CommonHostInterface: Move settings interface pointer to base class
This commit is contained in:
parent
7e1fe166ee
commit
1fc53ff622
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@ -128,9 +128,10 @@ std::unique_ptr<GrowableMemoryByteStream> ReadInputStreamToMemory(JNIEnv* env, j
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} // namespace AndroidHelpers
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AndroidHostInterface::AndroidHostInterface(jobject java_object, jobject context_object, std::string user_directory)
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: m_java_object(java_object), m_settings_interface(context_object)
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: m_java_object(java_object)
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{
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m_user_directory = std::move(user_directory);
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m_settings_interface = std::make_unique<AndroidSettingsInterface>(context_object);
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}
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AndroidHostInterface::~AndroidHostInterface()
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@ -192,26 +193,6 @@ void AndroidHostInterface::ReportMessage(const char* message)
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}
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}
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std::string AndroidHostInterface::GetStringSettingValue(const char* section, const char* key, const char* default_value)
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{
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return m_settings_interface.GetStringValue(section, key, default_value);
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}
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bool AndroidHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
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{
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return m_settings_interface.GetBoolValue(section, key, default_value);
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}
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int AndroidHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
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{
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return m_settings_interface.GetIntValue(section, key, default_value);
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}
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float AndroidHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
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{
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return m_settings_interface.GetFloatValue(section, key, default_value);
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}
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std::unique_ptr<ByteStream> AndroidHostInterface::OpenPackageFile(const char* path, u32 flags)
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{
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Log_DevPrintf("OpenPackageFile(%s, %x)", path, flags);
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@ -266,35 +247,33 @@ void AndroidHostInterface::SetUserDirectory()
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Assert(!m_user_directory.empty());
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}
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void AndroidHostInterface::LoadSettings()
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void AndroidHostInterface::LoadSettings(SettingsInterface& si)
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{
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LoadAndConvertSettings();
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CommonHostInterface::FixIncompatibleSettings(false);
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CommonHostInterface::UpdateInputMap(m_settings_interface);
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}
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const GPURenderer old_renderer = g_settings.gpu_renderer;
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CommonHostInterface::LoadSettings(si);
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void AndroidHostInterface::LoadAndConvertSettings()
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{
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CommonHostInterface::LoadSettings(m_settings_interface);
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const std::string msaa_str = m_settings_interface.GetStringValue("GPU", "MSAA", "1");
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const std::string msaa_str = si.GetStringValue("GPU", "MSAA", "1");
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g_settings.gpu_multisamples = std::max<u32>(StringUtil::FromChars<u32>(msaa_str).value_or(1), 1);
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g_settings.gpu_per_sample_shading = StringUtil::EndsWith(msaa_str, "-ssaa");
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// turn percentage into fraction for overclock
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const u32 overclock_percent =
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static_cast<u32>(std::max(m_settings_interface.GetIntValue("CPU", "Overclock", 100), 1));
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static_cast<u32>(std::max(si.GetIntValue("CPU", "Overclock", 100), 1));
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Settings::CPUOverclockPercentToFraction(overclock_percent, &g_settings.cpu_overclock_numerator,
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&g_settings.cpu_overclock_denominator);
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g_settings.cpu_overclock_enable = (overclock_percent != 100);
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g_settings.UpdateOverclockActive();
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m_vibration_enabled = m_settings_interface.GetBoolValue("Controller1", "Vibration", false);
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}
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m_vibration_enabled = si.GetBoolValue("Controller1", "Vibration", false);
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void AndroidHostInterface::UpdateInputMap()
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{
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CommonHostInterface::UpdateInputMap(m_settings_interface);
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// Defer renderer changes, the app really doesn't like it.
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if (System::IsValid() && g_settings.gpu_renderer != old_renderer)
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{
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AddFormattedOSDMessage(5.0f,
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TranslateString("OSDMessage", "Change to %s GPU renderer will take effect on restart."),
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Settings::GetRendererName(g_settings.gpu_renderer));
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g_settings.gpu_renderer = old_renderer;
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}
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}
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bool AndroidHostInterface::IsEmulationThreadPaused() const
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@ -755,30 +734,10 @@ void AndroidHostInterface::SetFastForwardEnabled(bool enabled)
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void AndroidHostInterface::RefreshGameList(bool invalidate_cache, bool invalidate_database,
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ProgressCallback* progress_callback)
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{
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m_game_list->SetSearchDirectoriesFromSettings(m_settings_interface);
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m_game_list->SetSearchDirectoriesFromSettings(*m_settings_interface);
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m_game_list->Refresh(invalidate_cache, invalidate_database, progress_callback);
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}
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void AndroidHostInterface::ApplySettings(bool display_osd_messages)
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{
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Settings old_settings = std::move(g_settings);
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LoadAndConvertSettings();
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CommonHostInterface::ApplyGameSettings(display_osd_messages);
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CommonHostInterface::FixIncompatibleSettings(display_osd_messages);
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UpdateInputMap();
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// Defer renderer changes, the app really doesn't like it.
