CommonHostInterface: Move settings interface pointer to base class

This commit is contained in:
Connor McLaughlin 2021-02-21 20:22:44 +10:00
parent 7e1fe166ee
commit 1fc53ff622
10 changed files with 153 additions and 281 deletions

View File

@ -128,9 +128,10 @@ std::unique_ptr<GrowableMemoryByteStream> ReadInputStreamToMemory(JNIEnv* env, j
} // namespace AndroidHelpers } // namespace AndroidHelpers
AndroidHostInterface::AndroidHostInterface(jobject java_object, jobject context_object, std::string user_directory) AndroidHostInterface::AndroidHostInterface(jobject java_object, jobject context_object, std::string user_directory)
: m_java_object(java_object), m_settings_interface(context_object) : m_java_object(java_object)
{ {
m_user_directory = std::move(user_directory); m_user_directory = std::move(user_directory);
m_settings_interface = std::make_unique<AndroidSettingsInterface>(context_object);
} }
AndroidHostInterface::~AndroidHostInterface() AndroidHostInterface::~AndroidHostInterface()
@ -192,26 +193,6 @@ void AndroidHostInterface::ReportMessage(const char* message)
} }
} }
std::string AndroidHostInterface::GetStringSettingValue(const char* section, const char* key, const char* default_value)
{
return m_settings_interface.GetStringValue(section, key, default_value);
}
bool AndroidHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
{
return m_settings_interface.GetBoolValue(section, key, default_value);
}
int AndroidHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
{
return m_settings_interface.GetIntValue(section, key, default_value);
}
float AndroidHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
{
return m_settings_interface.GetFloatValue(section, key, default_value);
}
std::unique_ptr<ByteStream> AndroidHostInterface::OpenPackageFile(const char* path, u32 flags) std::unique_ptr<ByteStream> AndroidHostInterface::OpenPackageFile(const char* path, u32 flags)
{ {
Log_DevPrintf("OpenPackageFile(%s, %x)", path, flags); Log_DevPrintf("OpenPackageFile(%s, %x)", path, flags);
@ -266,35 +247,33 @@ void AndroidHostInterface::SetUserDirectory()
Assert(!m_user_directory.empty()); Assert(!m_user_directory.empty());
} }
void AndroidHostInterface::LoadSettings() void AndroidHostInterface::LoadSettings(SettingsInterface& si)
{ {
LoadAndConvertSettings(); const GPURenderer old_renderer = g_settings.gpu_renderer;
CommonHostInterface::FixIncompatibleSettings(false); CommonHostInterface::LoadSettings(si);
CommonHostInterface::UpdateInputMap(m_settings_interface);
}
void AndroidHostInterface::LoadAndConvertSettings() const std::string msaa_str = si.GetStringValue("GPU", "MSAA", "1");
{
CommonHostInterface::LoadSettings(m_settings_interface);
const std::string msaa_str = m_settings_interface.GetStringValue("GPU", "MSAA", "1");
g_settings.gpu_multisamples = std::max<u32>(StringUtil::FromChars<u32>(msaa_str).value_or(1), 1); g_settings.gpu_multisamples = std::max<u32>(StringUtil::FromChars<u32>(msaa_str).value_or(1), 1);
g_settings.gpu_per_sample_shading = StringUtil::EndsWith(msaa_str, "-ssaa"); g_settings.gpu_per_sample_shading = StringUtil::EndsWith(msaa_str, "-ssaa");
// turn percentage into fraction for overclock // turn percentage into fraction for overclock
const u32 overclock_percent = const u32 overclock_percent =
static_cast<u32>(std::max(m_settings_interface.GetIntValue("CPU", "Overclock", 100), 1)); static_cast<u32>(std::max(si.GetIntValue("CPU", "Overclock", 100), 1));
Settings::CPUOverclockPercentToFraction(overclock_percent, &g_settings.cpu_overclock_numerator, Settings::CPUOverclockPercentToFraction(overclock_percent, &g_settings.cpu_overclock_numerator,
&g_settings.cpu_overclock_denominator); &g_settings.cpu_overclock_denominator);
g_settings.cpu_overclock_enable = (overclock_percent != 100); g_settings.cpu_overclock_enable = (overclock_percent != 100);
g_settings.UpdateOverclockActive(); g_settings.UpdateOverclockActive();
m_vibration_enabled = m_settings_interface.GetBoolValue("Controller1", "Vibration", false); m_vibration_enabled = si.GetBoolValue("Controller1", "Vibration", false);
}
void AndroidHostInterface::UpdateInputMap() // Defer renderer changes, the app really doesn't like it.
{ if (System::IsValid() && g_settings.gpu_renderer != old_renderer)
CommonHostInterface::UpdateInputMap(m_settings_interface); {
AddFormattedOSDMessage(5.0f,
TranslateString("OSDMessage", "Change to %s GPU renderer will take effect on restart."),
Settings::GetRendererName(g_settings.gpu_renderer));
g_settings.gpu_renderer = old_renderer;
}
} }
bool AndroidHostInterface::IsEmulationThreadPaused() const bool AndroidHostInterface::IsEmulationThreadPaused() const
@ -755,30 +734,10 @@ void AndroidHostInterface::SetFastForwardEnabled(bool enabled)
void AndroidHostInterface::RefreshGameList(bool invalidate_cache, bool invalidate_database, void AndroidHostInterface::RefreshGameList(bool invalidate_cache, bool invalidate_database,
ProgressCallback* progress_callback) ProgressCallback* progress_callback)
{ {
m_game_list->SetSearchDirectoriesFromSettings(m_settings_interface); m_game_list->SetSearchDirectoriesFromSettings(*m_settings_interface);
m_game_list->Refresh(invalidate_cache, invalidate_database, progress_callback); m_game_list->Refresh(invalidate_cache, invalidate_database, progress_callback);
} }
void AndroidHostInterface::ApplySettings(bool display_osd_messages)
{
Settings old_settings = std::move(g_settings);
LoadAndConvertSettings();
CommonHostInterface::ApplyGameSettings(display_osd_messages);
CommonHostInterface::FixIncompatibleSettings(display_osd_messages);
UpdateInputMap();
// Defer renderer changes, the app really doesn't like it.
if (System::IsValid() && g_settings.gpu_renderer != old_settings.gpu_renderer)
{
AddFormattedOSDMessage(5.0f,
TranslateString("OSDMessage", "Change to %s GPU renderer will take effect on restart."),
Settings::GetRendererName(g_settings.gpu_renderer));
g_settings.gpu_renderer = old_settings.gpu_renderer;
}
CheckForSettingsChanges(old_settings);
}
bool AndroidHostInterface::ImportPatchCodesFromString(const std::string& str) bool AndroidHostInterface::ImportPatchCodesFromString(const std::string& str)
{ {
CheatList* cl = new CheatList(); CheatList* cl = new CheatList();
@ -872,27 +831,6 @@ jobjectArray AndroidHostInterface::GetInputProfileNames(JNIEnv* env) const
return name_array; return name_array;
} }
bool AndroidHostInterface::ApplyInputProfile(const char* profile_name)
{
const std::string path(GetInputProfilePath(profile_name));
if (path.empty())
return false;
Assert(!IsEmulationThreadRunning() || IsEmulationThreadPaused());
CommonHostInterface::ApplyInputProfile(path.c_str(), m_settings_interface);
ApplySettings(false);
return true;
}
bool AndroidHostInterface::SaveInputProfile(const char* profile_name)
{
const std::string path(GetSavePathForInputProfile(profile_name));
if (path.empty())
return false;
return CommonHostInterface::SaveInputProfile(path.c_str(), m_settings_interface);
}
extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved) extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
{ {
Log::SetDebugOutputParams(true, nullptr, LOGLEVEL_DEV); Log::SetDebugOutputParams(true, nullptr, LOGLEVEL_DEV);

