Android: Add a 'no games found' version of game list
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7831769dc3
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3a041fa0f6
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@ -0,0 +1,31 @@
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package com.github.stenzek.duckstation;
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import android.os.Bundle;
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import android.view.View;
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import android.widget.Button;
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import android.widget.TextView;
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import androidx.annotation.NonNull;
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import androidx.annotation.Nullable;
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import androidx.fragment.app.Fragment;
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public class EmptyGameListFragment extends Fragment {
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private static final String SUPPORTED_FORMATS_STRING = "bin/cue, iso, img, ecm, mds, chd, pbp";
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private MainActivity parent;
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public EmptyGameListFragment(MainActivity parent) {
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super(R.layout.fragment_empty_game_list);
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this.parent = parent;
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}
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@Override
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public void onViewCreated(@NonNull View view, @Nullable Bundle savedInstanceState) {
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super.onViewCreated(view, savedInstanceState);
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((TextView)view.findViewById(R.id.supported_formats)).setText(
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getString(R.string.main_activity_empty_game_list_supported_formats, SUPPORTED_FORMATS_STRING));
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((Button)view.findViewById(R.id.add_game_directory)).setOnClickListener(v -> parent.startAddGameDirectory());
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((Button)view.findViewById(R.id.start_file)).setOnClickListener(v -> parent.startStartFile());
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}
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}
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@ -18,16 +18,19 @@ import android.view.Gravity;
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import android.view.Menu;
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import android.view.MenuItem;
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import android.view.View;
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import android.widget.Button;
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import android.widget.ListView;
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import android.widget.Toast;
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import androidx.annotation.NonNull;
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import androidx.annotation.Nullable;
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import androidx.appcompat.app.AlertDialog;
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import androidx.appcompat.app.AppCompatActivity;
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import androidx.appcompat.app.AppCompatDelegate;
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import androidx.appcompat.widget.Toolbar;
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import androidx.core.app.ActivityCompat;
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import androidx.core.content.ContextCompat;
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import androidx.fragment.app.Fragment;
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import androidx.preference.PreferenceManager;
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import java.io.ByteArrayOutputStream;
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@ -52,6 +55,7 @@ public class MainActivity extends AppCompatActivity {
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private ListView mGameListView;
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private GameListFragment mGameListFragment;
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private GameGridFragment mGameGridFragment;
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private Fragment mEmptyGameListFragment;
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private boolean mHasExternalStoragePermissions = false;
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private boolean mIsShowingGameGrid = false;
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private String mPathForChosenCoverImage = null;
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@ -120,15 +124,19 @@ public class MainActivity extends AppCompatActivity {
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.putBoolean("Main/GameGridView", mIsShowingGameGrid)
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.commit();
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updateGameListFragment();
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updateGameListFragment(true);
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invalidateOptionsMenu();
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}
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private void updateGameListFragment() {
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private void updateGameListFragment(boolean allowEmpty) {
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final Fragment listFragment = (allowEmpty && mGameList.getEntryCount() == 0) ?
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mEmptyGameListFragment :
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(mIsShowingGameGrid ? mGameGridFragment : mGameListFragment);
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getSupportFragmentManager()
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.beginTransaction()
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.setReorderingAllowed(true).
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replace(R.id.content_fragment, mIsShowingGameGrid ? mGameGridFragment : mGameListFragment)
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replace(R.id.content_fragment, listFragment)
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.commit();
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}
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@ -141,12 +149,6 @@ public class MainActivity extends AppCompatActivity {
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Toolbar toolbar = findViewById(R.id.toolbar);
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setSupportActionBar(toolbar);
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findViewById(R.id.fab_add_game_directory).setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View view) {
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startAddGameDirectory();
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}
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});
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findViewById(R.id.fab_resume).setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View view) {
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@ -156,9 +158,11 @@ public class MainActivity extends AppCompatActivity {
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// Set up game list view.