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if (System::IsValid() && g_settings.gpu_renderer != old_settings.gpu_renderer)
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{
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AddFormattedOSDMessage(5.0f,
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TranslateString("OSDMessage", "Change to %s GPU renderer will take effect on restart."),
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Settings::GetRendererName(g_settings.gpu_renderer));
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g_settings.gpu_renderer = old_settings.gpu_renderer;
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}
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CheckForSettingsChanges(old_settings);
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}
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bool AndroidHostInterface::ImportPatchCodesFromString(const std::string& str)
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{
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CheatList* cl = new CheatList();
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@ -872,27 +831,6 @@ jobjectArray AndroidHostInterface::GetInputProfileNames(JNIEnv* env) const
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return name_array;
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}
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bool AndroidHostInterface::ApplyInputProfile(const char* profile_name)
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{
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const std::string path(GetInputProfilePath(profile_name));
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if (path.empty())
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return false;
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Assert(!IsEmulationThreadRunning() || IsEmulationThreadPaused());
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CommonHostInterface::ApplyInputProfile(path.c_str(), m_settings_interface);
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ApplySettings(false);
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return true;
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}
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bool AndroidHostInterface::SaveInputProfile(const char* profile_name)
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{
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const std::string path(GetSavePathForInputProfile(profile_name));
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if (path.empty())
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return false;
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return CommonHostInterface::SaveInputProfile(path.c_str(), m_settings_interface);
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}
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extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
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{
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Log::SetDebugOutputParams(true, nullptr, LOGLEVEL_DEV);
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@ -36,10 +36,6 @@ public:
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void ReportError(const char* message) override;
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void ReportMessage(const char* message) override;
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std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
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bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
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int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
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float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
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std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override;
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bool GetMainDisplayRefreshRate(float* refresh_rate) override;
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@ -64,18 +60,13 @@ public:
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void SetFastForwardEnabled(bool enabled);
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void RefreshGameList(bool invalidate_cache, bool invalidate_database, ProgressCallback* progress_callback);
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void ApplySettings(bool display_osd_messages) override;
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bool ImportPatchCodesFromString(const std::string& str);
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jobjectArray GetInputProfileNames(JNIEnv* env) const;
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bool ApplyInputProfile(const char* profile_name);
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bool SaveInputProfile(const char* profile_name);
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protected:
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void SetUserDirectory() override;
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void LoadSettings() override;
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void UpdateInputMap() override;
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void RegisterHotkeys() override;
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bool AcquireHostDisplay() override;
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@ -94,15 +85,13 @@ private:
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void CreateImGuiContext();
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void DestroyImGuiContext();
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void LoadAndConvertSettings();
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void LoadSettings(SettingsInterface& si) override;
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void SetVibration(bool enabled);
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void UpdateVibration();
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jobject m_java_object = {};
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jobject m_emulation_activity_object = {};
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AndroidSettingsInterface m_settings_interface;
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ANativeWindow* m_surface = nullptr;
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std::mutex m_mutex;
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@ -115,6 +115,9 @@ public:
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/// Returns a float setting from the configuration.
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virtual float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f);
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/// Returns a string list from the configuration.
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virtual std::vector<std::string> GetSettingStringList(const char* section, const char* key) = 0;
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/// Translates a string to the current language.
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virtual TinyString TranslateString(const char* context, const char* str) const;
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virtual std::string TranslateStdString(const char* context, const char* str) const;
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@ -162,9 +165,6 @@ protected:
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/// Restores all settings to defaults.
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virtual void SetDefaultSettings(SettingsInterface& si);
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/// Performs the initial load of settings. Should call CheckSettings() and LoadSettings(SettingsInterface&).
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virtual void LoadSettings() = 0;
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/// Loads settings to m_settings and any frontend-specific parameters.