View File

@ -36,10 +36,6 @@ public:
void ReportError(const char* message) override; void ReportError(const char* message) override;
void ReportMessage(const char* message) override; void ReportMessage(const char* message) override;
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override; std::unique_ptr<ByteStream> OpenPackageFile(const char* path, u32 flags) override;
bool GetMainDisplayRefreshRate(float* refresh_rate) override; bool GetMainDisplayRefreshRate(float* refresh_rate) override;
@ -64,18 +60,13 @@ public:
void SetFastForwardEnabled(bool enabled); void SetFastForwardEnabled(bool enabled);
void RefreshGameList(bool invalidate_cache, bool invalidate_database, ProgressCallback* progress_callback); void RefreshGameList(bool invalidate_cache, bool invalidate_database, ProgressCallback* progress_callback);
void ApplySettings(bool display_osd_messages) override;
bool ImportPatchCodesFromString(const std::string& str); bool ImportPatchCodesFromString(const std::string& str);
jobjectArray GetInputProfileNames(JNIEnv* env) const; jobjectArray GetInputProfileNames(JNIEnv* env) const;
bool ApplyInputProfile(const char* profile_name);
bool SaveInputProfile(const char* profile_name);
protected: protected:
void SetUserDirectory() override; void SetUserDirectory() override;
void LoadSettings() override;
void UpdateInputMap() override;
void RegisterHotkeys() override; void RegisterHotkeys() override;
bool AcquireHostDisplay() override; bool AcquireHostDisplay() override;
@ -94,15 +85,13 @@ private:
void CreateImGuiContext(); void CreateImGuiContext();
void DestroyImGuiContext(); void DestroyImGuiContext();
void LoadAndConvertSettings(); void LoadSettings(SettingsInterface& si) override;
void SetVibration(bool enabled); void SetVibration(bool enabled);
void UpdateVibration(); void UpdateVibration();
jobject m_java_object = {}; jobject m_java_object = {};
jobject m_emulation_activity_object = {}; jobject m_emulation_activity_object = {};
AndroidSettingsInterface m_settings_interface;
ANativeWindow* m_surface = nullptr; ANativeWindow* m_surface = nullptr;
std::mutex m_mutex; std::mutex m_mutex;

