Qt: Add set cover image option to context menu

This commit is contained in:
Connor McLaughlin 2020-10-03 23:20:48 +10:00
parent 2a6071add1
commit 36511fda18
4 changed files with 61 additions and 1 deletions

View File

@ -433,6 +433,9 @@ void MainWindow::onGameListContextMenuRequested(const QPoint& point, const GameL
QtUtils::OpenURL(this, QUrl::fromLocalFile(fi.absolutePath()));
});
connect(menu.addAction(tr("Set Cover Image...")), &QAction::triggered,
[this, entry]() { onGameListSetCoverImageRequested(entry); });
menu.addSeparator();
if (!m_emulation_running)
@ -477,6 +480,43 @@ void MainWindow::onGameListContextMenuRequested(const QPoint& point, const GameL
menu.exec(point);
}
void MainWindow::onGameListSetCoverImageRequested(const GameListEntry* entry)
{
QString filename = QFileDialog::getOpenFileName(this, tr("Select Cover Image"), QString(),
tr("All Cover Image Types (*.jpg *.jpeg *.png)"));
if (filename.isEmpty())
return;
if (!m_host_interface->getGameList()->GetCoverImagePathForEntry(entry).empty())
{
if (QMessageBox::question(this, tr("Cover Already Exists"),
tr("A cover image for this game already exists, do you wish to replace it?"),
QMessageBox::Yes, QMessageBox::No) != QMessageBox::Yes)
{
return;
}
}
QString new_filename = QString::fromStdString(
m_host_interface->getGameList()->GetNewCoverImagePathForEntry(entry, filename.toStdString().c_str()));
if (new_filename.isEmpty())
return;
if (QFile::exists(new_filename) && !QFile::remove(new_filename))
{
QMessageBox::critical(this, tr("Copy Error"), tr("Failed to remove existing cover '%1'").arg(new_filename));
return;
}
if (!QFile::copy(filename, new_filename))
{
QMessageBox::critical(this, tr("Copy Error"), tr("Failed to copy '%1' to '%2'").arg(filename).arg(new_filename));
return;
}
m_game_list_widget->refreshGridCovers();
}
void MainWindow::setupAdditionalUi()
{
setWindowTitle(getWindowTitle());

View File

@ -80,6 +80,7 @@ private Q_SLOTS:
void onGameListEntrySelected(const GameListEntry* entry);
void onGameListEntryDoubleClicked(const GameListEntry* entry);
void onGameListContextMenuRequested(const QPoint& point, const GameListEntry* entry);
void onGameListSetCoverImageRequested(const GameListEntry* entry);
void checkForUpdates(bool display_message);
void onUpdateCheckComplete();

View File

@ -1117,7 +1117,7 @@ void GameList::UpdateGameSettings(const std::string& filename, const std::string
std::string GameList::GetCoverImagePathForEntry(const GameListEntry* entry)
{
static constexpr std::array<const char*, 2> extensions = {{"jpg", "png"}};
static constexpr std::array<const char*, 3> extensions = {{"jpg", "jpeg", "png"}};
PathString cover_path;
for (const char* extension : extensions)
@ -1157,3 +1157,21 @@ std::string GameList::GetCoverImagePathForEntry(const GameListEntry* entry)
return std::string();
}
std::string GameList::GetNewCoverImagePathForEntry(const GameListEntry* entry, const char* new_filename)
{
const char* extension = std::strrchr(new_filename, '.');
if (!extension)
return {};
std::string existing_filename = GetCoverImagePathForEntry(entry);
if (!existing_filename.empty())
{
std::string::size_type pos = existing_filename.rfind('.');
if (pos != std::string::npos && existing_filename.compare(pos, std::strlen(extension), extension) == 0)
return existing_filename;
}
return g_host_interface->GetUserDirectoryRelativePath("covers" FS_OSPATH_SEPARATOR_STR "%s%s", entry->title.c_str(),
extension);
}

View File

@ -109,6 +109,7 @@ public:
const GameSettings::Entry& new_entry, bool save_to_list = true, bool save_to_user = true);
std::string GetCoverImagePathForEntry(const GameListEntry* entry);
std::string GetNewCoverImagePathForEntry(const GameListEntry* entry, const char* new_filename);
private:
enum : u32