos", "UseFirstDiscFromPlaylist", true);
|
||||
si.DeleteValue("Cheevos", "Username");
|
||||
si.DeleteValue("Cheevos", "Token");
|
||||
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
si.SetBoolValue("Cheevos", "UseRAIntegration", false);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -4377,6 +4386,11 @@ void CommonHostInterface::UpdateCheevosActive()
|
|||
const bool cheevos_rich_presence = GetBoolSettingValue("Cheevos", "RichPresence", true);
|
||||
const bool cheevos_hardcore = GetBoolSettingValue("Cheevos", "ChallengeMode", false);
|
||||
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
if (Cheevos::IsUsingRAIntegration())
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (cheevos_enabled != Cheevos::IsActive() || cheevos_test_mode != Cheevos::IsTestModeActive() ||
|
||||
cheevos_unofficial_test_mode != Cheevos::IsUnofficialTestModeActive() ||
|
||||
cheevos_use_first_disc_from_playlist != Cheevos::IsUsingFirstDiscFromPlaylist() ||
|
||||
|
|
|
@ -2328,6 +2328,17 @@ void DrawSettingsWindow()
|
|||
|
||||
case SettingsPage::AchievementsSetings:
|
||||
{
|
||||
#ifdef WITH_RAINTEGRATION
|
||||
if (Cheevos::IsUsingRAIntegration())
|
||||
{
|
||||
BeginMenuButtons();
|
||||
ActiveButton(ICON_FA_BAN " RAIntegration is being used instead of the built-in cheevos implementation.",
|
||||
false, false, ImGuiFullscreen::LAYOUT_MENU_BUTTON_HEIGHT_NO_SUMMARY);
|
||||
EndMenuButtons();
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef WITH_CHEEVOS
|
||||
BeginMenuButtons();
|
||||
|
||||
|
|
Loading…
Reference in New Issue