GPU: Fix parameter logging of some commands

This commit is contained in:
Stenzek 2024-12-02 17:24:18 +10:00
parent 6756c96fa2
commit 22edf23269
No known key found for this signature in database
2 changed files with 11 additions and 12 deletions

View File

@ -1585,32 +1585,31 @@ void GPU::HandleGetGPUInfoCommand(u32 value)
case 0x02: // Get Texture Window
{
DEBUG_LOG("Get texture window");
m_GPUREAD_latch = m_draw_mode.texture_window_value;
DEBUG_LOG("Get texture window => 0x{:08X}", m_GPUREAD_latch);
}
break;
case 0x03: // Get Draw Area Top Left
{
DEBUG_LOG("Get drawing area top left");
m_GPUREAD_latch =
((m_drawing_area.left & UINT32_C(0b1111111111)) | ((m_drawing_area.top & UINT32_C(0b1111111111)) << 10));
m_GPUREAD_latch = (m_drawing_area.left | (m_drawing_area.top << 10));
DEBUG_LOG("Get drawing area top left: ({}, {}) => 0x{:08X}", m_drawing_area.left, m_drawing_area.top,
m_GPUREAD_latch);
}
break;
case 0x04: // Get Draw Area Bottom Right
{
DEBUG_LOG("Get drawing area bottom right");
m_GPUREAD_latch =
((m_drawing_area.right & UINT32_C(0b1111111111)) | ((m_drawing_area.bottom & UINT32_C(0b1111111111)) << 10));
m_GPUREAD_latch = (m_drawing_area.right | (m_drawing_area.bottom << 10));
DEBUG_LOG("Get drawing area bottom right: ({}, {}) => 0x{:08X}", m_drawing_area.bottom, m_drawing_area.right,
m_GPUREAD_latch);
}
break;
case 0x05: // Get Drawing Offset
{
DEBUG_LOG("Get drawing offset");
m_GPUREAD_latch =
((m_drawing_offset.x & INT32_C(0b11111111111)) | ((m_drawing_offset.y & INT32_C(0b11111111111)) << 11));
m_GPUREAD_latch = (m_drawing_offset.x & 0x7FF) | ((m_drawing_offset.y & 0x7FF) << 11);
DEBUG_LOG("Get drawing offset: ({}, {}) => 0x{:08X}", m_drawing_offset.x, m_drawing_offset.y, m_GPUREAD_latch);
}
break;

View File

@ -267,7 +267,7 @@ bool GPU::HandleSetDrawingAreaBottomRightCommand()
const u32 right = param & DRAWING_AREA_COORD_MASK;
const u32 bottom = (param >> 10) & DRAWING_AREA_COORD_MASK;
DEBUG_LOG("Set drawing area bottom-right: ({}, {})", m_drawing_area.right, m_drawing_area.bottom);
DEBUG_LOG("Set drawing area bottom-right: ({}, {})", right, bottom);
if (m_drawing_area.right != right || m_drawing_area.bottom != bottom)
{
FlushRender();
@ -288,7 +288,7 @@ bool GPU::HandleSetDrawingOffsetCommand()
const u32 param = FifoPop() & 0x00FFFFFFu;
const s32 x = SignExtendN<11, s32>(param & 0x7FFu);
const s32 y = SignExtendN<11, s32>((param >> 11) & 0x7FFu);
DEBUG_LOG("Set drawing offset ({}, {})", m_drawing_offset.x, m_drawing_offset.y);
DEBUG_LOG("Set drawing offset ({}, {})", x, y);
if (m_drawing_offset.x != x || m_drawing_offset.y != y)
{
FlushRender();