GameSettings: Force recompiler icache in Suikoden (USA)

This game calls BIOS memmove() in uncached memory a bunch of times,
which takes several frames to complete. Version 1.0 will corrupt
palettes if this completes too quickly.
This commit is contained in:
Connor McLaughlin 2020-12-06 00:32:02 +10:00
parent a90c25d0e7
commit 1e322191ea
1 changed files with 5 additions and 0 deletions

View File

@ -467,3 +467,8 @@ DisableUpscaling = true
# SCES-01224 (Blasto (Europe) (En,Fr,De,Es,It)) # SCES-01224 (Blasto (Europe) (En,Fr,De,Es,It))
[SCES-01224] [SCES-01224]
DisplayLineStartOffset = 1 DisplayLineStartOffset = 1
# SLUS-00292 (Suikoden (USA))
[SLUS-00292]
ForceRecompilerICache = true