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virtual void LoadSettings(SettingsInterface& si);
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@ -38,6 +38,9 @@ const char* NoGUIHostInterface::GetFrontendName() const
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bool NoGUIHostInterface::Initialize()
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{
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SetUserDirectory();
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m_settings_interface = std::make_unique<INISettingsInterface>(GetSettingsFileName());
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// TODO: Make command line.
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m_fullscreen_ui_enabled = true;
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@ -81,52 +84,6 @@ void NoGUIHostInterface::Shutdown()
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DestroyPlatformWindow();
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}
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std::string NoGUIHostInterface::GetStringSettingValue(const char* section, const char* key,
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const char* default_value /*= ""*/)
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{
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return m_settings_interface->GetStringValue(section, key, default_value);
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}
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bool NoGUIHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
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{
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return m_settings_interface->GetBoolValue(section, key, default_value);
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}
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int NoGUIHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
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{
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return m_settings_interface->GetIntValue(section, key, default_value);
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}
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float NoGUIHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
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{
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return m_settings_interface->GetFloatValue(section, key, default_value);
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}
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void NoGUIHostInterface::LoadSettings()
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{
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m_settings_interface = std::make_unique<INISettingsInterface>(GetSettingsFileName());
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if (!CommonHostInterface::CheckSettings(*m_settings_interface.get()))
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AddOSDMessage("Settings version mismatch, settings have been reset to defaults.", 30.0f);
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CommonHostInterface::LoadSettings(*m_settings_interface.get());
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CommonHostInterface::FixIncompatibleSettings(false);
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}
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void NoGUIHostInterface::UpdateInputMap()
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{
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CommonHostInterface::UpdateInputMap(*m_settings_interface.get());
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}
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void NoGUIHostInterface::ApplySettings(bool display_osd_messages)
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{
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Settings old_settings(std::move(g_settings));
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CommonHostInterface::LoadSettings(*m_settings_interface.get());
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CommonHostInterface::ApplyGameSettings(display_osd_messages);
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CommonHostInterface::FixIncompatibleSettings(display_osd_messages);
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CheckForSettingsChanges(old_settings);
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}
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void NoGUIHostInterface::CreateImGuiContext()
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{
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ImGui::CreateContext();
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@ -29,13 +29,7 @@ public:
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void ReportError(const char* message) override;
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bool ConfirmMessage(const char* message) override;
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std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
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bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
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int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
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float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
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void RunLater(std::function<void()> callback) override;
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void ApplySettings(bool display_osd_messages) override;
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protected:
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enum : u32
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DEFAULT_WINDOW_HEIGHT = 720
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};
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virtual void LoadSettings() override;
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bool AcquireHostDisplay() override;
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void ReleaseHostDisplay() override;
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void UpdateInputMap() override;
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void OnSystemCreated() override;
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void OnSystemPaused(bool paused) override;
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void OnSystemDestroyed() override;
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void CreateImGuiContext();
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void RunCallbacks();
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std::unique_ptr<INISettingsInterface> m_settings_interface;
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std::deque<std::function<void()>> m_queued_callbacks;
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std::mutex m_queued_callbacks_lock;
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@ -91,6 +91,9 @@ void QtHostInterface::Shutdown()
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bool QtHostInterface::initializeOnThread()
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{
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SetUserDirectory();
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m_settings_interface = std::make_unique<INISettingsInterface>(GetSettingsFileName());
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if (!CommonHostInterface::Initialize())
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return false;
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@ -183,37 +186,6 @@ bool QtHostInterface::ConfirmMessage(const char* message)
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return result;
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}
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std::string QtHostInterface::GetStringSettingValue(const char* section, const char* key,
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const char* default_value /*= ""*/)
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{
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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return m_settings_interface->GetStringValue(section, key, default_value);
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}
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bool QtHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
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{
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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return m_settings_interface->GetBoolValue(section, key, default_value);
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}
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int QtHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
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{
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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return m_settings_interface->GetIntValue(section, key, default_value);
