GPU/HW: Include resolution in scale change message
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@ -96,6 +96,14 @@ void GPU_HW::UpdateHWSettings(bool* framebuffer_changed, bool* shaders_changed)
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m_scaled_dithering != g_settings.gpu_scaled_dithering ||
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m_texture_filtering != g_settings.gpu_texture_filtering || m_using_uv_limits != use_uv_limits);
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if (m_resolution_scale != resolution_scale)
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{
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g_host_interface->AddFormattedOSDMessage(10.0f, "Resolution scale set to %ux (display %ux%u, VRAM %ux%u)",
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resolution_scale, m_crtc_state.display_vram_width * resolution_scale,
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resolution_scale * m_crtc_state.display_vram_height,
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VRAM_WIDTH * resolution_scale, VRAM_HEIGHT * resolution_scale);
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}
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m_resolution_scale = resolution_scale;
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m_true_color = g_settings.gpu_true_color;
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m_scaled_dithering = g_settings.gpu_scaled_dithering;
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@ -676,9 +676,6 @@ void HostInterface::ModifyResolutionScale(s32 increment)
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return;
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g_settings.gpu_resolution_scale = new_resolution_scale;
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AddFormattedOSDMessage(5.0f, "Resolution scale set to %ux (%ux%u)", g_settings.gpu_resolution_scale,
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GPU::VRAM_WIDTH * g_settings.gpu_resolution_scale,
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GPU::VRAM_HEIGHT * g_settings.gpu_resolution_scale);
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if (!System::IsShutdown())
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{
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