GameSettings: Force icache for Deadheat Road (Japan)
Fixes graphical corruption in loading screen - the game executes a memcpy out of uncached ROM while the DMA is occurring, then modifies it before it finishes.
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@ -599,6 +599,11 @@ DMAMaxSliceTicks = 100
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ForceInterlacing = true
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ForceInterlacing = true
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# SLPS-00267 (Deadheat Road (Japan))
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[SLPS-00267]
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ForceRecompilerICache = true
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# SLUS-00510 (Vigilante 8 (USA) (Rev 1))
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# SLUS-00510 (Vigilante 8 (USA) (Rev 1))
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[SLUS-00510]
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[SLUS-00510]
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DMAMaxSliceTicks = 300
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DMAMaxSliceTicks = 300
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