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}
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float QtHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
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{
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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return m_settings_interface->GetFloatValue(section, key, default_value);
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}
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std::vector<std::string> QtHostInterface::GetSettingStringList(const char* section, const char* key)
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{
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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return m_settings_interface->GetStringList(section, key);
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}
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void QtHostInterface::SetBoolSettingValue(const char* section, const char* key, bool value)
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{
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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@ -311,15 +283,7 @@ void QtHostInterface::applySettings(bool display_osd_messages /* = false */)
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void QtHostInterface::ApplySettings(bool display_osd_messages)
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{
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Settings old_settings(std::move(g_settings));
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{
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std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
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CommonHostInterface::LoadSettings(*m_settings_interface.get());
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CommonHostInterface::ApplyGameSettings(display_osd_messages);
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CommonHostInterface::FixIncompatibleSettings(display_osd_messages);
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}
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CheckForSettingsChanges(old_settings);
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CommonHostInterface::ApplySettings(display_osd_messages);
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// detect when render-to-main flag changes
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if (!System::IsShutdown())
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@ -724,20 +688,6 @@ void QtHostInterface::OnSystemStateSaved(bool global, s32 slot)
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emit stateSaved(QString::fromStdString(System::GetRunningCode()), global, slot);
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}
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void QtHostInterface::LoadSettings()
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{
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m_settings_interface = std::make_unique<INISettingsInterface>(CommonHostInterface::GetSettingsFileName());
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if (!CommonHostInterface::CheckSettings(*m_settings_interface.get()))
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{
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QTimer::singleShot(1000,
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[this]() { ReportError("Settings version mismatch, settings have been reset to defaults."); });
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}
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CommonHostInterface::LoadSettings(*m_settings_interface.get());
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CommonHostInterface::FixIncompatibleSettings(false);
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}
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void QtHostInterface::SetDefaultSettings(SettingsInterface& si)
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{
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CommonHostInterface::SetDefaultSettings(si);
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@ -751,11 +701,6 @@ void QtHostInterface::SetDefaultSettings(SettingsInterface& si)
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si.SetBoolValue("Main", "RenderToMainWindow", true);
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}
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void QtHostInterface::UpdateInputMap()
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{
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updateInputMap();
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}
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void QtHostInterface::SetMouseMode(bool relative, bool hide_cursor)
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{
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emit mouseModeRequested(relative, hide_cursor);
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@ -781,24 +726,14 @@ void QtHostInterface::applyInputProfile(const QString& profile_path)
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return;
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}
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Settings old_settings(std::move(g_settings));
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{
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std::lock_guard<std::recursive_mutex> lock(m_settings_mutex);
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CommonHostInterface::ApplyInputProfile(profile_path.toUtf8().data(), *m_settings_interface.get());
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CommonHostInterface::LoadSettings(*m_settings_interface.get());
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CommonHostInterface::ApplyGameSettings(false);
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CommonHostInterface::FixIncompatibleSettings(false);
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}
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CheckForSettingsChanges(old_settings);
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ApplyInputProfile(profile_path.toUtf8().data());
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emit inputProfileLoaded();
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}
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void QtHostInterface::saveInputProfile(const QString& profile_name)
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{
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std::lock_guard<std::recursive_mutex> lock(m_settings_mutex);
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SaveInputProfile(profile_name.toUtf8().data(), *m_settings_interface.get());
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SaveInputProfile(profile_name.toUtf8().data());
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}
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|
||||
QString QtHostInterface::getUserDirectoryRelativePath(const QString& arg) const
|
||||
|
|
|
@ -57,11 +57,6 @@ public Q_SLOTS:
|
|||
|
||||
public:
|
||||
/// Thread-safe settings access.
|
||||
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
|
||||
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
|
||||
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
|
||||
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
|
||||
std::vector<std::string> GetSettingStringList(const char* section, const char* key);
|
||||
void SetBoolSettingValue(const char* section, const char* key, bool value);
|
||||
void SetIntSettingValue(const char* section, const char* key, int value);
|
||||
void SetFloatSettingValue(const char* section, const char* key, float value);
|
||||
|
@ -206,10 +201,8 @@ protected:
|
|||
const std::string& game_title) override;
|
||||
void OnSystemStateSaved(bool global, s32 slot) override;
|
||||
|
||||
void LoadSettings() override;
|
||||
void ApplySettings(bool display_osd_messages) override;
|
||||
void SetDefaultSettings(SettingsInterface& si) override;
|
||||
void UpdateInputMap() override;
|
||||
void ApplySettings(bool display_osd_messages) override;
|
||||
|
||||
void SetMouseMode(bool relative, bool hide_cursor) override;
|
||||
void RunLater(std::function<void()> func) override;
|
||||
|
@ -264,9 +257,6 @@ private:
|
|||
void queueSettingsSave();
|
||||
void wakeThread();
|
||||
|
||||
std::unique_ptr<INISettingsInterface> m_settings_interface;
|
||||
std::recursive_mutex m_settings_mutex;
|
||||
|
||||
std::unique_ptr<QTranslator> m_translator;
|
||||
|
||||
MainWindow* m_main_window = nullptr;
|
||||
|
|
|
@ -59,7 +59,6 @@ bool CommonHostInterface::Initialize()
|
|||
if (!HostInterface::Initialize())
|
||||
return false;
|
||||
|
||||
SetUserDirectory();
|
||||
InitializeUserDirectory();
|
||||
|
||||
// Change to the user directory so that all default/relative paths in the config are after this.
