From 220f2f48459b32f58cd3f384dc77fd483d8222ff Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Tue, 12 Jan 2021 02:58:12 +1000 Subject: [PATCH] Vulkan: Fix typo causing debug shaders to be used --- src/common/vulkan/shader_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/vulkan/shader_cache.cpp b/src/common/vulkan/shader_cache.cpp index 16e1f57ae..85dfa2764 100644 --- a/src/common/vulkan/shader_cache.cpp +++ b/src/common/vulkan/shader_cache.cpp @@ -109,7 +109,7 @@ void ShaderCache::Create(std::string_view base_path, u32 version, bool debug) { Assert(!g_vulkan_shader_cache); g_vulkan_shader_cache.reset(new ShaderCache()); - g_vulkan_shader_cache->Open(base_path, debug, version); + g_vulkan_shader_cache->Open(base_path, version, debug); } void ShaderCache::Destroy()