View File

@ -115,6 +115,9 @@ public:
/// Returns a float setting from the configuration. /// Returns a float setting from the configuration.
virtual float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f); virtual float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f);
/// Returns a string list from the configuration.
virtual std::vector<std::string> GetSettingStringList(const char* section, const char* key) = 0;
/// Translates a string to the current language. /// Translates a string to the current language.
virtual TinyString TranslateString(const char* context, const char* str) const; virtual TinyString TranslateString(const char* context, const char* str) const;
virtual std::string TranslateStdString(const char* context, const char* str) const; virtual std::string TranslateStdString(const char* context, const char* str) const;
@ -162,9 +165,6 @@ protected:
/// Restores all settings to defaults. /// Restores all settings to defaults.
virtual void SetDefaultSettings(SettingsInterface& si); virtual void SetDefaultSettings(SettingsInterface& si);
/// Performs the initial load of settings. Should call CheckSettings() and LoadSettings(SettingsInterface&).
virtual void LoadSettings() = 0;
/// Loads settings to m_settings and any frontend-specific parameters. /// Loads settings to m_settings and any frontend-specific parameters.
virtual void LoadSettings(SettingsInterface& si); virtual void LoadSettings(SettingsInterface& si);

View File

@ -38,6 +38,9 @@ const char* NoGUIHostInterface::GetFrontendName() const
bool NoGUIHostInterface::Initialize() bool NoGUIHostInterface::Initialize()
{ {
SetUserDirectory();
m_settings_interface = std::make_unique<INISettingsInterface>(GetSettingsFileName());
// TODO: Make command line. // TODO: Make command line.
m_fullscreen_ui_enabled = true; m_fullscreen_ui_enabled = true;
@ -81,52 +84,6 @@ void NoGUIHostInterface::Shutdown()
DestroyPlatformWindow(); DestroyPlatformWindow();
} }
std::string NoGUIHostInterface::GetStringSettingValue(const char* section, const char* key,
const char* default_value /*= ""*/)
{
return m_settings_interface->GetStringValue(section, key, default_value);
}
bool NoGUIHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
{
return m_settings_interface->GetBoolValue(section, key, default_value);
}
int NoGUIHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
{
return m_settings_interface->GetIntValue(section, key, default_value);
}
float NoGUIHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
{
return m_settings_interface->GetFloatValue(section, key, default_value);
}
void NoGUIHostInterface::LoadSettings()
{
m_settings_interface = std::make_unique<INISettingsInterface>(GetSettingsFileName());
if (!CommonHostInterface::CheckSettings(*m_settings_interface.get()))
AddOSDMessage("Settings version mismatch, settings have been reset to defaults.", 30.0f);
CommonHostInterface::LoadSettings(*m_settings_interface.get());
CommonHostInterface::FixIncompatibleSettings(false);
}
void NoGUIHostInterface::UpdateInputMap()
{
CommonHostInterface::UpdateInputMap(*m_settings_interface.get());
}
void NoGUIHostInterface::ApplySettings(bool display_osd_messages)
{
Settings old_settings(std::move(g_settings));
CommonHostInterface::LoadSettings(*m_settings_interface.get());
CommonHostInterface::ApplyGameSettings(display_osd_messages);
CommonHostInterface::FixIncompatibleSettings(display_osd_messages);
CheckForSettingsChanges(old_settings);
}
void NoGUIHostInterface::CreateImGuiContext() void NoGUIHostInterface::CreateImGuiContext()
{ {
ImGui::CreateContext(); ImGui::CreateContext();

View File

@ -29,13 +29,7 @@ public:
void ReportError(const char* message) override; void ReportError(const char* message) override;
bool ConfirmMessage(const char* message) override; bool ConfirmMessage(const char* message) override;
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
void RunLater(std::function<void()> callback) override; void RunLater(std::function<void()> callback) override;
void ApplySettings(bool display_osd_messages) override;
protected: protected:
enum : u32 enum : u32
@ -44,13 +38,9 @@ protected:
DEFAULT_WINDOW_HEIGHT = 720 DEFAULT_WINDOW_HEIGHT = 720
}; };
virtual void LoadSettings() override;
bool AcquireHostDisplay() override; bool AcquireHostDisplay() override;
void ReleaseHostDisplay() override; void ReleaseHostDisplay() override;
void UpdateInputMap() override;
void OnSystemCreated() override; void OnSystemCreated() override;
void OnSystemPaused(bool paused) override; void OnSystemPaused(bool paused) override;
void OnSystemDestroyed() override; void OnSystemDestroyed() override;
@ -70,7 +60,6 @@ protected:
void CreateImGuiContext(); void CreateImGuiContext();
void RunCallbacks(); void RunCallbacks();
std::unique_ptr<INISettingsInterface> m_settings_interface;
std::deque<std::function<void()>> m_queued_callbacks; std::deque<std::function<void()>> m_queued_callbacks;
std::mutex m_queued_callbacks_lock; std::mutex m_queued_callbacks_lock;