|
||||
|
@ -2001,26 +2000,31 @@ std::string CommonHostInterface::GetInputProfilePath(const char* name) const
|
|||
return {};
|
||||
}
|
||||
|
||||
void CommonHostInterface::ClearAllControllerBindings(SettingsInterface& si)
|
||||
void CommonHostInterface::ClearAllControllerBindings()
|
||||
{
|
||||
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
|
||||
si.ClearSection(TinyString::FromFormat("Controller%u", controller_index));
|
||||
m_settings_interface->ClearSection(TinyString::FromFormat("Controller%u", controller_index));
|
||||
}
|
||||
|
||||
void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsInterface& si)
|
||||
bool CommonHostInterface::ApplyInputProfile(const char* profile_path)
|
||||
{
|
||||
// clear bindings for all controllers
|
||||
ClearAllControllerBindings(si);
|
||||
if (!FileSystem::FileExists(profile_path))
|
||||
return false;
|
||||
|
||||
INISettingsInterface profile(profile_path);
|
||||
|
||||
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
|
||||
|
||||
// clear bindings for all controllers
|
||||
ClearAllControllerBindings();
|
||||
|
||||
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
|
||||
{
|
||||
const auto section_name = TinyString::FromFormat("Controller%u", controller_index);
|
||||
const std::string ctype_str = profile.GetStringValue(section_name, "Type");
|
||||
if (ctype_str.empty())
|
||||
{
|
||||
si.SetStringValue(section_name, "Type", Settings::GetControllerTypeName(ControllerType::None));
|
||||
m_settings_interface->SetStringValue(section_name, "Type", Settings::GetControllerTypeName(ControllerType::None));
|
||||
g_settings.controller_types[controller_index - 1] = ControllerType::None;
|
||||
continue;
|
||||
}
|
||||
|
@ -2029,38 +2033,38 @@ void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsIn
|
|||
if (!ctype)
|
||||
{
|
||||
Log_ErrorPrintf("Invalid controller type in profile: '%s'", ctype_str.c_str());
|
||||
return;
|
||||
continue;
|
||||
}
|
||||
|
||||
g_settings.controller_types[controller_index - 1] = *ctype;
|
||||
HostInterface::OnControllerTypeChanged(controller_index - 1);
|
||||
|
||||
si.SetStringValue(section_name, "Type", Settings::GetControllerTypeName(*ctype));
|
||||
m_settings_interface->SetStringValue(section_name, "Type", Settings::GetControllerTypeName(*ctype));
|
||||
|
||||
for (const auto& button : Controller::GetButtonNames(*ctype))
|
||||
{
|
||||
const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str());
|
||||
si.DeleteValue(section_name, key_name);
|
||||
m_settings_interface->DeleteValue(section_name, key_name);
|
||||
const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name);
|
||||
for (const std::string& binding : bindings)
|
||||
si.AddToStringList(section_name, key_name, binding.c_str());
|
||||
m_settings_interface->AddToStringList(section_name, key_name, binding.c_str());
|
||||
}
|
||||
|
||||
for (const auto& axis : Controller::GetAxisNames(*ctype))
|
||||
{
|
||||
const auto key_name = TinyString::FromFormat("Axis%s", std::get<std::string>(axis).c_str());
|
||||
si.DeleteValue(section_name, std::get<std::string>(axis).c_str());
|
||||
m_settings_interface->DeleteValue(section_name, std::get<std::string>(axis).c_str());
|
||||
const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name);
|
||||
for (const std::string& binding : bindings)
|
||||
si.AddToStringList(section_name, key_name, binding.c_str());
|
||||
m_settings_interface->AddToStringList(section_name, key_name, binding.c_str());
|
||||
}
|
||||
|
||||
si.DeleteValue(section_name, "Rumble");
|
||||
m_settings_interface->DeleteValue(section_name, "Rumble");
|
||||
if (Controller::GetVibrationMotorCount(*ctype) > 0)
|
||||
{
|
||||
const std::string rumble_value = profile.GetStringValue(section_name, "Rumble");
|
||||
if (!rumble_value.empty())
|
||||
si.SetStringValue(section_name, "Rumble", rumble_value.c_str());
|
||||
m_settings_interface->SetStringValue(section_name, "Rumble", rumble_value.c_str());
|
||||
}
|
||||
|
||||
Controller::SettingList settings = Controller::GetSettings(*ctype);
|
||||
