GPU: Fix incorrect overwrite of set mask bit from draw mode
Fixes motion blur in Vagrant Story.
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@ -395,7 +395,7 @@ protected:
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static constexpr u16 POLYGON_TEXPAGE_MASK = 0b0000100111111111;
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// Bits 0..5 are returned in the GPU status register, latched at E1h/polygon draw time.
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static constexpr u32 GPUSTAT_MASK = 0b111111111111;
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static constexpr u32 GPUSTAT_MASK = 0b11111111111;
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u16 bits;
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