View File

@ -91,6 +91,9 @@ void QtHostInterface::Shutdown()
bool QtHostInterface::initializeOnThread() bool QtHostInterface::initializeOnThread()
{ {
SetUserDirectory();
m_settings_interface = std::make_unique<INISettingsInterface>(GetSettingsFileName());
if (!CommonHostInterface::Initialize()) if (!CommonHostInterface::Initialize())
return false; return false;
@ -183,37 +186,6 @@ bool QtHostInterface::ConfirmMessage(const char* message)
return result; return result;
} }
std::string QtHostInterface::GetStringSettingValue(const char* section, const char* key,
const char* default_value /*= ""*/)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetStringValue(section, key, default_value);
}
bool QtHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetBoolValue(section, key, default_value);
}
int QtHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetIntValue(section, key, default_value);
}
float QtHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetFloatValue(section, key, default_value);
}
std::vector<std::string> QtHostInterface::GetSettingStringList(const char* section, const char* key)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetStringList(section, key);
}
void QtHostInterface::SetBoolSettingValue(const char* section, const char* key, bool value) void QtHostInterface::SetBoolSettingValue(const char* section, const char* key, bool value)
{ {
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex); std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
@ -311,15 +283,7 @@ void QtHostInterface::applySettings(bool display_osd_messages /* = false */)
void QtHostInterface::ApplySettings(bool display_osd_messages) void QtHostInterface::ApplySettings(bool display_osd_messages)
{ {
Settings old_settings(std::move(g_settings)); CommonHostInterface::ApplySettings(display_osd_messages);
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
CommonHostInterface::LoadSettings(*m_settings_interface.get());
CommonHostInterface::ApplyGameSettings(display_osd_messages);
CommonHostInterface::FixIncompatibleSettings(display_osd_messages);
}
CheckForSettingsChanges(old_settings);
// detect when render-to-main flag changes // detect when render-to-main flag changes
if (!System::IsShutdown()) if (!System::IsShutdown())
@ -724,20 +688,6 @@ void QtHostInterface::OnSystemStateSaved(bool global, s32 slot)
emit stateSaved(QString::fromStdString(System::GetRunningCode()), global, slot); emit stateSaved(QString::fromStdString(System::GetRunningCode()), global, slot);
} }
void QtHostInterface::LoadSettings()
{
m_settings_interface = std::make_unique<INISettingsInterface>(CommonHostInterface::GetSettingsFileName());
if (!CommonHostInterface::CheckSettings(*m_settings_interface.get()))
{
QTimer::singleShot(1000,
[this]() { ReportError("Settings version mismatch, settings have been reset to defaults."); });
}
CommonHostInterface::LoadSettings(*m_settings_interface.get());
CommonHostInterface::FixIncompatibleSettings(false);
}
void QtHostInterface::SetDefaultSettings(SettingsInterface& si) void QtHostInterface::SetDefaultSettings(SettingsInterface& si)
{ {
CommonHostInterface::SetDefaultSettings(si); CommonHostInterface::SetDefaultSettings(si);
@ -751,11 +701,6 @@ void QtHostInterface::SetDefaultSettings(SettingsInterface& si)
si.SetBoolValue("Main", "RenderToMainWindow", true); si.SetBoolValue("Main", "RenderToMainWindow", true);
} }
void QtHostInterface::UpdateInputMap()
{
updateInputMap();
}
void QtHostInterface::SetMouseMode(bool relative, bool hide_cursor) void QtHostInterface::SetMouseMode(bool relative, bool hide_cursor)
{ {
emit mouseModeRequested(relative, hide_cursor); emit mouseModeRequested(relative, hide_cursor);
@ -781,24 +726,14 @@ void QtHostInterface::applyInputProfile(const QString& profile_path)
return; return;
} }
Settings old_settings(std::move(g_settings)); ApplyInputProfile(profile_path.toUtf8().data());
{
std::lock_guard<std::recursive_mutex> lock(m_settings_mutex);
CommonHostInterface::ApplyInputProfile(profile_path.toUtf8().data(), *m_settings_interface.get());
CommonHostInterface::LoadSettings(*m_settings_interface.get());
CommonHostInterface::ApplyGameSettings(false);
CommonHostInterface::FixIncompatibleSettings(false);
}
CheckForSettingsChanges(old_settings);
emit inputProfileLoaded(); emit inputProfileLoaded();
} }
void QtHostInterface::saveInputProfile(const QString& profile_name) void QtHostInterface::saveInputProfile(const QString& profile_name)
{ {
std::lock_guard<std::recursive_mutex> lock(m_settings_mutex); std::lock_guard<std::recursive_mutex> lock(m_settings_mutex);
SaveInputProfile(profile_name.toUtf8().data(), *m_settings_interface.get()); SaveInputProfile(profile_name.toUtf8().data());
} }
QString QtHostInterface::getUserDirectoryRelativePath(const QString& arg) const QString QtHostInterface::getUserDirectoryRelativePath(const QString& arg) const

