Qt: Remove unused struct
This commit is contained in:
parent
5aa23fa6dc
commit
33c0674a9f
|
@ -91,22 +91,6 @@ private Q_SLOTS:
|
|||
void coverLoaded(const std::string& path, const QPixmap& pixmap);
|
||||
|
||||
private:
|
||||
/// The purpose of this cache is to stop us trying to constantly extract memory card icons, when we know a game
|
||||
/// doesn't have any saves yet. It caches the serial:memcard_timestamp pair, and only tries extraction when the
|
||||
/// timestamp of the memory card has changed.
|
||||
#pragma pack(push, 1)
|
||||
struct MemcardTimestampCacheEntry
|
||||
{
|
||||
enum : u32
|
||||
{
|
||||
MAX_SERIAL_LENGTH = 32,
|
||||
};
|
||||
|
||||
char serial[MAX_SERIAL_LENGTH];
|
||||
s64 memcard_timestamp;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
QVariant data(const QModelIndex& index, int role, const GameList::Entry* ge) const;
|
||||
|
||||
void loadCommonImages();
|
||||
|
|
Loading…
Reference in New Issue