|
@ -2068,14 +2072,16 @@ void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsIn
|
|||
{
|
||||
const std::string value = profile.GetStringValue(section_name, ssi.key, "");
|
||||
if (!value.empty())
|
||||
si.SetStringValue(section_name, ssi.key, value.c_str());
|
||||
m_settings_interface->SetStringValue(section_name, ssi.key, value.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
ReportFormattedMessage(TranslateString("OSDMessage", "Loaded input profile from '%s'"), profile_path);
|
||||
ApplySettings(false);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInterface& si)
|
||||
bool CommonHostInterface::SaveInputProfile(const char* profile_path)
|
||||
{
|
||||
if (FileSystem::FileExists(profile_path))
|
||||
Log_WarningPrintf("Existing input profile at '%s' will be overwritten", profile_path);
|
||||
|
@ -2098,7 +2104,7 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
|
|||
for (const auto& button : Controller::GetButtonNames(ctype))
|
||||
{
|
||||
const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str());
|
||||
const std::vector<std::string> bindings = si.GetStringList(section_name, key_name);
|
||||
const std::vector<std::string> bindings = m_settings_interface->GetStringList(section_name, key_name);
|
||||
for (const std::string& binding : bindings)
|
||||
profile.AddToStringList(section_name, key_name, binding.c_str());
|
||||
}
|
||||
|
@ -2106,14 +2112,14 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
|
|||
for (const auto& axis : Controller::GetAxisNames(ctype))
|
||||
{
|
||||
const auto key_name = TinyString::FromFormat("Axis%s", std::get<std::string>(axis).c_str());
|
||||
const std::vector<std::string> bindings = si.GetStringList(section_name, key_name);
|
||||
const std::vector<std::string> bindings = m_settings_interface->GetStringList(section_name, key_name);
|
||||
for (const std::string& binding : bindings)
|
||||
profile.AddToStringList(section_name, key_name, binding.c_str());
|
||||
}
|
||||
|
||||
if (Controller::GetVibrationMotorCount(ctype) > 0)
|
||||
{
|
||||
const std::string rumble_value = si.GetStringValue(section_name, "Rumble");
|
||||
const std::string rumble_value = m_settings_interface->GetStringValue(section_name, "Rumble");
|
||||
if (!rumble_value.empty())
|
||||
profile.SetStringValue(section_name, "Rumble", rumble_value.c_str());
|
||||
}
|
||||
|
@ -2121,7 +2127,7 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
|
|||
Controller::SettingList settings = Controller::GetSettings(ctype);
|
||||
for (const SettingInfo& ssi : settings)
|
||||
{
|
||||
const std::string value = si.GetStringValue(section_name, ssi.key, "");
|
||||
const std::string value = m_settings_interface->GetStringValue(section_name, ssi.key, "");
|
||||
if (!value.empty())
|
||||
profile.SetStringValue(section_name, ssi.key, value.c_str());
|
||||
}
|
||||
|
@ -2308,21 +2314,6 @@ std::string CommonHostInterface::GetMostRecentResumeSaveStatePath() const
|
|||
return std::move(most_recent->FileName);
|
||||
}
|
||||
|
||||
bool CommonHostInterface::CheckSettings(SettingsInterface& si)
|
||||
{
|
||||
const int settings_version = si.GetIntValue("Main", "SettingsVersion", -1);
|
||||
if (settings_version == SETTINGS_VERSION)
|
||||
return true;
|
||||
|
||||
Log_ErrorPrintf("Settings version %d does not match expected version %d, resetting", settings_version,
|
||||
SETTINGS_VERSION);
|
||||
|
||||
si.Clear();
|
||||
si.SetIntValue("Main", "SettingsVersion", SETTINGS_VERSION);
|
||||
SetDefaultSettings(si);
|
||||
return false;
|
||||
}
|
||||
|
||||
void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
|
||||
{
|
||||
HostInterface::SetDefaultSettings(si);
|
||||
|
@ -2361,6 +2352,30 @@ void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
|
|||
#endif
|
||||
}
|
||||
|
||||
void CommonHostInterface::LoadSettings()
|
||||
{
|
||||
// no lock needed here since it's done on startup
|
||||
Assert(m_settings_interface);
|
||||
|
||||
#ifndef __ANDROID__
|
||||
// we don't check the settings version on android, because it's not using the ini yet..