View File

@ -57,11 +57,6 @@ public Q_SLOTS:
public: public:
/// Thread-safe settings access. /// Thread-safe settings access.
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
std::vector<std::string> GetSettingStringList(const char* section, const char* key);
void SetBoolSettingValue(const char* section, const char* key, bool value); void SetBoolSettingValue(const char* section, const char* key, bool value);
void SetIntSettingValue(const char* section, const char* key, int value); void SetIntSettingValue(const char* section, const char* key, int value);
void SetFloatSettingValue(const char* section, const char* key, float value); void SetFloatSettingValue(const char* section, const char* key, float value);
@ -206,10 +201,8 @@ protected:
const std::string& game_title) override; const std::string& game_title) override;
void OnSystemStateSaved(bool global, s32 slot) override; void OnSystemStateSaved(bool global, s32 slot) override;
void LoadSettings() override;
void ApplySettings(bool display_osd_messages) override;
void SetDefaultSettings(SettingsInterface& si) override; void SetDefaultSettings(SettingsInterface& si) override;
void UpdateInputMap() override; void ApplySettings(bool display_osd_messages) override;
void SetMouseMode(bool relative, bool hide_cursor) override; void SetMouseMode(bool relative, bool hide_cursor) override;
void RunLater(std::function<void()> func) override; void RunLater(std::function<void()> func) override;
@ -264,9 +257,6 @@ private:
void queueSettingsSave(); void queueSettingsSave();
void wakeThread(); void wakeThread();
std::unique_ptr<INISettingsInterface> m_settings_interface;
std::recursive_mutex m_settings_mutex;
std::unique_ptr<QTranslator> m_translator; std::unique_ptr<QTranslator> m_translator;
MainWindow* m_main_window = nullptr; MainWindow* m_main_window = nullptr;

