From 3114eb51f921b1b3c2b9e6c544ec57e133feb08f Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Fri, 19 Jun 2020 01:40:08 +1000 Subject: [PATCH] Update README.md with Vulkan renderer --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index ad59b205a..fef972a2d 100644 --- a/README.md +++ b/README.md @@ -20,7 +20,7 @@ DuckStation features a fully-featured frontend built using Qt (pictured), as wel Other features include: - CPU Recompiler/JIT (x86-64 and AArch64) - - Hardware (D3D11 and OpenGL) and software rendering + - Hardware (D3D11, OpenGL, Vulkan) and software rendering - Upscaling and true colour (24-bit) in hardware renderers - "Fast boot" for skipping BIOS splash/intro - Save state support @@ -36,7 +36,7 @@ Other features include: ## System Requirements - A CPU faster than a potato. But it needs to be 64-bit otherwise you won't get a recompiler and it'll be slow. There are no plans to add any 32-bit recompilers. - - For the hardware renderers, a GPU capable of OpenGL 3.0/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 and above. So, basically anything made in the last 10 years or so. + - For the hardware renderers, a GPU capable of OpenGL 3.0/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so. - SDL-compatible game controller (e.g. XB360/XBOne) ## Downloading and running