FileSystem: Remove unnecessary checks

This commit is contained in:
Stenzek 2024-07-28 18:55:17 +10:00
parent 6fe0c986fa
commit 40356fc381
No known key found for this signature in database
3 changed files with 40 additions and 77 deletions

View File

@ -1550,10 +1550,6 @@ static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path,
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
{
// has a path
if (path[0] == '\0')
return false;
// clear result array
if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY))
results->clear();
@ -1605,10 +1601,6 @@ static void TranslateStat64(struct stat* st, const struct _stat64& st64)
bool FileSystem::StatFile(const char* path, struct stat* st)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
@ -1638,10 +1630,6 @@ bool FileSystem::StatFile(std::FILE* fp, struct stat* st)
bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
@ -1716,49 +1704,50 @@ bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd)
bool FileSystem::FileExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
return false;
else
return true;
return ((fileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0);
}
bool FileSystem::DirectoryExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
return true;
else
return false;
return ((fileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0);
}
bool FileSystem::DirectoryIsEmpty(const char* path)
bool FileSystem::IsRealDirectory(const char* path)
{
// convert to wide string
const std::wstring wpath = GetWin32Path(path);
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
return ((fileAttributes & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_REPARSE_POINT)) != FILE_ATTRIBUTE_DIRECTORY);
}
bool FileSystem::IsDirectoryEmpty(const char* path)
{
std::wstring wpath = GetWin32Path(path);
wpath += L"\\*";
@ -1865,12 +1854,6 @@ bool FileSystem::CreateDirectory(const char* Path, bool Recursive, Error* error)
bool FileSystem::DeleteFile(const char* path, Error* error)
{
if (path[0] == '\0')
{
Error::SetStringView(error, "Path is empty.");
return false;
}
const std::wstring wpath = GetWin32Path(path);
const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES || fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
@ -2128,10 +2111,6 @@ static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, co
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
{
// has a path
if (path[0] == '\0')
return false;
// clear result array
if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY))
results->clear();
@ -2182,10 +2161,6 @@ bool FileSystem::StatFile(std::FILE* fp, struct stat* st)
bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd)
{
// has a path
if (path[0] == '\0')
return false;
// stat file
struct stat sysStatData;
if (stat(path, &sysStatData) < 0)
@ -2223,10 +2198,6 @@ bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd)
bool FileSystem::FileExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
struct stat sysStatData;
if (stat(path, &sysStatData) < 0)
return false;
@ -2239,22 +2210,23 @@ bool FileSystem::FileExists(const char* path)
bool FileSystem::DirectoryExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
// stat file
struct stat sysStatData;
if (stat(path, &sysStatData) < 0)
return false;
if (S_ISDIR(sysStatData.st_mode))
return true;
else
return false;
return S_ISDIR(sysStatData.st_mode);
}
bool FileSystem::DirectoryIsEmpty(const char* path)
bool FileSystem::IsRealDirectory(const char* path)
{
struct stat sysStatData;
if (stat(path, &sysStatData) < 0)
return false;
return (S_ISDIR(sysStatData.st_mode) && !S_ISLNK(sysStatData.st_mode));
}
bool FileSystem::IsDirectoryEmpty(const char* path)
{
DIR* pDir = opendir(path);
if (pDir == nullptr)
@ -2358,12 +2330,6 @@ bool FileSystem::CreateDirectory(const char* path, bool recursive, Error* error)
bool FileSystem::DeleteFile(const char* path, Error* error)
{
if (path[0] == '\0')
{
Error::SetStringView(error, "Path is empty.");
return false;
}
struct stat sysStatData;
if (stat(path, &sysStatData) != 0 || S_ISDIR(sysStatData.st_mode))
{
@ -2382,12 +2348,6 @@ bool FileSystem::DeleteFile(const char* path, Error* error)
bool FileSystem::RenamePath(const char* old_path, const char* new_path, Error* error)
{
if (old_path[0] == '\0' || new_path[0] == '\0')
{
Error::SetStringView(error, "Path is empty.");
return false;
}
if (rename(old_path, new_path) != 0)
{
const int err = errno;
@ -2400,9 +2360,6 @@ bool FileSystem::RenamePath(const char* old_path, const char* new_path, Error* e
bool FileSystem::DeleteDirectory(const char* path)
{
if (path[0] == '\0')
return false;
struct stat sysStatData;
if (stat(path, &sysStatData) != 0 || !S_ISDIR(sysStatData.st_mode))
return false;

View File

@ -83,9 +83,10 @@ bool FileExists(const char* path);
/// Directory exists?
bool DirectoryExists(const char* path);
bool IsRealDirectory(const char* path);
/// Directory does not contain any files?
bool DirectoryIsEmpty(const char* path);
bool IsDirectoryEmpty(const char* path);
/// Delete file
bool DeleteFile(const char* path, Error* error = nullptr);

View File

@ -493,8 +493,13 @@ bool QtHost::SetCriticalFolders()
// the resources directory should exist, bail out if not
const std::string rcc_path = Path::Combine(EmuFolders::Resources, "duckstation-qt.rcc");
if (!FileSystem::DirectoryExists(EmuFolders::Resources.c_str()) || !FileSystem::FileExists(rcc_path.c_str()) ||
!QResource::registerResource(QString::fromStdString(rcc_path)))
if (!FileSystem::FileExists(rcc_path.c_str()) || !QResource::registerResource(QString::fromStdString(rcc_path)) ||
#ifdef _WIN32
!FileSystem::DirectoryExists(EmuFolders::Resources.c_str())
#else
!FileSystem::IsRealDirectory(EmuFolders::Resources.c_str())
#endif
)
{
QMessageBox::critical(nullptr, QStringLiteral("Error"),
QStringLiteral("Resources are missing, your installation is incomplete."));