View File

@ -59,7 +59,6 @@ bool CommonHostInterface::Initialize()
if (!HostInterface::Initialize()) if (!HostInterface::Initialize())
return false; return false;
SetUserDirectory();
InitializeUserDirectory(); InitializeUserDirectory();
// Change to the user directory so that all default/relative paths in the config are after this. // Change to the user directory so that all default/relative paths in the config are after this.
@ -2001,26 +2000,31 @@ std::string CommonHostInterface::GetInputProfilePath(const char* name) const
return {}; return {};
} }
void CommonHostInterface::ClearAllControllerBindings(SettingsInterface& si) void CommonHostInterface::ClearAllControllerBindings()
{ {
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++) for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
si.ClearSection(TinyString::FromFormat("Controller%u", controller_index)); m_settings_interface->ClearSection(TinyString::FromFormat("Controller%u", controller_index));
} }
void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsInterface& si) bool CommonHostInterface::ApplyInputProfile(const char* profile_path)
{ {
// clear bindings for all controllers if (!FileSystem::FileExists(profile_path))
ClearAllControllerBindings(si); return false;
INISettingsInterface profile(profile_path); INISettingsInterface profile(profile_path);
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
// clear bindings for all controllers
ClearAllControllerBindings();
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++) for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
{ {
const auto section_name = TinyString::FromFormat("Controller%u", controller_index); const auto section_name = TinyString::FromFormat("Controller%u", controller_index);
const std::string ctype_str = profile.GetStringValue(section_name, "Type"); const std::string ctype_str = profile.GetStringValue(section_name, "Type");
if (ctype_str.empty()) if (ctype_str.empty())
{ {
si.SetStringValue(section_name, "Type", Settings::GetControllerTypeName(ControllerType::None)); m_settings_interface->SetStringValue(section_name, "Type", Settings::GetControllerTypeName(ControllerType::None));
g_settings.controller_types[controller_index - 1] = ControllerType::None; g_settings.controller_types[controller_index - 1] = ControllerType::None;
continue; continue;
} }
@ -2029,38 +2033,38 @@ void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsIn
if (!ctype) if (!ctype)
{ {
Log_ErrorPrintf("Invalid controller type in profile: '%s'", ctype_str.c_str()); Log_ErrorPrintf("Invalid controller type in profile: '%s'", ctype_str.c_str());
return; continue;
} }
g_settings.controller_types[controller_index - 1] = *ctype; g_settings.controller_types[controller_index - 1] = *ctype;
HostInterface::OnControllerTypeChanged(controller_index - 1); HostInterface::OnControllerTypeChanged(controller_index - 1);
si.SetStringValue(section_name, "Type", Settings::GetControllerTypeName(*ctype)); m_settings_interface->SetStringValue(section_name, "Type", Settings::GetControllerTypeName(*ctype));
for (const auto& button : Controller::GetButtonNames(*ctype)) for (const auto& button : Controller::GetButtonNames(*ctype))
{ {
const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str()); const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str());
si.DeleteValue(section_name, key_name); m_settings_interface->DeleteValue(section_name, key_name);
const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name); const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name);
for (const std::string& binding : bindings) for (const std::string& binding : bindings)
si.AddToStringList(section_name, key_name, binding.c_str()); m_settings_interface->AddToStringList(section_name, key_name, binding.c_str());
} }
for (const auto& axis : Controller::GetAxisNames(*ctype)) for (const auto& axis : Controller::GetAxisNames(*ctype))
{ {
const auto key_name = TinyString::FromFormat("Axis%s", std::get<std::string>(axis).c_str()); const auto key_name = TinyString::FromFormat("Axis%s", std::get<std::string>(axis).c_str());
si.DeleteValue(section_name, std::get<std::string>(axis).c_str()); m_settings_interface->DeleteValue(section_name, std::get<std::string>(axis).c_str());
const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name); const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name);
for (const std::string& binding : bindings) for (const std::string& binding : bindings)
si.AddToStringList(section_name, key_name, binding.c_str()); m_settings_interface->AddToStringList(section_name, key_name, binding.c_str());
} }
si.DeleteValue(section_name, "Rumble"); m_settings_interface->DeleteValue(section_name, "Rumble");
if (Controller::GetVibrationMotorCount(*ctype) > 0) if (Controller::GetVibrationMotorCount(*ctype) > 0)
{ {
const std::string rumble_value = profile.GetStringValue(section_name, "Rumble"); const std::string rumble_value = profile.GetStringValue(section_name, "Rumble");
if (!rumble_value.empty()) if (!rumble_value.empty())
si.SetStringValue(section_name, "Rumble", rumble_value.c_str()); m_settings_interface->SetStringValue(section_name, "Rumble", rumble_value.c_str());
} }
Controller::SettingList settings = Controller::GetSettings(*ctype); Controller::SettingList settings = Controller::GetSettings(*ctype);
@ -2068,14 +2072,16 @@ void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsIn
{ {
const std::string value = profile.GetStringValue(section_name, ssi.key, ""); const std::string value = profile.GetStringValue(section_name, ssi.key, "");
if (!value.empty()) if (!value.empty())
si.SetStringValue(section_name, ssi.key, value.c_str()); m_settings_interface->SetStringValue(section_name, ssi.key, value.c_str());
} }
} }
ReportFormattedMessage(TranslateString("OSDMessage", "Loaded input profile from '%s'"), profile_path); ReportFormattedMessage(TranslateString("OSDMessage", "Loaded input profile from '%s'"), profile_path);
ApplySettings(false);
return true;
} }
bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInterface& si) bool CommonHostInterface::SaveInputProfile(const char* profile_path)
{ {
if (FileSystem::FileExists(profile_path)) if (FileSystem::FileExists(profile_path))
Log_WarningPrintf("Existing input profile at '%s' will be overwritten", profile_path); Log_WarningPrintf("Existing input profile at '%s' will be overwritten", profile_path);
@ -2098,7 +2104,7 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
for (const auto& button : Controller::GetButtonNames(ctype)) for (const auto& button : Controller::GetButtonNames(ctype))
{ {
const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str()); const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str());
