FullscreenUI: Fix double display of stats with debug menu
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4133959e15
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326c82e0b8
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@ -299,7 +299,8 @@ void Render()
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if (System::IsValid())
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{
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DrawStatsOverlay();
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if (!s_debug_menu_enabled)
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DrawStatsOverlay();
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if (!IsCheevosHardcoreModeActive())
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s_host_interface->DrawDebugWindows();
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@ -3033,7 +3034,7 @@ void DrawStatsOverlay()
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const float margin = LayoutScale(10.0f);
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const float shadow_offset = DPIScale(1.0f);
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float position_y = margin;
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float position_y = ImGuiFullscreen::g_menu_bar_size + margin;
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ImDrawList* dl = ImGui::GetBackgroundDrawList();
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TinyString text;
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ImVec2 text_size;
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@ -3119,7 +3120,7 @@ void DrawOSDMessages()
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const float margin = LayoutScale(10.0f);
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const float padding = LayoutScale(10.0f);
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float position_x = margin;
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float position_y = margin + static_cast<float>(s_host_interface->GetDisplay()->GetDisplayTopMargin());
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float position_y = margin + ImGuiFullscreen::g_menu_bar_size;
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s_host_interface->EnumerateOSDMessages(
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[max_width, spacing, padding, &position_x, &position_y](const std::string& message, float time_remaining) -> bool {
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@ -3371,21 +3372,27 @@ void DrawDebugStats()
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if (!System::IsShutdown())
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{
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const float framebuffer_scale = ImGui::GetIO().DisplayFramebufferScale.x;
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const float framebuffer_width = ImGui::GetIO().DisplaySize.x;
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if (System::IsPaused())
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{
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ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (50.0f * framebuffer_scale));
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ImGui::SetCursorPosX(framebuffer_width - (50.0f * framebuffer_scale));
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ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "Paused");
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}
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else
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{
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ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (420.0f * framebuffer_scale));
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const auto [display_width, display_height] = g_gpu->GetEffectiveDisplayResolution();
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ImGui::SetCursorPosX(framebuffer_width - (580.0f * framebuffer_scale));
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ImGui::Text("%ux%u (%s)", display_width, display_height,
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g_gpu->IsInterlacedDisplayEnabled() ? "interlaced" : "progressive");
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ImGui::SetCursorPosX(framebuffer_width - (420.0f * framebuffer_scale));
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ImGui::Text("Average: %.2fms", System::GetAverageFrameTime());
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ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (310.0f * framebuffer_scale));
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ImGui::SetCursorPosX(framebuffer_width - (310.0f * framebuffer_scale));
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ImGui::Text("Worst: %.2fms", System::GetWorstFrameTime());
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ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (210.0f * framebuffer_scale));
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ImGui::SetCursorPosX(framebuffer_width - (210.0f * framebuffer_scale));
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const float speed = System::GetEmulationSpeed();
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const u32 rounded_speed = static_cast<u32>(std::round(speed));
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@ -3396,10 +3403,10 @@ void DrawDebugStats()
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else
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ImGui::TextColored(ImVec4(0.4f, 1.0f, 0.4f, 1.0f), "%u%%", rounded_speed);
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ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (165.0f * framebuffer_scale));
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ImGui::SetCursorPosX(framebuffer_width - (165.0f * framebuffer_scale));
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ImGui::Text("FPS: %.2f", System::GetFPS());
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ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - (80.0f * framebuffer_scale));
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ImGui::SetCursorPosX(framebuffer_width - (80.0f * framebuffer_scale));
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ImGui::Text("VPS: %.2f", System::GetVPS());
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}
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}
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@ -29,8 +29,8 @@ ImFont* g_icon_font = nullptr;
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float g_layout_scale = 1.0f;
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float g_layout_padding_left = 0.0f;
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float g_layout_padding_top = 0.0f;
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float g_menu_bar_size = 0.0f;
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static float s_menu_bar_size;
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static std::string s_font_filename;
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static std::string s_icon_font_filename;
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static std::vector<u8> s_icon_font_data;
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@ -81,10 +81,10 @@ void SetFontGlyphRanges(const ImWchar* glyph_ranges)
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void SetMenuBarSize(float size)
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{
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if (s_menu_bar_size == size)
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if (g_menu_bar_size == size)
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return;
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s_menu_bar_size = size;
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g_menu_bar_size = size;
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}
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void SetResolveTextureFunction(ResolveTextureHandleCallback callback)
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@ -186,7 +186,7 @@ bool UpdateLayoutScale()
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const ImGuiIO& io = ImGui::GetIO();
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const float screen_width = io.DisplaySize.x;
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const float screen_height = io.DisplaySize.y - s_menu_bar_size;
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const float screen_height = io.DisplaySize.y - g_menu_bar_size;
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const float screen_ratio = screen_width / screen_height;
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const float old_scale = g_layout_scale;
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@ -194,14 +194,14 @@ bool UpdateLayoutScale()
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{
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// screen is wider, use height, pad width
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g_layout_scale = screen_height / LAYOUT_SCREEN_HEIGHT;
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g_layout_padding_top = s_menu_bar_size;
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g_layout_padding_top = g_menu_bar_size;
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g_layout_padding_left = (screen_width - (LAYOUT_SCREEN_WIDTH * g_layout_scale)) / 2.0f;
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}
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else
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{
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// screen is taller, use width, pad height
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g_layout_scale = screen_width / LAYOUT_SCREEN_WIDTH;
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g_layout_padding_top = (screen_height - (LAYOUT_SCREEN_HEIGHT * g_layout_scale)) / 2.0f + s_menu_bar_size;
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g_layout_padding_top = (screen_height - (LAYOUT_SCREEN_HEIGHT * g_layout_scale)) / 2.0f + g_menu_bar_size;
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g_layout_padding_left = 0.0f;
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}
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@ -244,8 +244,8 @@ bool IsCancelButtonPressed()
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bool BeginFullscreenColumns(const char* title)
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{
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ImGui::SetNextWindowPos(ImVec2(g_layout_padding_left, s_menu_bar_size));
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ImGui::SetNextWindowSize(ImVec2(LayoutScale(LAYOUT_SCREEN_WIDTH), ImGui::GetIO().DisplaySize.y - s_menu_bar_size));
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ImGui::SetNextWindowPos(ImVec2(g_layout_padding_left, g_menu_bar_size));
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ImGui::SetNextWindowSize(ImVec2(LayoutScale(LAYOUT_SCREEN_WIDTH), ImGui::GetIO().DisplaySize.y - g_menu_bar_size));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
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@ -276,7 +276,7 @@ void EndFullscreenColumns()
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bool BeginFullscreenColumnWindow(float start, float end, const char* name, const ImVec4& background)
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{
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const ImVec2 pos(LayoutScale(start), 0.0f);
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const ImVec2 size(LayoutScale(end - start), ImGui::GetIO().DisplaySize.y - s_menu_bar_size);
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const ImVec2 size(LayoutScale(end - start), ImGui::GetIO().DisplaySize.y - g_menu_bar_size);
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ImGui::PushStyleColor(ImGuiCol_ChildBg, background);
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@ -29,6 +29,7 @@ extern ImFont* g_large_font;
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extern float g_layout_scale;
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extern float g_layout_padding_left;
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extern float g_layout_padding_top;
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extern float g_menu_bar_size;
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static ALWAYS_INLINE float DPIScale(float v)
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{
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