MDEC: Vectorize 16 and 24-bit copy-out
Speedup of 15% and 6% in FMV playback respectively.
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f511877910
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@ -11,6 +11,7 @@
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#include <type_traits>
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#if defined(CPU_ARCH_X86) || defined(CPU_ARCH_X64)
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#define CPU_ARCH_SIMD 1
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#define CPU_ARCH_SSE 1
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#include <emmintrin.h>
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#include <tmmintrin.h>
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@ -28,6 +29,7 @@
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#define CPU_ARCH_SSE41 1
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#endif
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#elif defined(CPU_ARCH_ARM32) || defined(CPU_ARCH_ARM64)
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#define CPU_ARCH_SIMD 1
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#define CPU_ARCH_NEON 1
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#if defined(_MSC_VER) && !defined(__clang__)
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#include <arm64_neon.h>
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@ -149,7 +149,7 @@ struct MDECState
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u32 current_coefficient = 64; // k (in block)
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u16 current_q_scale = 0;
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alignas(16) std::array<u32, 256> block_rgb{};
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alignas(VECTOR_ALIGNMENT) std::array<u32, 256> block_rgb{};
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TimingEvent block_copy_out_event{"MDEC Block Copy Out", 1, 1, &MDEC::CopyOutBlock, nullptr};
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u32 total_blocks_decoded = 0;
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@ -624,6 +624,7 @@ void MDEC::CopyOutBlock(void* param, TickCount ticks, TickCount ticks_late)
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switch (s_state.status.data_output_depth)
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{
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// Not worth vectorizing these, they're basically never used.
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case DataOutputDepth_4Bit:
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{
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const u32* in_ptr = s_state.block_rgb.data();
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@ -658,6 +659,7 @@ void MDEC::CopyOutBlock(void* param, TickCount ticks, TickCount ticks_late)
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case DataOutputDepth_24Bit:
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{
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#ifndef CPU_ARCH_SIMD
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// pack tightly
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u32 index = 0;
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u32 state = 0;
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@ -692,6 +694,36 @@ void MDEC::CopyOutBlock(void* param, TickCount ticks, TickCount ticks_late)
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break;
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}
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}
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#else
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static constexpr GSVector4i mask00 = GSVector4i::cxpr8(0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, -1, -1, -1, -1);
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static constexpr GSVector4i mask01 =
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GSVector4i::cxpr8(-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 4);
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static constexpr GSVector4i mask11 =
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GSVector4i::cxpr8(5, 6, 8, 9, 10, 12, 13, 14, -1, -1, -1, -1, -1, -1, -1, -1);
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static constexpr GSVector4i mask12 = GSVector4i::cxpr8(-1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 4, 5, 6, 8, 9);
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static constexpr GSVector4i mask22 =
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GSVector4i::cxpr8(10, 12, 13, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1);
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static constexpr GSVector4i mask23 = GSVector4i::cxpr8(-1, -1, -1, -1, 0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14);
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// This is really awful, but the FIFO sucks...
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alignas(VECTOR_ALIGNMENT) u32 rgb[256 * 3 / 4];
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u32* rgbp = rgb;
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for (u32 index = 0; index < s_state.block_rgb.size(); index += 16)
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{
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const GSVector4i rgbx0 = GSVector4i::load<false>(&s_state.block_rgb[index]);
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const GSVector4i rgbx1 = GSVector4i::load<false>(&s_state.block_rgb[index + 4]);
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const GSVector4i rgbx2 = GSVector4i::load<false>(&s_state.block_rgb[index + 8]);
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const GSVector4i rgbx3 = GSVector4i::load<false>(&s_state.block_rgb[index + 12]);
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GSVector4i::store<true>(&rgbp[0], rgbx0.shuffle8(mask00) | rgbx1.shuffle8(mask01));
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GSVector4i::store<true>(&rgbp[4], rgbx1.shuffle8(mask11) | rgbx2.shuffle8(mask12));
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GSVector4i::store<true>(&rgbp[8], rgbx2.shuffle8(mask22) | rgbx3.shuffle8(mask23));
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rgbp += 12;
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}
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s_state.data_out_fifo.PushRange(rgb, std::size(rgb));
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#endif
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break;
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}
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@ -719,6 +751,7 @@ void MDEC::CopyOutBlock(void* param, TickCount ticks, TickCount ticks_late)
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}
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else
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{
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#ifndef CPU_ARCH_SIMD
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const u32 a = ZeroExtend32(s_state.status.data_output_bit15.GetValue()) << 15;
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for (u32 i = 0; i < static_cast<u32>(s_state.block_rgb.size());)
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{
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@ -738,6 +771,43 @@ void MDEC::CopyOutBlock(void* param, TickCount ticks, TickCount ticks_late)
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s_state.data_out_fifo.Push(color15a | (color15b << 16));
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}
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#else
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// This is really awful, but the FIFO sucks...
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alignas(VECTOR_ALIGNMENT) u32 rgb[256 / 2];
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u32* rgbp = rgb;
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const GSVector4i a = s_state.status.data_output_bit15 ? GSVector4i::cxpr(0x8000u) : GSVector4i::cxpr(0);
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for (u32 i = 0; i < static_cast<u32>(s_state.block_rgb.size()); i += 8)
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{
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GSVector4i rgb0 = GSVector4i::load<true>(&s_state.block_rgb[i]);
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GSVector4i rgb1 = GSVector4i::load<true>(&s_state.block_rgb[i + 4]);
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static constexpr auto rgb32_to_rgba5551 = [](const GSVector4i& rgb32, const GSVector4i& a) {
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const GSVector4i r =
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(rgb32 & GSVector4i::cxpr(0xff)).add32(GSVector4i::cxpr(4)).srl32(3).min_u32(GSVector4i::cxpr(0x1F));
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const GSVector4i g = (rgb32.srl32<8>() & GSVector4i::cxpr(0xff))
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.add32(GSVector4i::cxpr(4))
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.srl32(3)
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.min_u32(GSVector4i::cxpr(0x1F))
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.sll32<5>();
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const GSVector4i b = (rgb32.srl32<16>() & GSVector4i::cxpr(0xff))
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.add32(GSVector4i::cxpr(4))
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.srl32(3)
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.min_u32(GSVector4i::cxpr(0x1F))
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.sll32<10>();
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return (r | g | b | a);
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};
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rgb0 = rgb32_to_rgba5551(rgb0, a);
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rgb1 = rgb32_to_rgba5551(rgb1, a);
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const GSVector4i packed_rgb0_rb1 = rgb0.pu32(rgb1);
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GSVector4i::store<true>(rgbp, packed_rgb0_rb1);
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rgbp += sizeof(GSVector4i) / sizeof(u32);
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}
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s_state.data_out_fifo.PushRange(rgb, std::size(rgb));
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#endif
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}
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}
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break;
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