GameDatabase: Disable true colour for Mega Man 8
This commit is contained in:
parent
9fa63febdf
commit
3e98f80b86
|
@ -1416,3 +1416,21 @@ ForceSoftwareRendererForReadbacks = true
|
|||
# Stutter in text boxes due to 200+ readbacks per frame.
|
||||
[SLUS-01363]
|
||||
ForceSoftwareRendererForReadbacks = true
|
||||
|
||||
|
||||
# SLES-01064 (Mega Man 8 (Europe))
|
||||
# Text boxes mismatch in RGBA8 format.
|
||||
[SLES-01064]
|
||||
DisableTrueColor = true
|
||||
|
||||
|
||||
# SLUS-00453 (Mega Man 8 (USA))
|
||||
# Text boxes mismatch in RGBA8 format.
|
||||
[SLUS-00453]
|
||||
DisableTrueColor = true
|
||||
|
||||
|
||||
# SLPS-00630 (Rockman 8 - Metal Heroes (Japan))
|
||||
# Text boxes mismatch in RGBA8 format.
|
||||
[SLPS-00630]
|
||||
DisableTrueColor = true
|
||||
|
|
Loading…
Reference in New Issue