const std::vector<std::string> bindings = si.GetStringList(section_name, key_name); const std::vector<std::string> bindings = m_settings_interface->GetStringList(section_name, key_name);
for (const std::string& binding : bindings) for (const std::string& binding : bindings)
profile.AddToStringList(section_name, key_name, binding.c_str()); profile.AddToStringList(section_name, key_name, binding.c_str());
} }
@ -2106,14 +2112,14 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
for (const auto& axis : Controller::GetAxisNames(ctype)) for (const auto& axis : Controller::GetAxisNames(ctype))
{ {
const auto key_name = TinyString::FromFormat("Axis%s", std::get<std::string>(axis).c_str()); const auto key_name = TinyString::FromFormat("Axis%s", std::get<std::string>(axis).c_str());
const std::vector<std::string> bindings = si.GetStringList(section_name, key_name); const std::vector<std::string> bindings = m_settings_interface->GetStringList(section_name, key_name);
for (const std::string& binding : bindings) for (const std::string& binding : bindings)
profile.AddToStringList(section_name, key_name, binding.c_str()); profile.AddToStringList(section_name, key_name, binding.c_str());
} }
if (Controller::GetVibrationMotorCount(ctype) > 0) if (Controller::GetVibrationMotorCount(ctype) > 0)
{ {
const std::string rumble_value = si.GetStringValue(section_name, "Rumble"); const std::string rumble_value = m_settings_interface->GetStringValue(section_name, "Rumble");
if (!rumble_value.empty()) if (!rumble_value.empty())
profile.SetStringValue(section_name, "Rumble", rumble_value.c_str()); profile.SetStringValue(section_name, "Rumble", rumble_value.c_str());
} }
@ -2121,7 +2127,7 @@ bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInt
Controller::SettingList settings = Controller::GetSettings(ctype); Controller::SettingList settings = Controller::GetSettings(ctype);
for (const SettingInfo& ssi : settings) for (const SettingInfo& ssi : settings)
{ {
const std::string value = si.GetStringValue(section_name, ssi.key, ""); const std::string value = m_settings_interface->GetStringValue(section_name, ssi.key, "");
if (!value.empty()) if (!value.empty())
profile.SetStringValue(section_name, ssi.key, value.c_str()); profile.SetStringValue(section_name, ssi.key, value.c_str());
} }
@ -2308,21 +2314,6 @@ std::string CommonHostInterface::GetMostRecentResumeSaveStatePath() const
return std::move(most_recent->FileName); return std::move(most_recent->FileName);
} }
bool CommonHostInterface::CheckSettings(SettingsInterface& si)
{
const int settings_version = si.GetIntValue("Main", "SettingsVersion", -1);
if (settings_version == SETTINGS_VERSION)
return true;
Log_ErrorPrintf("Settings version %d does not match expected version %d, resetting", settings_version,
SETTINGS_VERSION);
si.Clear();
si.SetIntValue("Main", "SettingsVersion", SETTINGS_VERSION);
SetDefaultSettings(si);
return false;
}
void CommonHostInterface::SetDefaultSettings(SettingsInterface& si) void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
{ {
HostInterface::SetDefaultSettings(si); HostInterface::SetDefaultSettings(si);
@ -2361,6 +2352,30 @@ void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
#endif #endif
} }
void CommonHostInterface::LoadSettings()
{
// no lock needed here since it's done on startup
Assert(m_settings_interface);
#ifndef __ANDROID__
// we don't check the settings version on android, because it's not using the ini yet..
// we can re-enable this once we move it over.. eventually.
const int settings_version = m_settings_interface->GetIntValue("Main", "SettingsVersion", -1);
if (settings_version != SETTINGS_VERSION)
{
ReportFormattedError("Settings version %d does not match expected version %d, resetting", settings_version,
SETTINGS_VERSION);
m_settings_interface->Clear();
m_settings_interface->SetIntValue("Main", "SettingsVersion", SETTINGS_VERSION);
SetDefaultSettings(*m_settings_interface);
}
#endif
LoadSettings(*m_settings_interface);
FixIncompatibleSettings(false);
}
void CommonHostInterface::LoadSettings(SettingsInterface& si) void CommonHostInterface::LoadSettings(SettingsInterface& si)
{ {
HostInterface::LoadSettings(si); HostInterface::LoadSettings(si);
@ -2375,6 +2390,25 @@ void CommonHostInterface::SaveSettings(SettingsInterface& si)
HostInterface::SaveSettings(si); HostInterface::SaveSettings(si);
} }
void CommonHostInterface::ApplySettings(bool display_osd_messages)
{
Settings old_settings(std::move(g_settings));
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
LoadSettings(*m_settings_interface.get());
ApplyGameSettings(display_osd_messages);
FixIncompatibleSettings(display_osd_messages);
}
CheckForSettingsChanges(old_settings);
}
void CommonHostInterface::UpdateInputMap()
{
std::lock_guard<std::recursive_mutex> lock(m_settings_mutex);
UpdateInputMap(*m_settings_interface.get());
}
void CommonHostInterface::CheckForSettingsChanges(const Settings& old_settings) void CommonHostInterface::CheckForSettingsChanges(const Settings& old_settings)
{ {
HostInterface::CheckForSettingsChanges(old_settings); HostInterface::CheckForSettingsChanges(old_settings);
@ -2425,6 +2459,37 @@ void CommonHostInterface::CheckForSettingsChanges(const Settings& old_settings)
UpdateInputMap(); UpdateInputMap();
} }
std::string CommonHostInterface::GetStringSettingValue(const char* section, const char* key,
const char* default_value /*= ""*/)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetStringValue(section, key, default_value);
}
bool CommonHostInterface::GetBoolSettingValue(const char* section, const char* key, bool default_value /* = false */)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetBoolValue(section, key, default_value);
}
int CommonHostInterface::GetIntSettingValue(const char* section, const char* key, int default_value /* = 0 */)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetIntValue(section, key, default_value);
}
float CommonHostInterface::GetFloatSettingValue(const char* section, const char* key, float default_value /* = 0.0f */)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetFloatValue(section, key, default_value);
}
std::vector<std::string> CommonHostInterface::GetSettingStringList(const char* section, const char* key)
{
std::lock_guard<std::recursive_mutex> guard(m_settings_mutex);
return m_settings_interface->GetStringList(section, key);
}
void CommonHostInterface::SetTimerResolutionIncreased(bool enabled) void CommonHostInterface::SetTimerResolutionIncreased(bool enabled)
{ {
if (m_timer_resolution_increased == enabled) if (m_timer_resolution_increased == enabled)