|
||||
// we can re-enable this once we move it over.. eventually.
|
||||
const int settings_version = m_settings_interface->GetIntValue("Main", "SettingsVersion", -1);
|
||||
if (settings_version != SETTINGS_VERSION)
|
||||
{
|
||||
ReportFormattedError("Settings version %d does not match expected version %d, resetting", settings_version,
|
||||
SETTINGS_VERSION);
|
||||
|
||||
m_settings_interface->Clear();
|
||||
m_settings_interface->SetIntValue("Main", "SettingsVersion", SETTINGS_VERSION);
|
||||
SetDefaultSettings(*m_settings_interface);
|
||||
}
|
||||
#endif
|
||||
|
||||
LoadSettings(*m_settings_interface);
|
||||
FixIncompatibleSettings(false);
|
||||
}
|
||||
|
||||
void CommonHostInterface::LoadSettings(SettingsInterface& si)
|
||||
{
|
||||
HostInterface::LoadSettings(si);
|
||||
|
@ -2375,6 +2390,25 @@ void CommonHostInterface::SaveSettings(SettingsInterface& si)
|
|||
HostInterface::SaveSettings(si);
|
||||
}
|
||||
|
||||
void CommonHostInterface::ApplySettings(bool display_osd_messages)
|
||||
{
|
||||
Settings old_settings(std::move(g_settings));
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
|
||||
LoadSettings(*m_settings_interface.get());
|
||||
ApplyGameSettings(display_osd_messages);
|
||||
FixIncompatibleSettings(display_osd_messages);
|
||||
}
|
||||
|
||||
CheckForSettingsChanges(old_settings);
|
||||
}
|
||||
|
||||
void CommonHostInterface::UpdateInputMap()
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(m_settings_mutex);
|
||||
UpdateInputMap(*m_settings_interface.get());
|
||||
}
|
||||
|
||||
void CommonHostInterface::CheckForSettingsChanges(const Settings& old_settings)
|
||||
{
|
||||
HostInterface::CheckForSettingsChanges(old_settings);
|
||||
|
@ -2425,6 +2459,37 @@ void CommonHostInterface::CheckForSettingsChanges(const Settings& old_settings)
|
|||
UpdateInputMap();
|
||||
}
|
||||
|
||||
std::string CommonHostInterface::GetStringSettingValue(const char* section, const char* key,
|
||||
const char* default_value /*= ""*/)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
|
||||
return m_settings_interface->GetStringValue(section, key, default_value);
|
||||
}
|
||||
|
||||
bool CommonHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
|
||||
return m_settings_interface->GetBoolValue(section, key, default_value);
|
||||
}
|
||||
|
||||
int CommonHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
|
||||
return m_settings_interface->GetIntValue(section, key, default_value);
|
||||
}
|
||||
|
||||
float CommonHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
|
||||
return m_settings_interface->GetFloatValue(section, key, default_value);
|
||||
}
|
||||
|
||||
std::vector<std::string> CommonHostInterface::GetSettingStringList(const char* section, const char* key)
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
|
||||
return m_settings_interface->GetStringList(section, key);
|
||||
}
|
||||
|
||||
void CommonHostInterface::SetTimerResolutionIncreased(bool enabled)
|
||||
{
|
||||
if (m_timer_resolution_increased == enabled)
|
||||
|
|
|
@ -105,8 +105,18 @@ public:
|
|||
/// Runs an event next frame as part of the event loop.
|
||||
virtual void RunLater(std::function<void()> func) = 0;
|
||||
|
||||
/// Thread-safe settings access.
|
||||
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
|
||||
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
|
||||
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
|
||||
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
|
||||
std::vector<std::string> GetSettingStringList(const char* section, const char* key) override;
|
||||
|
||||
/// Loads new settings and applies them.
|
||||
virtual void ApplySettings(bool display_osd_messages) = 0;
|
||||
virtual void ApplySettings(bool display_osd_messages);
|
||||
|
||||
/// Reloads the input map from config. Callable from controller interface.
|
||||
void UpdateInputMap();
|
||||
|
||||
virtual bool IsFullscreen() const;
|
||||
virtual bool SetFullscreen(bool enabled);
|
||||
|
@ -118,6 +128,9 @@ public:
|
|||
virtual void PowerOffSystem() override;
|
||||
virtual void DestroySystem() override;
|
||||
|
||||
/// Returns the settings interface.
