Qt: Add additional early SSE4.1 check on Windows
reshadefx uses roundss in std::unordered_map initializers, no other way to stop this. If it's not reshade, it'll probably be something else.
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "common/intrin.h"
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#include "common/windows_headers.h"
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#include <shellapi.h>
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static constexpr DWORD64 MIN_VERSION = MAKE_VERSION64(14, 38, 33135, 0);
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static constexpr const char* DOWNLOAD_URL = "https://aka.ms/vs/17/release/vc_redist.x64.exe";
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#ifdef CPU_ARCH_SSE41
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// Can't rely on IsProcessorFeaturePresent(PF_SSE4_1_INSTRUCTIONS_AVAILABLE) because that was only added in Win10 2004,
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// and you can bet that people with such ancient CPUs probably aren't running the latest OS versions either.
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ALWAYS_INLINE static bool CheckCPUIDForSSE4()
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{
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int result[4] = {};
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__cpuid(result, 0);
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const int max_function_id = result[0];
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if (max_function_id >= 1)
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{
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__cpuid(result, 1);
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// The presence of SSE4.1 is indicated by bit 19 of ECX.
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return (result[2] & (1 << 19)) != 0;
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}
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// Function 1 is not supported, so SSE4.1 cannot be present.
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return false;
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}
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#endif
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struct VCRuntimeCheckObject
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{
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VCRuntimeCheckObject()
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{
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#ifdef CPU_ARCH_SSE41
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// We could end up using SSE4 instructions in fmt etc too. Gotta check for it first.
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if (!CheckCPUIDForSSE4())
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{
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MessageBoxW(nullptr,
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L"Your CPU does not support the SSE4.1 instruction set. SSE4.1 is required for this version of "
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L"DuckStation. Please download and switch to the legacy SSE2 version. You can download this from "
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L"www.duckstation.org under \"Other Platforms\".",
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L"Hardware Check Failed", MB_OK);
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TerminateProcess(GetCurrentProcess(), 0xFFFFFFFF);
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return;
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}
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#endif
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const HMODULE crt_handle = GetModuleHandleW(L"msvcp140.dll");
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if (!crt_handle)
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return;
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