View File

@ -105,8 +105,18 @@ public:
/// Runs an event next frame as part of the event loop. /// Runs an event next frame as part of the event loop.
virtual void RunLater(std::function<void()> func) = 0; virtual void RunLater(std::function<void()> func) = 0;
/// Thread-safe settings access.
std::string GetStringSettingValue(const char* section, const char* key, const char* default_value = "") override;
bool GetBoolSettingValue(const char* section, const char* key, bool default_value = false) override;
int GetIntSettingValue(const char* section, const char* key, int default_value = 0) override;
float GetFloatSettingValue(const char* section, const char* key, float default_value = 0.0f) override;
std::vector<std::string> GetSettingStringList(const char* section, const char* key) override;
/// Loads new settings and applies them. /// Loads new settings and applies them.
virtual void ApplySettings(bool display_osd_messages) = 0; virtual void ApplySettings(bool display_osd_messages);
/// Reloads the input map from config. Callable from controller interface.
void UpdateInputMap();
virtual bool IsFullscreen() const; virtual bool IsFullscreen() const;
virtual bool SetFullscreen(bool enabled); virtual bool SetFullscreen(bool enabled);
@ -118,6 +128,9 @@ public:
virtual void PowerOffSystem() override; virtual void PowerOffSystem() override;
virtual void DestroySystem() override; virtual void DestroySystem() override;
/// Returns the settings interface.
ALWAYS_INLINE SettingsInterface* GetSettingsInterface() const { return m_settings_interface.get(); }
/// Returns the game list. /// Returns the game list.
ALWAYS_INLINE GameList* GetGameList() const { return m_game_list.get(); } ALWAYS_INLINE GameList* GetGameList() const { return m_game_list.get(); }
@ -146,10 +159,10 @@ public:
std::string GetInputProfilePath(const char* name) const; std::string GetInputProfilePath(const char* name) const;
/// Applies the specified input profile. /// Applies the specified input profile.
void ApplyInputProfile(const char* profile_path, SettingsInterface& si); bool ApplyInputProfile(const char* profile_path);
/// Saves the current input configuration to the specified profile name. /// Saves the current input configuration to the specified profile name.
bool SaveInputProfile(const char* profile_path, SettingsInterface& si); bool SaveInputProfile(const char* profile_path);
/// Loads the current emulation state from file. Specifying a slot of -1 loads the "resume" game state. /// Loads the current emulation state from file. Specifying a slot of -1 loads the "resume" game state.
bool LoadState(bool global, s32 slot); bool LoadState(bool global, s32 slot);
@ -322,9 +335,6 @@ protected:
InputAxisHandler handler); InputAxisHandler handler);
virtual bool AddRumbleToInputMap(const std::string& binding, u32 controller_index, u32 num_motors); virtual bool AddRumbleToInputMap(const std::string& binding, u32 controller_index, u32 num_motors);
/// Reloads the input map from config. Callable from controller interface.
virtual void UpdateInputMap() = 0;
void RegisterHotkey(String category, String name, String display_name, InputButtonHandler handler); void RegisterHotkey(String category, String name, String display_name, InputButtonHandler handler);
bool HandleHostKeyEvent(HostKeyCode code, bool pressed); bool HandleHostKeyEvent(HostKeyCode code, bool pressed);
bool HandleHostMouseEvent(HostMouseButton button, bool pressed); bool HandleHostMouseEvent(HostMouseButton button, bool pressed);
@ -357,14 +367,10 @@ protected:
/// Returns the path to the cheat file for the specified game title. /// Returns the path to the cheat file for the specified game title.
std::string GetCheatFileName() const; std::string GetCheatFileName() const;
/// Ensures the settings is valid and the correct version. If not, resets to defaults.
bool CheckSettings(SettingsInterface& si);
/// Restores all settings to defaults. /// Restores all settings to defaults.
virtual void SetDefaultSettings(SettingsInterface& si) override; virtual void SetDefaultSettings(SettingsInterface& si) override;
/// Loads settings to m_settings and any frontend-specific parameters. /// Loads settings to m_settings and any frontend-specific parameters.
using HostInterface::LoadSettings;
virtual void LoadSettings(SettingsInterface& si) override; virtual void LoadSettings(SettingsInterface& si) override;
/// Saves current settings variables to ini. /// Saves current settings variables to ini.
@ -391,6 +397,8 @@ protected:
void DoToggleCheats(); void DoToggleCheats();
std::string m_settings_filename; std::string m_settings_filename;
std::unique_ptr<SettingsInterface> m_settings_interface;
std::recursive_mutex m_settings_mutex;
std::unique_ptr<GameList> m_game_list; std::unique_ptr<GameList> m_game_list;
@ -425,6 +433,7 @@ protected:
} m_command_line_flags = {}; } m_command_line_flags = {};
private: private:
void LoadSettings();
void InitializeUserDirectory(); void InitializeUserDirectory();
void RegisterGeneralHotkeys(); void RegisterGeneralHotkeys();
void RegisterGraphicsHotkeys(); void RegisterGraphicsHotkeys();
@ -434,7 +443,7 @@ private:
void UpdateControllerInputMap(SettingsInterface& si); void UpdateControllerInputMap(SettingsInterface& si);
bool UpdateControllerInputMapFromGameSettings(); bool UpdateControllerInputMapFromGameSettings();
void UpdateHotkeyInputMap(SettingsInterface& si); void UpdateHotkeyInputMap(SettingsInterface& si);
void ClearAllControllerBindings(SettingsInterface& si); void ClearAllControllerBindings();
#ifdef WITH_DISCORD_PRESENCE #ifdef WITH_DISCORD_PRESENCE
void SetDiscordPresenceEnabled(bool enabled); void SetDiscordPresenceEnabled(bool enabled);

View File

@ -1497,7 +1497,7 @@ void DrawSettingsWindow()
return; return;
// needs a reload... // needs a reload...
s_host_interface->ApplyInputProfile(profiles[index].path.c_str(), *s_settings_interface); s_host_interface->ApplyInputProfile(profiles[index].path.c_str());
s_settings_copy.Load(*s_settings_interface); s_settings_copy.Load(*s_settings_interface);
s_host_interface->RunLater(SaveAndApplySettings); s_host_interface->RunLater(SaveAndApplySettings);
CloseChoiceDialog(); CloseChoiceDialog();