|
||||
ALWAYS_INLINE SettingsInterface* GetSettingsInterface() const { return m_settings_interface.get(); }
|
||||
|
||||
/// Returns the game list.
|
||||
ALWAYS_INLINE GameList* GetGameList() const { return m_game_list.get(); }
|
||||
|
||||
|
@ -146,10 +159,10 @@ public:
|
|||
std::string GetInputProfilePath(const char* name) const;
|
||||
|
||||
/// Applies the specified input profile.
|
||||
void ApplyInputProfile(const char* profile_path, SettingsInterface& si);
|
||||
bool ApplyInputProfile(const char* profile_path);
|
||||
|
||||
/// Saves the current input configuration to the specified profile name.
|
||||
bool SaveInputProfile(const char* profile_path, SettingsInterface& si);
|
||||
bool SaveInputProfile(const char* profile_path);
|
||||
|
||||
/// Loads the current emulation state from file. Specifying a slot of -1 loads the "resume" game state.
|
||||
bool LoadState(bool global, s32 slot);
|
||||
|
@ -322,9 +335,6 @@ protected:
|
|||
InputAxisHandler handler);
|
||||
virtual bool AddRumbleToInputMap(const std::string& binding, u32 controller_index, u32 num_motors);
|
||||
|
||||
/// Reloads the input map from config. Callable from controller interface.
|
||||
virtual void UpdateInputMap() = 0;
|
||||
|
||||
void RegisterHotkey(String category, String name, String display_name, InputButtonHandler handler);
|
||||
bool HandleHostKeyEvent(HostKeyCode code, bool pressed);
|
||||
bool HandleHostMouseEvent(HostMouseButton button, bool pressed);
|
||||
|
@ -357,14 +367,10 @@ protected:
|
|||
/// Returns the path to the cheat file for the specified game title.
|
||||
std::string GetCheatFileName() const;
|
||||
|
||||
/// Ensures the settings is valid and the correct version. If not, resets to defaults.
|
||||
bool CheckSettings(SettingsInterface& si);
|
||||
|
||||
/// Restores all settings to defaults.
|
||||
virtual void SetDefaultSettings(SettingsInterface& si) override;
|
||||
|
||||
/// Loads settings to m_settings and any frontend-specific parameters.
|
||||
using HostInterface::LoadSettings;
|
||||
virtual void LoadSettings(SettingsInterface& si) override;
|
||||
|
||||
/// Saves current settings variables to ini.
|
||||
|
@ -391,6 +397,8 @@ protected:
|
|||
void DoToggleCheats();
|
||||
|
||||
std::string m_settings_filename;
|
||||
std::unique_ptr<SettingsInterface> m_settings_interface;
|
||||
std::recursive_mutex m_settings_mutex;
|
||||
|
||||
std::unique_ptr<GameList> m_game_list;
|
||||
|
||||
|
@ -425,6 +433,7 @@ protected:
|
|||
} m_command_line_flags = {};
|
||||
|
||||
private:
|
||||
void LoadSettings();
|
||||
void InitializeUserDirectory();
|
||||
void RegisterGeneralHotkeys();
|
||||
void RegisterGraphicsHotkeys();
|
||||
|
@ -434,7 +443,7 @@ private:
|
|||
void UpdateControllerInputMap(SettingsInterface& si);
|
||||
bool UpdateControllerInputMapFromGameSettings();
|
||||
void UpdateHotkeyInputMap(SettingsInterface& si);
|
||||
void ClearAllControllerBindings(SettingsInterface& si);
|
||||
void ClearAllControllerBindings();
|
||||
|
||||
#ifdef WITH_DISCORD_PRESENCE
|
||||
void SetDiscordPresenceEnabled(bool enabled);
|
||||
|
|
|
@ -1497,7 +1497,7 @@ void DrawSettingsWindow()
|
|||
return;
|
||||
|
||||
// needs a reload...
|
||||
s_host_interface->ApplyInputProfile(profiles[index].path.c_str(), *s_settings_interface);
|
||||
s_host_interface->ApplyInputProfile(profiles[index].path.c_str());
|
||||
s_settings_copy.Load(*s_settings_interface);
|
||||
s_host_interface->RunLater(SaveAndApplySettings);
|
||||
CloseChoiceDialog();
|
||||
|
|
Loading…
Reference in New Issue