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mGameList = new GameList(this);
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mGameList.addRefreshListener(() -> updateGameListFragment(true));
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mGameListFragment = new GameListFragment(this);
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mGameGridFragment = new GameGridFragment(this);
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updateGameListFragment();
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mEmptyGameListFragment = new EmptyGameListFragment(this);
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updateGameListFragment(false);
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mHasExternalStoragePermissions = checkForExternalStoragePermissions();
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if (mHasExternalStoragePermissions)
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@ -182,7 +186,7 @@ public class MainActivity extends AppCompatActivity {
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UpdateNotes.displayUpdateNotes(this);
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}
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private void startAddGameDirectory() {
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public void startAddGameDirectory() {
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if (!checkForExternalStoragePermissions())
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return;
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@ -401,7 +405,7 @@ public class MainActivity extends AppCompatActivity {
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return true;
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}
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private void startStartFile() {
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public void startStartFile() {
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Intent intent = new Intent(Intent.ACTION_GET_CONTENT);
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intent.setType("*/*");
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intent.addCategory(Intent.CATEGORY_OPENABLE);
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@ -46,18 +46,8 @@
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="bottom|end"
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android:layout_marginBottom="@dimen/fab_margin"
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android:layout_marginRight="96dp"
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android:layout_margin="@dimen/fab_margin"
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app:backgroundTint="@color/fab_background"
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app:srcCompat="@drawable/ic_baseline_play_arrow_24" />
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<com.google.android.material.floatingactionbutton.FloatingActionButton
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android:id="@+id/fab_add_game_directory"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="bottom|end"
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android:layout_margin="@dimen/fab_margin"
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app:backgroundTint="@color/fab_background"
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app:srcCompat="@android:drawable/ic_input_add" />
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</androidx.coordinatorlayout.widget.CoordinatorLayout>
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@ -0,0 +1,55 @@
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<?xml version="1.0" encoding="utf-8"?>
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<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent">
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<TextView
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android:id="@+id/title"
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android:layout_width="320dp"
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android:layout_height="wrap_content"
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android:text="@string/main_activity_empty_game_list_title"
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app:layout_constraintBottom_toBottomOf="parent"
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app:layout_constraintEnd_toEndOf="parent"
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app:layout_constraintHorizontal_bias="0.496"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toTopOf="parent"
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app:layout_constraintVertical_bias="0.171" />
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<TextView
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android:id="@+id/supported_formats"
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android:layout_width="320dp"
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android:layout_height="wrap_content"
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android:layout_marginTop="20dp"
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android:text="@string/main_activity_empty_game_list_supported_formats"
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app:layout_constraintEnd_toEndOf="parent"
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app:layout_constraintHorizontal_bias="0.498"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toBottomOf="@id/title" />
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<Button
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android:id="@+id/add_game_directory"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_marginTop="20dp"
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android:text="@string/main_activity_empty_game_list_add_directory"
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style="@style/Widget.AppCompat.Button.Borderless.Colored"
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app:layout_constraintEnd_toEndOf="parent"
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app:layout_constraintHorizontal_bias="0.5"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toBottomOf="@id/supported_formats" />
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<Button
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android:id="@+id/start_file"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_marginTop="10dp"
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android:text="@string/main_activity_empty_game_list_start_file"
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style="@style/Widget.AppCompat.Button.Borderless.Colored"
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app:layout_constraintEnd_toEndOf="parent"
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app:layout_constraintHorizontal_bias="0.5"
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toBottomOf="@id/add_game_directory" />
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</androidx.constraintlayout.widget.ConstraintLayout>
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@ -321,6 +321,10 @@
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<string name="controller_auto_mapping_no_devices">No suitable devices found. Automatic binding only supports gamepad devices, but you can still bind other device types manually.</string>
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<string name="controller_auto_mapping_select_device">Select Device</string>
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<string name="controller_auto_mapping_results">Automatic Binding Results</string>
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<string name="main_activity_empty_game_list_title">No games were found. Please add a directory with games, or manually start a file.</string>
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<string name="main_activity_empty_game_list_supported_formats">Supported formats: %s</string>
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<string name="main_activity_empty_game_list_add_directory">Add Game Directory</string>
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<string name="main_activity_empty_game_list_start_file">Start File</string>
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<string name="update_notes_title">Update Notes</string>
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<string name="update_notes_message_version_controller_update">This DuckStation update includes support for multiple controllers, and binding devices such as keyboards/volume buttons.\n\nYou must re-bind your controllers, otherwise they will no longer function. Do you want to do this now?</string>
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</resources>
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